NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.



This is what you get for not paying attention to your HP status! I was experimenting
with potions of raw chaos, oblivious to the danger, when a sudden explosion from the
materials i was tampering with killed me. My character was doing so well, he had
Skullcrusher (killed a moloch in about 5 blows at aggresive tactic setting, and a
greater daemon with only 1!) and the future was looking quite bright. Had a ring of
ice, finished all the ancient dwarfs quests, coincidentally found an amulet of
life-saving even before reaching the CoC, saved Khelavaster for the first time.
It was all going sooo smooth. And nieve ignorance exploded in my face :). I was
attempting to get a suit of moloch armor. Earlier, in the big cave, a fire vortex
obliverated my only source of stomachfilia herbs, forcing me to rely on the ratling
traders. I tried to avoid the arena level due to this (to avoid the gamma 12 holocaust).
I hadnt even gotten crowned yet, i was intending to squeeze one more gift out of
Ka-Omsh before becoming his avatar. At the start of the adventure, i new i had a
promising character. I managed to finish the Kranach AND the puppy quest simultaniously.
Pretty impressive! This guy was destined for greatness. But my lust for power convinced
me to override my boundry of conscience, ignoring the voice of reason. Tampering with
the unknown cost me dearly. And once again, the lesson is taught. Experience costs
a high price in ADoM, where the motto is: "Die and learn"...

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                                 Screenshot
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Garakh        St:35  Le:26  Wi:30  Dx:27  To:30  Ch: 1  Ap: 4  Ma:13  Pe:11 L+
DV/PV: 39/34   H: -45(220)    P: 121(121)    Exp: 17/834501     D: 11 Sp: 104

------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Garakh              Race: male Troll          Class: Priest
Eye color: black          Hair color: black         Complexion: tanned
Height: 8'11"             Weight: 522 pounds
Age: 18 (grown-up)
Star sign: Unicorn        Birthday: 27/Unicorn (day 117 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        As a kid you often watched the adult adventurers preparing for new
 exciting journeys. They sparked your imagination.
        As a young adult you tried many occupations before finally deciding
 on one to pursue. This has left you with a very broad base of lore.
        You decided to become a Priest.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 1543 stones                Carrying capacity: 8000 stones

He: blessed adamantium cap [+0, +2]                                   [36s]
Ne: blessed ankh                                                       [3s]
Bo: uncursed white dragon scale mail (-2, -4) [-2, +11]              [200s]
Gi: blessed adamantium girdle [+0, +3]                                [18s]
Cl: uncursed cloak of protection [+0, +3]                             [20s]
RH: blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
LH: uncursed tower adamantium shield (-2) [+13, +2]                  [108s]
RR: blessed ring of ice                                                [1s]
LR: blessed ring of fire resistance                                    [1s]
Br: uncursed bracers of protection [+0, +4]                           [10s]
Ga: blessed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
Bo: blessed mithril boots [-1, +2]                                    [96s]
MW: uncursed long bow (+2, +2)                                        [30s]
Mi: bundle of 8 blessed arrows (+0, 1d6)                              [16s]
Tl: blessed pick axe (+2, 1d6+1)                                      [75s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 799 stones   Carrying capacity: 8000 stones

Necklaces (''')
   uncursed amulet of light                                            [3s]
   blessed amulet of order                                             [3s]
   heap of 2 uncursed amulets of petrification resistance              [6s]
One-handed weapons ('(')
   uncursed pick axe (+0, 1d6+1)                                      [75s]
Two-handed weapons ('(')
   uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]  [70s]
Missiles ('/')
   bundle of 4 uncursed arrows of undead slaying (+3, 2d4+3)           [8s]
   bundle of 2 uncursed arrows (+3, 1d6)                               [4s]
   bundle of 2 uncursed arrows (+1, 1d6)                               [4s]
   bundle of 56 uncursed arrows (+0, 1d6)                            [112s]
   uncursed arrow (-3, 1d6+1)                                          [2s]
   bundle of 6 uncursed arrows of dragon slaying (+3, 1d6+3)          [12s]
   bundle of 5 blessed arrows of humanoid slaying (+5, 1d6)           [10s]
Tools (']')
   uncursed holy symbol                                                [5s]
   blessed waterproof blanket                                         [10s]
   heap of 2 uncursed tiny keys                                        [2s]
   heap of 2 uncursed square keys                                      [2s]
   uncursed round key                                                  [1s]
   uncursed triangular key                                             [1s]
   uncursed small key                                                  [1s]
   heap of 2 blessed sis                                              [20s]
   blessed holy symbol                                                 [5s]
   uncursed fireproof blanket                                         [10s]
Rings ('=')
   cursed ring of teleport control                                     [1s]
   uncursed ring of fire resistance                                    [1s]
   uncursed ring of cold resistance                                    [1s]
Wands ('\')
   uncursed wand of door creation (1 charge)                           [3s]
Scrolls ('?')
   uncursed scroll of darkness                                         [2s]
Books ('"')
   blessed Yrrigs' manual of bridge building                         [100s]
Food ('%')
   heap of 9 uncursed spenseweeds                                     [18s]
   heap of 9 blessed spenseweeds                                      [18s]
   heap of 81 uncursed cooked lizards                                [243s]
   heap of 2 uncursed lumps of bee wax                                [10s]
Valuables ('$')
   3619 gold pieces                                                   [36s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         3    +2    +1   +0   basic                97
Daggers & knives         1    +1    +0   +0   basic                37
Clubs & hammers         10    +9    +6   +3   excellent            1856
Maces & flails           1    +1    +0   +0   basic                37
Swords                   1    +1    +0   +0   basic                37
Axes                     1    +1    +0   +0   basic                37
Whips                    1    +1    +0   +1   basic                37
Pole arms                1    +1    +0   +0   basic                37
Twohanded weapons        3    +3    +3   +1   basic                97
Staves                   1    +1    +0   +1   basic                37

