NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
This character had found a warhammer and a crappy (but still servicable) medium
shield [+0, +1] in the dangerous cave, and then managed to reach the puppy at XP
lvl 2, which gave me enough time to kill kranach afterwards.
Then after i met Yriggs and was luring him back to the healer, a tough troll got
in my way, and bashed my HP to 4! I prayed and got past him, then met a chaos rat
in my way, thankfully non-hostile. I switched places with him and the troll bashes
it, becoming more experienced! Gasping and wheezing as i reached the stairs, this
powerful troll breathing down my neck with Yriggs right behind him. I dont know
HOW but i managed to kill him, then switched to coward as i lead Yriggs to the
healer...
Finished all the Terinyo quests i could so far, i dove into the unremarkable
dungeon, where i found a great tower crystal shield in an ork vault i cleaned
out with ease, then encountered my final stand. It was a very experienced ambush.
A ratling duelist forced me to retreat, then my heart stopped when i saw a gorgon
next in line. I fired a few shots at him but little resulted. I clenched my teeth
as i set the tactics to Berserker and flailed away, but slumped to the ground, out
of my league. But hey, at least i didnt become a statue!
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Screenshot
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Garakh St:33 Le: 9 Wi:15 Dx:12 To:26 Ch:10 Ap: 8 Ma:15 Pe:10 N+
DV/PV: 15/9 H: -9(95) P: 40(53) Exp: 8/36360 UD: 4 Sp: 100
Berserk
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Background Information
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Name: Garakh Race: male Troll Class: Priest
Eye color: brown Hair color: white Complexion: brown
Height: 8'10" Weight: 513 pounds
Age: 16 (grown-up)
Star sign: Unicorn Birthday: 17/Unicorn (day 107 of the year)
YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very succesful.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
As a youth you spent a lot of time in the wilds exploring woods and
generally enjoying your freedom. You had a lot of fun and learned to value
the treasures of nature.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Priest.
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Inventory
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Total weight: 5836 stones Carrying capacity: 8850 stones
Head : uncursed metal cap [+0, +1] [50s]
Neck : -
Body : uncursed scale mail (-1, -2) [-2, +3] [400s]
Girdle : uncursed girdle of carrying [+0, +0] [15s]
Cloak : uncursed hooded cloak [+1, -1] [40s]
Right Hand : uncursed adamantium warhammer (+0, 2d3+6) [43s]
Left Hand : blessed tower crystal shield (-2) [+13, +2] [260s]
Right Ring : uncursed ring of cold resistance [1s]
Left Ring : uncursed ring of cold resistance [1s]
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: uncursed short bow (+1, +2) [20s]
Missiles : bundle of 5 uncursed arrows (+0, 1d6) [10s]
Tool : -
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Stuff
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Total weight: 4996 stones Carrying capacity: 8850 stones
Gauntlets ('[')
uncursed gauntlets (-1, +0) [+0, +1] [10s]
Tools (']')
heap of 2 uncursed waterproof blankets [20s]
uncursed blanket [10s]
Food ('%')
heap of 4 uncursed iron rations [400s]
heap of 3 blessed iron rations [300s]
heap of 17 uncursed large rations [3400s]
heap of 2 uncursed hurthling cakes [60s]
heap of 2 blessed orc corpses [240s]
heap of 3 uncursed large orc corpses [360s]
uncursed melon [20s]
uncursed orc corpse [120s]
Valuables ('$')
5597 gold pieces [55s]
Gems ('*')
uncursed opal [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 5
Daggers & knives 0 +0 +0 +0 unskilled 22
Clubs & hammers 6 +4 +2 +1 skilled 382
Maces & flails 0 +0 +0 +0 unskilled 22
Swords 0 +0 +0 +0 unskilled 22
Axes 0 +0 +0 +0 unskilled 22
Whips 0 +0 +0 +0 unskilled 22
Pole arms 0 +0 +0 +0 unskilled 22
Twohanded weapons 2 +2 +2 +0 basic 58
Staves 0 +0 +0 +0 unskilled 22
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 10
Bows 4 +8 +6 +1 skilled 26
Crossbows 0 +0 +0 +0 unskilled 10
Thrown axes & hammers 0 +0 +0 +0 unskilled 10
Thrown daggers 0 +0 +0 +0 unskilled 10
