NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. > Again, my obsession to turn every altar to my own alignment cost this chars > life. Crowned already to a neutral champion, I thought that converting a > evil altar would be a piece of cake. 10000 gold piece sacrifice had totally > wrong effect.. Final score went down 'cos of the lost championship + doom > & curse when died.. > > Even had a RoDS in the pocket, prolly just found in the Dwarven halls, 'twas > unidentified. Nice speed and melee, potent char. Dumb me! > > Ass Whisper ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### #..@...... #...<..... ./......... ########## Emie Remir St:23 Le:26 Wi:24 Dx:19 To:22 Ch:16 Ap:17 Ma:19 Pe:17 CN DV/PV: 55/22 H: -31(167) P: 78(78) Exp: 16/313701 DH: 2 LE: 1000 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Emie Remir Race: male Drakeling Class: Monk Eye color: blue Hair color: bald Complexion: green Height: 169 cm Weight: 75 kilos Age: 22 (young) Star sign: Cup Birthday: 7/Cup (day 247 of the year) YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Monk. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1960 stones Carrying capacity: 5225 stones Head : blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4}[65s] Neck : norm amulet of protection +2 [3s] Body : norm clean robe [+3, +1] {Ap+1} [60s] Girdle : blessed girdle of carrying [+0, +0] [15s] Cloak : norm cloak of protection [+0, +3] [20s] Right Hand : - Left Hand : - Right Ring : blessed ring of damage [1s] Left Ring : blessed ring of speed [+0, +1] (+5 spd) [1s] Bracers : blessed bracers of speed [+0, +0] (+4 spd) [10s] Gauntlets : norm black leather gauntlets [+3, +1] [10s] Boots : blessed boots of speed [+2, +0] (+8 spd) [20s] Missile weapon: norm short bow (+3, +3) [20s] Missiles : bundle of 5 norm adamantium arrows of thunder (+1, 1d6+6) Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1730 stones Carrying capacity: 5225 stones Helmets ('[') blessed hood [+0, +0] [3s] norm hat [+0, +1] [4s] Girdles ('[') norm girdle of strength [+0, +0] {St+1} [15s] Necklaces (''') norm amulet of balance [3s] One-handed weapons ('(') norm unwieldy pick axe of damnation (-8, 1d6+1) [75s] ** Always wielded this piece to get more dangerous levels!! =) norm adamantium mace (+0, 1d6+6) [72s] norm scimitar (+3, 1d8+1) [40s] cursed mithril scimitar (+0, 1d8+4) [32s] Missile weapons ('}') blessed short bow (+4, +0) [20s] Missiles ('/') bundle of 137 norm arrows (+0, 1d6) [274s] bundle of 7 norm arrows (+2, 1d6) [14s] bundle of 16 norm barbed arrows (+2, 1d6+6) [32s] bundle of 7 blessed arrows (+0, 1d6) [14s] bundle of 7 norm arrows (+0, 1d6+1) [14s] bundle of 5 norm quarrels of giant slaying (+3, 2d8+3) [20s] norm rock (+2, 1d4+1) [5s] norm rock (+2, 1d4) [5s] norm rock (+0, 1d4+1) [5s] blessed dark elven quarrel (+3, 1d4+5) [2s] norm rock (+0, 1d4) [5s] norm rock (+0, 1d4+3) [5s] norm quarrel of targeting (+7, 2d6+2) [2s] blessed quarrel (+3, 2d6+3) [2s] cursed rock (+0, 1d4) [5s] Tools (']') norm waterproof blanket [10s] norm round key [1s] heap of 2 norm triangular keys [2s] heap of 5 norm hexagonal keys [5s] blessed rusty stethoscope [5s] blessed fireproof blanket [10s] norm tiny key [1s] norm bandage [2s] Instruments ('{') blessed lute [20s] Rings ('=') norm ring of djinni summoning ** Lol, didn't even know this :P [1s] Wands ('\') cursed wand of wonder (1 charge) [3s] norm wand of door creation (2 charges) [3s] norm wand of light (0 charges) [4s] norm wand of magic missiles (7 charges) [3s] norm wand of light (7 charges) [4s] norm wand of stunning (6 charges) [3s] norm wand of paralyzation (0 charges) [3s] norm wand of paralyzation (2 charges) [3s] blessed wand of item detection (7 charges) [3s] norm wand of webbing (11 charges) [3s] norm wand of door creation (6 charges) [3s] cursed wand of door creation (3 charges) [3s] norm wand of lightning (2 charges) [4s] norm wand of monster creation (5 charges) [3s] norm wand of stunning (1 charge) [3s] blessed wand of trap creation (0 charges) [3s] norm wand of digging (0 charges) [3s] norm wand of trap creation (6 charges) [3s] cursed wand of knocking (8 charges) [3s] norm wand of door creation (4 charges) [3s] norm wand of monster detection (3 charges) [3s] norm wand of item detection (7 charges) [3s] norm wand of fire (4 charges) [4s] Potions ('!') norm potion of carrot juice [4s] heap of 8 potions of holy water [32s] norm potion of boost learning [2s] norm potion of ultra healing [2s] blessed potion of cure corruption [2s] norm potion of exchange [4s] norm potion of potential beauty [4s] norm potion of cure corruption ** Nice, 2 PoCC! [2s] heap of 4 norm potions of invisibility [16s] norm potion of blindness [2s] blessed potion of carrot juice [4s] cursed potion of exchange [4s] norm potion of potential strength [4s] Scrolls ('?') heap of 4 norm scrolls of uncursing [8s] heap of 11 blessed scrolls of identify [22s] norm scroll of repair [2s] heap of 4 norm scrolls of magic mapping [8s] heap of 4 norm scrolls of identify [8s] norm scroll of darkness [2s] Food ('%') heap of 2 norm bits of gnomish candy [4s] heap of 8 cursed morgia roots [16s] heap of 8 norm stomafillia herbs [16s] heap of 5 norm cooked lizards [15s] heap of 14 blessed morgia roots [28s] heap of 5 blessed pepper petals [10s] heap of 3 norm pepper petals [6s] heap of 5 norm moss patches of mareilon [10s] heap of 11 norm morgia roots [22s] heap of 7 blessed moss patches of mareilon [14s] heap of 10 norm spenseweeds [20s] heap of 14 blessed spenseweeds [28s] heap of 3 norm alraunia antidotes [6s] heap of 5 blessed alraunia antidotes [10s] norm curaria mancox herb [2s] heap of 2 blessed stomafillia herbs [4s] norm melon [20s] heap of 2 norm fortune cookies [6s] norm dwarven sausage [20s] norm plant seed [2s] norm loaf of bread [40s] norm hurthling cake [30s] norm stomacemptia herb [2s] cursed stomacemptia herb [2s] cursed stomafillia herb [2s] heap of 2 cursed pepper petals [4s] heap of 2 norm burb roots [4s] blessed burb root [2s] blessed stomacemptia herb [2s] heap of 2 cursed spenseweeds [4s] cursed moss of mareilon [2s] norm large ration [200s] Valuables ('$') 24757 gold pieces [247s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 10 +9 +6 +4 excellent 152 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 1 +1 +0 +0 basic 25 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 1 +1 +0 +0 basic 25 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 6 +12 +9 +2 skilled 25 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 6 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 6 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 14 Damage caused with your melee weapons: -------------------------------------- Right hand: +41 bonus to hit, 1d24+21 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 5, base range: 10, +24 bonus to hit, 1d6+23 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+2d4] Athletics ................100 (superb) [+2d4] Backstabbing ............. 4 (poor) [+3d4] Climbing ................. 86 (great) [+4d4] Concentration ............100 (superb) [+2d4] Detect traps ............. 40 (fair) [+3d4] Dodge .................... 73 (great) [+1d5] Find weakness ............100 (superb) [+1d3] First aid ................ 76 (great) [+3d3] Food preservation ........100 (superb) [+2d4] Haggling ................. 20 (mediocre) [+3d5] Healing ..................100 (superb) [+2d4] Herbalism ................ 86 (great) [+1d5] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Music .................... 28 (mediocre) [+3d5] Pick pockets ............. 72 (great) [+1d3] Smithing ................. 36 (fair) [+3d3] Stealth ..................100 (superb) [+1d5] Swimming ................. 68 (good) [+1d5] Tactics .................. 74 (great) [+1d3] Two weapon combat ........ 50 (fair) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster: 203, 8pp (Effectivity: +0) Darkness : 76, 4pp (Effectivity: +0) Light : 283, 3pp (Effectivity: +0) Magic Lock : 264, 8pp (Effectivity: +0) Web : 2, 23pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Emie Remir, the drakish monk, was blasted into oblivion by an angry deity. He scored 67907 points and advanced to level 16. He survived for 0 years, 69 days, 19 hours, 39 minutes and 14 seconds (65150 turns). Emie Remir visited 46 places. His strength score was modified by +7 during his career. His learning score was modified by +5 during his career. His willpower score was modified by +6 during his career. His dexterity score was modified by +6 during his career. His toughness score was modified by +8 during his career. His charisma score was modified by +6 during his career. His appearance score was modified by +7 during his career. His mana score was modified by +6 during his career. His perception score was modified by +5 during his career. He was the champion of the arena. He was a member of the thieves guild. He ended his adventuring life on the second level of some strange dwarven caves. 