NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
While in the process of converting a chaotic altar to lawfull on the dangerous
level of the cave to the high mountain village, I was punished by the neutral
god and all the equiment i was wearing except for my recently recieved "Natures
Companion" turned to ash. I was left unarmed until i found an eternium scimitar
during my search for "Moonsickle". The expedition ended unexpectadly upon
encountering a female white dragon in the Dwarven Halls, who froze me to death.
I blame it due to my impatience. It far too early and i was not at all suited
nor prepared for exploring the Dwarven Halls.
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Garakh St:35 Le:11 Wi:23 Dx:27 To:27 Ch:10 Ap:11 Ma:12 Pe: 8 L
DV/PV: 25/24 H: -1(143) P: 80(80) Exp: 12/201599 DH: 2 Sp: 122
Berserk
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Background Information
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Name: Garakh Race: male Troll Class: Priest
Eye color: black Hair color: black Complexion: brown
Height: 9'1" Weight: 526 pounds
Age: 11 (young)
Star sign: Unicorn Birthday: 15/Unicorn (day 105 of the year)
YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very succesful.
In your childhood you were a credit to your family. Your people
loved you and enjoyed your presence.
As a youth you spent a lot of time in the wilds exploring woods and
generally enjoying your freedom. You had a lot of fun and learned to value
the treasures of nature.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Priest.
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Inventory
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Total weight: 1891 stones Carrying capacity: 8000 stones
He: uncursed leather cap [+3, +0] [5s]
Ne: uncursed amulet of speed (+3 spd) [3s]
Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s]
Gi: uncursed metal girdle [+0, +4] [25s]
Cl: -
RH: uncursed eternium scimitar (+0, 2d8+8) [19s]
LH: uncursed medium adamantium shield [+12, +2] [72s]
RR: uncursed ring of fire resistance [1s]
LR: uncursed ring of regeneration [1s]
Br: -
Ga: uncursed gauntlets (-1, +0) [+0, +4] [10s]
Bo: blessed light boots [+0, +2] [20s]
MW: -
Mi: bundle of 14 uncursed arrows (+3, 1d6) [28s]
Tl: -
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Stuff
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Total weight: 1587 stones Carrying capacity: 8000 stones
Gauntlets ('[')
blessed gauntlets (-1, +0) [+0, +2] [10s]
Necklaces (''')
uncursed amulet of petrification resistance [3s]
blessed amulet of order [3s]
uncursed pendant of beauty {Ap+4} [3s]
Bracers (',')
cursed bracers of resistance [+0, +0] [10s]
Missiles ('/')
bundle of 5 uncursed arrows of construct slaying (+3, 1d6+3) [10s]
bundle of 90 uncursed arrows (+0, 1d6) [180s]
bundle of 6 blessed arrows (+0, 1d6) [12s]
bundle of 25 uncursed arrows (+2, 1d6) [50s]
bundle of 7 uncursed arrows of construct slaying (+6, 1d6+3) [14s]
Tools (']')
uncursed holy symbol [5s]
uncursed torch [10s]
uncursed square key [1s]
blessed tiny key [1s]
blessed triangular key [1s]
uncursed hexagonal key [1s]
blessed small key [1s]
uncursed small key [1s]
uncursed waterproof blanket [10s]
uncursed box with flint and steel (21) [5s]
heap of 2 blessed sis [20s]
uncursed triangular key [1s]
blessed hexagonal key [1s]
uncursed climbing set [180s]
heap of 14 uncursed sis [140s]
Wands ('\')
uncursed wand of light (8 charges) [4s]
Potions ('!')
uncursed potion of boost learning [2s]
cursed potion of oil [2s]
uncursed potion of water [4s]
uncursed potion of poison [4s]
heap of 2 uncursed potions of boost strength [4s]
potion of holy water [4s]
uncursed potion of training [2s]
uncursed potion of insight [2s]
uncursed potion of potential toughness [4s]
uncursed oil of rust removal [2s]
uncursed potion of balance [4s]
Scrolls ('?')
