NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############################################################################### #.#.............#...*.....^.#.........#.......^...#...^.#.......#.........#...# #.#.###########.#^#.#######.#.#########.#####.###.###.#.#<#####.###.#####.#.### #...#.......#.#^#.#.#.^.#.#.#..^........#|#^..#.#.^...#.#.#.........#.....#...# #####.#.###^#.#.###.#.#.#.#.#########.###|#/###.##.####.#.###########.#######.# #(....#...#...#.*...#.#.#.#.#.......#...#|#.#.......#...#.......#.....#.......# #.#######.###########.#####.#.#####.###.#|#.#.###.###.#######.#.#.#####.#.###.# #.......#...#.....#...^...#.#.#.....#.*..^#.#^#...#...#.....#.#.#...#...#...#^# ###.#######.#.#.###.#####*#.#.#.#########.###.#####.###.###.###.###.#.#####.### #...#...#...#.#...#.....#.#.#.#.#......^#.#^#.....#...#.#....^#.#...#...#.#...# #####.#.#.###.###.#####.#/#.#.#########.#.#.#.###.###.#.#####.#.#.#####.#^###.# #.....#..^#...#.#.....#.#...#.#.^.....#.#.#.#...#...#.#.....#..(#.....#.#.^.#.# #.###.#####.###.#.#####.#####.#######.#.###.###.###.#.#.###.#########.#.#^#.#.# #...#.#.....#...#.#^..#..(....#.....^.#...#.#.#.#.#...#.#...#<..#^....#..[#.#.# ###.#.#.#####.#.#.#.#.#.#.#####.###.#####.#.#.#.#.#######.###.#.#.#######.###.# #...#.#^#..(#.#^#...#...#.#.#...#.#.....#.#.#.#.#.........#.#.#.#.#.....#.#...# #.#####.#.#.#.#.#########.#@#.#.#.#####.#.#.#.#.###.#######.#.#.#.#.#######.#.# #^........#...#.#....(....#.M.#.......#.....#.......#......^^.#.../.#(..^...#.# ############################################################################### Garakh St:21 Le:16 Wi: 9 Dx:29 To:26 Ch: 3 Ap: 1 Ma: 2 Pe:11 N+ DV/PV: 18/26 H: -8(409) P: 2(12) Exp: 27/10782314 ML6 Sp: 126 Confused Invisible Strained Berserk ------------------------------------------------------------------------------ His dream was to aquire the legendary axe of the emperor minotaur and become a chaos god. He found an adamantium two-handed sword in the SMC. He found two amulets of life saving by the time he reached Dwarftown. He gave one away, and used the sparebefore he met his demise in the minotaur ruins. He died in the minotaur mazes where he was desperately searching for the emperor minotaur. Despite mapping every level and repeatedly exploring every branch thoroughly, all he found were constant dead-ends. He lost hope and perished at the deepest point he managed to discover. He used wands and scrolls of detect monster, but he didnt see the emperor minotaur. He nearly ran out of food three times while he was exploring the minotaur mazes, and was forced to return for more. He spent approximately 300 cooked lizards, because he had no idea it would be such an intricate maze. The minotaur mage's confusion spells effected him for many turns as they would heavily drain his stats (hence explaining the negative stat modifications, farther below). ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Garakh Race: male Troll Class: Barbarian Eye color: black Hair color: black Complexion: brown Height: 8'7" Weight: 53 pounds Age: 31 (middle-aged, 15 years of unnatural aging added in) Star sign: Cup Birthday: 12/Cup (day 252 of the year) YOUR HISTORY: Your mother was a wise shaman and healer. You didn't know your father and his origins seem to be very mysterious. As a child you were not accepted by the other children of your tribe. Your childhood was sad and lonely. During your youth you traveled to nearby tribes and traded with them. You met many strangers and learned a lot about the outside world. As a young adult your family was killed in a raid. You became embittered and filled with the desire for revenge. At the age of 16 you left your tribe. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 3687 stones Carrying capacity: 2475 stones Head : - Neck : - Body : uncursed eternium plate mail (-1, -2) [-1, +13] [240s] Girdle : uncursed eternium girdle [+0, +4] [12s] Cloak : cursed cloak of protection [+0, +3] [20s] Right Hand : uncursed eternium two-handed sword (+20, 6d5+18) [-1, +0] Left Hand : - Right Ring : cursed ring of ice [1s] Left Ring : blessed ring of the High Kings [+2, +3] [1s] Bracers : uncursed bracers of toughness [+0, +0] {To+4} [10s] Gauntlets : blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : blessed seven league boots [+1, +0] [30s] Missile weapon: blessed long bow of hunting (+6, +3) [30s] Missiles : bundle of 43 uncursed arrows (+0, 1d6) [86s] Tool : blessed Chaos Orb of Elemental Fire {St+10} [100s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 3097 stones Carrying capacity: 2475 stones Gauntlets ('[') heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [30s] Cloaks ('[') uncursed cloak of defense [+3, +0] [20s] Girdles ('[') uncursed girdle of carrying [+0, +0] [15s] Necklaces (''') blessed amulet of order [3s] blessed ankh [3s] blessed amulet of balance [3s] uncursed necklace of the eye [3s] One-handed weapons ('(') heap of 2 uncursed pick axes (+0, 1d6+1) [150s] Missile weapons ('}') blessed short bow of accuracy (+6, +2) [20s] Missiles ('/') bundle of 11 blessed arrows of jelly slaying (+2, 2d4+3) [22s] bundle of 9 uncursed arrows of dragon slaying (+3, 1d6+3) [18s] bundle of 83 uncursed arrows (+0, 1d6) [166s] Tools (']') heap of 2 uncursed waterproof blankets [20s] heap of 3 uncursed square keys [3s] uncursed holy symbol [5s] heap of 2 uncursed round keys [2s] heap of 2 uncursed small keys [2s] heap of 3 uncursed tiny keys [3s] uncursed climbing set [180s] uncursed Chaos Orb of Elemental Water {Wi+10} [100s] cursed triangular key [1s] cursed Chaos Orb of Elemental Air {Dx+10} [100s] cursed Chaos Orb of Elemental Earth {To+10} [100s] heap of 2 cursed eternium ore pieces [180s] uncursed giant boar skull [300s] Wands ('\') cursed wand of door creation (8 charges) [3s] uncursed wand of webbing (9 charges) [3s] blessed wand of door creation (4 charges) [3s] blessed wand of fireballs (11 charges) [3s] uncursed wand of gold detection (4 charges) [6s] uncursed wand of knocking (4 charges) [3s] cursed wand of stunning (2 charges) [3s] uncursed wand of wonder (3 charges) [3s] blessed wand of wonder (2 charges) [3s] uncursed wand of digging (2 charges) [3s] uncursed wand of webbing (4 charges) [3s] uncursed wand of light (3 charges) [4s] cursed wand of stunning (5 charges) [3s] uncursed wand of webbing (11 charges) [3s] uncursed wand of webbing (3 charges) [3s] cursed wand of lightning (1 charge) [4s] cursed wand of knocking (3 charges) [3s] cursed wand of door creation (2 charges) [3s] blessed wand of monster creation (5 charges) [3s] uncursed wand of monster detection (0 charges) [3s] Potions ('!') heap of 4 uncursed potions of healing [16s] potion of unholy water [4s] heap of 2 uncursed potions of poison [8s] heap of 5 uncursed potions of carrot juice [20s] cursed potion of exchange [4s] cursed berzio potion [2s] blessed berzio potion [2s] Scrolls ('?') cursed strange message [2s] cursed scroll of chaos resistance [2s] heap of 4 uncursed scrolls of satiation [8s] heap of 3 uncursed scrolls of uncursing [6s] uncursed scroll of item detection [2s] Food ('%') heap of 20 blessed stomafillia herbs [40s] blessed loaf of hurthling bread [30s] heap of 8 cursed spenseweeds [16s] heap of 30 blessed spenseweeds [60s] heap of 6 uncursed moss patches of mareilon [12s] heap of 14 uncursed cooked lizards [42s] heap of 15 blessed moss patches of mareilon [30s] Valuables ('$') 127168 gold pieces [1271s] Gems ('*') heap of 3 uncursed crystals of light [3s] heap of 2 blessed crystals of light [2s] uncursed crystal of knowledge [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 2 +2 +0 +0 basic 40 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 1 +1 +0 +0 basic 25 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 1 +1 +0 +0 basic 25 Twohanded weapons 12 +14 +18 +5 Mastery 393 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 8 +16 +12 +2 excellent 207 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +123 bonus to hit, 6d5+59 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 43, base range: 10, +79 bonus to hit, 1d6+25 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+3d4] Bridge building .......... 