NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

After a solid collection of wins, and about a year of not playing Adom, I
decided to come back and give it another shot. So far, after winning a game,
I've taken the winning races and classes out of my choices for the next game.
This left me with only two race choices - high elf and gray elf - which are
the same race anyway. I had always meant to try a mindcrafter, so I started
making gray elven mindcrafters, and sent them to their inevitable deaths.

My last four games were special endings, so I decided to just close the gate
as a simple change of pace. This would allow me to avoid all the constraints
that come with ultra endings: first kill pickiness, ordering and timing your
actions, alignment switches, a treasure trove of obscure items, exclusive
spear usage (though I always use them anyway), etc. However, in the end I
found that I actually prefer the structure that ultra endings force you to
follow. A regular game feels like playing in a sandbox, in that you're only
required to raid several locations and the rest don't significantly affect the
course of the game. Still, playing with mindcrafters for the first time was
entertaining.

I'd always heard that mindcrafters are the most effective class for clearing
a (non-undead) greater vault, so naturally I didn't come across a single
greater vault in this playthrough. The best chance I had to play with mental
waves was in the fifth level of the blue dragon caves, and even that didn't
really live up to my expectations - partly because it takes so long for one
wave to finish its animation (boring!). Still, I was surprised by how greater
telekinetic blast works, and the flexibility it provides in targetting makes
it my favorite offensive spell of all time. With it, you can essentially shoot
unnerring arrows at any monster in your sight. Even if there's an army of cats
between you and the monster, you won't hurt a whisker and your ring is safe.

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^                ^^^^^^^            ^^^^^       ^^^^          ^^^^^
       ^^*^^^^           ^^^^^^^^^^^         ^^^^^^^     ^^^^^^^^^ ^^^^^^^..^
      ^===""""~          ^^^&&&&&&&~~        ~~^*^^=======^^*^^^^^^^^^^^^.@^^
  ^^^ ==="""~~~~        ^&&&&&&o&&&&&        ~&&&========="""""""&&^~^^*^.^^
 ^^^^"""""~~~^^^        ^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
 ^^"""""~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
 ^^^"""~~~^^^^^ ^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
 ^^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^
 ^*^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^
 ^^^^  ^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^
   ^    ^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^
       ^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^
      ^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~     ^^^
     ^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~      ^*^
     ^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~      ^~^
     ^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^     ^o^
      ^^^                   ^^^^^      ^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^     ^^^
                             ^^^                 ^^^^^^^^^^^^^^^^^^^^

Eve           St:35  Le:34  Wi:41  Dx:51  To:43  Ch:20  Ap:31  Ma:35  Pe:25 L+
DV/PV:131/79     H:755(755)    P:1003(1003)  Exp: 50/27992804   DrCh  Sp: 132
Blessed Bloated Burdened
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Eve                 Race: female Gray Elf     Class: Mindcrafter
Eye color: purple         Hair color: silver        Complexion: light
Height: 5'10"             Weight: 123 pounds        Scars: 1
Age: 329 (grown-up, 13 years of unnatural aging added in)
	-I never found a single potion of youth. Good thing I'm elven.
Star sign: Candle         Birthday: 9/Candle (day 279 of the year)
	-I didn't birthscum, but all my non-Candle characters died before HMV
	 for various reasons.

YOUR HISTORY:
        Your parents are travelling adventurers. Both are competent,
 talented and doing very well.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        As a kid you often watched the adult adventurers preparing for new
 exciting journeys. They sparked your imagination.
        Your path was always clearly lying before you. You knew about your
 destiny since your earliest years and fortunately your grandfather
 supported your wishes. You managed to find a competent trainer and began
 your studies.
        You decided to become a Mindcrafter.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 10720 stones                Carrying capacity: 10938 stones

