NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

I was going for a chaos god ending, but on D:50 the corruption rate was so
enormous (mainly because i was carrying 5 corrupting artefacts)  that i had to
use all my scrolls of chaos resistance on that level leaving nothing left 
for any fancy endings.  Perhaps next time i'll wait longer before getting
crowned.  And forget about that bullslop, * of raw steel.

SLB kept the day down to 60 before i was just about to finish, but then i
needed the crown of chaos, i just missed darknight, and when it came around
again it didn't want to go in.  So i had to wait even longer.

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^ ^^^^^^^^  ^^^^^^^^^^^^^^^^^       ^^^^^       ^^^^          ^^^^^
       ^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^     ^^^^^^      ^ ^^^..^
      ^===""""~~~^^^^^^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=     =^^*^^    ^^^^^^.@^^
      ==="""~~~~~~o^^^^^^&&&&&&o&&&&&&&~~~~~~~&&&===    ==""""" "&&^~^^*^.^^
      """"~~~^^^^^^^^^^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&    """""" "&&~~~^....^
      ""~~^^*^^^^^^^^  ^^^^^^^^^^^^^^^^&&&&&&&&&""""    """""""&&&&&o..~^^^
      "~~~^^^^^^^          ^^^*^"""""""""""""""""""=     """""&&&&&&&&&&^^^
      ~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=      ""&&&&&&&&&&&~~^^^
       ^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""==     &&&&&&&&&&&&~~~^^^^
        ^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^==  """""&&o&&&&~~~~^*^^^
       ^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^= =""""""&&&&&&~~~^^^^^^
       ^~~~~~"""""""""""""""&&&&&&&&&&&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^
      ^^&""" """"""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
     ^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^
     ^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
     ^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^  ^o^
      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^   ^^^
          ^^^^^^^^^^^^^^     ^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Garakh        St:51  Le:20  Wi: 1  Dx:91  To:46  Ch: 1  Ap: 1  Ma: 3  Pe:18 C-
DV/PV: 79/52   H: 670(670)    P: 89(89)      Exp: 34/25892118   DrCh  LE: 1127
Blessed Invisible
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Garakh              Race: male Troll          Class: Barbarian
Eye color: black          Hair color: black         Complexion: ruddy
Height: 9'3"              Weight: 12 pounds         Scars: 9
Age: 23 (grown-up, 6 years of unnatural aging added in)
Star sign: Candle         Birthday: 11/Candle (day 281 of the year)

YOUR HISTORY:
        Your mother was a wise shaman and healer. You didn't know your
 father and his origins seem to be very mysterious.
        As a child you were very active and imitated the hunters and
 warriors of your tribe at all opportunities.
        In your youth you strived very hard to become the best warrior in
 your tribe. You watched, learned and became very strong and nimble.
        As a young adult you more and more separated from the more
 traditional members of your tribe. Your desire to see the outside world
 became overwhelming.
        At the age of 17 you left your tribe.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 10097 stones                Carrying capacity: 16275 stones

Head          : blessed helm of mental stability [+3, +4] {Le+1}     [100s]
Neck          : blessed ankh                                           [3s]
Body          : normal ancient mummy wrapping [+1, +5] {Ap-8}         [60s]
Girdle        : blessed girdle of carrying [+0, +0]                   [15s]
Cloak         : normal cloak of invisibility (-1, +0) [+1, +0]        [30s]
Right Hand    : blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]
Left Hand     : blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]
Right Ring    : normal ring of mental stability [+0, +1] {Le+1}        [1s]
Left Ring     : normal ring of mental stability [+0, +4] {Le+3}        [1s]
Bracers       : normal bracers of war [+8, +4] {Dx+8}                 [10s]
Gauntlets     : normal iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}
Boots         : blessed seven league boots [+1, +0]                   [30s]
Missile weapon: normal short bow (+3, +0)                             [20s]
Missiles      : bundle of 6 normal arrows of undead slaying (+3, 2d4+3)[12s]
Tool          : heap of 5 blessed spenseweeds                         [10s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 9775 stones   Carrying capacity: 16275 stones

