NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
This is my first win :D
I had an interesting mix of good and bad luck in the early game- bees spawned in puppy
cave but luckily in a room I could shut them in without taking them on, then in the open
level ants were spawned in a hallway- the only way to the up-staircase, they killed the
doggie on the way up.
The good part was I drank from a pool on the way down and was granted
a wish- I thought of getting a AoLS but wished for an eternium plate mail instead, I got 2
at [-1, +13] :D Then in the dark druid's cave I got a surge of power and, after killing some
3 slimes with hp around 82 ea, got Ironfist.
I was granted 4 more wishes after that- one from an exhausted wan of wishing in the tomb of
kings- AoLS for Khelavaster- and 3 more from a wand I used a scroll of charging on, wished
for ring of see invisible (in anticipation of the air temple where I thought the summoner
was invisible, unfortunately the ring mysteriously dissapeared by the time I reached the mana
temple), eternium cap and boots.
I also found an eternium ringmail of protection [+0, +14] in DarkForge, but that was
unfortunately damaged by the cat lord to [+0, +12] so I dumped it.
In CoC a room full of cave tigers was created which was nasty considering I was still trying
not to harm them ( I realised I could whack away after killing the cat lord)
Also to be honest this character had died once - but I loaded a backup copy (adom tends to
crash on my most succesfull characters) as it was just so stupid- death by chaos pirhanas
because I fell through my ice bridge (forgot about the weight limit and either way thoguh it
was higher)
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Screenshot
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^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^ ^^^^^^
^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^=====^^^^^^^^^ ^ ^^^@.^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^^^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Fud St:65 Le: 7 Wi:10 Dx:14 To:44 Ch:24 Ap:12 Ma: 7 Pe:22 L
DV/PV: 69/54 H:1059(1059) P:127(127) Exp: 50/32519698 DrCh Sp: 146
Blessed
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** L because of hitting strangely behaving battle bunnies- see the kill list for more info
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Fud Race: male Dwarf Class: Beastfighter
Eye color: black Hair color: brown Complexion: ruddy
Height: 4' Weight: 189 pounds
Age: 126 (grown-up, 66 years of unnatural aging added in)
Star sign: Dragon Birthday: 1/Dragon (day 151 of the year)
YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
In your childhood you were fascinated by your environment and the
everchanging wonders of the world. You were a very curious and adventurous
child.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Beastfighter.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 2513 stones Carrying capacity: 15375 stones
Head : uncursed crown of leadership [+2, +7] {Ch+18} [65s]
Neck : blessed amulet of order [3s]
Body : blessed eternium plate mail (-1, -2) [+3, +13] [240s]
**from first wish
Girdle : blessed girdle of giant strength [+0, +0] {St+12} [30s]
Cloak : uncursed hooded cloak [+1, +0] [40s]
Right Hand : -
Left Hand : -
Right Ring : uncursed ring of slaying (+8 melee damage, +6 missile damage)
Left Ring : blessed ring of the High Kings [+2, +3] [1s]
Bracers : blessed bracers of protection [+0, +2] [10s]
Gauntlets : uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}
Boots : uncursed eternium boots [+0, +5] [55s]
Missile weapon: -
Missiles : heap of 11 blessed sis [110s]
Tool : -
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 1948 stones Carrying capacity: 15375 stones
Armor ('[')
blessed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd)
**helped in ToEF and DarkForge
Cloaks ('[')
uncursed cloak of invisibility (-1, +0) [+4, +0] [30s]
Necklaces (''')
uncursed ankh [3s]
uncursed amulet of light [3s]
blessed amulet of perseverance {Wi+3} [3s]
blessed amulet of light [3s]
blessed necklace of the eye [3s]
Bracers (',')
uncursed rusty bracers of regeneration [+0, +0] [18s]
**these helped me so much
uncursed bracers of protection [+0, +2] [10s]
One-handed weapons ('(')
heap of 2 uncursed pick axes (+0, 1d6+1) [150s]
Missiles ('/')
uncursed javelin of death (+9, 6d6+2) [40s]
Tools (']')
heap of 2 uncursed climbing sets [360s]
blessed fireproof blanket [10s]
blessed waterproof blanket [10s]
heap of 3 uncursed square keys [3s]
uncursed round key [1s]
heap of 2 blessed round keys [2s]
uncursed small key [1s]
uncursed triangular key [1s]
uncursed tiny key [1s]
blessed hexagonal key [1s]
Rings ('=')
uncursed ring of teleport control [1s]
uncursed ring of speed [+0, +1] (+5 spd) [1s]
uncursed ring of mental stability [+0, +1] {Le+1} [1s]
Wands ('\')
uncursed wand of light (2 charges) [4s]
cursed wand of trap detection (2 charges) [3s]
uncursed wand of light (6 charges) [4s]
uncursed wand of magic missiles (0 charges) [3s]
uncursed wand of gold detection (6 charges) [6s]
uncursed wand of door creation (7 charges) [3s]
uncursed wand of teleportation (0 charges) [4s]
uncursed wand of acid (0 charges) [4s]
uncursed wand of door creation (1 charge) [3s]
cursed wand of digging (0 charges) [3s]
uncursed wand of trap creation (8 charges) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of earthquakes (3 charges) [3s]
uncursed wand of wonder (0 charges) [3s]
blessed wand of fire (2 charges) [4s]
uncursed wand of digging (0 charges) [3s]
Potions ('!')