heap of 2 uncursed scrolls of identify [4s]
blessed scroll of identify [2s]
uncursed scroll of defense [2s]
Books ('"')
blessed Yrrigs' manual of bridge building [100s]
cursed spellbook of Baptism of Fire [100s]
cursed spellbook of Cure Light Wounds [100s]
uncursed spellbook of Disarm Trap [100s]
uncursed spellbook of Seal of the Spheres [100s]
Food ('%')
heap of 64 blessed stomafillia herbs [128s]
heap of 73 uncursed stomafillia herbs [146s]
heap of 8 blessed curaria mancox herbs [16s]
heap of 2 blessed lumps of bee wax [10s]
uncursed lump of bee wax [5s]
cursed lump of gelee royal [3s]
Valuables ('$')
5664 gold pieces [56s]
Gems ('*')
heap of 2 uncursed turquoises [2s]
uncursed crystal of power [1s]
cursed ruby [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 7 +4 +3 +2 skilled 185
Daggers & knives 0 +0 +0 +0 unskilled 22
Clubs & hammers 0 +0 +0 +0 unskilled 22
Maces & flails 6 +4 +2 +1 skilled 178
Swords 7 +5 +3 +2 skilled 403
Axes 1 +1 +0 +0 basic 34
Whips 0 +0 +0 +0 unskilled 22
Pole arms 0 +0 +0 +0 unskilled 22
Twohanded weapons 4 +4 +4 +1 skilled 89
Staves 0 +0 +0 +0 unskilled 22
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 2
Bows 7 +14 +10 +2 skilled 331
Crossbows 0 +0 +0 +0 unskilled 10
Thrown axes & hammers 0 +0 +0 +0 unskilled 10
Thrown daggers 0 +0 +0 +0 unskilled 10
Thrown rocks & clubs 0 +0 +0 +0 unskilled 10
Thrown spears 0 +0 +0 +0 unskilled 10
Boomerangs & scurgari 0 +0 +0 +0 unskilled 10
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 6 +12 skilled 173
Damage caused with your melee weapons:
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Right hand: +47 bonus to hit, 2d8+31 damage
Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.
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Skills
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Athletics ................. 53 (good) [+1d5]
Bridge building ........... 12 (mediocre) [+3d5] (ma)
Climbing .................. 22 (mediocre) [+3d4]
Concentration ............. 92 (superb) [+3d3]
Courage ................... 33 (fair) [+2d4]
Detect item status ........100 (superb) [+2d4]
First aid .................100 (superb) [+2d4]
Food preservation .........100 (superb) [+2d4]
Gemology .................. 20 (mediocre) [+3d3]
Haggling .................. 33 (fair) [+4d5]
Healing ...................100 (superb) [+2d4]
Herbalism .................100 (superb) [+2d4]
Listening ................. 79 (great) [+1d3]
Literacy .................. 98 (superb) [+2d4]
Mining .................... 20 (mediocre) [+2d4]
Music ..................... 34 (fair) [+3d5]
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Spells
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Calm Monster : 17, 13pp (Effectivity: +1)
Cure Critical Wounds: 22, 24pp (Effectivity: +0)
Darkness : 18, 7pp (Effectivity: +0)
Disarm Trap : 47, 14pp (Effectivity: +0)
Dispel Undead : 66, 9pp (Effectivity: +0)
Divine Wrath : 3, 21pp (Effectivity: +2)
Earthquake : 18, 131pp (Effectivity: +0)
Ethereal Bridge : 18, 36pp (Effectivity: +0)
Know Alignment : 87, 10pp (Effectivity: +0)
Lesser Divine Touch : 43, 11pp (Effectivity: +0)
Light : 66, 4pp (Effectivity: +2)
Nether Bolt : 53, 16pp (Effectivity: +4)
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His achievements during his adventures:
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Garakh, the trollish priest, was frozen to death by a white dragon.
He scored 143638 points and advanced to level 12.
He survived for 0 years, 73 days, 14 hours, 37 minutes and 1 second (84367
turns).
Garakh visited 44 places.
His strength score was modified by +5 during his career.
His learning score was modified by +7 during his career.
His willpower score was modified by +10 during his career.
His dexterity score was modified by +17 during his career.
