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Fang          St:42  Le:24  Wi:27  Dx:23  To:36  Ch:33  Ap:19  Ma:13  Pe:20 N-
DV/PV: 34/59     H:1032(1032)  P:121(121)    Exp: 50/25490283   DrCh  Sp: 118
Blessed Bloated Berserk

Started in SMC, first kill orc, got blanket, killed Kranch, rescued carpenter and 
got healing skill, lawful altar so did some sacrificing but got bored so went and 
bought back puppy corpse, got precrowned with Wyrmlance.  Went through the UD and
then to CoC, down to dwarftown, first quest to kill a displacer beast - easy. Down 
to DH but THUMBing, greater moloch, so went through forest and down to Kelly. 
Looked in second level of DH and a tension room of mimics and titans so quickly
left.  Cleaned out ogre cave and arena and then to the pyramid and Griff, dug up 
graves and dispatched a couple of lich kings, didn't find much.  Went back to 
dwarftown and sacrificed on neutral altar on D8 then went to darkforge no problems.
Hammer of Gods in weapons and the armor I'm still using. Drained pools no wish, 
killed oracle to increase learning and then back to N altar. Equipt HoG and AMW and got 
crowned N= with Vanquisher and fire immunity.  No \oCold so got as many logs as 
possible (about 10) and went to TotHK and came up one bit of bridge short.  Back to 
AF for more logs and finished bridge, got RotHK.  Went to DH and killed GM to get an 
extra level up. Ready to do ToEF, no =oIce and only one blanket.  Hurried thru tower 
with only non burnables ACW went down to one tremendous blow from Wyrmlance.  Headed 
to casino =oImmunity and preserver were there total bill over $4mill.  

Got RotMC, only one greater vault, giants had ironfist, soaker, thunderstroke and 
only 7lb in the game. Went down to earth temple but kept getting annoying corruptions
(poison hands 1st, then stiff muscles and mana battery) and only the SoCR from Dwarven 
mystic so killed stone beast and cooked corpse then went back to air temple to kill 
master summoner and take corpses to Druid but they rotted away.  Found water dragon 
and told Blup then went back and killed it with 2 tremendous from vanquisher.  
Decided since corruption was going to be a problem I had to hurry to CoC50, stopped at 
dwarftown to drink PoGA and kill greater deamon which drained toughness which was low
anyway so spent 200,000 to train it.  Headed down and killed Barney fairly easily 
and then kill chaos arch mage with some stat drain to perception and dexterity.  Hurried
to D48, uselessness was helm of leadership - better than my +4 eternium helmet.  

D50 was no problem.  Tried to dig into bottom corridor but there seemed to be an undiggable 
wall I'd never encountered before, so I just cleaned out all the rooms.  Flicked off levers
and opened up big room.  The balors came and the balors went in an awful hurry (speed of 
169 allowed me to get in about three attacks to their one).  Cleaned out the level
and left still at only lvl47 (entered at lvl 33 I think).  Went back and meelee AKW and 
took the dooming and cursing, this got me to Lvl49, knocked off some ancient blues and 
blue wyrms to get to lvl50 and went back to dwarftown stopping by DH to kill titans and 

Got rid of corruption at unicorn and went to SMC after encounering a rat with over 400 hp
that took nearly 200 of me I decided to leave.  Went to PC opened the first closed door I
came to and walked straight into a cave tiger......bye bye I tossed my toys 
and went home crying.

No bug temple and no wishes.

                            Background Information

Name: Fang                Race: male Dwarf          Class: Barbarian
Eye color: black          Hair color: black         Complexion: tanned
Height: 4'                Weight: 187 pounds
Age: 99 (grown-up, 38 years of unnatural aging added in)
     -     pretty much all from pools
Star sign: Candle         Birthday: 2/Candle (day 272 of the year)

        Your father was an accomplished hunter and warrior. You were
 well-respected and comparatively wealthy.
        As a child you were very active and imitated the hunters and
 warriors of your tribe at all opportunities.
        In your youth you strived very hard to become the best warrior in
 your tribe. You watched, learned and became very strong and nimble.
        As a young adult you more and more separated from the more
 traditional members of your tribe. Your desire to see the outside world
 became overwhelming.
        At the age of 61 you left your tribe.