17 (mediocre) [+3d5] (mr) Climbing ................. 93 (superb) [+2d4] Courage ..................100 (superb) [+2d4] Detect traps ............. 78 (great) [+1d3] Dodge ....................100 (superb) [+2d4] First aid ................100 (superb) [+1d5] Food preservation ........100 (superb) [+1d5] Gemology ................. 86 (great) [+1] Haggling ................. 23 (mediocre) [+3d3] Healing ..................100 (superb) [+1d5] Herbalism ................100 (superb) [+2d4] Listening ................100 (superb) [+2d4] Literacy ................. 77 (great) [+1] Mining ...................100 (superb) [+1d3] Music .................... 18 (mediocre) [+3d5] Pick pockets ............. 73 (great) [+1d5] Smithing ................. 27 (mediocre) [+3d4] Stealth ..................100 (superb) [+1d5] Survival ................. 44 (fair) [+4d5] Swimming .................100 (superb) [+1d5] Tactics .................. 84 (great) [+1] Two weapon combat ........ 42 (fair) [+3d5] Woodcraft ................ 46 (fair) [+3d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Death Ray : 3, 197pp (Effectivity: +0) Mystic Shovel: 12, 188pp (Effectivity: +0) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- Your close attunement to corrupted astral space allows teleportation. You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3). Your feet have been transformed into hooves (+8 kicking damage, Dx: -6). You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20 speed). ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Garakh, the trollish barbarian, was killed by a minotaur mazemaster. He scored 1235093 points and advanced to level 27. He survived for 0 years, 89 days, 17 hours, 43 minutes and 52 seconds (131798 turns). Garakh visited 113 places. His strength score was modified by -16 during his career. His learning score was modified by -1 during his career. His willpower score was modified by -7 during his career. His dexterity score was modified by +20 during his career. His toughness score was modified by +2 during his career. His charisma score was modified by +1 during his career. His appearance score was modified by -1 during his career. His perception score was modified by +3 during his career. > Wow. Those minotaur mages really fucked this guy up bad. One should possess a resistance to confusion if they plan to encounter these creatures. He was unnaturally aged by 15 years. He was the champion of the arena. He was a member of the thieves guild. He made a little water dragon very happy. He saved Khelavaster from certain death. He ended his adventuring life on level 6 of a strange maze. 4628 monsters perished before him. The following 16 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the potion of literacy the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the glaive "Long Sting" the medium obsidian shield "Protector" He possessed the following intrinsics: He was fire resistant (enhanced through items). He was poison resistant (enhanced through an item). He was cold resistant (enhanced through items). He was acid resistant. He was able to teleport. He was able to control teleportation. He was invisible. He was paralyzation resistant. He was resistant to death rays. He was shock resistant (enhanced through items). He was able to see invisible things. He cheated Death once. He was not particularly religious. He asked for 2 divine interventions. He was neutrally aligned. He was tainted by Chaos. The following monsters were vanquished: 1 acid vortex 12 air demons 1 Ancient Chaos Wyrm 109 ancient minotaurs 1 Ancient Stone Beast 3 animated armors 117 animated trees 3 ankhegs 3 annis hags 5 assassins 28 bandits 1 banshee 29 barbarians 10 barbarian leaders 3 battle bunnies 35 berserkers 1 berserker king 11 berserker lords 5 berserker princes 8 