NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. While in the process of converting a chaotic altar to lawfull on the dangerous level of the cave to the high mountain village, I was punished by the neutral god and all the equiment i was wearing except for my recently recieved "Natures Companion" turned to ash. I was left unarmed until i found an eternium scimitar during my search for "Moonsickle". The expedition ended unexpectadly upon encountering a female white dragon in the Dwarven Halls, who froze me to death. I blame it due to my impatience. It far too early and i was not at all suited nor prepared for exploring the Dwarven Halls. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ################################################################## #........./......................................................# #.........######################################################.# #.........# #.......# #.# #.........# #.......# ########/## #.........# . #.......### #.........# ########/## ... #......./.#####.........# #.# ######### ... ######/##...../.........# #.# #.......#########.... #.################## #.# #..............@Do... #.# #.# #.......#########.... #.# ######### #.# #...%...# ### #.# ######### #.......###.# #.......############################.###########.......# #.%...../...# #......%%%..........%........................../.......# #.....>.##### ################################################..<....# #.......# #.......# #.......# #.......# ######## ######### Garakh St:35 Le:11 Wi:23 Dx:27 To:27 Ch:10 Ap:11 Ma:12 Pe: 8 L DV/PV: 25/24 H: -1(143) P: 80(80) Exp: 12/201599 DH: 2 Sp: 122 Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Garakh Race: male Troll Class: Priest Eye color: black Hair color: black Complexion: brown Height: 9'1" Weight: 526 pounds Age: 11 (young) Star sign: Unicorn Birthday: 15/Unicorn (day 105 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very succesful. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Priest. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1891 stones Carrying capacity: 8000 stones He: uncursed leather cap [+3, +0] [5s] Ne: uncursed amulet of speed (+3 spd) [3s] Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s] Gi: uncursed metal girdle [+0, +4] [25s] Cl: - RH: uncursed eternium scimitar (+0, 2d8+8) [19s] LH: uncursed medium adamantium shield [+12, +2] [72s] RR: uncursed ring of fire resistance [1s] LR: uncursed ring of regeneration [1s] Br: - Ga: uncursed gauntlets (-1, +0) [+0, +4] [10s] Bo: blessed light boots [+0, +2] [20s] MW: - Mi: bundle of 14 uncursed arrows (+3, 1d6) [28s] Tl: - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1587 stones Carrying capacity: 8000 stones Gauntlets ('[') blessed gauntlets (-1, +0) [+0, +2] [10s] Necklaces (''') uncursed amulet of petrification resistance [3s] blessed amulet of order [3s] uncursed pendant of beauty {Ap+4} [3s] Bracers (',') cursed bracers of resistance [+0, +0] [10s] Missiles ('/') bundle of 5 uncursed arrows of construct slaying (+3, 1d6+3) [10s] bundle of 90 uncursed arrows (+0, 1d6) [180s] bundle of 6 blessed arrows (+0, 1d6) [12s] bundle of 25 uncursed arrows (+2, 1d6) [50s] bundle of 7 uncursed arrows of construct slaying (+6, 1d6+3) [14s] Tools (']') uncursed holy symbol [5s] uncursed torch [10s] uncursed square key [1s] blessed tiny key [1s] blessed triangular key [1s] uncursed hexagonal key [1s] blessed small key [1s] uncursed small key [1s] uncursed waterproof blanket [10s] uncursed box with flint and steel (21) [5s] heap of 2 blessed sis [20s] uncursed triangular key [1s] blessed hexagonal key [1s] uncursed climbing set [180s] heap of 14 