He: blessed rustproof crown of regeneration [+9, +9]                  [55s]
Ne: uncursed ankh                                                      [3s]
Bo: blessed red dragon scale mail (-1, -4) [+5, +16]                 [220s]
Gi: blessed mithril girdle [+7, +7]                                   [20s]
Cl: blessed cloak of defense [+6, +5]                                 [20s]
RH: blessed rustproof orcish spear of devastation (+6, 5d8+8) [+2, +0][75s]
	-I found this in Darkforge, so I shined it up and kept it sharpened.
LH: uncursed medium obsidian shield "Protector" [+20, +4] {To+2}      [46s]
RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)         [1s]
LR: uncursed ring of slaying (+9 melee damage, +6 missile damage)      [1s]
Br: blessed bracers of toughness [+3, +5] {To+7}                      [10s]
Ga: blessed rustproof gauntlets of strength (-1, +0) [+5, +5] {St+3}  [40s]
Bo: blessed seven league boots [+6, +6]                               [30s]
MW: blessed long bow of accuracy (+10, +2)                            [30s]
Mi: bundle of 87 uncursed arrows (+0, 1d6)                           [174s]
Tl: blessed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
	-I've become addicted to smithing. However, nothing ruins a nice
	 set of armor like extremely experienced chaos servants. My girdle
	 had 11 PV I believe, and my first red dragon scale mail got knocked
	 to 3 PV. I had a [+12, +7] pair of gauntlets of strength before an
	 annihilator grabbed hold of them. I didn't actually have to use many
	 ingots to get that result, I was just really lucky.


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 9905 stones   Carrying capacity: 10938 stones

Helmets ('[')
   blessed rustproof helm of teleportation [+0, +4]                   [50s]
	-This was my best mode of teleporting, and my best PV helmet for
	 most of the game.
   uncursed helm of water breathing [+0, +1]                          [30s]
   uncursed crown of science [+4, +8] {Le+9}                          [65s]
   blessed crown of leadership [+2, +7] {Ch+18}                       [65s]
Armor ('[')
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
   uncursed elven chain mail [+3, +5]                                 [10s]
   blessed eternium plate mail (-1, -2) [+6, +12]                    [240s]
	-More smithing damage, it used to have 17 PV.
   blessed eternium plate mail (-1, -2) [-1, +15]                    [240s]
Gauntlets ('[')
   uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
   blessed thick gauntlets (-1, -2) [+0, +1]                          [15s]
   uncursed thick gauntlets (+0, -1) [+0, +1]                         [15s]
Cloaks ('[')
   blessed cloak of adornment [+2, +4] {Ap+4}                         [40s]
   uncursed cloak of invisibility (-1, +0) [+1, +0]                   [30s]
   uncursed cloak of protection [+0, +3]                              [20s]
Girdles ('[')
   blessed girdle of carrying [+0, +0]                                [15s]
   uncursed eternium girdle [+6, +3]                                  [12s]
Boots ('[')
   blessed eternium boots [+5, +5]                                    [55s]
Necklaces (''')
   blessed amulet of petrification resistance                          [3s]
   blessed amulet of order                                             [3s]
   uncursed amulet of light                                            [3s]
   blessed amulet of free action                                       [3s]
   blessed necklace of the eye                                         [3s]
   uncursed amulet of balance                                          [3s]
   blessed amulet of death ray resistance                              [7s]
   uncursed amulet of protection from constructs                       [3s]
   uncursed amulet of perseverance {Wi+5}                              [3s]
   blessed amulet of water breathing                                   [3s]
Bracers (',')
   blessed bracers of toughness [+0, +0] {To+6}                       [10s]
One-handed weapons ('(')
   uncursed orcish dagger (+3, 2d3+5)                                 [10s]
	-This is one of those "bloody daggers". They're very rare, and
	 VERY useful in the early game. I was lucky to find one.
   uncursed mithril long sword of hunting (+2, 1d8+3)                 [32s]
	-I got a giant slug corpse with this sword and no food preservation.
	 That's luck.
   blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
   uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]        [800s]
   uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
   uncursed phase dagger (+3, 1d4+2)                                   [5s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
   uncursed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1]      [13s]
Two-handed weapons ('(')
   uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd)   [100s]
   uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]  [70s]
   uncursed axe of the minotaur emperor (+12, 3d20+16) [-6, +4]     [1200s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
   uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)   [20s]
Missile weapons ('}')
   uncursed long bow of accuracy (+8, +2)                             [30s]
   blessed heavy crossbow of accuracy (+8, +3)                       [140s]

