NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
------------------------------------------------------------------------------
Screenshot
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^^^ ^^^^^^^^^^^^^^^^ ^^^^^^
^^*^^^^ ^^^ ^^^^^^^=====^^^^^^^ ^ ^^^@.^
^===""""~ &&&&& ~~~~^*^^=======^^*^^^^^^^^^^^^..^^
==="""~~~ &&&&o&& &&~~~~~~~&&&========="""""""&&^~^^*^.^^
""""~~~^^^ ^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
""~~^^*^^ ^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
"~~~^^^^^ ^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^
~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^^
^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&"""" ="""""&&&&&&&&&&&&~~~^^^^
^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^ """&&o&&&&~~~~^*^^^
^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^ """"""&&&&&&~~~^^^^^^
~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^^
"""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
"""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^
&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^ ^o^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^ ^^^
^^^ ^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Fred St:39 Le:27 Wi:35 Dx:34 To:45 Ch:36 Ap:16 Ma: 7 Pe:24 L+
DV/PV: 83/69 H:1114(1114) P:306(306) Exp: 50/48888047 DrCh Sp: 124
Blessed
------------------------------------------------------------------------------
SMC first but got to lvl 6 before he left so went to rescue puppy, found it alive,
but then it decided a vortex looked like a good thing to attack and got fried.
Went thru UD lawful altar on same level as a gnoll/hyena vault, pre-crowned with
staff of archmagi. Went to dwarftown and found battle axe of devestation on the
way. Dwarven elder sent me to kill a leucrotta, not to hard, went below forest to
Kelly and cleared ogre cave using an amulet of cold heart. Cleared out the arena
and gave gladius to Bart. Had to be careful heading to pyramid as only a couple
of hundred xps below level 17. Killed Rhetep, went to darkforge and killed the
golems I needed to to get to the pools. No wish, but got invisibility, petrification
resistance and lost teleport control. Went to HMV and killed oracle went back to
dwarftown to get rid of dooming and cursing then went and freed Griff, dug up
great treasure graves to get to N so I could get pick pockets. Woke up a couple
of lich kings and found an eternium tower shield then ran when one started draining
my strength. Picked pockets in the big room in PC and then joined thieves guild
and learnt stealth and trained climbing till I ran out of $. Went back to dwarftown
to get more $ and stopped in at the mystic, no SOCR, went back and killed Holtz and
Kethrax and trained climbing more. Returned to dwarftown and converted to lawful
and then talked to dwarven elder and got Rolfs Companion, doouuhhh!!! Shouldn't
have changed to lawful. Sacrificed greater daemon to get to L. Cleaned out
Darkforge and found Long-Sting in the weapons but wasn't much use to me. Still
not at L+ so went back to dwarftown and picked up climbing sets and got RoTHK.
Found a pool and as still wanting a wish drank from it. Lost invisibility but got
teleportitis. Back to dwarftown (all this travel is why the game took so long)
but still not L+, so went and talked to Kelly and dove down to the wall of flames.
Cleared water temple on the way back, Snake hit me a few more times than usual but
no problems. Got crowned with Preserver and acid immunity. No RoI and only one
fireproof blanket but went to ToEF anyway, had to use Big Punch as battle axe would
have burnt. Took down Ancient Chaos Wyrm with Frost bolt and a little meelee. On
way out in sight of the last stairs blanket burnt up, quickly teleported to stairs
but writing set burnt (why was I carrying this???).
Headed for the casino no artifacts there but found a GoGS, (first one I've ever
found without wishing for). First level after casino and a surge of power,
RoImmunity gaurded by a dorn beast. Cat lord was a wimp, why does he always panic
when he gets moderately hurt? Headed deeper into CoC only one greater vault,
of giants, it contained Robes of Resistance, Executer (didn't use much as I hate the
cursing), and Wyrmlance. Had climbing at 100 so as I had the right corruptions
went to the rift, put on ankh, and promptly fell anyway, lost some PoEH but nothing
else important, mainly just missiles. Cleared the library, read the spellbooks
and got the weird tome. Took it to the mad minstrel and got my scrolls. Went to
dwarftown and wrote and read some scrolls of protection and defense (drained mana
all the way to 1), drank PoGA (4 or 5) and did some smithing and was ready to head for
the chaos gate. Stopped off on the way to get air orb and then the mana one. Had
a few problems with archmage who drained my dexterity quite serverly as well as
strength, willpower and charisma. Finally killed him with my trusty battle axe and
then fled. Went to kill Barney, dropped absolutely everything I had and went in
wearing only artifacts and metal stuff and weilding Wyrmlance. Started double
weilding sheilds and fireballing Barney but this wasn't working so went beserk with
Wyrmlance, Barney couldn't really hurt me too much (thanks to RoI), and I only had to
heal once (prayed for it as only other source was water orb). Killed Barney and went
and got Needle. Went and put mana orb in its place, I like the grues on CoC 48 that
give about 400,000 xps each. Went back to earth temple which I had forgot about
somehow. Got orb then found a balor in the big room (CoC 47?) which took me to
lvl 50. Put orbs in place and went on down, uselessness gift crown of leadership,
(+2,+7) was same as my eternium helmet.
