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Garakh St:21 Le:16 Wi: 9 Dx:29 To:26 Ch: 3 Ap: 1 Ma: 2 Pe:11 N+
DV/PV: 18/26 H: -8(409) P: 2(12) Exp: 27/10782314 ML6 Sp: 126
Confused Invisible Strained Berserk
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His dream was to aquire the legendary axe of the emperor minotaur and become
a chaos god.
He found an adamantium two-handed sword in the SMC.
He found two amulets of life saving by the time he reached Dwarftown. He gave
one away, and used the sparebefore he met his demise in the minotaur ruins.
He died in the minotaur mazes where he was desperately searching for the
emperor minotaur. Despite mapping every level and repeatedly exploring every
branch thoroughly, all he found were constant dead-ends. He lost hope and
perished at the deepest point he managed to discover. He used wands and scrolls
of detect monster, but he didnt see the emperor minotaur. He nearly ran out of
food three times while he was exploring the minotaur mazes, and was forced to
return for more. He spent approximately 300 cooked lizards, because he had no
idea it would be such an intricate maze. The minotaur mage's confusion spells
effected him for many turns as they would heavily drain his stats (hence
explaining the negative stat modifications, farther below).
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Background Information
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Name: Garakh Race: male Troll Class: Barbarian
Eye color: black Hair color: black Complexion: brown
Height: 8'7" Weight: 53 pounds
Age: 31 (middle-aged, 15 years of unnatural aging added in)
Star sign: Cup Birthday: 12/Cup (day 252 of the year)
YOUR HISTORY:
Your mother was a wise shaman and healer. You didn't know your
father and his origins seem to be very mysterious.
As a child you were not accepted by the other children of your
tribe. Your childhood was sad and lonely.
During your youth you traveled to nearby tribes and traded with
them. You met many strangers and learned a lot about the outside world.
As a young adult your family was killed in a raid. You became
embittered and filled with the desire for revenge.
At the age of 16 you left your tribe.
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Inventory
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Total weight: 3687 stones Carrying capacity: 2475 stones
Head : -
Neck : -
Body : uncursed eternium plate mail (-1, -2) [-1, +13] [240s]
Girdle : uncursed eternium girdle [+0, +4] [12s]
Cloak : cursed cloak of protection [+0, +3] [20s]
Right Hand : uncursed eternium two-handed sword (+20, 6d5+18) [-1, +0]
Left Hand : -
Right Ring : cursed ring of ice [1s]
Left Ring : blessed ring of the High Kings [+2, +3] [1s]
Bracers : uncursed bracers of toughness [+0, +0] {To+4} [10s]
Gauntlets : blessed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : blessed seven league boots [+1, +0] [30s]
Missile weapon: blessed long bow of hunting (+6, +3) [30s]
Missiles : bundle of 43 uncursed arrows (+0, 1d6) [86s]
Tool : blessed Chaos Orb of Elemental Fire {St+10} [100s]
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Stuff
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Total weight: 3097 stones Carrying capacity: 2475 stones
Gauntlets ('[')
heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [30s]
Cloaks ('[')
uncursed cloak of defense [+3, +0] [20s]
Girdles ('[')
uncursed girdle of carrying [+0, +0] [15s]
Necklaces (''')
blessed amulet of order [3s]
blessed ankh [3s]
blessed amulet of balance [3s]
uncursed necklace of the eye [3s]
One-handed weapons ('(')
heap of 2 uncursed pick axes (+0, 1d6+1) [150s]
Missile weapons ('}')
blessed short bow of accuracy (+6, +2) [20s]
Missiles ('/')
bundle of 11 blessed arrows of jelly slaying (+2, 2d4+3) [22s]
bundle of 9 uncursed arrows of dragon slaying (+3, 1d6+3) [18s]
bundle of 83 uncursed arrows (+0, 1d6) [166s]
Tools (']')
heap of 2 uncursed waterproof blankets [20s]
heap of 3 uncursed square keys [3s]
uncursed holy symbol [5s]
heap of 2 uncursed round keys [2s]
heap of 2 uncursed small keys [2s]
heap of 3 uncursed tiny keys [3s]
uncursed climbing set [180s]
uncursed Chaos Orb of Elemental Water {Wi+10} [100s]
cursed triangular key [1s]
cursed Chaos Orb of Elemental Air {Dx+10} [100s]
cursed Chaos Orb of Elemental Earth {To+10} [100s]
heap of 2 cursed eternium ore pieces [180s]
uncursed giant boar skull [300s]
Wands ('\')
cursed wand of door creation (8 charges) [3s]
uncursed wand of webbing (9 charges) [3s]
blessed wand of door creation (4 charges) [3s]
blessed wand of fireballs (11 charges) [3s]
uncursed wand of gold detection (4 charges) [6s]
uncursed wand of knocking (4 charges) [3s]
cursed wand of stunning (2 charges) [3s]
uncursed wand of wonder (3 charges) [3s]
blessed wand of wonder (2 charges) [3s]
uncursed wand of digging (2 charges) [3s]
uncursed wand of webbing (4 charges) [3s]
uncursed wand of light (3 charges) [4s]
cursed wand of stunning (5 charges) [3s]
uncursed wand of webbing (11 charges) [3s]
uncursed wand of webbing (3 charges) [3s]
cursed wand of lightning (1 charge) [4s]
cursed wand of knocking (3 charges) [3s]
cursed wand of door creation (2 charges) [3s]
blessed wand of monster creation (5 charges) [3s]
uncursed wand of monster detection (0 charges) [3s]
Potions ('!')