Thrown rocks & clubs 0 +0 +0 +0 unskilled 10
Thrown spears 0 +0 +0 +0 unskilled 10
Boomerangs & scurgari 0 +0 +0 +0 unskilled 10
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 4 +8 skilled 64
Damage caused with your melee weapons:
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Right hand: +32 bonus to hit, 2d3+26 damage
Damage caused with your missile weapons:
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Ammunition: 5, base range: 7, +25 bonus to hit, 1d6+16 damage
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Skills
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Athletics ................. 41 (fair) [+2d4]
Bridge building ........... 10 (poor) [+3d5] (mr)
Climbing .................. 21 (mediocre) [+3d4]
Concentration ............. 47 (fair) [+4d5]
Detect item status ........100 (superb) [+2d4]
First aid ................. 75 (great) [+3d4]
Food preservation ......... 93 (superb) [+2d4]
Gemology .................. 10 (poor) [+3d4]
Haggling .................. 19 (mediocre) [+4d5]
Healing ................... 98 (superb) [+2d4]
Herbalism ................. 37 (fair) [+4d5]
Listening ................. 28 (mediocre) [+3d4]
Literacy .................. 80 (great) [+3d3]
Mining .................... 15 (mediocre) [+3d3]
Music ..................... 26 (mediocre) [+4d4]
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Spells
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Calm Monster : 97, 8pp (Effectivity: +0)
Darkness : 34, 6pp (Effectivity: +0)
Disarm Trap : 20, 18pp (Effectivity: +0)
Dispel Undead : 125, 8pp (Effectivity: +0)
Divine Wrath : 111, 12pp (Effectivity: +2)
Hellish Flames : 172, 10pp (Effectivity: +0)
Know Alignment : 58, 14pp (Effectivity: +0)
Lesser Divine Touch: 70, 10pp (Effectivity: +0)
Light : 39, 4pp (Effectivity: +0)
Nether Bolt : 16, 22pp (Effectivity: +1)
Slow Poison : 32, 10pp (Effectivity: +0)
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His achievements during his adventures:
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Garakh, the trollish priest, was killed by a gorgon.
He scored 13703 points and advanced to level 8.
He survived for 0 years, 11 days, 5 hours, 38 minutes and 22 seconds (11508
turns).
Garakh visited 20 places.
His dexterity score was modified by +1 during his career.
His charisma score was modified by +1 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +1 during his career.
He brought back joy into the life of a tiny girl.
He ended his adventuring life in an unremarkable dungeon on level 4.
474 monsters perished before him.
He possessed the following intrinsics:
He was fire resistant.
He was cold resistant (gained through items).
He was able to control teleportation.
He was not particularly religious.
He asked for 1 divine intervention.
He was neutrally aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
1 ankheg
1 assassin
1 bandit
3 barbarians
2 berserkers
1 big dog
2 black hurthlings
5 blink dogs
1 bugbear
1 cave fisher
1 cave lion
2 cave lizards
1 cave tiger
1 caveman
1 chaos plague bearer
2 chaos sisters
3 claw bugs
1 cobra
1 cooshoo
1 cutpurse
1 displacer beast
9 fire beetles
4 fire lizards
1 floating eye
3 gelatinous cubes
1 ghost bat
7 ghuls
1 giant ant queen
18 giant ant warriors
4 giant ant workers
8 giant bats
2 giant bee warriors
2 giant bee workers
3 giant centipedes
2 giant frogs
2 giant lizards
1 giant raccoon
12 giant rats
1 giant spider
10 gnolls
1 gnoll chieftain
19 goblins
2 goblin berserkers
2 goblin chieftains
23 goblin rockthrowers
7 goblin slavemasters
1 gray ooze
2 green slimes
6 green worms
2 gremlins
2 griffons
4 harpies
2 hill orcs
1 hippogriff
6 hobgoblins
2 hobgoblin chiefs
1 hobgoblin leader
2 homunculi
4 huge bats
24 hyenas
1 imp
6 jackals
20 kobolds
3 kobold chieftains
23 large bats
1 large dog
1 large gnoll
5 large kobolds
13 large orcs
1 large snake
1 leucrotta
8 lizard men
1 minotaur
2 ogres
41 orcs
2 orc chieftains
26 orc scorchers
2 owlbears
1 pixie
1 quasit
4 rabid dogs
13 raiders
1 raider lord
10 rats
2 ratling archers
1 ratling duelist
2 ratling fencers
5 ratling thieves
3 ratling warriors
1 shadow
1 shadow centipede
1 silver wolf
10 skeletons
2 swordsmen
1 troll
1 wererat
1 werewolf
1 wild cat
14 wolves
4 zombies