Cleared out CoC 50 with my trusty battle axe, taking down balors in meelee, Fisty
panicked and ran as usual - this annoys me as well. Cleared out the rest of the
level and left. Went and killed Ancient Karmic Wyrm with dragon slaying arrows,
(can you death ray him? - I couldn't seem to). Cleared out what was left of earth
temple and left caverns. Went and found Blup's mom and got Unicorn to cleanse all
my corruption and left the chain a happy dwarf.
No wishes and still no bug temple (only 26 characters in hiscores)
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Fred Race: male Dwarf Class: Healer
Eye color: green Hair color: brown Complexion: brown
Height: 3'10" Weight: 176 pounds Scars: 2
Age: 64 (grown-up)
Star sign: Candle Birthday: 26/Candle (day 296 of the year)
YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
In your childhood you were fascinated by your environment and the
everchanging wonders of the world. You were a very curious and adventurous
child.
As a youth you spent a lot of time in the wilds exploring woods and
generally enjoying your freedom. You had a lot of fun and learned to value
the treasures of nature.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Healer.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 10350 stones Carrying capacity: 14575 stones
He: uncursed crown of leadership [+2, +7] {Ch+18} [65s]
- uselessness
Ne: blessed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
- crowning
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: uncursed girdle of giant strength [+4, +5] {St+13} [30s]
- casino, improved by scrolls
Cl: uncursed leather cloak (-1, +0) [+1, +3] [40s]
RH: blessed battle axe of devastation (+7, 5d6+8) [70s]
- improved by scrolls, found in UD, what a great weapon.
LH: uncursed tower eternium shield (-1) [+13, +4] [70s]
RR: uncursed ring of slaying (+8 melee damage, +6 missile damage) [1s]
LR: uncursed ring of immunity [1s]
Br: uncursed bracers of protection [+0, +2] [10s]
Ga: uncursed gauntlets of strength (-1, +0) [-2, +3] {St+3} [40s]
- had a pair that was [+1,+7] {St+6} that was destroyed on CoC50
Bo: uncursed boots of speed [+5, +3] (+8 spd) [20s]
- these aren't improved at all
MW: uncursed long bow of accuracy (+10, +4) [30s]
Mi: bundle of 12 uncursed arrows of humanoid slaying (+3, 1d6+3) [24s]
Tl: uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
- snipped
Total weight: 9796 stones Carrying capacity: 14575 stones
Helmets ('[')
uncursed helm of teleportation [+0, +1] [50s]
uncursed crown of science [+4, +8] {Le+9} [65s]
uncursed eternium cap (-1, +1) [+2, +7] [28s]
uncursed helm of mental stability [+2, +1] {Le+2} [100s]
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
blessed white dragon scale mail (-2, -4) [-2, +11] [200s]
blessed vile elven chain mail [+0, +5] [10s]
uncursed elven chain mail of travelling [+0, +5] [10s]
uncursed elven chain mail of hunger [+0, +5] [10s]
uncursed leather apron (-1, -1) [+3, +3] [75s]
cursed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd)
- CoC50 I think
uncursed clothes (+2, +2) [+7, +0] [40s]
- nice DV
uncursed padded eternium plate mail (-1, -2) [+0, +13] [240s]
uncursed padded eternium plate mail (-1, -2) [-1, +13] [240s]
heap of 2 uncursed black dragon scale mails (-2, -4) [-2, +11] [400s]
Shields ('[')
blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6] [120s]
blessed medium eternium shield [+12, +3] [46s]
Gauntlets ('[')
uncursed thick gauntlets (-1, -2) [+0, +4] [15s]
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
uncursed thick gauntlets (-1, -2) [+3, +1] [15s]
uncursed red dragon-hide gauntlets (-2, +0) [+3, +2] [10s]
uncursed thick gauntlets (-1, -2) [+0, +1] [15s]
uncursed white dragon-hide gauntlets (-1, +1) [+0, +2] [10s]
uncursed blue dragon-hide gauntlets (-2, +0) [+0, +2] [10s]
uncursed red dragon-hide gauntlets (-2, +0) [+0, +2] [10s]
heap of 2 uncursed pairs of white dragon-hide gauntlets (-2, +0) [+0, +2]
uncursed red dragon-hide gauntlets (-1, +1) [+0, +5] [10s]
uncursed archery gloves (+1, +5) [+0, +0] [6s]
uncursed blue dragon-hide gauntlets (-2, +0) [-3, +3] [10s]
cursed thick gauntlets (-1, -2) [+0, +1] [15s]
uncursed thick gauntlets (+0, -1) [+0, +4] [15s]
- lots of dragon hide and thicks!!!