Total weight: 9185 stones                Carrying capacity: 13942 stones

He: uncursed crown of leadership [+2, +7] {Ch+18}                     [65s]
Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7}               [3s]
Bo: uncursed adamantium chain mail (-1, -3) [+3, +12]                [288s]
Gi: blessed girdle of carrying [+0, +0]                               [15s]
Cl: blessed cloak of protection [+0, +5]                              [20s]
RH: blessed silvery two-handed sword "Vanquisher" (+3, 6d5+3) [-3, +0][300s]
LH: -     This is very nice especially when doing triple damage.
RR: -     Where's my nice =oMC - booooohooooo
LR: uncursed ring of immunity                                          [1s]
Br: uncursed bracers of defense [+2, +0]                              [10s]
Ga: uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}       [10s]
Bo: blessed seven league boots [+7, +6]                               [30s]
	- improved from [+1, +0]
MW: uncursed heavy crossbow (+5, +3)                                 [140s]
Mi: bundle of 5 uncursed quarrels of giant slaying (+6, 2d8+3)        [20s]
Tl: blessed crystal of health                                          [1s]


Total weight: 8282 stones   Carrying capacity: 13942 stones
 -   rather snipped
Helmets ('[')
Armor ('[')
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
   blessed black dragon scale mail (-2, -4) [-2, +11]                [200s]
   uncursed black dragon scale mail (-2, -4) [-2, +11]               [200s]
   heap of 3 uncursed white dragon scale mails (-2, -4) [-2, +11]    [600s]
   blessed eternium plate mail of rage (-1, -2) [-1, +14]            [240s]
   uncursed red dragon scale mail (-1, -4) [-1, +13]                 [220s]
Gauntlets ('[')
   - lots of thicks and dragon hide
Cloaks ('[')
   - lots this game
Girdles ('[')
   uncursed adamantium girdle [+0, +4]                                [18s]
   - no eternium not even on D50
Boots ('[')
   uncursed adamantium boots [+2, +3]                                 [89s]
   uncursed eternium boots [+1, +5]                                   [55s]
Necklaces (''')
   blessed ankh                                                        [3s]
   - no AoLS all game
Bracers (',')
   uncursed bracers of speed [+0, +0] (+4 spd)                        [10s]
   uncursed bracers of speed [+0, +0] (+4 spd)                        [10s]
   heap of 2 uncursed bracers of protection [+0, +2]                  [20s]
   heap of 2 uncursed bracers of regeneration [+0, +0]                [36s]
   uncursed bracers of defense [+2, +0]                               [10s]
One-handed weapons ('(')
   blessed murderous hatchet (+0, 1d6+1)                              [50s]
   blessed eternium broadsword of devastation (+5, 6d7+15)            [38s]
   - used this for a while before vanquisher
   uncursed phase dagger (+0, 1d4)                                     [5s]
   heap of 2 uncursed swords of sharpness (+0, 4d8+6)                 [70s]
   heap of 2 uncursed maces of destruction (+4, 5d6+6)               [240s]
   uncursed adamantium broadsword of mayhem (-3, 3d7+13)              [57s]
   uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]        [800s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
Two-handed weapons ('(')
   blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]    [50s]
   uncursed hammer of the gods (+1, 7d6+8) [-6, +0]                  [400s]
   uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]  [70s]
   uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0]            [10s]
   uncursed staff of power (+2, 1d10+2) [+1, +1] {Wi+4}               [40s]
   uncursed adamantium two-handed sword of penetration (+13, 3d5+12) [-1, +0]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
Missile weapons ('}')
   blessed long bow (+4, +4)                                          [30s]
Missiles ('/')
   uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8)              [2s]
   bundle of 5 uncursed drakish scurgari of death (+9, 6d8+7)         [50s]
   - + lots of slaying stuff
Tools (']')
   uncursed giant boar skull                                         [300s]
   - like collecting these
   uncursed magical writing set (5)                                    [5s]
   - never even thought of using
   heap of 8 cursed sis                                               [80s]
   heap of 79 uncursed sis                                           [790s]
   heap of 3 blessed sis                                              [30s]
Rings ('=')
   heap of 3 uncursed rings of slaying (+6 melee damage, +6 missile damage)
   blessed ring of the High Kings [+2, +3]                             [1s]
   heap of 2 uncursed rings of ice                                     [2s]
   -  too late
   uncursed ring of slaying (+3 melee damage, +6 missile damage)       [1s]
Wands ('\')
   - no WoWishing
Potions ('!')
   heap of 3 blessed potions of healing                               [12s]
   heap of 3 uncursed potions of insight                               [6s]
   heap of 3 blessed potions of extra healing                          [6s]
   heap of 4 blessed potions of insight                                [8s]
   heap of 8 uncursed potions of healing                              [32s]
   heap of 5 blessed potions of ultra healing                         [10s]
   heap of 8 potions of holy water                                    [32s]
   heap of 2 uncursed potions of extra healing                         [4s]
   cursed potion of ultra healing                                      [2s]
   blessed potion of uselessness                                       [2s]
Scrolls ('?')
   heap of 20 uncursed scrolls of identify                            [40s]
   heap of 7 blessed scrolls of identify                              [14s]
   blessed scroll of magic mapping                                     [2s]
   blessed scroll of chaos resistance                                  [2s]
   heap of 3 uncursed scrolls of treasure creation                     [6s]
   heap of 2 uncursed scrolls of increase melee accuracy               [4s]
   heap of 6 uncursed scrolls of uncursing                            [12s]
   uncursed scroll of item creation                                    [2s]
Food ('%')
   - mainly lots of herbs   
   blessed lump of gelee royal                                         [3s]
Valuables ('$')
   39642 gold pieces                                                 [396s]
Gems ('*')
   - big pile
   cursed crystal of knowledge                                         [1s]