*Snipped missiles/tools*

Instruments ('{')
   uncursed glockenspiel                                             [120s]
Rings ('=')
   uncursed ring of mental stability [+0, +1] {Le+1}                   [1s]
   uncursed ring of ice                                                [1s]
   blessed ring of immunity                                            [1s]
   blessed ring of the High Kings [+2, +3]                             [1s]
   blessed ring of ice                                                 [1s]
   heap of 3 uncursed rings of regeneration                            [3s]
   uncursed ring of see invisible                                      [1s]
   blessed ring of invisibility                                        [1s]
   uncursed ring of slaying (+9 melee damage, +6 missile damage)       [1s]
   blessed ring of mental stability [-2, +1] {Le+2}                    [1s]
   blessed ring of djinni summoning                                    [1s]
   heap of 19 uncursed rings of fire resistance                       [19s]
	-Exchange dipping, with no luck.
   uncursed ring of weakness                                           [1s]
   uncursed ring of djinni summoning                                   [1s]
	-By the late game, I feel that anything I can wish for is less
	 useful than the wish itself. 

Wands ('\')
   blessed wand of trap creation (10 charges)                          [3s]
   blessed wand of fire (1 charge)                                     [4s]
   uncursed wand of door creation (7 charges)                          [3s]
   blessed wand of wonder (0 charges)                                  [3s]
   blessed wand of fireballs (12 charges)                              [3s]
   uncursed wand of destruction (4 charges)                            [3s]
   uncursed wand of light (12 charges)                                 [4s]
   blessed wand of monster detection (4 charges)                       [3s]
   uncursed wand of item detection (3 charges)                         [3s]
   blessed wand of teleportation (6 charges)                           [4s]
   uncursed wand of trap detection (1 charge)                          [3s]
   uncursed wand of paralyzation (6 charges)                           [3s]
   uncursed wand of digging (3 charges)                                [3s]
   uncursed wand of teleportation (2 charges)                          [4s]
   uncursed wand of lightning (2 charges)                              [4s]
   uncursed wand of lightning (1 charge)                               [4s]
   uncursed wand of ball lightning (3 charges)                         [4s]
   uncursed wand of item detection (1 charge)                          [3s]
   uncursed wand of door creation (2 charges)                          [3s]
   blessed wand of door creation (4 charges)                           [3s]
   uncursed wand of digging (0 charges)                                [3s]
   blessed wand of far slaying (3 charges)                             [3s]
   uncursed wand of door creation (2 charges)                          [3s]
   uncursed wand of monster creation (6 charges)                       [3s]
   uncursed wand of monster creation (8 charges)                       [3s]
   uncursed wand of stunning (6 charges)                               [3s]
   uncursed wand of digging (5 charges)                                [3s]
   blessed wand of magic missiles (6 charges)                          [3s]
   uncursed wand of acid (0 charges)                                   [4s]
   uncursed wand of trap detection (7 charges)                         [3s]
   uncursed wand of earthquakes (2 charges)                            [3s]
   uncursed wand of lightning (4 charges)                              [4s]
   uncursed wand of digging (5 charges)                                [3s]
   uncursed wand of webbing (8 charges)                                [3s]
   uncursed wand of trap creation (9 charges)                          [3s]
   uncursed wand of trap creation (10 charges)                         [3s]
   uncursed wand of poison (10 charges)                                [3s]
   cursed wand of webbing (9 charges)                                  [3s]