heap of 4 uncursed potions of healing [16s]
potion of unholy water [4s]
heap of 2 uncursed potions of poison [8s]
heap of 5 uncursed potions of carrot juice [20s]
cursed potion of exchange [4s]
cursed berzio potion [2s]
blessed berzio potion [2s]
Scrolls ('?')
cursed strange message [2s]
cursed scroll of chaos resistance [2s]
heap of 4 uncursed scrolls of satiation [8s]
heap of 3 uncursed scrolls of uncursing [6s]
uncursed scroll of item detection [2s]
Food ('%')
heap of 20 blessed stomafillia herbs [40s]
blessed loaf of hurthling bread [30s]
heap of 8 cursed spenseweeds [16s]
heap of 30 blessed spenseweeds [60s]
heap of 6 uncursed moss patches of mareilon [12s]
heap of 14 uncursed cooked lizards [42s]
heap of 15 blessed moss patches of mareilon [30s]
Valuables ('$')
127168 gold pieces [1271s]
Gems ('*')
heap of 3 uncursed crystals of light [3s]
heap of 2 blessed crystals of light [2s]
uncursed crystal of knowledge [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 40
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 1 +1 +0 +0 basic 25
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 12 +14 +18 +5 Mastery 393
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 8 +16 +12 +2 excellent 207
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 15
Damage caused with your melee weapons:
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Right hand: +123 bonus to hit, 6d5+59 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 43, base range: 10, +79 bonus to hit, 1d6+25 damage
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Skills
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Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+3d4]
Bridge building .......... 17 (mediocre) [+3d5] (mr)
Climbing ................. 93 (superb) [+2d4]
Courage ..................100 (superb) [+2d4]
Detect traps ............. 78 (great) [+1d3]
Dodge ....................100 (superb) [+2d4]
First aid ................100 (superb) [+1d5]
Food preservation ........100 (superb) [+1d5]
Gemology ................. 86 (great) [+1]
Haggling ................. 23 (mediocre) [+3d3]
Healing ..................100 (superb) [+1d5]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+2d4]
Literacy ................. 77 (great) [+1]
Mining ...................100 (superb) [+1d3]
Music .................... 18 (mediocre) [+3d5]
Pick pockets ............. 73 (great) [+1d5]
Smithing ................. 27 (mediocre) [+3d4]
Stealth ..................100 (superb) [+1d5]
Survival ................. 44 (fair) [+4d5]
Swimming .................100 (superb) [+1d5]
Tactics .................. 84 (great) [+1]
Two weapon combat ........ 42 (fair) [+3d5]
Woodcraft ................ 46 (fair) [+3d5]
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Spells
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Death Ray : 3, 197pp (Effectivity: +0)
Mystic Shovel: 12, 188pp (Effectivity: +0)
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Effects of Corruption
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Your close attunement to corrupted astral space allows teleportation.
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
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His achievements during his adventures:
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Garakh, the trollish barbarian, was killed by a minotaur mazemaster.
He scored 1235093 points and advanced to level 27.
He survived for 0 years, 89 days, 17 hours, 43 minutes and 52 seconds
(131798 turns).
Garakh visited 113 places.
His strength score was modified by -16 during his career.
His learning score was modified by -1 during his career.
His willpower score was modified by -7 during his career.
His dexterity score was modified by +20 during his career.
His toughness score was modified by +2 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by -1 during his career.
His perception score was modified by +3 during his career.
> Wow. Those minotaur mages really fucked this guy up bad. One should possess
a resistance to confusion if they plan to encounter these creatures.
He was unnaturally aged by 15 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He saved Khelavaster from certain death.
He ended his adventuring life on level 6 of a strange maze.
4628 monsters perished before him.
The following 16 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the glaive "Long Sting"
the medium obsidian shield "Protector"
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant (enhanced through an item).
He was cold resistant (enhanced through items).
He was acid resistant.
He was able to teleport.
He was able to control teleportation.
He was invisible.
He was paralyzation resistant.
He was resistant to death rays.
He was shock resistant (enhanced through items).
He was able to see invisible things.
He cheated Death once.
He was not particularly religious.
He asked for 2 divine interventions.
He was neutrally aligned.
He was tainted by Chaos.