uncursed sis [140s] Wands ('\') uncursed wand of light (8 charges) [4s] Potions ('!') uncursed potion of boost learning [2s] cursed potion of oil [2s] uncursed potion of water [4s] uncursed potion of poison [4s] heap of 2 uncursed potions of boost strength [4s] potion of holy water [4s] uncursed potion of training [2s] uncursed potion of insight [2s] uncursed potion of potential toughness [4s] uncursed oil of rust removal [2s] uncursed potion of balance [4s] Scrolls ('?') heap of 2 uncursed scrolls of identify [4s] blessed scroll of identify [2s] uncursed scroll of defense [2s] Books ('"') blessed Yrrigs' manual of bridge building [100s] cursed spellbook of Baptism of Fire [100s] cursed spellbook of Cure Light Wounds [100s] uncursed spellbook of Disarm Trap [100s] uncursed spellbook of Seal of the Spheres [100s] Food ('%') heap of 64 blessed stomafillia herbs [128s] heap of 73 uncursed stomafillia herbs [146s] heap of 8 blessed curaria mancox herbs [16s] heap of 2 blessed lumps of bee wax [10s] uncursed lump of bee wax [5s] cursed lump of gelee royal [3s] Valuables ('$') 5664 gold pieces [56s] Gems ('*') heap of 2 uncursed turquoises [2s] uncursed crystal of power [1s] cursed ruby [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 7 +4 +3 +2 skilled 185 Daggers & knives 0 +0 +0 +0 unskilled 22 Clubs & hammers 0 +0 +0 +0 unskilled 22 Maces & flails 6 +4 +2 +1 skilled 178 Swords 7 +5 +3 +2 skilled 403 Axes 1 +1 +0 +0 basic 34 Whips 0 +0 +0 +0 unskilled 22 Pole arms 0 +0 +0 +0 unskilled 22 Twohanded weapons 4 +4 +4 +1 skilled 89 Staves 0 +0 +0 +0 unskilled 22 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 2 Bows 7 +14 +10 +2 skilled 331 Crossbows 0 +0 +0 +0 unskilled 10 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 10 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 0 +0 +0 +0 unskilled 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 6 +12 skilled 173 Damage caused with your melee weapons: -------------------------------------- Right hand: +47 bonus to hit, 2d8+31 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................. 53 (good) [+1d5] Bridge building ........... 12 (mediocre) [+3d5] (ma) Climbing .................. 22 (mediocre) [+3d4] Concentration ............. 92 (superb) [+3d3] Courage ................... 33 (fair) [+2d4] Detect item status ........100 (superb) [+2d4] First aid .................100 (superb) [+2d4] Food preservation .........100 (superb) [+2d4] Gemology .................. 20 (mediocre) [+3d3] Haggling .................. 33 (fair) [+4d5] Healing ...................100 (superb) [+2d4] Herbalism .................100 (superb) [+2d4] Listening ................. 79 (great) [+1d3] Literacy .................. 98 (superb) [+2d4] Mining .................... 20 (mediocre) [+2d4] Music ..................... 34 (fair) [+3d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster : 17, 13pp (Effectivity: +1) Cure Critical Wounds: 22, 24pp (Effectivity: +0) Darkness : 18, 7pp (Effectivity: +0) Disarm Trap : 47, 14pp (Effectivity: +0) Dispel Undead : 66, 9pp (Effectivity: +0) Divine Wrath : 3, 21pp (Effectivity: +2) Earthquake : 18, 131pp (Effectivity: +0) Ethereal Bridge : 18, 36pp (Effectivity: +0) Know Alignment : 87, 10pp (Effectivity: +0) Lesser Divine Touch : 43, 11pp (Effectivity: +0) Light : 66, 4pp (Effectivity: +2) Nether Bolt : 53, 16pp (Effectivity: +4) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Garakh, the trollish priest, was frozen to death by a white dragon. He scored 143638 points and advanced to level 12. He survived for 0 years, 73 days, 14 hours, 37 minutes and 1 second (84367 turns). Garakh visited 44 places. His strength score was modified by +5 during his career. His learning score was modified by +7 during his career. His willpower score was modified by +10 during his career. His dexterity score was modified by +17 during his career. His toughness score was modified by +4 during his career. His appearance score was modified by +3 during his career. His mana score was modified by +2 during his career. He brought back joy into the life of a tiny girl. He ended his adventuring life on the second level of some strange dwarven caves. 