   uncursed wand of light (11 charges)                                 [4s]
   blessed wand of monster creation (6 charges)                        [3s]
   uncursed wand of knocking (2 charges)                               [3s]
   uncursed wand of gold detection (2 charges)                         [6s]
   uncursed wand of magic missiles (8 charges)                         [3s]
   uncursed wand of monster creation (8 charges)                       [3s]
   uncursed wand of stunning (6 charges)                               [3s]
   uncursed wand of door creation (0 charges)                          [3s]
   cursed wand of door creation (0 charges)                            [3s]
   uncursed wand of magic missiles (8 charges)                         [3s]
   uncursed wand of trap creation (2 charges)                          [3s]
   blessed wand of cold (0 charges)                                    [4s]
Potions ('!')
   heap of 20 potions of holy water                                   [80s]
   uncursed oil of rust removal                                        [2s]
   heap of 7 blessed oils of rust removal                             [14s]
   heap of 22 uncursed potions of booze                               [88s]
   heap of 7 uncursed potions of boost toughness                      [14s]
   heap of 7 uncursed potions of boost strength                       [14s]
   heap of 3 uncursed potions of insight                               [6s]
   heap of 3 uncursed potions of confusion                             [6s]
   heap of 3 uncursed potions of boost speed                           [6s]
   heap of 9 uncursed potions of extra healing                        [18s]
   heap of 4 uncursed potions of blindness                             [8s]
   heap of 4 uncursed potions of ultra healing                         [8s]
   blessed potion of insight                                           [2s]
   uncursed phial of Caladriel                                         [2s]
   heap of 4 blessed potions of extra healing                          [8s]
   heap of 5 uncursed potions of boost learning                       [10s]
   heap of 7 uncursed potions of oil                                  [14s]
   heap of 7 uncursed potions of boost dexterity                      [14s]
   blessed potion of ultra healing                                     [2s]
   blessed potion of boost perception                                  [2s]
   heap of 3 uncursed potions of boost perception                      [6s]
   heap of 2 blessed potions of boost toughness                        [4s]
   blessed potion of boost dexterity                                   [2s]
   heap of 3 blessed potions of booze                                 [12s]
   heap of 3 blessed potions of cure corruption                        [6s]
   blessed potion of boost strength                                    [2s]
   heap of 16 uncursed potions of water                               [64s]
   heap of 2 uncursed potions of raw mana                              [4s]
   blessed potion of boost learning                                    [2s]
   cursed potion of raw mana                                           [2s]
   uncursed potion of cure corruption                                  [2s]
   heap of 2 uncursed potions of boost charisma                        [4s]
   potion of unholy water                                              [4s]
   cursed potion of boost strength                                     [2s]
   uncursed potion of boost mana                                       [2s]
   cursed potion of booze                                              [4s]
   uncursed potion of potential toughness                              [4s]
   cursed potion of boost charisma                                     [2s]
   uncursed potion of wonder                                           [2s]
Scrolls ('?')
   heap of 27 uncursed scrolls of power                               [54s]
   heap of 5 uncursed scrolls of repair                               [10s]
   heap of 10 uncursed scrolls of light                               [20s]