2901 monsters perished under his attacks. The following five artifacts were generated during his adventure: the si the golden gladius "Death's Sting" the Iron Crown of Havlor ** very nice crowning gift the scorched spear ** at start in the outlaw village!! the black torc ** this shitty item always screws up the postcrowning :( He possessed the following intrinsics: He was poison resistant. He was acid resistant. He was lucky. Fate smiled upon him. He was doomed. He was cursed. He was able to control teleportation. He was immune to fire attacks. ** Crowning luck! He had the following talents: Alert, Good Book Learner, Good Learner, Miser, Potent Aura, Treasure Hunter. He had a final speed score of 138 (final base speed: 121). ** Fast for this low lvl He was not very pious. He asked for 5 divine interventions. He was chaotically aligned. He was a fallen champion. He was slightly tainted by Chaos. The following monsters were vanquished: 1 acid vortex 1 air elemental 1 ankheg 1 annis hag 4 assassins 13 bandits 22 barbarians 8 barbarian leaders 1 beggar 12 berserkers 1 berserker emperor 1 berserker lord 2 berserker princes 8 big dogs 1 black baby dragon 1 black druid 15 black hurthlings 8 black wizards 34 blink dogs 2 brown bears 1 brown worm 19 bugbears 3 carrion crawlers 9 cave bears 34 cave fishers 6 cave lions 13 cave lizards 7 cave tigers 9 cavemen 6 chaos brothers 3 chaos plague bearers 7 chaos rats 8 chaos sisters 28 claw bugs 5 clay golems 1 cloaked ratling 3 cobras 4 cooshoos 5 corpse fiends 1 crime lord 4 crystal statues 14 cutpurses 9 dark elven archers 3 dark elven lords 1 dark elven priestess 5 dark elven warriors 5 dark elven wizards 2 dark orcs 4 dark sages 15 dire wolves 12 displacer beasts 11 dopplegangers 3 doppleganger lords 1 Dorn Beast 7 dwarves 6 eyes of destruction 2 fairy dragons 36 fire beetles 2 fire drakes 1 fire giant 12 fire lizards 6 fire vortices 4 flesh golems 4 floating eyes 1 frost giant 2 gargoyles 3 gelatinous cubes 5 ghosts 7 ghost bats 56 ghuls 2 giant ant queens 47 giant ant warriors 19 giant ant workers 32 giant bats 1 giant bee queen 5 giant bee warriors 5 giant bee workers 20 giant centipedes 7 giant frogs 17 giant lizards 4 giant raccoons 142 giant rats 2 giant slugs 18 giant spiders 7 gibbering mouthers 33 gnolls 3 gnoll chieftains 64 goblins 7 goblin berserkers 19 goblin chieftains 40 goblin rockthrowers 42 goblin slavemasters 15 gray oozes 3 green hags 8 green slimes 9 green worms 5 gremlins 7 griffons 4 grizzly bears 2 half-orc bouncers 16 harpies 9 hell hounds 1 hill giant 1 hill giant chieftain 5 hill orcs 1 hill orc sergeant 14 hippogriffs 18 hobgoblins 6 hobgoblin chiefs 3 hobgoblin leaders 16 homunculi 21 huge bats 17 hyenas 4 ice vortices 8 imps 57 jackals 7 jackalweres 3 karmic lizards 2 king cobras 76 kobolds 13 kobold chieftains 13 kobold shamans 65 large bats 13 large dogs 21 large gnolls 14 large jackals 41 large kobolds 26 large orcs 10 large snakes 151 large spiders 10 least daemons 1 lesser daemon 8 leucrottas 1 lightning lizard 34 lizard men 1 mad doctor 7 magebane eyes 1 margoyle 4 master swordsmen 4 mimics 6 minotaurs 2 muggers 9 necromancers 6 ochre jellies 18 ogres 5 ogre magi 102 orcs 10 orc chieftains 19 orc scorchers 15 outlaws 5 outlaw leaders 10 owlbears 15 pit vipers 3 pixies 4 pixie archers 1 purple worm 8 quasits 3 quicklings 13 rabid dogs 18 raiders 182 rats 22 ratling archers 5 ratling duelists 32 ratling fencers 4 ratling master thieves 21 ratling thieves 1 ratling warlord 13 ratling warriors 5 rattlesnakes 4 red worms 1 revenant 1 rust monster 6 shadows 4 shadow centipedes 1 shadow lord 1 shadow troll 7 silver wolves 153 skeletons 2 slow shadows 5 staring eyes 1 stone giant 1 stone golem 2 stone snakes 1 stone statue 17 swordsmen 39 tarantulas 9 trolls 1 troll berserker 1 vapor rat 6 vipers 3 water snakes 20 wererats 8 werewolves 2 white baby dragons 12 white worms 10 wights 7 wild cats 72 wolves 4 wraiths 5 yellow oozes 74 zombies