heap of 3 uncursed potions of invisibility [12s]
heap of 10 potions of holy water [40s]
heap of 3 uncursed potions of booze [12s]
blessed potion of boost perception [2s]
Scrolls ('?')
blessed scroll of item detection [2s]
heap of 2 uncursed scrolls of uncursing [4s]
heap of 2 blessed scrolls of identify [4s]
heap of 3 uncursed scrolls of great identify [6s]
uncursed scroll of identify [2s]
Food ('%')
heap of 6 uncursed loaves of hurthling bread [180s]
heap of 5 uncursed curaria mancox herbs [10s]
heap of 8 uncursed dwarven sausages [160s]
heap of 33 uncursed cooked lizards [99s]
heap of 2 uncursed large rations [400s]
uncursed loaf of bread [40s]
Valuables ('$')
14260 gold pieces [142s]
*sacrificed around 120 000 just before leaving and sold some things
at dwarven shop for this meager amount, also I did a lot of sacrificing
of gold during the game, 10 000's at a time in hopes of getting another
gift
Gems ('*')
uncursed crystal of light [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 15 +12 +12 +12 Grand Mastery
Daggers & knives 0 +0 +0 +0 unskilled 14
Clubs & hammers 0 +0 +0 +0 unskilled 14
Maces & flails 0 +0 +0 +0 unskilled 14
Swords 0 +0 +0 +0 unskilled 14
Axes 0 +0 +0 +0 unskilled 14
Whips 0 +0 +0 +0 unskilled 14
Pole arms 0 +0 +0 +0 unskilled 14
Twohanded weapons 0 +0 +0 +0 unskilled 14
Staves 0 +0 +0 +0 unskilled 14
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 3
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 14
Damage caused with your melee weapons:
--------------------------------------
Right hand: +145 bonus to hit, 1d36+85 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 11, base range: 2, +25 bonus to hit, 1d4+11 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Athletics ...........100 (superb) [+2d4]
Climbing ............100 (superb) [+2d4]
Courage .............100 (superb) [+1d5]
Detect traps ........100 (superb) [+1d5]
Dodge ...............100 (superb) [+2d4]
First aid ...........100 (superb) [+2d4]
Haggling ............ 49 (fair) [+1d3]
Healing .............100 (superb) [+2d4]
Herbalism ...........100 (superb) [+2d4]
Listening ...........100 (superb) [+3d5]
Literacy ............100 (superb) [+1]
Metallurgy .......... 51 (good) [+1]
Mining .............. 88 (great) [+1]
Smithing ............ 47 (fair) [+1]
Stealth .............100 (superb) [+3d4]
Survival ............100 (superb) [+1d5]
Swimming ............100 (superb) [+2d4]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Burning Hands : 28, 12pp (Effectivity: +1)
Cure Disease : 3, 15pp (Effectivity: +0)
Cure Light Wounds: 10, 9pp (Effectivity: +0)
Darkness : 173, 4pp (Effectivity: +0)
Identify : 58, 106pp (Effectivity: +0)
Light : 6, 5pp (Effectivity: +2)
Magic Lock : 9, 15pp (Effectivity: +0)
Magic Missile : 38, 11pp (Effectivity: +1)
Neutralize Poison: 9, 19pp (Effectivity: +0)
Slow Monster : 71, 9pp (Effectivity: +1)
Stun Ray : 35, 13pp (Effectivity: +0)
Teleportation : 49, 33pp (Effectivity: +3)
----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------
After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all dwarves and lives a long and
prosperous life full of love, happiness and pleasure.
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
Fud, the dwarven beastfighter, saved the world with his brave efforts and
became a great ruler while saving himself 90 times.
He scored 12263256 points and advanced to level 50.
He survived for 0 years, 281 days, 23 hours, 0 minutes and 55 seconds
(140704 turns).
1 companion was killed during his adventures. * I had 2 summoned familiars, greater
air elemental and a greater titan which helped me in Earth Temple untill I
pitted it against a greater moloch on the level just below- ran away *thumb*ing
all the way. This death is a cave lion I gave meat to- no loss
Fud visited 121 places.
