NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This is what you get for not paying attention to your HP status! I was experimenting with potions of raw chaos, oblivious to the danger, when a sudden explosion from the materials i was tampering with killed me. My character was doing so well, he had Skullcrusher (killed a moloch in about 5 blows at aggresive tactic setting, and a greater daemon with only 1!) and the future was looking quite bright. Had a ring of ice, finished all the ancient dwarfs quests, coincidentally found an amulet of life-saving even before reaching the CoC, saved Khelavaster for the first time. It was all going sooo smooth. And nieve ignorance exploded in my face :). I was attempting to get a suit of moloch armor. Earlier, in the big cave, a fire vortex obliverated my only source of stomachfilia herbs, forcing me to rely on the ratling traders. I tried to avoid the arena level due to this (to avoid the gamma 12 holocaust). I hadnt even gotten crowned yet, i was intending to squeeze one more gift out of Ka-Omsh before becoming his avatar. At the start of the adventure, i new i had a promising character. I managed to finish the Kranach AND the puppy quest simultaniously. Pretty impressive! This guy was destined for greatness. But my lust for power convinced me to override my boundry of conscience, ignoring the voice of reason. Tampering with the unknown cost me dearly. And once again, the lesson is taught. Experience costs a high price in ADoM, where the motto is: "Die and learn"... ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####################################################################### #.....................................................................# ###########......................##########.............................### #..#*%]["=#......................#........#..........#######..............# ###..#*(.?[%#...(..........#####...#........#..........#.....#..............### #....#[}*[!.#..............#..%#.../........#..........#...../................# ##....#!!"[[[#..............#...#...#........#..........#..&..#................# #.....#...(!\#..............#...#...#........#..........#.....#................# #.....##/#####..............###/#...##########..........#.....#................# #.......................................................#######................# #...!.......................................................................>..# #..............................................................................# #........###/###.......####........................######/##...................# ##.......#[\.@!#.......# #........................#.......#...................# #.......#....@#.......# #........................#.......#...................# ###.....#.._.[#.......####........................#.......#.................### #.....#.....#...........................>.......#.......#.................# ###...#######...................................#########......~........### #.....................................................................# ####################################################################### Garakh St:35 Le:26 Wi:30 Dx:27 To:30 Ch: 1 Ap: 4 Ma:13 Pe:11 L+ DV/PV: 39/34 H: -45(220) P: 121(121) Exp: 17/834501 D: 11 Sp: 104 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Garakh Race: male Troll Class: Priest Eye color: black Hair color: black Complexion: tanned Height: 8'11" Weight: 522 pounds Age: 18 (grown-up) Star sign: Unicorn Birthday: 27/Unicorn (day 117 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Priest. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1543 stones Carrying capacity: 8000 stones He: blessed adamantium cap [+0, +2] [36s] Ne: blessed ankh [3s] Bo: uncursed white dragon scale mail (-2, -4) [-2, +11] [200s] Gi: blessed adamantium girdle [+0, +3] [18s] Cl: uncursed cloak of protection [+0, +3] [20s] RH: blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} LH: uncursed tower adamantium shield (-2) [+13, +2] [108s] RR: blessed ring of ice [1s] LR: blessed ring of fire resistance [1s] Br: uncursed bracers of protection [+0, +4] [10s] Ga: blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: blessed mithril boots [-1, +2] [96s] MW: uncursed long bow (+2, +2) [30s] Mi: bundle of 8 blessed arrows (+0, 1d6) [16s] Tl: blessed pick axe (+2, 1d6+1) [75s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 799 stones Carrying capacity: 8000 stones Necklaces (''') uncursed amulet of light [3s] blessed amulet of order [3s] heap of 2 uncursed