   heap of 15 uncursed scrolls of darkness                            [30s]
   heap of 9 uncursed scrolls of item detection                       [18s]
   heap of 2 uncursed scrolls of peace                                 [4s]
   heap of 7 uncursed scrolls of charging                             [14s]
   heap of 19 uncursed scrolls of great identify                      [38s]
   heap of 4 uncursed scrolls of monster detection                     [8s]
   heap of 3 blessed scrolls of repair                                 [6s]
   heap of 5 uncursed scrolls of increase melee damage                [10s]
   heap of 6 uncursed scrolls of balance                              [12s]
   heap of 7 blessed scrolls of chaos resistance                      [14s]
	-Never used one.
   heap of 24 uncursed scrolls of identify                            [48s]
   heap of 7 blessed scrolls of identify                              [14s]
   heap of 17 uncursed scrolls of uncursing                           [34s]
   heap of 3 blessed scrolls of uncursing                              [6s]
   blessed scroll of item detection                                    [2s]
   heap of 5 uncursed scrolls of luck                                 [10s]
   heap of 5 uncursed scrolls of magic mapping                        [10s]
   blessed scroll of monster detection                                 [2s]
   heap of 3 blessed scrolls of great identify                         [6s]
   blessed scroll of balance                                           [2s]
   blessed scroll of darkness                                          [2s]
   blessed scroll of charging                                          [2s]
   blessed scroll of magic mapping                                     [2s]
	-I found TONS of these, which made the minotaur maze incredibly
	 easy.
   uncursed scroll of teleportation                                    [2s]
   blessed scroll of light                                             [2s]
   cursed scroll of identify                                           [2s]
   cursed scroll of power                                              [2s]
   cursed scroll of increase melee accuracy                            [2s]
   heap of 2 uncursed scrolls of satiation                             [4s]
   uncursed scroll of protection                                       [2s]
	-Also, I found very many (well, eight-ish) scrolls of danger, which
	 I didn't think were worth carrying. If only I could give one
	 scroll each to eight other characters.
Books ('"')
   uncursed spellbook of Light                                       [100s]
   uncursed spellbook of Strength of Atlas                           [100s]
	-After abusing potions/wands of wonder, these were the only spells
	 I felt were worth bookcasting.
Food ('%')
   heap of 12 uncursed stomacemptia herbs                             [24s]
   heap of 8 uncursed curaria mancox herbs                            [16s]
   heap of 2 blessed curaria mancox herbs                              [4s]
   heap of 4 blessed stomacemptia herbs                                [8s]
   heap of 24 blessed spenseweeds                                     [48s]
   heap of 85 uncursed cooked lizards                                [255s]
Valuables ('$')
   100000 gold pieces                                               [1000s]
Gems ('*')
   heap of 12 uncursed crystals of power                              [12s]
   heap of 8 blessed crystals of power                                 [8s]
   heap of 34 uncursed crystals of darkness                           [34s]
   heap of 32 uncursed crystals of light                              [32s]
   heap of 6 uncursed crystals of health                               [6s]
   blessed crystal of health                                           [1s]
   heap of 13 uncursed crystals of fire                               [13s]
   heap of 2 blessed crystals of light                                 [2s]
   blessed crystal of fire                                             [1s]
   heap of 5 uncursed crystals of knowledge                            [5s]
	-Why do I collect gems? Aside from knowledge and power I never used
	 any of them.


