NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ## ##### # ... .... .# ..... #... ..## ..###.#.#. ...#.# ........... ...#...# #....#... ##.#....# #...#.##.....#.# #..[.#......# #..#C#...#.. #....#........## #....#..........# #.#.........#...# ........ #..#...&..# ..#.#.. #.#...#jj.# .#.#....#.....K.K # ##..#......j.jj#j# ...#.#. # ##@j## ..#.#. #j#j# .... K.# # #### #### Farli St:62 Le:43 Wi:68 Dx:73 To:56 Ch:21 Ap: 1 Ma:25 Pe:41 C- DV/PV: 48/70 H: 456(456) P: 0(710) Exp: 50/58300390 ChAoS Sp: 157 Blessed Satiated Berserk ------------------------------------------------------------------------------ This game wasn't easy at all, mostly because all my good luck seemed to concentrate on the early game and none appeared to be left for the end. A very long story follows. First kill was beggar as usual and then I headed towards SMC. Met Kranach on the way and managed to kill him with a couple of frost bolts. Didn't even gain a level which was just perfect for SMC. Found the blanket easily and formed an educated guess about the location of the stairs down. Somewhere on the floor I also found an adamantium 2-H sword. Next I went to do the carpenter quest. Somewhere in VD I was blessed with a dagger of devastation and a decent shield so I switched to those. There was an altar on VD:4 which I used to change alignment to neutral and later to get the two precrownings. After rescuing the carpenter I went to retrieve the puppy corpse. Nothing special at all happened there. Kept pick pocketing some more until I was able to join the thieves guild and learned Detect traps. Next up was a quick breeze through UD, then down to big room in CoC. Had only found the one altar in VD, so I headed back there to sack some. Changed the altar and my own alignment to chaotic first. Monster generation was a bit slower than I expected but eventually I did get two precrownings. Nothing particularly fancy though, Whirlwind as the first gift and Long Sting as the second one. Back to CoC and descended to dwarftown, where I got a quest to kill a green slime. Hung around in the big room for quite some time but none were there to be found. Lots of herbs though. Eventually I hit level 16 and still no green slimes, so I had to do the pyramid without fireballs. Acid balls worked almost as well though. While I was around there I also took care of Nonnak before heading back to big room for more slime hunting. Eventually a slime showed up and I quickly did the rest of the dwarven quests. All the steel golems in Darkforge died to Big Punch and among the loot there was Executor which happens to be one of my favourite weapons. Then I went to get the Phial of Galadriel and Ring of the High Kings, after which I thought I'd do ToEF. However, as I only had one fireproof blanket, I decided to get the wand of teleportation first and charge it a bit. With fairly little trouble I made it to the top level of the tower. There, after about 10 moves my blanket decided to burn up. Used the wand to teleport out and only lost a few scrolls and potions in the process. Then I dumped all my stuff at the barbarian's and went back. Some mystic shovel, invisibility, frost bolt and acid ball at the top level was enough, although I was pretty close to running out of HP but cure light wounds helped with that problem. Next I descended all the way to Khel in search for the Scythe of Corruption but it wasn't generated until later. Didn't have an AoLS either, so I went back up and fed the ratling. Then I went to HMV to talk to the crone. I also slaughtered and ate the oracle to aid in the search for the giant boar. Didn't have to look for long, third boar left a skull. Then I changed alignment to neutral and talked with dwarven mystic (no SoCRs though) and after that changed to lawful on an altar I had found in the assassin's guild dungeon. Still needing the amulet, I emptied some 10 pools before getting a wish. I was fairly lucky while doing that, only got doomed three times and didn't lose anything important. Being already past the 90 day limit I was a bit worried about corruption especially since I didn't have SLB yet. Descend to the casino was fairly quick and eventless. Water temple was even easier than usually with all the nice spells. Bought Wyrmlance, SLB and some miscellaneous stuff for a total of 2.7 millions. Popped back to the surface through the shortcut to study some spellbooks and to leave all the valuable scrolls to the old barbarian's hut before going further down. Then back towards the bottom. Made it to the cat lord with no cats killed, skipped air temple and cleared earth temple. Unusual three greater vaults on the way too, first giant vault at D:34, undead vault at D:40 and another giant vault at D:46. Decided to leave the undead vault alone because I had so few power points and also didn't pay much attention to the loot from the giant vaults. Probably picked up Thunderstroke and the Crown of the Leadership. Went after the Mana Orb