NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This was my first victory playing a non-wizard character, although I was a disappointed at not having a crack at Andor Drakon. The early game produced a tremendous amount of luck: I did the carpenter quest to get healing and then took out Kranach. The final level of the VD produced a chaos altar and I wasted no time dropping my alignment and getting pre-crowned with Wyrmlance. I moved onto the puppy quest rather than risk the SMC (I was already level 8) and found a lawful altar on the open cavernous level! Once again I sacced like mad, with the high monster generation ensuring that I didn’t have to wait long between sacs. Despite the odd breeder scare (including an explosion of white worms that threatened to force me off the level!) I eventually earned my second pre-crowing gift: the emerald dagger!!! With one of the best weapons in the game (and arguably the most appropriate weapon for an assassin) I quickly completed the puppy quest and, despite being level 13, decided to try the SMC. It became immediately obvious that this was not the right move and I was forced to retreat and cross the wilderness. Fortunately I was able to complete the SMC a little later in the game having secured invisibility, teleportation and teleportation control. After I reached the CoC the game progressed in a reasonably straightforward manner: I quickly completed Thrundarr’s quests (the required first kill was a goblin!!!), the pyramid and the dwarven graveyard. Unfortunately, the graves in the dwarven graveyard did not reveal anything of worth. By this point I had built up significant prowess in the use of daggers (using the emerald dagger exclusively and an adamantium dagger prior to that) so I decided to take a shot at Darkforge. To be honest I never expected to make much of a dent on the steel golems, so I was very surprised to be proven wrong! The enhanced critical strike ability of the emerald dagger wore down the steel golems with surprising ease and a ring of regeneration ensured that I never had to wait long while healing in between my hit-and-run assaults. Kherab’s stash of weapons proved useless, but I was most delighted to find suits of blue and red dragon scale mail in his armour stash! After picking up the Crown of Science I decided to drink from the pools in the hope of getting a wish in order to save Khelly. My early good luck, however, had run out and no wish was forthcoming – although I did receive some welcome supernatural qualities (including sleep and death resistance, permanent invisibility, as well as teleportitis that complemented the ring of teleport control I had purchased earlier). On the down side I was also aged, doomed and cursed, but I was able to use the last two advantageously by finding a giant boar much more quickly than I normally would have. In fact, I would locate three of these rare monsters before the game’s end and the usually problematic giant boar skull quest was easily completed. Thereafter a co-aligned altar quickly removed the dooming and cursing. At this point in the game I had to choose between the ToEF, the bug-infested temple and the TotHK. Deciding that the latter was the least dangerous option I quickly descended and defeated the skeletal king with little difficulty. Having secured the RotHK I knew it was time to face the music and attempt the ToEF. The red dragon scale mail provided critical fire immunity, but I was worried about equipment damage with only a lone blessed fireproof blanket for protection. However, it was really the ACW that I was concerned about: no demon- or dragon-slaying ammo had materialised, I had no confusion resistance and I only possessed a few wand of cold charges! I knew that I was going to have to defeat it in melee, but even with Wyrmlance I knew I was taking a huge risk. The final showdown was an epic encounter: as the ACW retreated and rendered me useless with confusion, I was forced to engage numerous fire elementals and fire demons before finally cornering my foe. Eventually the ACW fell, but I suffered much more corruption than I would have wanted and was forced to pray a number of times for healing after exhausting all of my blessed potions of extra healing. Still hoping for a shot at an ultra ending I traded the ACW’s corpse in for a PoCC from Guth’Alak. By this point I had accumulated all of the Old Crone’s items (having picked up the scroll of danger and wand of monster creation earlier following some more good luck), but an AoLS refused to materialise anywhere! With a heavy heart I had to give up on saving Khelly and quickly descended the CoC with the RotHK and orb of elemental fire. Disappointed at the impossibility of an ultra ending, I adopted a very direct approach for the rest of my game and forewent some of the optional areas in the game including the secret library, Keriax, the minotaur maze and the quickling tree. Despite my best efforts I had been unable to avoid slaying a cat and missed out on the RotCL as a result (another disappointment since I usually play cautiously enough to obtain it). The Casino Shop didn’t produce anything exceptional and I was surprised not to find any greater vaults throughout my descent through the CoC. Neither the water or wind orb guardians proved particularly troublesome, but I decided to tackle the blue dragon caves (and secure the twins) before taking on the earth and mana orb guardians. Wyrmlance made short work of everything in the blue dragon caves, although Barney was much harder than I had anticipated (dragon-slaying ammo STILL had not materialised!!!) Wyrmlance took him down eventually, but I used up all of my assorted healing potions and an AoLS (that I eventually found post-Khelly) – and still had to pray for divine healing several times! The loot that I picked up in the blue dragon caves didn’t contain anything exceptional (much to my chagrin – at the very least I would have liked a RoGS, WoWi or a pair of SLBs). However, I finally had some