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            8
Bows                     6   +12    +9   +2   skilled              109
Crossbows                0    +0    +0   +0   unskilled            10
Thrown axes & hammers    0    +0    +0   +0   unskilled            10
Thrown daggers           0    +0    +0   +0   unskilled            10
Thrown rocks & clubs     0    +0    +0   +0   unskilled            10
Thrown spears            0    +0    +0   +0   unskilled            10
Boomerangs & scurgari    0    +0    +0   +0   unskilled            10

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  9   +18              excellent            589


Damage caused with your melee weapons:
--------------------------------------
Right hand: +53 bonus to hit, 3d6+28 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 8, base range: 11, +43 bonus to hit, 1d6+20 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Athletics ................. 63    (good)         [+1d3]
  Backstabbing .............. 39    (fair)         [+3d3]
  Bridge building ........... 45    (fair)         [+2d4] (ma)
  Climbing .................. 40    (fair)         [+2d4]
  Concentration ............. 94    (superb)       [+2d4]
  Courage ................... 75    (great)        [+2d4]
  Detect item status ........100    (superb)       [+2d4]
  First aid ................. 95    (superb)       [+2d4]
  Food preservation .........100    (superb)       [+2d4]
  Gemology .................. 45    (fair)         [+1d5]
  Haggling .................. 21    (mediocre)     [+4d5]
  Healing ...................100    (superb)       [+2d4]
  Herbalism .................100    (superb)       [+2d4]
  Law ....................... 75    (great)        [+1d5]
  Listening ................. 74    (great)        [+1d3]
  Literacy ..................100    (superb)       [+2d4]
  Mining .................... 35    (fair)         [+1d5]
  Music ..................... 27    (mediocre)     [+4d4]
  Pick pockets ..............  1    (poor)         [+4d4]
  Tactics ................... 51    (good)         [+1d3]
  Two weapon combat ......... 36    (fair)         [+1d5]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Bolt                :    77,  17pp     (Effectivity: +2)
   Baptism of Fire          :    28,  12pp     (Effectivity: +3)
   Bless                    :    18,  13pp     (Effectivity: +0)
   Cure Light Wounds        :    96,   5pp     (Effectivity: +0)
   Darkness                 :   120,   4pp     (Effectivity: +0)
   Disarm Trap              :    63,  12pp     (Effectivity: +0)
   Dispel Undead            :    42,  11pp     (Effectivity: +0)
   Ethereal Bridge          :    50,  30pp     (Effectivity: +3)
   Holy Awe                 :    40,  18pp     (Effectivity: +1)
   Knowledge of the Ancients:   157,  36pp     (Effectivity: +1)
   Lesser Divine Touch      :    18,  13pp     (Effectivity: +0)
   Light                    :    58,   4pp     (Effectivity: +3)
   Neutralize Poison        :   109,   9pp     (Effectivity: +1)
   Seal of the Spheres      :   118,   8pp     (Effectivity: +0)
   Slow Monster             :   136,   7pp     (Effectivity: +0)
   Slow Poison              :    83,   7pp     (Effectivity: +0)


----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
You are surrounded by an unholy aura (Ch: -10, DV: +6).
Poison drips from your hands.
You rage (DV: -9, +6 melee damage)!

*-  Due to the explosions that occured during my final experiments.


----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Garakh, the trollish priest, was killed by believing the promises of Chaos.
He scored 472813 points and advanced to level 17.
He survived for 0 years, 196 days, 10 hours, 7 minutes and 27 seconds (60948
turns).
Garakh visited 56 places.
His strength score was modified by +2 during his career.
His learning score was modified by +10 during his career.
His willpower score was modified by +10 during his career.
His dexterity score was modified by +18 during his career.
His toughness score was modified by +9 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +2 during his career.
He was the champion of the arena.
He brought back joy into the life of a tiny girl.
He saved Khelavaster from certain death.
He ended his adventuring life on level 11 of the caverns of chaos.
3287 monsters perished before him.
The following eight artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the lead-filled mace "Big Punch"
  the elemental gauntlets
  the ancient mummy wrapping
  the ankh
  the rune-covered club "Skullcrusher"
He possessed the following intrinsics:
  He was fire resistant (gained through items).
  He was poison resistant.
  He was cold resistant (gained through an item).
  He was acid resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him (enhanced through an item).
  He was able to control teleportation.
  He was stun resistant (gained through an item).
  He was shock resistant (enhanced through an item).
  He was immune to ice attacks (gained through an item).
  He was able to resist confusion attacks (gained through an item).
He was a messiah of Ka'Omsh.
He asked for 4 divine interventions.
He was lawfully aligned.
He was tainted by Chaos.