2291 monsters perished before him. The following two artifacts were generated during his adventure: the si the fine leather armor "Nature's Companion" He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was poison resistant. He was lucky. Fate smiled upon him. He was able to control teleportation. He was immune to shock attacks (gained through an item). He was immune to fire attacks (gained through an item). He was a messiah of Ka'Omsh. He asked for 4 divine interventions. He was lawfully aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 4 ankhegs 2 assassins 11 bandits 52 barbarians 11 barbarian leaders 3 berserkers 1 berserker prince 5 big dogs 7 black hurthlings 2 black wizards 1 blink dog 1 brown bear 1 brown worm 11 bugbears 3 carrion crawlers 1 cave bear 27 cave fishers 6 cave lizards 3 cave tigers 5 cavemen 2 chaos brothers 2 chaos plague bearers 7 chaos rats 13 chaos servants 3 chaos sisters 11 claw bugs 1 clay golem 1 cobra 1 cooshoo 1 corpse fiend 1 crime lord 1 crystal statue 5 cutpurses 2 dark elven archers 3 dark elven warriors 3 dark elven wizards 2 dark orcs 5 dark sages 22 dire wolves 7 displacer beasts 3 dopplegangers 1 dwarven chaos knight 5 eyes of destruction 16 fire beetles 3 fire drakes 6 fire lizards 1 flesh golem 8 floating eyes 5 gargoyles 5 ghosts 6 ghost bats 1 ghost lord 39 ghuls 2 giant ant queens 24 giant ant warriors 23 giant ant workers 18 giant bats 2 giant bee queens 92 giant bee warriors 23 giant bee workers 10 giant centipedes 10 giant frogs 7 giant lizards 109 giant rats 1 giant slug 36 giant spiders 3 gibbering mouthers 146 gnolls 6 gnoll chieftains 43 goblins 3 goblin berserkers 8 goblin chieftains 44 goblin rockthrowers 15 goblin slavemasters 1 gorgon 3 gray oozes 1 greater chaos servant 3 green hags 19 green slimes 1 green worm 3 gremlins 1 grizzly bear 2 half-orc bouncers 9 harpies 2 hell hounds 1 hill giant 2 hill orcs 1 hill orc sergeant 7 hippogriffs 28 hobgoblins 3 hobgoblin chiefs 3 hobgoblin leaders 7 homunculi 8 huge bats 109 hyenas 1 ice vortex 3 imps 1 invisible stalker 170 jackals 2 jackalweres 2 karmic lizards 1 king cobra 54 kobolds 12 kobold chieftains 3 kobold shamans 38 large bats 4 large dogs 75 large gnolls 5 large jackals 18 large kobolds 12 large orcs 1 large rust monster 3 large snakes 35 large spiders 3 least daemons 2 leucrottas 2 lightning lizards 18 lizard men 1 magebane eye 6 master swordsmen 4 mimics 2 minotaurs 1 necromancer 5 ochre jellies 10 ogres 2 ogre magi 69 orcs 1 orc chieftain 9 orc scorchers 7 outlaws 3 owlbears 5 pixies 2 purple worms 4 quasits 19 rabid dogs 14 raiders 241 rats 9 ratling archers 2 ratling duelists 2 ratling fencers 1 ratling master thief 9 ratling thieves 1 ratling warlord 10 ratling warriors 2 red worms 3 rust monsters 19 shadows 3 shadow centipedes 1 shadow troll 2 shambling mounds 5 silver wolves 34 skeletons 2 slow shadows 1 spectre 1 staring eye 1 stone giant 1 stone giant lord 4 swordsmen 27 tarantulas 2 trolls 1 troll berserker 1 vapor rat 1 water snake 12 wererats 2 werewolves 2 werewolf lords 12 white worms 2 wights 5 wild cats 13 wolves 2 wraiths 3 yellow oozes 35 zombies