NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

I was battling against the Emperor Moloch, hoping to get my hands on
the Trident.  Though he was very powerful and tough and had left me
badly wounded and in need of healing potions several times already, I
beat him down to critically wounded through my berserk attacks with a
mithril scimitar of penetration.  I thought I was still strong enough
to take one more hit from him before I would have to retreat and heal
again, but his fists came smashing through my armour with incredible
force, instantly killing this aspiring Avatar of Balance and leaving
the world to be overrun by Chaos.


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                                 Screenshot
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Fiametta      St:44  Le:39  Wi:31  Dx:91  To:33  Ch:12  Ap: 1  Ma:43  Pe:31 N-
DV/PV: 68/47   H: -10(664)    P: 660(699)    Exp: 50/19412449   SC: 9 Sp: 214
Blessed Berserk
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Fiametta            Race: female Gnome        Class: Elementalist
Eye color: light blue     Hair color: gray          Complexion: ruddy
Height: 3'2"              Weight: 2 pounds          Scars: 1
Age: 152 (grown-up, 40 years of unnatural aging added in)
Star sign: Sword          Birthday: 21/Sword (day 201 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a young child you were often alone. You did not have any
 friends. You do not like to remember those times. They were very sad.
        As a kid you often watched the adult adventurers preparing for new
 exciting journeys. They sparked your imagination.
        As a young adult you had to work a lot to finance your
 apprenticeship. You were often tired and exhausted but all this was
 forgotten, when you finally achieved your goal.
        You decided to become a Elementalist.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 8704 stones                Carrying capacity: 13475 stones

Head          : blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4}[65s]
Neck          : blessed amulet of order                                [3s]
Body          : uncursed ancient mummy wrapping [+1, +5] {Ap-8}       [60s]
Girdle        : blessed girdle of carrying [+0, +0]                   [15s]
Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
Right Hand    : uncursed mithril scimitar of penetration (+0, 1d8+5)  [32s]
Left Hand     : blessed medium obsidian shield "Protector" [+20, +4] {To+2}
Right Ring    : blessed ring of immunity                               [1s]
Left Ring     : uncursed ring of mental stability [+3, +1] {Le+1}      [1s]
Bracers       : uncursed rusty bracers of speed [+0, +0] (+4 spd)     [10s]
Gauntlets     : uncursed thick gauntlets (-1, -2) [+0, +1]            [15s]
Boots         : blessed seven league boots [+1, +0]                   [30s]
Missile weapon: uncursed long bow of hunting (+6, +3)                 [30s]
Missiles      : bundle of 131 uncursed arrows (+0, 1d6)              [262s]
Tool          : blessed Chaos Orb of Elemental Fire {St+10}          [100s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 8014 stones   Carrying capacity: 13475 stones

[Snipped almost everything]

Rings ('=')
   blessed ring of djinni summoning                                    [1s]
Wands ('\')
   uncursed wand of wishing (2 charges)                                [3s]
   uncursed wand of death (3 charges)                                  [3s]

The wand of death was being saved for Keriax, and the wishes were
being kept in reserve for if I needed them.  If only I had used one of
them on an AoLS for myself, I might be an Avatar of Balance right now.

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                40
Daggers & knives         1    +1    +0   +0   basic                25
Clubs & hammers          7    +5    +3   +2   skilled              712
Maces & flails           1    +1    +0   +0   basic                40
Swords                  12   +12    +8   +4   Mastery              3239
Axes                     1    +1    +0   +0   basic                40
Whips                    1    +1    +0   +1   basic                40
Pole arms                1    +1    +0   +0   basic                40
Twohanded weapons        1    +1    +1   +0   basic                40
Staves                   1    +1    +0   +1   basic                40

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     0    +0    +0   +0   unskilled            13
Crossbows                0    +0    +0   +0   unskilled            11
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  6   +12              skilled              443