first. Acid ball was really useful once again and I got away with the orb fairly easily. Then I went to the dragons' lair, wearing a cloak of invisibility to attract a little less attention. Some magic missiles here and there and Wyrmlance for the rest and the bottom level was clear. Started going back up and having gained some more hit and power points I decided to give the undead vault a try. Used lots of acid balls and improved fireballs without paying any attention to stuff lying around. Forgot to switch away the Wyrmlance and the low DV cost me a bunch of equipment including my only pair of SLB when one of the emperor liches summoned some ancient black dragons. Eventually I managed to kill all the 11 emperor liches but only found Soaker. There might have been others as I missed a few artifacts, but nothing important. On my way up I also stopped at the air temple to get the last orb. Then I headed back to Terinyo to get the unicorn quest and a corpse of a farmer. I was still missing a scroll of danger though. Also the 120th day and thus a darknight was approaching quickly so I headed to the stone circle. I was, however, unfortunate enough to miss the moment. There's only one hour to enter the circle, just before midnight and it takes around 70 minutes per move there without SLB. When I realized I'm going to miss it, there seemed to be nothing to do any more. So back to other tasks. First I went to see the assassin prince first, then headed to the ID and killed Filk on I:3. After visiting mad minstrel I got the SoCRs from the Bug Temple. Then it was time for the Emperor Moloch. I was a bit scared because my speed wasn't particularly good and of course still no SLB. Two acid balls and 5 hits with a blessed phase dagger was enough for him though and I took the crumpled scroll to Khel. Still missing the scroll of danger and still some time before the next darknight I decided to go back to the BDC. Library would have been a choice but my climbing sucked and being lawful I couldn't train with the master thief. Luckily already after some 10 dragons I found an unknown scroll which turned out to be a scroll of danger. So it was time to get back to the surface once again. While teleporting back up I made a little typo while casting teleportation. As the result I cast Wish instead, for the cost of 5990PP and died of course. Thanks to Necromancers' level 50 class power I didn't actually die, but only lost half of toughness and lots of hit points. I was left with only 270 HP but wasn't too worried about it. More worrying was the corruption situation, I already had 9 of them. I took the scroll to the crone and after getting the Medal and leaving it to the old barbarian's I headed back to the stone circle. This time I even managed to get in and promptly killed Keriax with a wand of death I had picked up somewhere. Scroll of dark predictions told I was 52% corrupted and the corpse is supposed to corrupt some 45% but I still decided to avoid risks and drank one PoCC before eating the corpse. Then I read a few SoCRs to clean the stiff muscles corruption. One last thing to do before going back down again was the black unicorn quest. This time the reward was 6 PoGAs. My alignment was also conveniently dropped down to C-. Crowned myself by saccing some casino money and got Preserver as the gift. Forgot to get the uselessness gift while going down. At D:50 I went invisible and used acid ball to kill the majority of the baddies which left me with somewhat bad pole-arm skill. Then I wrote some SoCRs with my 4 writing sets, blessed and drank all the boosting potions and entered the gate. Speed was really low, only ~130 after removing some corruptions which let Andy drain my stats quite a bit. I was afraid I'd get corrupted badly because of the low speed but in the end I still had 15 scrolls left. Overall this was my 15th ultra ending and definitely one of the harder ones. Necromancers are a powerful class though, my own mistakes and the lack of certain useful equipment like potions of boost speed or SLBs made things a little more complicated. Somehow I also managed to spend way too much time in the early game which made me constantly worry about corruptions. Still got 6 classes left in my quest for UCGs, namely assassin, merchant, druid, thief, bard and archer. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Farli Race: female Dark Elf Class: Necromancer Eye color: blue Hair color: white Complexion: black Height: 5'6" Weight: 2 pounds Age: 165 (grown-up, 25 years of unnatural aging added in) Star sign: Book Birthday: 9/Book (day 39 of the year) ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 9691 stones Carrying capacity: 39475 stones He: uncursed crown of leadership [+2, +7] {Ch+18} [65s] Ne: blessed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s] Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Gi: uncursed girdle of giant strength [+0, +0] {St+13} [30s] Cl: uncursed hooded cloak [+3, +1] [40s] RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s] LR: uncursed ring of slaying (+9 melee damage, +6 missile damage) [1s] Br: uncursed bracers of toughness [+0, +0] {To+4} [10s] Ga: uncursed thick gauntlets (-1, -2) [+0, +3] [15s] Bo: uncursed eternium boots [+0, +5] [55s] MW: cursed long bow of hunting (+6, +2) [30s] Mi: bundle of 14 blessed arrows of humanoid slaying (+3, 1d6+4) [28s] Tl: cursed torch (1061 turns of fuel remaining, lit) [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 9193 stones Carrying capacity: 39475 stones ** Heavily cut inventory, only artifacts and at least somehow significant ** items left Helmets ('[') Armor ('[') Shields ('[') uncursed tower eternium shield (-1) [+13, +5] [70s] Gauntlets ('[') uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Cloaks ('[') blessed cloak of invisibility (-2, +1) [+2, +0] [30s] Girdles ('[') blessed girdle of carrying [+0, +0] [15s] cursed adamantium girdle [+0, +5] [18s] uncursed girdle of giant strength [+0, +0] {St+12} [30s] Boots ('[') Necklaces (''') blessed amulet of order [3s] uncursed ankh [3s] Bracers (',') One-handed weapons ('(') blessed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd) blessed phase dagger (+1, 1d4) [5s] uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] Two-handed weapons ('(') uncursed halberd of devastation (+5, 6d7+7) [-2, +0] [100s] uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s] uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s] uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s] blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] Missile weapons ('}') Missiles ('/') uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8) [2s] bundle of 10 blessed winged arrows of slaying (+0, 1d6+3) [20s] Tools (']') heap of 2 uncursed golden balls [20s] blessed magical writing set (3) [5s] heap of 23 blessed sis [230s] heap of 215 uncursed sis [2150s] ** Oops, forgot to sell them all when I didn't need any more money. Rings ('=') uncursed ring of speed [+0, +4] (+5 spd) [1s] blessed ring of the High Kings [+2, +3] [1s] uncursed ring of slaying (+9 melee damage, +6 missile damage) [1s] uncursed ring of the clear mind [1s] Wands ('\') uncursed wand of death (1 charge) [3s] Potions ('!') heap of 3 uncursed potions of ultra healing [6s] heap of 9 blessed potions of ultra healing [18s] heap of 5 blessed potions of extra healing [10s] heap of 9 potions of holy water [36s] heap of 2 uncursed potions of water [8s] heap of 2 uncursed potions of uselessness [4s] Scrolls ('?') heap of 15 blessed scrolls of chaos resistance [30s] ** Thought I'd have problems with corruption but I was lucky enough to get ** the less annoying corruptions first so I didn't have to be removing ** them all the time. Books ('"') Food ('%') heap of 100 uncursed cooked lizards [300s] Valuables ('$') 164221 gold pieces [1642s] Gems ('*') ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Daggers & knives 9 +9 +5 +2 excellent 1731 ** Dagger of devastation. Maces & flails 7 +5 +3 +2 skilled 496 ** Big Punch. Axes 11 +10 +8 +3 Mastery 5325 ** Executor. Pole arms 7 +7 +3 +6 skilled 595 ** Halberd of devastation and TotRR. Twohanded weapons 4 +4 +4 +1 skilled 210 ** Adamantium 2-h sword. Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 3 +6 +4 +1 basic 44 ** Whirlwind. Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 10 +20 excellent 1105 Damage caused with your melee weapons: -------------------------------------- Right hand: +197 bonus to hit, 6d12+98 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 14, base range: 13, +114 bonus to hit, 1d6+48 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ..................100 (superb) [+1d3] Alertness ................100 (superb) [+1d3] Appraising ...............100 (superb) [+1] Backstabbing .............100 (superb) [+3d5] Bridge building .......... 75 (great) [+1d3] (ma) Climbing ................. 64 (good) [+1] Concentration ............100 (superb) [+1d5] Detect traps ............. 76 (great) [+1] Find weakness ............100 (superb) [+1] First aid ................ 62 (good) [+1] Food preservation ........100 (superb) [+1] Haggling ................. 61 (good) [+1] Healing ..................100 (superb) [+1] Herbalism ................ 79 (great) [+1] Law ......................100 (superb) [+1d3] Listening ................100 (superb) [+3d3] Literacy .................100 (superb) [+1d5] Necromancy ...............100 (superb) [+2d4] Pick pockets ............. 56 (good) [+1d3] Stealth ..................100 (superb) [+1d5] Tactics ..................100 (superb) [+1] Two weapon combat ........ 