Helmets ('[')
   normal crown of regeneration [+0, +0]                              [55s]
   normal helm of teleportation [+0, +1]                              [50s]
Armor ('[')
   *snip*
Shields ('[')
   *snip*
Gauntlets ('[')
   normal elemental gauntlets (-1, +0) [+0, +3]                       [10s]
   normal thick gauntlets (+0, -1) [+0, +1]                           [15s]
   normal thick gauntlets (-1, -2) [+0, +1]                           [15s]
Cloaks ('[')
   heap of 2 normal cloaks of invisibility (-1, +0) [+1, +0]          [60s]
   *snip*
Girdles ('[')
   normal girdle of carrying [+0, +0]                                 [15s]
Boots ('[')
   normal seven league boots (+1, +1) [+1, +1]                        [30s] 
   *snip*
Necklaces (''') 
   *snip*
Bracers (',')

   *snip*One-handed weapons ('(')
   blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
   normal sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}                 [80s]
   normal Sceptre of Chaos (+8, 6d6+8) [-8, +0] {Ma+8} (+8 spd)      [800s]
   *snip*
Two-handed weapons ('(')
   blessed mighty morning star "Grod" (+16, 5d10+5) [-8, +0]         [220s]
   normal rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]     [50s] 
   *snip*
Missile weapons ('}') 
   *snip*
Missiles ('/') 
   *snip*
Tools (']') 
   *snip*
Rings ('=') 
   *snip*
   blessed ring of the High Kings [+2, +3]                             [1s]

   *snip*
Wands ('\')

   *snip*
Potions ('!')

   *snip*

Scrolls ('?')
   *snip*
Books ('"')
   *snip*
Food ('%')
   *snip*
Valuables ('$')
   999 gold pieces                                                     [9s]
Gems ('*')
   *snip*

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         6    +3    +2   +2   skilled              275
Daggers & knives        11   +12    +7   +3   Mastery              2629
Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           8    +6    +4   +2   excellent            488
Swords                   1    +1    +0   +0   basic                25
Axes                    14   +16   +14   +4   Mastery              12615
Whips                    1    +1    +0   +1   basic                25

Pole arms               11   +12    +7  +14   Mastery              2721
Twohanded weapons        3    +3    +3   +1   basic                33
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     7   +14   +10   +2   skilled              71
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     1    +2    +1   +0   basic                4
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  9   +18              excellent            169


Damage caused with your melee weapons:
--------------------------------------
Right hand: +201 bonus to hit, 3d4+101 damage
Left hand: +199 bonus to hit, 3d4+101 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 6, base range: 10, +135 bonus to hit, 2d4+46 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+2d4]
  Bridge building .......... 16    (mediocre)     [+4d5] (mr)
  Climbing ................. 95    (superb)       [+2d4]
  Detect traps ............. 88    (great)        [+1d5]
  Dodge ....................100    (superb)       [+2d4]
  First aid ................ 79    (great)        [+2d4]
  Food preservation ........100    (superb)       [+1d5]
  Gemology ................. 42    (fair)         [+2d4]
  Haggling ................. 18    (mediocre)     [+3d5]
  Herbalism ................100    (superb)       [+1d5]
  Listening ................100    (superb)       [+3d3]
  Literacy ................. 69    (good)         [+1]
  Mining ................... 30    (mediocre)     [+3d3]
  Music .................... 32    (fair)         [+3d4]
  Pick pockets ............. 24    (mediocre)     [+3d3]
  Stealth ..................100    (superb)       [+1d5]
  Survival ................. 97    (superb)       [+2d4]
  Swimming ................. 56    (good)         [+3d5]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........100    (superb)       [+1d5]
  Woodcraft ................ 66    (good)         [+3d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Calm Monster   :    13,  12pp     (Effectivity: +0)
   Disarm Trap    :    14,  15pp     (Effectivity: +0)
   Farsight       :    17,  25pp     (Effectivity: +0)
   Knock          :     5,  19pp     (Effectivity: +0)
   Magic Missile  :     9,  12pp     (Effectivity: +0)
   Slow Poison    :     5,   9pp     (Effectivity: +0)
   Stun Ray       :     3,  12pp     (Effectivity: +0)
   Summon Monsters:    10,  46pp     (Effectivity: +0)
   Teleportation  :     1,  35pp     (Effectivity: +0)

(only spell used was slow monster on the blue dragon dude)
----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have grown horns (+3 melee damage, Ap: -4).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
Your corrupted tissue seems to heal much faster.
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
You have become extremely thin and nimble (1/2 weight, DV: +6).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
Your muscles have stiffened slowing you down (base action cost: 1500 energy
points; PV: +4, St: +2).
You are surrounded by an unholy aura (Ch: -10, DV: +6).
You exhale sulphur (Ch: -4).
You rage (DV: -9, +6 melee damage)!
You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
You are a living mana battery.
Your antennae explore the details of your environment (Ap: -4).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).