His toughness score was modified by +4 during his career.
His appearance score was modified by +3 during his career.
His mana score was modified by +2 during his career.
He brought back joy into the life of a tiny girl.
He ended his adventuring life on the second level of some strange dwarven
caves.
2291 monsters perished before him.
The following two artifacts were generated during his adventure:
the si
the fine leather armor "Nature's Companion"
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant.
He was lucky.
Fate smiled upon him.
He was able to control teleportation.
He was immune to shock attacks (gained through an item).
He was immune to fire attacks (gained through an item).
He was a messiah of Ka'Omsh.
He asked for 4 divine interventions.
He was lawfully aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
4 ankhegs
2 assassins
11 bandits
52 barbarians
11 barbarian leaders
3 berserkers
1 berserker prince
5 big dogs
7 black hurthlings
2 black wizards
1 blink dog
1 brown bear
1 brown worm
11 bugbears
3 carrion crawlers
1 cave bear
27 cave fishers
6 cave lizards
3 cave tigers
5 cavemen
2 chaos brothers
2 chaos plague bearers
7 chaos rats
13 chaos servants
3 chaos sisters
11 claw bugs
1 clay golem
1 cobra
1 cooshoo
1 corpse fiend
1 crime lord
1 crystal statue
5 cutpurses
2 dark elven archers
3 dark elven warriors
3 dark elven wizards
2 dark orcs
5 dark sages
22 dire wolves
7 displacer beasts
3 dopplegangers
1 dwarven chaos knight
5 eyes of destruction
16 fire beetles
3 fire drakes
6 fire lizards
1 flesh golem
8 floating eyes
5 gargoyles
5 ghosts
6 ghost bats
1 ghost lord
39 ghuls
2 giant ant queens
24 giant ant warriors
23 giant ant workers
18 giant bats
2 giant bee queens
92 giant bee warriors
23 giant bee workers
10 giant centipedes
10 giant frogs
7 giant lizards
109 giant rats
1 giant slug
36 giant spiders
3 gibbering mouthers
146 gnolls
6 gnoll chieftains
43 goblins
3 goblin berserkers
8 goblin chieftains
44 goblin rockthrowers
15 goblin slavemasters
1 gorgon
3 gray oozes
1 greater chaos servant
3 green hags
19 green slimes
1 green worm
3 gremlins
1 grizzly bear
2 half-orc bouncers
9 harpies
2 hell hounds
1 hill giant
2 hill orcs
1 hill orc sergeant
7 hippogriffs
28 hobgoblins
3 hobgoblin chiefs
3 hobgoblin leaders
7 homunculi
8 huge bats
109 hyenas
1 ice vortex
3 imps
1 invisible stalker
170 jackals
2 jackalweres
2 karmic lizards
1 king cobra
54 kobolds
12 kobold chieftains
3 kobold shamans
38 large bats
4 large dogs
75 large gnolls
5 large jackals
18 large kobolds
12 large orcs
1 large rust monster
3 large snakes
35 large spiders
3 least daemons
2 leucrottas
2 lightning lizards
18 lizard men
1 magebane eye
6 master swordsmen
4 mimics
2 minotaurs
1 necromancer
5 ochre jellies
10 ogres
2 ogre magi
69 orcs
1 orc chieftain
9 orc scorchers
7 outlaws
3 owlbears
5 pixies
2 purple worms
4 quasits
19 rabid dogs
14 raiders
241 rats
9 ratling archers
2 ratling duelists
2 ratling fencers
1 ratling master thief
9 ratling thieves
1 ratling warlord
10 ratling warriors
2 red worms
3 rust monsters
19 shadows
3 shadow centipedes
1 shadow troll
2 shambling mounds
5 silver wolves
34 skeletons
2 slow shadows
1 spectre
1 staring eye
1 stone giant
1 stone giant lord
4 swordsmen
27 tarantulas
2 trolls
1 troll berserker
1 vapor rat
1 water snake
12 wererats
2 werewolves
2 werewolf lords
12 white worms
2 wights
5 wild cats
13 wolves
2 wraiths
3 yellow oozes
35 zombies