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         2    +2    +0   +0   basic                39
Daggers & knives         9    +9    +5   +2   excellent            168
Clubs & hammers          1    +1    +0   +0   basic                15
Maces & flails           1    +1    +0   +0   basic                25
Swords                   5    +3    +2   +1   skilled              167
Axes                    11   +10    +8   +3   Mastery              486
	-Yeah, I used Rolf's axe for a while.
Whips                    1    +1    +0   +1   basic                25
Pole arms               14   +18   +11  +20   Mastery              11238
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   3    +3    +0   +3   basic                65

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     9   +18   +13   +3   excellent            523
Crossbows                7   +14   +10   +2   skilled              143
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 12   +24              Mastery              1299


Damage caused with your melee weapons:
--------------------------------------
Right hand: +120 bonus to hit, 5d8+54 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 87, base range: 19, +77 bonus to hit, 1d6+45 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Backstabbing .............100    (superb)       [+4d4]
  Bridge building .......... 50    (fair)         [+1d5] (mr)
	-I've never used this skill for a practical purpose. Not ever.
  Climbing .................100    (superb)       [+1]
  Concentration ............100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+4d4]
  Detect traps ............. 88    (great)        [+1]
  Dodge .................... 83    (great)        [+1]
  Find weakness ............100    (superb)       [+1]
	-I could have saved Khelevastar, but wished for this instead.
	 I definitely made the right choice, as I never needed a SoCR.
  First aid ................ 92    (superb)       [+1]
  Gemology .................100    (superb)       [+3d3]
  Haggling ................. 97    (superb)       [+1d5]
  Healing ..................100    (superb)       [+1d5]
	-I almost always do the herbalism quest, so I did this one as a
	 change.
  Herbalism ................100    (superb)       [+1]
  Law ......................100    (superb)       [+1d3]
  Listening ................100    (superb)       [+1d5]
  Literacy .................100    (superb)       [+2d4]
  Music .................... 95    (superb)       [+1]
  Necromancy ............... 55    (good)         [+1d3]
	-Hooray for potions of education.
  Pick pockets .............100    (superb)       [+3d4]
  Smithing .................100    (superb)       [+1]
  Stealth ..................100    (superb)       [+1]
  Swimming .................100    (superb)       [+1d3]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........ 66    (good)         [+1d3]
  Ventriloquism ............ 66    (good)         [+1d5]
	-Hooray for potions of education.

	-Gray elven mindcrafters have a terrible skill list when they start.
	 This is the best I could make it into.


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball           :    20,  63pp     (Effectivity: +0)
   Acid Bolt           :    17,  27pp     (Effectivity: +0)
   Bless               :     2,  15pp     (Effectivity: +0)
   Burning Hands       :     9,  15pp     (Effectivity: +0)
   Calm Monster        :    13,  14pp     (Effectivity: +0)
   Create Item         :    11, 472pp     (Effectivity: +0)
   Cure Critical Wounds:    13,  28pp     (Effectivity: +0)
   Cure Light Wounds   :     9,   9pp     (Effectivity: +0)
   Cure Serious Wounds :     7,  19pp     (Effectivity: +0)
   Darkness            :   222,   4pp     (Effectivity: +2)
	-The only spellbook I attempted to read.
   Death Ray           :    10, 190pp     (Effectivity: +0)
   Destroy Undead      :     6,  15pp     (Effectivity: +0)
   Disarm Trap         :    26,  17pp     (Effectivity: +0)
   Farsight            :    11,  32pp     (Effectivity: +0)
   Fire Bolt           :     5,  19pp     (Effectivity: +0)
   Fireball            :    20,  36pp     (Effectivity: +0)
   Frost Bolt          :     7,  23pp     (Effectivity: +0)
   Improved Fireball   :     9,  57pp     (Effectivity: +0)
   Invisibility        :    17,  18pp     (Effectivity: +0)
   Knock               :    13,  22pp     (Effectivity: +0)
   Light               :    37,   4pp     (Effectivity: +1)
   Lightning Ball      :     6,  58pp     (Effectivity: +0)
   Lightning Bolt      :     9,  22pp     (Effectivity: +0)
   Magic Lock          :    12,  15pp     (Effectivity: +0)
   Magic Map           :     8,  76pp     (Effectivity: +0)
   Magic Missile       :    29,  13pp     (Effectivity: +1)
   Mystic Shovel       :    23, 177pp     (Effectivity: +0)
   Neutralize Poison   :     4,  19pp     (Effectivity: +0)
   Remove Curse        :     8,  96pp     (Effectivity: +0)
   Slow Monster        :    25,  12pp     (Effectivity: +0)
   Strength of Atlas   :     1,  19pp     (Effectivity: +0)
   Stun Ray            :    14,  14pp     (Effectivity: +0)
   Web                 :     6,  23pp     (Effectivity: +0)




----------------------------------------------------------------------------
                              Her further life:
----------------------------------------------------------------------------

After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. She is crowned to be the queen of all gray elves and lives a long
and prosperous life full of love, happiness and pleasure.