(i killed the druid...)

----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. His severe taint by the forces of Chaos prevents him from ever
leading a normal life. He always remembers the glorious deeds that took his
life away. His sacrifice is remembered in the stories of his people, but not
in their hearts. He ends his life in loneliness and isolation.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Garakh, the trollish barbarian, saved the world with his brave efforts while
saving himself 3 times.
He scored 14061484 points and advanced to level 34.
He survived for 0 years, 140 days, 18 hours, 35 minutes and 0 seconds
(161520 turns).
Garakh visited 116 places.
His strength score was modified by +13 during his career.
His learning score was modified by +11 during his career.
His willpower score was modified by -14 during his career.
His dexterity score was modified by +82 during his career.
His toughness score was modified by +23 during his career.
His charisma score was modified by +8 during his career.
His appearance score was modified by +13 during his career.
His perception score was modified by +3 during his career.
He was unnaturally aged by 6 years.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He stopped the generation of nasty bugs.
He left the Drakalor Chain after completing his quest and became a famous hero.
(i also saved the little girls puppy, but then killer her)
11612 monsters perished before him.
The following 33 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle" (ratling)
  the potion of literacy (ratling... ate dark sage instead)
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer" (never found)
  the lead-filled mace "Big Punch" (ratling)
  the mighty morning star "Grod" (crowning C-)
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel (ratling)
  the crown of science (ratling)
  the shield of raw steel
  the amulet of raw steel
  the ancient mummy wrapping
  the ankh
  the Crown of Chaos
  the Sceptre of Chaos
  the black torc (ratling)
  the Medal of Chaos
  the bracers of war (uselessness artefact, quite useful)
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the fine leather armor "Nature's Companion" (never found)
  the ring of immunity (never found)
  the iron gauntlets "Ironfist" (precrowning N+)
  the rune-covered halberd "Wyrmlance" (surge of power on D:42)
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant (enhanced through an item).
  He was cold resistant.
  He was lucky (enhanced through items).
  Fate smiled upon him (enhanced through an item).
  He was sleep resistant (gained through an item).
  He was petrification resistant.
  He was able to teleport.
  He was able to control teleportation.
  He was invisible (gained through an item).
  He was stun resistant (gained through items).
  He was resistant to death rays (enhanced through items).
  He was shock resistant.
  He was able to see invisible things (gained through an item).
  He was immune to acidic attacks.
  He was immune to ice attacks (gained through an item).
  He was able to resist confusion attacks (gained through items).
He was a messiah of Vagrak.
He asked for 2 divine interventions.
He was a holy champion of Chaos.
He was severely tainted by Chaos.

The following monsters were vanquished:  (snipped boring stuff)
  1 Ancient Chaos Wyrm
  1 ancient dwarf (i wanted a amulet... silly thing to do really)
  1 Ancient Stone Beast
220 blink dogs
  1 cat lord (death ray = 800k xp)
  1 Chaos Archmage
  1 demented ratling (he was kinda tough after i gave him the artefacts)
  2 diamond golems
  1 druid (peehee... no more PoCC or gtr. white unicorn quest for me.)
  21 dwarves
  4 dwarven children
  2 dwarven elite guardians
  14 dwarven guardians
  1 dwarven inn keeper
  1 dwarven smith
  1 dwarven weaponmaster
  7 giant slugs (and not a corpse... got acid imm for crowning)
  1 great karmic wyrm (death ray... on the way to malaki)
  1 greater balor (not to hard)
  441 greater claw bugs (yum!)
  1 grizzled gladiator
  1 karmic dragon
  1 ki-rin (nasty at level 13)
  60 killer bugs
  1 malicious doctor
  1 Master Summoner
  3 molochs (two corpses and a hulking armor too)
  1 multi-headed chaos dragon (wyrmlance took him down)
  23 muscular dwarves
  1 ogre guardian
  8 shopkeepers (casino guard attacked me, after i killed him i
        went on a rampage and killed all of them i could find)
  1 Snake from Beyond
  119 thugs
  1 tiny girl
  1 village elder
  2 white unicorns