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                24
Daggers & knives         1    +1    +0   +0   basic                25
Clubs & hammers          1    +1    +0   +0   basic                14
Maces & flails           1    +1    +0   +0   basic                25
Swords                   9    +7    +5   +3   excellent            1144
	- eternium broadsword of devastation 
Axes                     3    +2    +1   +0   basic                65
Whips                    1    +1    +0   +1   basic                25
Pole arms                9    +9    +5  +10   excellent            1035
	- Wyrmlance
Twohanded weapons       13   +16   +21   +5   Mastery              1909
	- Vanquisher
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     1    +2    +1   +0   basic                2
Crossbows                6   +12    +9   +2   skilled              80
Thrown axes & hammers    1    +2    +1   +0   basic                5
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            5
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    2    +4    +3   +0   basic                15

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  7   +14              skilled              444

Damage caused with your melee weapons:
Right hand: +176 bonus to hit, 6d5+64 damage
	- better with =otMC

Damage caused with your missile weapons:
Ammunition: 5, base range: 13, +99 bonus to hit, 2d8+27 damage


  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d3]
  Bridge building .......... 38    (fair)         [+3d3] (mr)
  Climbing .................100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+1d3]
  Detect traps ............. 74    (great)        [+1d3]
  Dodge ....................100    (superb)       [+2d4]
  First aid ................100    (superb)       [+1d5]
  Fletchery ................ 15    (mediocre)     [+4d4] (mr)
	- !oE
  Haggling ................. 69    (good)         [+1d3]
  Healing ..................100    (superb)       [+1d3]
  Herbalism ................100    (superb)       [+1d5]
  Law ...................... 73    (great)        [+1]
  Listening ................100    (superb)       [+2d4]
  Literacy ................. 71    (great)        [+1]
  Metallurgy ............... 93    (superb)       [+1d3]
  Mining ................... 84    (great)        [+1d3]
  Pick pockets ............. 51    (good)         [+1d3]
  Smithing ................. 74    (great)        [+1d3]
  Stealth ..................100    (superb)       [+1d5]
  Survival .................100    (superb)       [+2d4]
  Swimming .................100    (superb)       [+2d4]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........100    (superb)       [+1d5]
  Woodcraft ................100    (superb)       [+1d5]

                              His further life:

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

              His achievements during his adventures:

Fang, the dwarven barbarian, saved the world with his brave efforts and
became a great ruler while saving himself 9 times.
He scored 11469804 points and advanced to level 50.
He survived for 0 years, 73 days, 17 hours, 37 minutes and 1 second (88584
Fang visited 112 places.
His strength score was modified by +13 during his career.
His learning score was modified by +15 during his career.
His willpower score was modified by +4 during his career.
His dexterity score was modified by +9 during his career.
His toughness score was modified by +15 during his career.
His charisma score was modified by +7 during his career.
His appearance score was modified by +10 during his career.
His mana score was modified by +10 during his career.
His perception score was modified by +3 during his career.
He was unnaturally aged by 38 years.
He was the champion of the arena.
He was the head of the thieves guild.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord but fell from grace.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5864 monsters perished under his attacks.
The following 28 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the potion of literacy
  the golden gladius "Death's Sting"
  the silvery two-handed sword "Vanquisher"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the obsidian quarrel "Thunderstroke"
  the lead-filled mace "Big Punch"
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the crown of science                    - didn't miss one again
  the ancient mummy wrapping
  the ankh
  the hammer of the gods
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the ring of immunity
  the sapphire amulet "Preserver"
  the crown of leadership
  the iron gauntlets "Ironfist"
  the shining long spear "Soaker"
  the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant (gained through items).
  He was cold resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was able to teleport.
  He was able to control teleportation.
  He was stun resistant (gained through an item).
  He was paralyzation resistant (enhanced through an item).
  He was resistant to death rays.
  He was shock resistant.
  He was able to see invisible things (enhanced through an item).
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks.
  He was immune to acidic attacks.
  He was immune to ice attacks (gained through an item).
  He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Twohanded Weapons, Aggressive,
Careful, Defensive Fighter, Dodger, Extremely Hardy, Good Learner, Greased
Lightning, Hardy, Immune to Pain, Iron Skin, Mithril Skin, Natural
Berserker, Porter, Quick, Steel Skin, Tough Skin, Very Hardy, Very Quick.
He had a final speed score of 118 (final base speed: 128).
He was a messiah of Clamgaddin.
He asked for 1 divine intervention.
He was a holy champion of Balance.

The following monsters were vanquished:
      1 ancient black dragon
     35 ancient blue dragons
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
      1 ancient karmic dragon
      1 ancient karmic wyrm
      1 ancient red dragon
      1 Ancient Stone Beast
    217 animated trees
      -  I needed logs
      1 cave tiger
	- very last kill
      1 Chaos Archmage
      4 diamond golems
      1 doppleganger king
      1 dragon turtle
      1 giant boar
      1 gorgon
      4 great blue wyrms
      1 great water dragon
      1 greater balor
      1 greater black unicorn
      1 greater daemon
      1 greater fire elemental
      5 greater mimics
      1 greater moloch
      1 greater water elemental
      1 ki-rin
      1 Master Summoner
      1 mimic hivemind
      6 molochs
      1 quickling lord
      1 quickling queen
      1 Snake from Beyond
     19 titans
      1 werewolf king

	- very boring no random wyrms found