big dogs 1 black baby dragon 14 black hurthlings 1 black unicorn 4 black wizards 24 blink dogs 1 bone golem 2 brown bears 1 brown worm 12 bugbears 2 bulettes 1 bunny master 4 carrion crawlers 1 cat lord 11 cave bears 31 cave fishers 6 cave lions 10 cave lizards 2 cave tigers 10 cavemen 7 chaos brothers 1 chaos eye 2 chaos knights 5 chaos lizards 3 chaos plague bearers 5 chaos rats 42 chaos servants 4 chaos sisters 5 chaos spawns 2 chaos spiders 1 chaos warlord 19 claw bugs 23 clay golems 1 cloaked ratling 6 cobras 1 cooshoo 14 corpse fiends 1 crime lord 4 crystal statues 14 cutpurses 3 dark elven archers 2 dark elven lords 3 dark elven priestesses 9 dark elven warriors 6 dark elven wizards 7 dark orcs 7 dark sages 1 death ooze 1 diamond golem 49 dire wolves 11 displacer beasts 12 dopplegangers 2 doppleganger lords 2 dwarves 14 dwarven chaos knights 29 earth elementals 5 ettins 2 eyes of destruction 29 fire beetles 12 fire demons 12 fire drakes 4 fire elementals 18 fire giants 4 fire giant kings 4 fire grues 16 fire lizards 2 fire vortices 37 flesh golems 8 floating eyes 2 fomorian giants 4 frost giants 1 frost giant berserker 1 frost giant jarl 4 gargoyles 4 gelatinous cubes 31 ghosts 5 ghost bats 7 ghost lords 127 ghuls 2 giant ant queens 41 giant ant warriors 35 giant ant workers 28 giant bats 1 giant bee queen 10 giant bee warriors 11 giant bee workers 2 giant boars 11 giant centipedes 7 giant frogs 13 giant lizards 1 giant raccoon 115 giant rats 1 giant rust monster 1 giant slug 33 giant spiders 7 gibbering mouthers 27 gnolls 5 gnoll chieftains 53 goblins 5 goblin berserkers 14 goblin chieftains 58 goblin rockthrowers 25 goblin slavemasters 15 gray oozes 2 gray slayers 2 greater daemons 1 greater mimic 9 greater mummies 4 green hags 2 green slimes 5 green worms 2 gremlins 3 griffons 5 grizzly bears 2 half-orc bouncers 6 harpies 7 hell hounds 26 hill giants 1 hill giant chieftain 8 hill orcs 3 hill orc sergeants 9 hippogriffs 29 hobgoblins 2 hobgoblin chiefs 2 hobgoblin leaders 5 homunculi 5 huge bats 1 hydra 5 hyenas 3 ice vortices 7 imps 1 invisible stalker 1 iron golem 103 jackals 6 jackal demons 12 jackalweres 7 karmic lizards 1 king cobra 108 kobolds 14 kobold chieftains 27 kobold shamans 44 large bats 11 large gnolls 8 large jackals 63 large kobolds 14 large orcs 3 large rust monsters 2 large snakes 56 large spiders 2 least daemons 2 lesser daemons 9 leucrottas 10 lichs 6 lightning lizards 1 lightning vortex 17 living walls 29 lizard men 1 mad doctor 2 magebane eyes 1 master mimic 1 master necromancer 1 Master Summoner 4 master swordsmen 3 mimics 12 minotaurs 16 minotaur kings 100 minotaur lords 24 minotaur mages 60 minotaur mazelords 84 minotaur mazemasters 1 moloch 1 mugger 29 mummies 1 mummy lord 7 necromancers 13 ochre jellies 141 ogres 1 ogre emperor 1 ogre king 4 ogre lords 8 ogre magi 103 orcs 4 orc chieftains 17 orc scorchers 10 outlaws 5 outlaw leaders 8 owlbears 209 pit vipers 8 pixies 5 pixie archers 24 purple worms 6 quasits 6 quicklings 2 quickling lords 7 rabid dogs 10 raiders 216 rats 32 ratling archers 13 ratling duelists 8 ratling fencers 6 ratling master thieves 10 ratling thieves 4 ratling warlords 26 ratling warriors 16 red baby dragons 97 red worms 1 revenant 1 rust monster 78 shadows 4 shadow centipedes 3 shadow lords 2 shadow trolls 1 shambling mound 5 silver wolves 1 skeletal king 13 skeletal warriors 142 skeletons 3 slow shadows 1 Snake from Beyond 5 spectres 3 staring eyes 35 steel golems 8 steel horrors 19 steel zombies 46 stone giants 20 stone golems 19 stone grues 1 stone ooze 4 stone snakes 2 stone statues 15 swordsmen 14 tarantulas 1 thug 10 trolls 3 troll berserkers 2 troll chiefs 3 troll kings 1 undead chaos dwarven berserker 16 vapor rats 4 vipers 8 wall beasts 3 water demons 3 water grues 52 water snakes 14 wererats 8 werewolves 1 werewolf king 2 werewolf lords 2 white baby dragons 16 white worms 64 wights 5 wild cats 1 will o'wisp 35 wolves 30 wraiths 3 yellow oozes 132 zombies