----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Eve, the gray elven mindcrafter, saved the world with her brave efforts and
became a great ruler while saving herself 27 times.
She scored 24993796 points and advanced to level 50.
She survived for 0 years, 85 days, 9 hours, 34 minutes and 3 seconds (166740
turns).
Eve visited 139 places.
Her strength score was modified by +22 during her career.
Her learning score was modified by +15 during her career.
Her willpower score was modified by +23 during her career.
Her dexterity score was modified by +16 during her career.
Her toughness score was modified by +26 during her career.
Her charisma score was modified by +8 during her career.
Her appearance score was modified by +11 during her career.
Her mana score was modified by +12 during her career.
Her perception score was modified by +4 during her career.
She was unnaturally aged by 13 years.
She was the champion of the arena.
She was a member of the thieves guild.
She made a little water dragon very happy.
She killed the emperor of the ancient minotaur race.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord and thus rose to great fame.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
	-It's a shame the bug temple one isn't in this list, but I didn't
	 want to have to clear it with wands/crystals.

11161 monsters perished under her attacks.
The following 30 artifacts were generated during her adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the scorched spear
	-I never found this. I would have used it in the early game.
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the glaive "Long Sting"
	-My second precrowning. I forgot how incredibly long the second
	 one takes, and then I got this at the end of it. I'm never
	 doing that again.
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the ring of immunity
	-Crowning, quite useful.
  the medium obsidian shield "Protector"
	-First precrowning, very useful.
  the crown of leadership
	-Randomly generated on D:50
  the dwarven pick axe "Hammerhead"
	-Also randomly generated on D:50. I really wish I had it for all
	 my smithing. Instead, I had to break a pile of 10 pickaxes
	 trying to coax some ore out of the walls, and then go to
	 dwarftown and pay to have them fixed. Oh well.
  the shining long spear "Soaker"
	-In casino. It wasn't worth buying.
  the emerald dagger "Serpent's Bite"
	-Uselessness.
  the weird tome
  the axe of the minotaur emperor
	-Never used, I basically get this axe for kicks.
She possessed the following intrinsics:
  She was fire resistant.
  She was poison resistant.
  She was acid resistant.
  She was lucky (enhanced through an item).
  Fate smiled upon her (enhanced through items).
  She was sleep resistant (gained through an item).
  She was able to control teleportation.
  She was stun resistant (gained through an item).
  She was shock resistant.
  She was able to see invisible things (gained through an item).
  She was immune to shock attacks.
  She was immune to fire attacks (gained through an item).
  She was immune to acidic attacks.
	-Lucky with a slug.
  She was able to resist confusion attacks (gained through an item).
She had the following talents: Alert, Beast of Burden, Careful, Defensive
Fighter, Greased Lightning, Hardy, Iron Skin, Long Stride, Master Packager,
Miser, Porter, Quick, Shield Expert, Shield Master, Shield Specialist, Sixth
Sense, Tough Skin, Treasure Hunter, Very Quick.
She had a final speed score of 132 (final base speed: 131).
She cheated Death once.
	-I found an AoLS in the HMV shop, and then was instantly killed
	 by the local stone giant lord. I got a wish before
	 reaching Khelevaster, but I let him die anyway.
She was a fervent follower of Corellius.
She asked for 2 divine interventions.
	-Precrownings. I like avoiding additional prayer when possible.
She was a holy champion of Order.

The following monsters were vanquished: *mostly snipped*
     24 balors
	-I found a tension room in low CoC. Very nice xp.
    248 chaos servants
	-Bleck.
      1 cloaked ratling
	-He had it coming.
     89 goblin rockthrowers
	-First kill. For a while, my name was "Eve Gob'Roc" to commemorate
	 this. Then, my name was "Eve 65Gob'r" or something to display how
	 many I needed for courage.
   3652 gremlins
	-I got a RoDS fairly early, but I was mostly disappointed by the
	 results. If I do another normal ending, I should just skip gremlin
	 scumming altogether.
      5 invisible stalkers
	-There was a friendly invisible stalker next to some stairs in high
	 CoC. He's lucky I never ran into him.