Cloaks ('[')
- nothing with greater than +3 for PV or DV
Girdles ('[')
blessed girdle of carrying [+0, +0] [15s]
uncursed eternium girdle [+0, +6] [12s]
uncursed girdle of carrying [+0, +0] [15s]
Boots ('[')
uncursed boots of speed [+2, +2] (+8 spd) [20s]
blessed seven league boots [+1, +0] [30s]
uncursed seven league boots (-1, +1) [+1, +3] [30s]
- found first pair on the last dive
uncursed eternium boots (+1, +1) [+1, +8] [55s]
Necklaces (''')
uncursed ankh [3s]
Bracers (',')
uncursed bracers of regeneration [+0, +0] [18s]
heap of 2 uncursed bracers of defense [+2, +0] [20s]
- only found 4 all game that weren't brass!!!
One-handed weapons ('(')
blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s]
uncursed eternium dagger (+0, 2d4+10) [5s]
uncursed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
heap of 2 blessed phase daggers (+0, 1d4) [10s]
uncursed eternium warhammer (+0, 4d3+11) [29s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
uncursed phase dagger (+3, 1d4+3) [5s]
Two-handed weapons ('(')
uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s]
uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd) [100s]
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
uncursed rusty iron-shod quarterstaff of devastation (+3, 5d10+12) [80s]
Missile weapons ('}')
uncursed light crossbow of accuracy (+8, +0) [70s]
uncursed heavy crossbow of accuracy (+12, +3) [140s]
uncursed long bow of accuracy (+8, +5) [30s]
uncursed sling of the long shot (+4, +1) [3s]
uncursed long bow of accuracy (+8, +2) [30s]
uncursed short bow of accuracy (+7, +0) [20s]
Missiles ('/')
- lots
Tools (']')
blessed stethoscope [5s]
heap of 3 uncursed waterproof blankets [30s]
uncursed large gnoll figurine of wondrous power [25s]
uncursed holy symbol [5s]
heap of 2 uncursed magical writing sets (2) [10s]
- found 3 of these
blessed si [10s]
uncursed everburning torch [+1, +0] [10s]
heap of 2 uncursed sis [20s]
Rings ('=')
blessed ring of the High Kings [+2, +3] [1s]
uncursed ring of mental stability [+2, +1] {Le+4} [1s]
Wands ('\')
uncursed wand of death (0 charges) [3s]
- no WoW (never seen one ever)
Potions ('!')
heap of 17 uncursed potions of healing [68s]
heap of 5 uncursed potions of ultra healing [10s]
heap of 5 blessed potions of extra healing [10s]
heap of 4 potions of holy water [16s]
cursed potion of healing [4s]
- lots of healing (well he is a healer)
Scrolls ('?')