Damage caused with your melee weapons:
--------------------------------------
Right hand: +129 bonus to hit, 1d8+60 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 131, base range: 11, +126 bonus to hit, 1d6+40 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Backstabbing .............100    (superb)       [+1d3]
  Climbing .................100    (superb)       [+1d3]
  Concentration ............100    (superb)       [+1d5]
  Courage ..................100    (superb)       [+1]
  Dodge .................... 50    (fair)         [+1]
  First aid ................100    (superb)       [+1d3]
  Gemology .................100    (superb)       [+1d3]
  Haggling ................. 63    (good)         [+1d3]
  Healing ..................100    (superb)       [+1d3]
  Herbalism ................100    (superb)       [+2d4]
  Law ......................100    (superb)       [+1]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1d5]
  Metallurgy ...............100    (superb)       [+1d5]
  Mining ................... 91    (superb)       [+1d5]
  Pick pockets .............100    (superb)       [+1d3]
  Swimming ................. 99    (superb)       [+1d5]
  Tactics .................. 76    (great)        [+1]
  Two weapon combat ........ 68    (good)         [+1]
  Ventriloquism ............ 57    (good)         [+2d4]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball           :   436,  34pp     (Effectivity: +8)
   Acid Bolt           :   634,  13pp     (Effectivity: +10)
   Bless               :   741,   7pp     (Effectivity: +7)
   Burning Hands       :  3308,   4pp     (Effectivity: +36)
   Calm Monster        :   663,   8pp     (Effectivity: +0)
   Cure Critical Wounds:  1160,  14pp     (Effectivity: +6)
   Darkness            :  1391,   4pp     (Effectivity: +1)
   Destroy Undead      :   734,   8pp     (Effectivity: +3)
   Disarm Trap         :  1161,  10pp     (Effectivity: +0)
   Earthquake          :   190,  80pp     (Effectivity: +0)
   Fire Bolt           :  6215,   5pp     (Effectivity: +26)
   Fireball            :     8,  18pp     (Effectivity: +14)
   Frost Bolt          :  5013,   6pp     (Effectivity: +40)
   Heal                :    13,  74pp     (Effectivity: +0)
   Identify            :   637,  74pp     (Effectivity: +6)
   Improved Fireball   :   187,  30pp     (Effectivity: +0)
   Invisibility        :   437,  10pp     (Effectivity: +0)
   Knock               :   852,  11pp     (Effectivity: +6)
   Know Alignment      :     9,  19pp     (Effectivity: +0)
   Light               :   794,   2pp     (Effectivity: +7)
   Lightning Ball      :  1298,  30pp     (Effectivity: +1)
   Lightning Bolt      :   609,  12pp     (Effectivity: +0)
   Magic Map           :   722,  40pp     (Effectivity: +3)
   Magic Missile       :  1553,   7pp     (Effectivity: +9)
   Neutralize Poison   :     4,  19pp     (Effectivity: +0)
   Petrification       :   566, 120pp     (Effectivity: +0)
   Remove Curse        :   545,  49pp     (Effectivity: +5)
   Scare Monster       :     4,  23pp     (Effectivity: +0)
   Slow Monster        :   788,   7pp     (Effectivity: +0)
   Slow Poison         :  1203,   6pp     (Effectivity: +0)
   Stun Ray            :  1040,   8pp     (Effectivity: +0)
   Teleportation       :  1289,  21pp     (Effectivity: +8)


----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have grown horns (+3 melee damage, Ap: -4).
You have become extremely thin and nimble (1/2 weight, DV: +6).
Your corrupted tissue seems to heal much faster.
You exhale sulphur (Ch: -4).
You rage (DV: -9, +6 melee damage)!
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
Your close attunement to corrupted astral space allows teleportation.
Poison drips from your hands.
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3).



----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Fiametta, the gnomish elementalist, was killed by an emperor moloch.
She scored 2327877 points and advanced to level 50.
She survived for 0 years, 104 days, 0 hours, 16 minutes and 50 seconds
(127580 turns).
Fiametta visited 136 places.
Her strength score was modified by +26 during her career.
Her learning score was modified by +19 during her career.
Her willpower score was modified by +19 during her career.
Her dexterity score was modified by +83 during her career.
Her toughness score was modified by +21 during her career.
Her charisma score was modified by +9 during her career.
Her appearance score was modified by +10 during her career.
Her mana score was modified by +28 during her career.
Her perception score was modified by +12 during her career.
She was unnaturally aged by 40 years.
She was the champion of the arena.
She was a member of the thieves guild.
She defeated the arch enemy of a mighty karmic wyrm.
She stopped the generation of nasty bugs. She saved Khelavaster from certain
death.
She ended her adventuring life on level 9 of a wondrous cave.
8324 monsters perished before her.
The following 24 artifacts were generated during her adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the Iron Crown of Havlor
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the black torc
  the Medal of Chaos
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the staff of the archmagi
  the ring of immunity
  the medium obsidian shield "Protector"
  the crown of leadership
She possessed the following intrinsics:
  She was fire resistant.
  She was poison resistant (enhanced through an item).
  She was acid resistant.
  She was lucky.
  Fate smiled upon her.
  She was sleep resistant (enhanced through items).
  She was able to control teleportation.
  She was stun resistant (gained through items).
  She was resistant to death rays (gained through an item).
  She was shock resistant.
  She was able to see invisible things (gained through an item).
  She was immune to shock attacks.
  She was immune to fire attacks (gained through an item).
  She was immune to acidic attacks.
  She was immune to ice attacks (gained through items).
  She was able to breathe water.
  She was able to resist confusion attacks (gained through items).
She was a messiah of Berwyn.
She did not ask for divine help.
She was a holy champion of Balance.
She was severely tainted by Chaos.

The following monsters were vanquished:
[snipped]