His strength score was modified by +25 during his career.
His learning score was modified by -1 during his career.
His willpower score was modified by +2 during his career.
His toughness score was modified by +17 during his career.
His charisma score was modified by +2 during his career.
His appearance score was modified by +4 during his career.
His mana score was modified by -2 during his career.
His perception score was modified by +8 during his career.
He was unnaturally aged by 66 years.
He was the champion of the arena.
He made a little water dragon very happy.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7846 monsters perished under his attacks.
The following 27 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
* the Chaos Orb of Elemental Fire * the Str boost was handy against the greater molochs
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the rune-covered trident
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the Chaos Orb of Elemental Mana
* the fine leather armor "Nature's Companion" * crowning gift
the crown of leadership
the iron gauntlets "Ironfist"
* the black tome of Alsophocus * maybe in the gift shoppe
the shining long spear "Soaker"
* the emerald dagger "Serpent's Bite" * must have been in the greater vault- i didnt
clear it out because i was afraid of getting too corrupted
* the rune-covered halberd "Wyrmlance" * maybe in the gift shoppe
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant (enhanced through items).
He was cold resistant (enhanced through an item).
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was stun resistant (enhanced through an item).
He was shock resistant (enhanced through an item).
He was able to see invisible things (gained through an item).
He was immune to shock attacks.
He was immune to acidic attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Aggressive, Careful, Defensive Fighter,
Dodger, Good Learner, Hardy, Healthy, Immune to Pain, Iron Skin, Miser,
Mithril Skin, Pious, Quick, Sixth Sense, Steel Skin, Tough Skin, Very Hardy.
He had a final speed score of 146 (final base speed: 146).
He was a messiah of Morodwyn.
He asked for 21 divine interventions. * Some of these were healing from near 1 hp otherwise
i kept trying to get a postcrowning gift, which i never did
He was a holy champion of Order.
The following monsters were vanquished:
1 acid vortex
11 air demons
12 air elementals
5 air grues
3 ancient black dragons
1 ancient blue dragon
1 Ancient Chaos Wyrm
2 ancient minotaurs
16 ancient red dragons
1 Ancient Stone Beast
2 ancient white dragons
33 animated armors
73 animated trees
2 ankhegs
8 annihilators
8 annis hags
41 assassins
9 balors
71 bandits
1 banshee
29 barbarians
15 barbarian leaders
* 56 battle bunnies * only killed 7 first time round thx to teleportation,
but somehow afterwards they spawned as critically injured, frightened
and friendly- also the game crashed every time i was on the level-
surprisingly non fatal - it just saved and quit
16 berserkers
4 berserker emperors
7 berserker kings
51 berserker lords
10 berserker princes
16 big dogs
3 black baby dragons
3 black dragons
1 black druid
27 black hurthlings
4 black slayers
8 black unicorns
16 black wizards
4 blink dogs
3 blue baby dragons
4 blue dragons
1 bone golem
2 brown bears
9 brown worms
34 bugbears
4 bulettes
1 bunny master
15 carrion crawlers
* 1 cat lord * Id only killed some 4 or 5 cats by accident - he was tough...
couldnt even see him, went up 2 levels after killing him though
23 cave bears
98 cave fishers
10 cave lions
25 cave lizards
12 cave tigers
13 cavemen
1 Chaos Archmage
21 chaos brothers
7 chaos eyes
3 chaos knights
12 chaos lizards
93 chaos mutants
17 chaos plague bearers
13 chaos rats
126 chaos servants
11 chaos sisters
5 chaos spawns
4 chaos spiders
3 chaos vipers
1 chaos warlord
27 chaos warriors
33 chaos wizards
30 claw bugs
10 clay golems
1 cloaked ratling
8 cobras
6 cooshoos
34 corpse fiends
8 corruptors
1 crime lord
9 crystal statues
17 cutpurses
8 cyclopes
14 dark elven archers
8 dark elven lords
11 dark elven priestesses
14 dark elven princesses
11 dark elven warriors
13 dark elven wizards
17 dark orcs
10 dark sages
6 death oozes
5 diamond golems
144 dire wolves
33 displacer beasts
20 dopplegangers
2 doppleganger kings