amulets of petrification resistance [6s] One-handed weapons ('(') uncursed pick axe (+0, 1d6+1) [75s] Two-handed weapons ('(') uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s] Missiles ('/') bundle of 4 uncursed arrows of undead slaying (+3, 2d4+3) [8s] bundle of 2 uncursed arrows (+3, 1d6) [4s] bundle of 2 uncursed arrows (+1, 1d6) [4s] bundle of 56 uncursed arrows (+0, 1d6) [112s] uncursed arrow (-3, 1d6+1) [2s] bundle of 6 uncursed arrows of dragon slaying (+3, 1d6+3) [12s] bundle of 5 blessed arrows of humanoid slaying (+5, 1d6) [10s] Tools (']') uncursed holy symbol [5s] blessed waterproof blanket [10s] heap of 2 uncursed tiny keys [2s] heap of 2 uncursed square keys [2s] uncursed round key [1s] uncursed triangular key [1s] uncursed small key [1s] heap of 2 blessed sis [20s] blessed holy symbol [5s] uncursed fireproof blanket [10s] Rings ('=') cursed ring of teleport control [1s] uncursed ring of fire resistance [1s] uncursed ring of cold resistance [1s] Wands ('\') uncursed wand of door creation (1 charge) [3s] Scrolls ('?') uncursed scroll of darkness [2s] Books ('"') blessed Yrrigs' manual of bridge building [100s] Food ('%') heap of 9 uncursed spenseweeds [18s] heap of 9 blessed spenseweeds [18s] heap of 81 uncursed cooked lizards [243s] heap of 2 uncursed lumps of bee wax [10s] Valuables ('$') 3619 gold pieces [36s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 3 +2 +1 +0 basic 97 Daggers & knives 1 +1 +0 +0 basic 37 Clubs & hammers 10 +9 +6 +3 excellent 1856 Maces & flails 1 +1 +0 +0 basic 37 Swords 1 +1 +0 +0 basic 37 Axes 1 +1 +0 +0 basic 37 Whips 1 +1 +0 +1 basic 37 Pole arms 1 +1 +0 +0 basic 37 Twohanded weapons 3 +3 +3 +1 basic 97 Staves 1 +1 +0 +1 basic 37 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 8 Bows 6 +12 +9 +2 skilled 109 Crossbows 0 +0 +0 +0 unskilled 10 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 10 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 0 +0 +0 +0 unskilled 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 9 +18 excellent 589 Damage caused with your melee weapons: -------------------------------------- Right hand: +53 bonus to hit, 3d6+28 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 8, base range: 11, +43 bonus to hit, 1d6+20 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................. 63 (good) [+1d3] Backstabbing .............. 39 (fair) [+3d3] Bridge building ........... 45 (fair) [+2d4] (ma) Climbing .................. 40 (fair) [+2d4] Concentration ............. 94 (superb) [+2d4] Courage ................... 75 (great) [+2d4] Detect item status ........100 (superb) [+2d4] First aid ................. 95 (superb) [+2d4] Food preservation .........100 (superb) [+2d4] Gemology .................. 45 (fair) [+1d5] Haggling .................. 21 (mediocre) [+4d5] Healing ...................100 (superb) [+2d4] Herbalism .................100 (superb) [+2d4] Law ....................... 75 (great) [+1d5] Listening ................. 74 (great) [+1d3] Literacy ..................100 (superb) [+2d4] Mining .................... 35 (fair) [+1d5] Music ..................... 27 (mediocre) [+4d4] Pick pockets .............. 1 (poor) [+4d4] Tactics ................... 51 (good) [+1d3] Two weapon combat ......... 36 (fair) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Bolt : 77, 17pp (Effectivity: +2) Baptism of Fire : 28, 12pp (Effectivity: +3) Bless : 18, 13pp (Effectivity: +0) Cure Light Wounds : 96, 5pp (Effectivity: +0) Darkness : 120, 4pp (Effectivity: +0) Disarm Trap : 63, 12pp (Effectivity: +0) Dispel Undead : 42, 11pp (Effectivity: +0) Ethereal Bridge : 50, 30pp (Effectivity: +3) Holy Awe : 40, 18pp (Effectivity: +1) Knowledge of the Ancients: 157, 36pp (Effectivity: +1) Lesser Divine Touch : 18, 13pp (Effectivity: +0) Light : 58, 4pp (Effectivity: +3) Neutralize Poison : 109, 9pp (Effectivity: +1) Seal of the Spheres : 118, 8pp (Effectivity: +0) Slow Monster : 136, 7pp (Effectivity: +0) Slow Poison : 83, 7pp (Effectivity: +0) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3). You are surrounded by an unholy aura (Ch: -10, DV: +6). Poison drips from your hands. You rage (DV: -9, +6 melee damage)! *- Due to the explosions that occured during my final experiments. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Garakh, the trollish priest, was killed by believing the promises of Chaos. He scored 472813 points and advanced to level 17. He survived for 0 years, 196 days, 10 hours, 7 minutes and 27 seconds (60948 turns). Garakh visited 56 places. His strength score was modified by +2 during his career. His learning score was modified by +10 during his career. His willpower score was modified by +10 during his career. His dexterity score was modified by +18 during his career. His toughness score was modified by +9 during his career. His mana score was modified by +1 during his career. His perception score was modified by +2 during his career. He was the champion of the arena. He brought back joy into the life of a tiny girl. He saved Khelavaster from certain death. He ended his adventuring life on level 11 of the caverns of chaos. 3287 monsters perished before him. The following eight artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the lead-filled mace "Big Punch" the elemental gauntlets the ancient mummy wrapping the ankh the rune-covered club "Skullcrusher" He possessed the following intrinsics: He was fire resistant (gained through items). He was poison resistant. He was cold resistant (gained through an item). He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him (enhanced through an item). He was able to control teleportation. He was stun resistant (gained through an item). He was shock resistant (enhanced through an item). He was immune to ice attacks (gained through an item). He was able to resist confusion attacks (gained through an item). He was a messiah of Ka'Omsh. He asked for 4 divine interventions. He was lawfully aligned. He was tainted by Chaos. The following monsters were vanquished: 1 ankheg 1 assassin 45 bandits 39 barbarians 12 barbarian leaders 13 berserkers 1 berserker emperor 2 berserker lords 1 berserker prince 8 big dogs 1 black baby dragon 13 black hurthlings 1 black slayer 3 black wizards 6 blink dogs 1 bone golem 2 brown worms 12 bugbears 2 carrion crawlers 4 cave bears 18 cave fishers 10 cave lions 19 cave lizards 2 cave tigers 8 cavemen 5 chaos brothers 2 chaos eyes 5 chaos lizards 5 chaos plague bearers 1 chaos rat 9 chaos servants 6 chaos sisters 16 claw bugs 8 clay golems 4 cobras 5 cooshoos 14 corpse fiends 1 crime lord 5 crystal statues 8 cutpurses 5 dark elven archers 1 dark elven lord 5 dark elven priestesses 7 dark elven warriors 5 dark elven wizards 5 dark orcs 4 dark sages 26 dire wolves 15 displacer beasts 9 dopplegangers 1 doppleganger lord 1 dwarf 3 dwarven chaos knights 1 ettin 4 eyes of destruction 21 fire beetles 10 fire lizards 7 flesh golems 7 floating eyes 5 gargoyles 5 gelatinous cubes 24 ghosts 8 ghost bats 150 ghuls 1 giant ant queen 21 giant ant warriors 8 giant ant workers 24 giant bats 1 giant bee queen 37 giant bee warriors 10 giant bee workers 13 giant centipedes 23 giant frogs 13 giant lizards 115 giant rats 30 giant spiders 4 gibbering mouthers 64 gnolls 4 gnoll chieftains 77 goblins 8 goblin berserkers 13 goblin chieftains 54 goblin rockthrowers 32 goblin slavemasters 1 gorgon 3 gray oozes 2 greater daemons 5 greater mummies 3 green hags 7 green slimes 4 gremlins 1 griffon 2 grizzly bears 2 half-orc bouncers 8 harpies 44 hell hounds 4 hill giants 1 hill orc 6 hill orc sergeants 13 hippogriffs 48 hobgoblins 9 hobgoblin chiefs 6 hobgoblin leaders 6 homunculi 12 huge bats 1 hydra 31 hyenas 8 imps 227 jackals 4 jackal demons 11 jackalweres 4 karmic lizards 2 king cobras 36 kobolds 12 kobold chieftains 6 kobold shamans 36 large bats 37 large dogs 29 large gnolls 6 large jackals 34 large kobolds 34 large orcs 1 large rust monster 7 large snakes 87 large spiders 40 least daemons 12 lesser daemons 4 leucrottas 11 lichs 1 lightning lizard 6 living trees 42 lizard men 1 magebane eye 3 margoyles 1 master necromancer 8 master swordsmen 2 mimics 7 minotaurs 1 moloch *- Significantly easier with a humanoid slaying weapon! 27 mummies 1 mummy lord 4 necromancers 4 ochre jellies 46 ogres 1 ogre lord 3 ogre magi 79 orcs 10 orc chieftains 20 orc scorchers 11 outlaws 9 outlaw leaders 11 owlbears 1 pixie 3 pixie archers 7 quasits 1 quickling 1 quickling lord 10 rabid dogs 17 raiders 1 raider lord 85 rats 12 ratling archers 1 ratling duelist 4 ratling fencers 13 ratling thieves 13 ratling warriors 3 red worms 2 revenants 4 rust monsters 65 shadows 4 shadow centipedes 1 shambling mound 1 silver wolf 5 skeletal warriors 174 skeletons 7 spectres 1 staring eye 1 steel zombie 4 stone giants 1 stone golem 1 swamp hydra 11 swordsmen 1 tarantula 10 trolls 1 troll chief 1 undead chaos dwarven berserker 14 vampires 2 vipers 3 water snakes 8 wererats 5 werewolves 1 werewolf lord 1 white baby dragon 9 white worms 84 wights 3 wild cats 98 wolves 44 wraiths 5 yellow oozes 178 zombies