dragon-slaying ammo and decided to take on Sharad-Waador after receiving needle. Blessed dragon- slaying ammo combined with Wyrmlance was too much for the big guy, although I was disappointed at not receiving a corpse :-( The wagonloads of gold that the blue dragon caves guarantee was more than enough to get crowned as a champion of order with Death’s Blade as my (useless) crowing gift (I was hoping for Far Slayer). I then tore through the Assassin’s Guild and, although the Assassin Prince was tougher than expected, sting was finally united with its twin. With the twins in hand I was virtually unstoppable and scummed the bug infested temple for corpses to get my Dex up to 99 (the scrolls of chaos resistance were most welcome as well!) I also took out Blup’s mom for kicks (and to vent my disappointment at not being able to test my mettle against Andor Drakon :-) The twins also proved too much for the earth orb guardian and his minions, although I cautiously opted for human slaying ammo to defeat Nuurag-Vaarn (with surprising ease). The final level of the CoC was a breeze: the twins obliterated everything other than the balors and Festinarius who I cut down from afar with demon-slaying ammo. A wand of destruction ensured that the chaos gate would not be re-opened anytime soon. Finally, before leaving the Drakalor Chain, I had my corruption cleansed by Yrruir (having slain Riurry earlier in the game) and assassinated Hotzenplotz for Tywat Pare (which I had forgotten to do earlier). ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^^^^^^^^^ ^^^^^^ ^^^^ ^^^^^^ ^^*^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ===^^^^^^^^^ ^^^^^^^@.^ ^==="""" ^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^ ==="""~~ ^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^ """"~~~^ ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^ ""~~^^*^ ^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^ "~~~^^^^^^^ ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^ ~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^ ^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^ ^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^ ^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&& ~~^^^^ ~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&& ~~~^ """"""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""====""""" ^^^ """""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""===="" ^*^ &&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~ ^~^ ^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^ ^o^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^ ^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Farmer St:34 Le:26 Wi: 2 Dx:99 To:33 Ch:33 Ap:25 Ma:17 Pe:22 L+ DV/PV: 92/47 H: 737(737) P: 155(184) Exp: 50/46278741 DrCh Sp: 192 Blessed Invisible ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Farmer Race: male Human Class: Assassin Eye color: blue Hair color: red Complexion: light Height: 6'2" Weight: 171 pounds Age: 50 (middle-aged, 22 years of unnatural aging added in) >> Got hit by a lot by ghosts and struggled to locate potions of youth. Star sign: Cup Birthday: 15/Cup (day 255 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become an Assassin. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 3445 stones Carrying capacity: 9475 stones He: uncursed crown of leadership [+2, +7] {Ch+18} [65s] >> Picked up near the end – much to my delight. Ne: uncursed amulet of protection +3 [3s] Bo: uncursed gorgeous eternium plate mail (-1, -2) [-1, +15] [240s] >> Picked up from D50. Gi: blessed girdle of carrying [+0, +0] [15s] >> No girdles of giant strength to be found or wished for :-( Cl: uncursed cloak of protection [+0, +3] [20s] RH: uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] LH: uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] RR: uncursed ring of regeneration [1s] LR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s] Br: uncursed bracers of regeneration [+0, +0] [18s] Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: uncursed eternium boots [+0, +6] [55s] MW: uncursed heavy crossbow (+3, +3) [140s] Mi: bundle of 10 blessed winged quarrels of slaying (+4, 2d6) [20s] Tl: - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2837 stones Carrying capacity: 9475 stones >> Heavily snipped Helmets ('[') uncursed crown of regeneration [+0, +0] [55s] uncursed crown of lightning [+0, +1] (+5 spd) [65s] uncursed helm of water breathing [+0, +1] [30s] uncursed helm of mental stability [+0, +1] {Le+4} [100s] Armor ('[') uncursed red dragon scale mail (-1, -4) [+0, +8] [220s] uncursed blue dragon scale mail (-1, -4) [+1, +10] [200s] uncursed white dragon scale mail (-1, -3) [-2, +11] [200s] >> Couldn’t find any black dragon scale mail to complete the set :-( uncursed yellow eternium plate mail (-1, -2) [-1, +13] [240s] >> Souvenir from D50. One-handed weapons ('(') uncursed emerald dagger "Death's Final Touch" (+3, 3d4+3) [+3, +1] [13s] uncursed scorched spear (+2, 3d8+1) [+2, +0] [50s] Two-handed weapons ('(') uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s] blessed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0] [400s] uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s] blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] uncursed barbed trident of hunting (+2, 3d5+4) [70s] >> Was going to scum for quickling corpses but lost interest after failing to save Khelly. Wands ('\') uncursed wand of fireballs (100 charges) [3s] >> Souvenir from the BUGCAV. ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 18 Daggers & knives 13 +16 +10 +4 Mastery 1687 >> Considered grandmastery but, again, lost interest after Khelly. Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 6 +4 +2 +1 skilled 173 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 8 +8 +4 +8 excellent 199 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 7 +14 +10 +2 skilled 150 Crossbows 6 +12 +9 +2 skilled 40 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 4 +8 +6 +1 skilled 46 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 9 +18 excellent 88 Damage caused with your melee weapons: -------------------------------------- Right hand: +144 bonus to hit, 3d4+69 damage Left hand: +143 bonus to hit, 3d4+69 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 10, base range: 42, +134 bonus to hit, 2d6+46 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 73 (great) [+1] Alertness ................100 (superb) [+1d5] Archery ..................100 (superb) [+1d3] Backstabbing .............100 (superb) [+3d3] Bridge building .......... 12 (mediocre) [+3d5] (mr) Climbing .................100 (superb) [+2d4] Detect traps .............100 (superb) [+2d4] Dodge ....................100 (superb) [+1d5] Find weakness ............100 (superb) [+2d4] First aid ................ 96 (superb) [+1d3] Food preservation ........100 (superb) [+1d5] Haggling ................. 81 (great) [+1d3] Healing ..................100 (superb) [+1d3] Law ...................... 45 (fair) [+1d5] Listening ................100 (superb) [+3d3] Literacy .................100 (superb) [+1d3] Pick locks ...............100 (superb) [+2d4] Pick pockets .............100 (superb) [+1d5] Stealth ..................100 (superb) [+2d4] Swimming .................100 (superb) [+1d3] Tactics .................. 73 (great) [+1] Two weapon combat ........100 (superb) [+1d5] >> No scrolls or potions of education either :-( ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Cure Critical Wounds: 183, 15pp (Effectivity: +0) Darkness : 174, 4pp (Effectivity: +0) Farsight : 470, 17pp (Effectivity: +1) Fire Bolt : 383, 10pp (Effectivity: +0) Improved Fireball : 132, 30pp (Effectivity: +0) Light : 302, 3pp (Effectivity: +2) Slow Poison : 17, 10pp (Effectivity: +0) Teleportation : 274, 22pp (Effectivity: +0) >> I was hoping to acquire much more magic proficiency given my starsign. However, spellbooks were >> few and far between and not going to the secret library didn’t help matters. I pretty much forgot >> about magic after securing the twins :-) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He is crowned to be the king of all humans and lives a long and prosperous life full of love, happiness and pleasure. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Farmer, the human assassin, saved the world with his brave efforts and became a great ruler while saving himself 8 times. He scored 18717472 points and advanced to level 50. He survived for 0 years, 110 days, 23 hours, 0 minutes and 37 seconds (94225 turns). Farmer visited 116 places. His strength score was modified by +18 during his career. >> Was quite fortunate in picking up a few potions of strength and giant boar corpses. His learning score was modified by +7 during his career. His willpower score was modified by -9 during his career. His dexterity score was modified by +84 during his career. >> Love the BUGCAV. His toughness score was modified by +16 during his career. >> Was going to scum the graveyards for lich-summoned wights but forgot to do so :-( His charisma score was modified by +9 during his career. His appearance score was modified by +2 during his career. His mana score was modified by +9 during his career. His perception score was modified by +7 during his career. He was unnaturally aged by 22 years. He was the champion of the arena. He was the head of the thieves guild. >> Assassinated Yergius for kicks at the end. He defeated the arch enemy of a mighty karmic wyrm. He stopped the generation of nasty bugs. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 5124 monsters perished before him. The following 25 artifacts were generated during his adventure: >> Was somewhat surprised to find so few artefacts. Where were all of those greater vaults?!?! the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the ancient claymore "Death's Blade" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the scorched spear the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the crown of leadership the shining long spear "Soaker" the emerald dagger "Death's Final Touch" the rune-covered halberd "Wyrmlance" He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was poison resistant (enhanced through an item). He was cold resistant (enhanced through an item). He was lucky. Fate smiled upon him. He was sleep resistant. >> Darkforge pool. He was able to teleport. >> Darkforge pool. He was able to control teleportation. >> Got a blink dog corpse near the end (used rings/amulets of teleport control until then). He was invisible. >> Darkforge pool. He was stun resistant. >> Darkforge pool. He was paralyzation resistant. >> Darkforge pool. He was resistant to death rays. >> Darkforge pool. He was shock resistant (enhanced through an item). He was able to see invisible things (gained through an item). He was immune to acidic attacks. >> Giant slug corpse. He was immune to ice attacks. >> Crowning immunity. He was able to resist confusion attacks (gained through an item). He cheated Death once. He was a messiah of Onn. He asked for 13 divine interventions. >> Prayed for healing in the animated forest, ToEF and blue dragon caves. He was a holy champion of Order. The following monsters were vanquished: >> Heavily snipped 1 ancient black dragon 53 ancient blue dragons 2 ancient red dragons >> Failed to complete the set :-( 1 cat lord >> Given that I had killed quite a few cats prior to meeting him, I was surprised by how easy >> the Cat Lord was (and how few experience points I received) 2 children >> Needed to drop my alignment. Hehehehe :-) 4 fire demons 4 fire elementals >> It seemed like many more at the time! 3 giant boars >> Yum! 4 greater mimics >> These guys appeared frighteningly early in the CoC. Fortunately no hiveminds! 1 lich king >> A nasty encounter that resulted in a lot of stat-draining! Fortunately no emperors. 4 molochs >> Taken out with ease by the emerald dagger. Unfortunately no greater (or emperor) moloch to test >> my prowess :-( 697 white worms >> The breeder explosion in the PC.