heap of 23 uncursed scrolls of identify [46s]
heap of 3 blessed scrolls of identify [6s]
heap of 14 uncursed scrolls of great identify [28s]
heap of 2 uncursed scrolls of treasure creation [4s]
heap of 2 blessed scrolls of increase melee damage [4s]
heap of 11 uncursed scrolls of power [22s]
heap of 5 blessed scrolls of chaos resistance [10s]
cursed scroll of identify [2s]
uncursed scroll of increase melee damage [2s]
Books ('"')
uncursed spellbook of Frost Bolt [100s]
blessed spellbook of Lightning Ball [100s]
uncursed spellbook of Magic Lock [100s]
Food ('%')
heap of 9 blessed spenseweeds [18s]
heap of 14 uncursed spenseweeds [28s]
- more healing
Valuables ('$')
100935 gold pieces [1009s]
Gems ('*')
heap of 4 uncursed crystals of light [4s]
uncursed crystal of fire [1s]
uncursed crystal of power [1s]
uncursed crystal of health [1s]
heap of 2 uncursed sapphires [2s]
uncursed emerald [1s]
heap of 2 uncursed turquoises [2s]
uncursed opal [1s]
uncursed worthless piece of white glass [1s]
uncursed turquoise [1s]
uncursed crystal of knowledge [1s]
blessed emerald [1s]
uncursed aquamarine [1s]
blessed crystal of fire [1s]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 18
Daggers & knives 1 +1 +0 +0 basic 13
Clubs & hammers 9 +7 +5 +3 excellent 1014
- eternium warhamer in darkforge (I didn't want battle axe to burn)
Maces & flails 9 +7 +5 +3 excellent 608
- Big Punch in ToEF (ditto)
Swords 1 +1 +0 +0 basic 14
Axes 13 +14 +12 +4 Mastery 2189
- good old battle axe
Whips 1 +1 +0 +1 basic 25
Pole arms 7 +7 +3 +6 skilled 304
- Wyrmlance
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 8 +8 +3 +14 excellent 68
- Staff of archmagi
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 6 +12 +9 +2 skilled 41
Crossbows 1 +2 +1 +0 basic 9
Thrown axes & hammers 0 +0 +0 +0 unskilled 6
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 1 +2 +1 +0 basic 8
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 1189
Damage caused with your melee weapons:
--------------------------------------
Right hand: +117 bonus to hit, 5d6+57 damage
- very aggresive setting
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 12, base range: 17, +68 bonus to hit, 1d6+42 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alertness ................100 (superb) [+1]
Backstabbing .............100 (superb) [+1d5]
Climbing .................100 (superb) [+1d5]
Concentration ............100 (superb) [+2d4]
Cooking .................. 12 (mediocre) [+4d4] (mr)
Courage ..................100 (superb) [+1d3]
Detect traps ............. 91 (superb) [+1d3]
Find weakness ............100 (superb) [+1d5]
First aid ................100 (superb) [+2d4]
Haggling ................. 96 (superb) [+2d4]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+3d4]
Literacy .................100 (superb) [+1d5]
Metallurgy ............... 68 (good) [+1d3]
Mining ................... 89 (great) [+1]
Pick pockets ............. 70 (good) [+1d3]
Smithing ................. 85 (great) [+1d3]
Stealth ..................100 (superb) [+1]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 60 (good) [+1]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Burning Hands : 417, 8pp (Effectivity: +1)
Calm Monster : 6345, 8pp (Effectivity: +2)
Cure Critical Wounds: 482, 15pp (Effectivity: +0)
Cure Disease : 5919, 8pp (Effectivity: +0)
Cure Light Wounds : 6587, 5pp (Effectivity: +0)
Cure Serious Wounds : 2200, 10pp (Effectivity: +0)
- lots more healing that was never used
Darkness : 612, 4pp (Effectivity: +0)
Farsight : 622, 17pp (Effectivity: +0)
Fire Bolt : 463, 10pp (Effectivity: +2)
Fireball : 294, 20pp (Effectivity: +4)
Frost Bolt : 269, 12pp (Effectivity: +4)
Improved Fireball : 294, 30pp (Effectivity: +0)
Invisibility : 300, 10pp (Effectivity: +1)
Knock : 535, 12pp (Effectivity: +0)
Light : 427, 3pp (Effectivity: +2)
Lightning Ball : 241, 30pp (Effectivity: +2)
Magic Missile : 447, 8pp (Effectivity: +2)
Neutralize Poison : 2200, 10pp (Effectivity: +0)
Remove Curse : 232, 50pp (Effectivity: +0)
Revelation : 256, 33pp (Effectivity: +0)
Scare Monster : 305, 12pp (Effectivity: +0)
Slow Monster : 184, 7pp (Effectivity: +0)
Slow Poison : 6101, 6pp (Effectivity: +0)
Strength of Atlas : 602, 10pp (Effectivity: +4)
Stun Ray : 673, 8pp (Effectivity: +0)
Teleportation : 110, 21pp (Effectivity: +6)
Web : 914, 12pp (Effectivity: +0)
----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------
After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all dwarves and lives a long and
prosperous life full of love, happiness and pleasure.