The following monsters were vanquished:
      1 ankheg
      1 assassin
     45 bandits
     39 barbarians
     12 barbarian leaders
     13 berserkers
      1 berserker emperor
      2 berserker lords
      1 berserker prince
      8 big dogs
      1 black baby dragon
     13 black hurthlings
      1 black slayer
      3 black wizards
      6 blink dogs
      1 bone golem
      2 brown worms
     12 bugbears
      2 carrion crawlers
      4 cave bears
     18 cave fishers
     10 cave lions
     19 cave lizards
      2 cave tigers
      8 cavemen
      5 chaos brothers
      2 chaos eyes
      5 chaos lizards
      5 chaos plague bearers
      1 chaos rat
      9 chaos servants
      6 chaos sisters
     16 claw bugs
      8 clay golems
      4 cobras
      5 cooshoos
     14 corpse fiends
      1 crime lord
      5 crystal statues
      8 cutpurses
      5 dark elven archers
      1 dark elven lord
      5 dark elven priestesses
      7 dark elven warriors
      5 dark elven wizards
      5 dark orcs
      4 dark sages
     26 dire wolves
     15 displacer beasts
      9 dopplegangers
      1 doppleganger lord
      1 dwarf
      3 dwarven chaos knights
      1 ettin
      4 eyes of destruction
     21 fire beetles
     10 fire lizards
      7 flesh golems
      7 floating eyes
      5 gargoyles
      5 gelatinous cubes
     24 ghosts
      8 ghost bats
    150 ghuls
      1 giant ant queen
     21 giant ant warriors
      8 giant ant workers
     24 giant bats
      1 giant bee queen
     37 giant bee warriors
     10 giant bee workers
     13 giant centipedes
     23 giant frogs
     13 giant lizards
    115 giant rats
     30 giant spiders
      4 gibbering mouthers
     64 gnolls
      4 gnoll chieftains
     77 goblins
      8 goblin berserkers
     13 goblin chieftains
     54 goblin rockthrowers
     32 goblin slavemasters
      1 gorgon
      3 gray oozes
      2 greater daemons
      5 greater mummies
      3 green hags
      7 green slimes
      4 gremlins
      1 griffon
      2 grizzly bears
      2 half-orc bouncers
      8 harpies
     44 hell hounds
      4 hill giants
      1 hill orc
      6 hill orc sergeants
     13 hippogriffs
     48 hobgoblins
      9 hobgoblin chiefs
      6 hobgoblin leaders
      6 homunculi
     12 huge bats
      1 hydra
     31 hyenas
      8 imps
    227 jackals
      4 jackal demons
     11 jackalweres
      4 karmic lizards
      2 king cobras
     36 kobolds
     12 kobold chieftains
      6 kobold shamans
     36 large bats
     37 large dogs
     29 large gnolls
      6 large jackals
     34 large kobolds
     34 large orcs
      1 large rust monster
      7 large snakes
     87 large spiders
     40 least daemons
     12 lesser daemons
      4 leucrottas
     11 lichs
      1 lightning lizard
      6 living trees
     42 lizard men
      1 magebane eye
      3 margoyles
      1 master necromancer
      8 master swordsmen
      2 mimics
      7 minotaurs
      1 moloch
*- Significantly easier with a humanoid slaying weapon!
     27 mummies
      1 mummy lord
      4 necromancers
      4 ochre jellies
     46 ogres
      1 ogre lord
      3 ogre magi
     79 orcs
     10 orc chieftains
     20 orc scorchers
     11 outlaws
      9 outlaw leaders
     11 owlbears
      1 pixie
      3 pixie archers
      7 quasits
      1 quickling
      1 quickling lord
     10 rabid dogs
     17 raiders
      1 raider lord
     85 rats
     12 ratling archers
      1 ratling duelist
      4 ratling fencers
     13 ratling thieves
     13 ratling warriors
      3 red worms
      2 revenants
      4 rust monsters
     65 shadows
      4 shadow centipedes
      1 shambling mound
      1 silver wolf
      5 skeletal warriors
    174 skeletons
      7 spectres
      1 staring eye
      1 steel zombie
      4 stone giants
      1 stone golem
      1 swamp hydra
     11 swordsmen
      1 tarantula
     10 trolls
      1 troll chief
      1 undead chaos dwarven berserker
     14 vampires
      2 vipers
      3 water snakes
      8 wererats
      5 werewolves
      1 werewolf lord
      1 white baby dragon
      9 white worms
     84 wights
      3 wild cats
     98 wolves
     44 wraiths
      5 yellow oozes
    178 zombies