The following monsters were vanquished:
1 acid vortex
12 air demons
1 Ancient Chaos Wyrm
109 ancient minotaurs
1 Ancient Stone Beast
3 animated armors
117 animated trees
3 ankhegs
3 annis hags
5 assassins
28 bandits
1 banshee
29 barbarians
10 barbarian leaders
3 battle bunnies
35 berserkers
1 berserker king
11 berserker lords
5 berserker princes
8 big dogs
1 black baby dragon
14 black hurthlings
1 black unicorn
4 black wizards
24 blink dogs
1 bone golem
2 brown bears
1 brown worm
12 bugbears
2 bulettes
1 bunny master
4 carrion crawlers
1 cat lord
11 cave bears
31 cave fishers
6 cave lions
10 cave lizards
2 cave tigers
10 cavemen
7 chaos brothers
1 chaos eye
2 chaos knights
5 chaos lizards
3 chaos plague bearers
5 chaos rats
42 chaos servants
4 chaos sisters
5 chaos spawns
2 chaos spiders
1 chaos warlord
19 claw bugs
23 clay golems
1 cloaked ratling
6 cobras
1 cooshoo
14 corpse fiends
1 crime lord
4 crystal statues
14 cutpurses
3 dark elven archers
2 dark elven lords
3 dark elven priestesses
9 dark elven warriors
6 dark elven wizards
7 dark orcs
7 dark sages
1 death ooze
1 diamond golem
49 dire wolves
11 displacer beasts
12 dopplegangers
2 doppleganger lords
2 dwarves
14 dwarven chaos knights
29 earth elementals
5 ettins
2 eyes of destruction
29 fire beetles
12 fire demons
12 fire drakes
4 fire elementals
18 fire giants
4 fire giant kings
4 fire grues
16 fire lizards
2 fire vortices
37 flesh golems
8 floating eyes
2 fomorian giants
4 frost giants
1 frost giant berserker
1 frost giant jarl
4 gargoyles
4 gelatinous cubes
31 ghosts
5 ghost bats
7 ghost lords
127 ghuls
2 giant ant queens
41 giant ant warriors
35 giant ant workers
28 giant bats
1 giant bee queen
10 giant bee warriors
11 giant bee workers
2 giant boars
11 giant centipedes
7 giant frogs
13 giant lizards
1 giant raccoon
115 giant rats
1 giant rust monster
1 giant slug
33 giant spiders
7 gibbering mouthers
27 gnolls
5 gnoll chieftains
53 goblins
5 goblin berserkers
14 goblin chieftains
58 goblin rockthrowers
25 goblin slavemasters
15 gray oozes
2 gray slayers
2 greater daemons
1 greater mimic
9 greater mummies
4 green hags
2 green slimes
5 green worms
2 gremlins
3 griffons
5 grizzly bears
2 half-orc bouncers
6 harpies
7 hell hounds
26 hill giants
1 hill giant chieftain
8 hill orcs
3 hill orc sergeants
9 hippogriffs
29 hobgoblins
2 hobgoblin chiefs
2 hobgoblin leaders
5 homunculi
5 huge bats
1 hydra
5 hyenas
3 ice vortices
7 imps
1 invisible stalker
1 iron golem
103 jackals
6 jackal demons
12 jackalweres
7 karmic lizards
1 king cobra
108 kobolds
14 kobold chieftains
27 kobold shamans
44 large bats
11 large gnolls
8 large jackals
63 large kobolds
14 large orcs
3 large rust monsters
2 large snakes
56 large spiders
2 least daemons
2 lesser daemons
9 leucrottas
10 lichs
6 lightning lizards
1 lightning vortex
17 living walls
29 lizard men
1 mad doctor
2 magebane eyes
1 master mimic
1 master necromancer
1 Master Summoner
4 master swordsmen
3 mimics
12 minotaurs
16 minotaur kings
100 minotaur lords
24 minotaur mages
60 minotaur mazelords
84 minotaur mazemasters
1 moloch
1 mugger
29 mummies
1 mummy lord
7 necromancers
13 ochre jellies
141 ogres
1 ogre emperor
1 ogre king
4 ogre lords
8 ogre magi
103 orcs
4 orc chieftains
17 orc scorchers
10 outlaws
5 outlaw leaders
8 owlbears
209 pit vipers
8 pixies
5 pixie archers
24 purple worms
6 quasits
6 quicklings
2 quickling lords
7 rabid dogs
10 raiders
216 rats
32 ratling archers
13 ratling duelists
8 ratling fencers
6 ratling master thieves
10 ratling thieves
4 ratling warlords
26 ratling warriors
16 red baby dragons
97 red worms
1 revenant
1 rust monster
78 shadows
4 shadow centipedes
3 shadow lords
2 shadow trolls
1 shambling mound
5 silver wolves
1 skeletal king
13 skeletal warriors
142 skeletons
3 slow shadows
1 Snake from Beyond
5 spectres
3 staring eyes
35 steel golems
8 steel horrors
19 steel zombies
46 stone giants
20 stone golems
19 stone grues
1 stone ooze
4 stone snakes
2 stone statues
15 swordsmen
14 tarantulas
1 thug
10 trolls
3 troll berserkers
2 troll chiefs
3 troll kings
1 undead chaos dwarven berserker
16 vapor rats
4 vipers
8 wall beasts
3 water demons
3 water grues
52 water snakes
14 wererats
8 werewolves
1 werewolf king
2 werewolf lords
2 white baby dragons
16 white worms
64 wights
5 wild cats
1 will o'wisp
35 wolves
30 wraiths
3 yellow oozes
132 zombies