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
Fred, the dwarven healer, saved the world with his brave efforts and became
a great ruler while saving himself 5 times.
He scored 14424420 points and advanced to level 50.
He survived for 0 years, 110 days, 12 hours, 56 minutes and 51 seconds
(94522 turns).
- too much wandering in the wilderness
Fred visited 120 places.
His strength score was modified by +7 during his career.
His learning score was modified by +14 during his career.
His willpower score was modified by +12 during his career.
His dexterity score was modified by +22 during his career.
His toughness score was modified by +17 during his career.
His charisma score was modified by +8 during his career.
His appearance score was modified by +7 during his career.
His mana score was modified by -8 during his career.
- writing scrolls
His perception score was modified by +12 during his career.
- two carrot rooms
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
6472 monsters perished under his attacks.
The following 29 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the glaive "Long Sting"
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the fine leather armor "Nature's Companion"
the jet-black battle axe "Executor"
the robes of resistance
the staff of the archmagi
the ring of immunity
the sapphire amulet "Preserver"
the crown of leadership
the dwarven pick axe "Hammerhead"
the weird tome
the rune-covered halberd "Wyrmlance"
- I didn't miss one!!!!!
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant (gained through items).
He was acid resistant (enhanced through an item).
He was lucky (enhanced through an item).
Fate smiled upon him.
He was petrification resistant.
He was able to teleport.
He was able to control teleportation.
He was paralyzation resistant (enhanced through an item).
He was shock resistant (gained through an item).
He was able to see invisible things (gained through an item).
He was immune to shock attacks (gained through an item).
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks.
He was immune to ice attacks (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Aggressive, Careful, Defensive Fighter,
Extremely Hardy, Good Book Learner, Good Learner, Greased Lightning, Hardy,
Iron Skin, Mithril Skin, Potent Aura, Quick, Shield Expert, Shield Master,
Shield Specialist, Steel Skin, Tough Skin, Very Hardy, Very Quick.
He had a final speed score of 124 (final base speed: 116).
He was a messiah of Morodwyn.
He asked for 2 divine interventions.
He was a holy champion of Order.
The following monsters were vanquished:
-snipped
3 ancient black dragons
15 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient karmic dragon
1 ancient karmic wyrm
- ha ha ha hes not very tough
5 ancient minotaurs
6 ancient red dragons
1 Ancient Stone Beast
1 ancient white dragon
1 arena master
10 balors
1 battle bunny
2 black dragons
1 black druid
2 black unicorns
7 blink dogs
- and two corpses
10 blue dragons
1 cat lord
5 cave lions
8 cave tigers
1 Chaos Archmage
68 chaos mutants
279 chaos servants
- 2nd most kills
4 chaos warlords
- why aren't any of these on CoC50??
35 chaos warriors
60 chaos wizards
1 crime lord
3 death oozes
1 diamond golem
1 doppleganger king
- in RoTHK dungeon was only lvl 21 so a couple of
fireballs dealt to him.
1 dwarven artificer
48 earth elementals
1 eternium golem
- what a wimp
1 fire giant king
- these fellas can really hurt you
1 fire grue
- on CoC 48
1 frost giant jarl
1 ghost king
40 ghost lords
193 giant rats
4 giant slugs
1 gorgon
- in CoC above dwarftown (scared the crap outa me,
luckily had an amulet already)
1 great black wyrm
1 great red wyrm
1 greater balor
1 greater black unicorn
141 greater chaos servants
2 greater claw bugs
4 greater daemons
1 greater earth elemental
5 greater mimics
1 greater moloch
5 greater water elementals
43 hobgoblins
- first kill
1 karmic dragon
12 karmic lizards
319 large spiders
- most kills
2 lich kings
2 living walls
1 mad doctor
2 master mimics
1 master necromancer
1 Master Summoner
2 master thieves
2 mimic hiveminds
2 molochs
1 mummy lord
2 ogre emperors
1 ogre king
10 ogre magi
1 oracle
8 quicklings
2 quickling lords
1 quickling queen
238 rats
8 red dragons
1 shadow wyrm
1 skeletal king
191 skeletons
1 Snake from Beyond
14 stone oozes
1 troll king
1 undead chaos dwarven berserker
1 wall beast
4 werewolf kings
1 white dragon
5 wild cats
2 will o'wisps
122 writhing masses of primal chaos