20 doppleganger lords
5 Dorn Beasts
1 dwarf
* 1 dwarven artificer * I didnt like him
45 dwarven chaos knights
21 earth elementals
27 ettins
4 eyes of destruction
1 fairy dragon
74 fire beetles
40 fire demons
47 fire drakes
57 fire elementals
58 fire giants
* 8 fire giant kings * these were more trouble to be than the Chaos Wyrm
17 fire grues
47 fire lizards
6 fire vortices
23 flesh golems
15 floating eyes
6 fomorian giants
25 frost giants
9 frost giant berserkers
2 frost giant jarls
22 gargoyles
19 gelatinous cubes
59 ghosts
15 ghost bats
1 ghost king
80 ghost lords
141 ghuls
2 giant ant queens
28 giant ant warriors
14 giant ant workers
47 giant bats
1 giant bee queen
54 giant bee warriors
30 giant bee workers
2 giant boars
27 giant centipedes
2 giant eels
20 giant frogs
30 giant lizards
3 giant raccoons
145 giant rats
3 giant rust monsters
10 giant slugs
62 giant spiders
1 giant turtle
12 gibbering mouthers
91 gnolls
13 gnoll chieftains
71 goblins
9 goblin berserkers
36 goblin chieftains
76 goblin rockthrowers
52 goblin slavemasters
1 gorgon
19 gray oozes
9 gray slayers
* 1 great red wyrm * nothing good
1 greater air elemental
1 greater balor
1 greater black unicorn
96 greater chaos servants
9 greater claw bugs
6 greater daemons
13 greater mimics
* 2 greater molochs * tough buggers
22 greater mummies
20 greater water elementals
9 green blobs
10 green hags
59 green slimes
319 gremlins
6 griffons
21 grizzly bears
2 half-orc bouncers
19 harpies
26 hell hounds
97 hill giants
8 hill giant chieftains
17 hill orcs
13 hill orc sergeants
23 hippogriffs
63 hobgoblins
5 hobgoblin chiefs
13 hobgoblin leaders
16 homunculi
27 huge bats
10 hydras
42 hyenas
3 ice vortices
7 imps
6 invisible stalkers
11 iron golems
184 jackals
4 jackal demons
14 jackalweres
* 11 karmic dragons * Room full of these on the air temple level- I went to dwarven
halls and summoned a familiar to kill these got a greater air elemental, but he
got critically damaged after 4 or 5 dragons and ran away
6 karmic lizards
5 king cobras
67 kobolds
25 kobold chieftains
18 kobold shamans
69 large bats
59 large dogs
43 large gnolls
15 large jackals
52 large kobolds
48 large orcs
14 large rust monsters
11 large snakes
240 large spiders
17 least daemons
3 lesser daemons
14 leucrottas
4 liches
* 53 lightning lizards * had a large room full of these in the tomb of high kings
1 lightning vortex
1 living wall
95 lizard men
7 magebane eyes
6 magedoom eyes
10 margoyles
39 master assassins
1 master lich
6 master mimics
1 master necromancer
1 Master Summoner
17 master swordsmen
49 mimics
9 minotaurs
1 minotaur lord
1 minotaur mage
1 minotaur mazelord
1 minotaur mazemaster
5 molochs
1 mugger
34 mummies
1 mummy lord
10 necromancers
11 ochre jellies
62 ogres
2 ogre emperors
5 ogre kings
18 ogre lords
5 ogre magi
173 orcs
4 orc butchers
25 orc chieftains
76 orc scorchers
35 outlaws
16 outlaw leaders
26 owlbears
35 pit vipers
3 pixies
4 pixie archers
2 purple worms
11 quasits
11 quicklings
3 quickling kings
7 quickling lords
19 rabid dogs
26 raiders
221 rats
23 ratling archers
13 ratling duelists
20 ratling fencers
4 ratling master thieves
19 ratling thieves
6 ratling warlords
29 ratling warriors
7 rattlesnakes
50 red baby dragons
30 red dragons
13 red worms
1 revenant
15 rust monsters
119 shadows
12 shadow centipedes
11 shadow lords
11 shadow trolls
1 shadow wyrm
7 shambling mounds
50 silver wolves
2 skeletal kings
21 skeletal warriors
101 skeletons
10 slow shadows
1 Snake from Beyond
18 spectres
11 staring eyes
* 64 steel golems * I was leveling on DarkForge (sp?) for a while
* 35 steel horrors
* 36 steel zombies
21 stone giants
15 stone giant lords
16 stone golems
30 stone grues
1 stone ooze
8 stone snakes
7 stone statues
9 swamp hydras
21 swordsmen
72 tarantulas
1 thug
1 titan
17 trolls
21 troll berserkers
9 troll chiefs
6 troll kings
1 undead chaos dwarven berserker
23 vampires
30 vapor rats
7 vipers
1 wall beast
11 water demons
10 water elementals
19 water grues
27 water snakes
34 wererats
17 werewolves
3 werewolf kings
12 werewolf lords
11 white baby dragons
* 1 white unicorn * tension room on L50, Id never harm one if it wasnt hostile otherwise
31 white worms
91 wights
6 wild cats
3 will o'wisps
179 wolves
40 wraiths
70 writhing masses of primal chaos
16 yellow oozes
128 zombies