63 (good) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 2286, 31pp (Effectivity: +22) Calm Monster : 2160, 8pp (Effectivity: +4) Cure Light Wounds : 1640, 2pp (Effectivity: +15) Cure Serious Wounds: 732, 9pp (Effectivity: +8) Frost Bolt : 2165, 9pp (Effectivity: +15) Ice Ball : 2685, 25pp (Effectivity: +0) Identify : 968, 75pp (Effectivity: +2) Improved Fireball : 480, 28pp (Effectivity: +10) Light : 3989, 1pp (Effectivity: +13) Lightning Ball : 787, 30pp (Effectivity: +0) Lightning Bolt : 2888, 12pp (Effectivity: +3) Magic Missile : 6340, 4pp (Effectivity: +35) Mystic Shovel : 1069, 99pp (Effectivity: +9) Strength of Atlas : 5152, 8pp (Effectivity: +13) Stun Ray : 2470, 8pp (Effectivity: +4) Teleportation : 1953, 18pp (Effectivity: +20) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- Your close attunement to corrupted astral space allows teleportation. You exhale sulphur (Ch: -4). You have grown horns (+3 melee damage, Ap: -4). You have become extremely thin and nimble (1/2 weight, DV: +6). You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3). Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4). Your feet have been transformed into hooves (+8 kicking damage, Dx: -6). Your antennae explore the details of your environment (Ap: -4). Poison drips from your hands. You rage (DV: -9, +6 melee damage)! You have grown a total of 12 eyes (Ap: -6, Pe: +6). You are surrounded by an unholy aura (Ch: -10, DV: +6). Your corrupted tissue seems to heal much faster. You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20 speed). ---------------------------------------------------------------------------- Her further existence: ---------------------------------------------------------------------------- ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Farli, the dark elven necromancer, managed to become the ultimate ChAoS gOd. She scored 27930515 points and advanced to level 50. She survived for 0 years, 164 days, 13 hours, 38 minutes and 2 seconds (124985 turns). Farli visited 127 places. Her strength score was modified by +28 during her career. Her learning score was modified by +25 during her career. Her willpower score was modified by +25 during her career. Her dexterity score was modified by +20 during her career. Her toughness score was modified by +41 during her career. Her charisma score was modified by +15 during her career. Her appearance score was modified by +12 during her career. Her mana score was modified by -22 during her career. Her perception score was modified by +21 during her career. She was unnaturally aged by 25 years. She was the champion of the arena. She was a member of the thieves guild. She made a little water dragon very happy. She defeated the arch enemy of a mighty karmic wyrm. She adhered to the principles of the Cat Lord and thus rose to great fame. She stopped the generation of nasty bugs. She saved Khelavaster from certain death. She ended her adventuring life in the palace of Andor Drakon. 7371 monsters perished before her. The following 33 artifacts were generated during her adventure: the si the scythe of corruption "Moon Sickle" ** Only after Khel. the ring of the master cat the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the heavy crossbow "The Far Slayer" ** Missed somehow. Maybe it was in one of the greater vaults. the obsidian quarrel "Thunderstroke" ** Greater giant vault #1. the lead-filled mace "Big Punch" the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the Crown of Chaos the Medal of Chaos the glaive "Long Sting" ** Precrowning. the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the rune-covered sling "Whirlwind" ** Precrowning. the jet-black battle axe "Executor" ** Darkforge, this was my main weapon. the rune-covered heavy mace "Purifier" ** Missed too. the sapphire amulet "Preserver" ** Crowning. the crown of leadership ** Greater giant vault #2. the shining long spear "Soaker" ** Greater undead vault. the Trident of the Red Rooster the rune-covered halberd "Wyrmlance" ** Casino. She possessed the following intrinsics: She was poison resistant (enhanced through items). She was cold resistant. She was acid resistant. She was lucky (enhanced through an item). Fate smiled upon her (enhanced through an item). She was sleep resistant (gained through an item). She was able to control teleportation. She was stun resistant (enhanced through an item). She was paralyzation resistant (gained through an item). She was resistant to death rays (enhanced through items). She was shock resistant. She was able to see invisible things (gained through items). She was immune to shock attacks. She was immune to fire attacks (gained through an item). She was immune to acidic attacks (gained through an item). She was immune to ice attacks (gained through items). She was able to breathe water (gained through an item). She was able to resist confusion attacks (gained through an item). She cheated Death once. ** With the necromancer ability. She was a messiah of Lol'th. She asked for 7 divine interventions. ** A few for power when writing scrolls, some precrown attempts ** and probably some in the early game for hit points. She was a holy champion of Chaos. She was severely tainted by Chaos. The following monsters were vanquished: ** Cut everything but the highest. 245 jackals