NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. I was going for a chaos god ending, but on D:50 the corruption rate was so enormous (mainly because i was carrying 5 corrupting artefacts) that i had to use all my scrolls of chaos resistance on that level leaving nothing left for any fancy endings. Perhaps next time i'll wait longer before getting crowned. And forget about that bullslop, * of raw steel. SLB kept the day down to 60 before i was just about to finish, but then i needed the crown of chaos, i just missed darknight, and when it came around again it didn't want to go in. So i had to wait even longer. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^ ^^^^ ^^^^^ ^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^ ^^^^^^ ^ ^^^..^ ^===""""~~~^^^^^^^*^^^&&&&&&&~~~~~~~~~~~~^*^^= =^^*^^ ^^^^^^.@^^ ==="""~~~~~~o^^^^^^&&&&&&o&&&&&&&~~~~~~~&&&=== ==""""" "&&^~^^*^.^^ """"~~~^^^^^^^^^^^^^^^^^&&&&&&&&&&&&&&&&&&&&&& """""" "&&~~~^....^ ""~~^^*^^^^^^^^ ^^^^^^^^^^^^^^^^&&&&&&&&&"""" """""""&&&&&o..~^^^ "~~~^^^^^^^ ^^^*^"""""""""""""""""""= """""&&&&&&&&&&^^^ ~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""= ""&&&&&&&&&&&~~^^^ ^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""== &&&&&&&&&&&&~~~^^^^ ^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^== """""&&o&&&&~~~~^*^^^ ^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^= =""""""&&&&&&~~~^^^^^^ ^~~~~~"""""""""""""""&&&&&&&&&&&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^ ^^&""" """"""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^ ^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^ ^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^ ^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^ ^o^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^ ^^^ ^^^^^^^^^^^^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Garakh St:51 Le:20 Wi: 1 Dx:91 To:46 Ch: 1 Ap: 1 Ma: 3 Pe:18 C- DV/PV: 79/52 H: 670(670) P: 89(89) Exp: 34/25892118 DrCh LE: 1127 Blessed Invisible ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Garakh Race: male Troll Class: Barbarian Eye color: black Hair color: black Complexion: ruddy Height: 9'3" Weight: 12 pounds Scars: 9 Age: 23 (grown-up, 6 years of unnatural aging added in) Star sign: Candle Birthday: 11/Candle (day 281 of the year) YOUR HISTORY: Your mother was a wise shaman and healer. You didn't know your father and his origins seem to be very mysterious. As a child you were very active and imitated the hunters and warriors of your tribe at all opportunities. In your youth you strived very hard to become the best warrior in your tribe. You watched, learned and became very strong and nimble. As a young adult you more and more separated from the more traditional members of your tribe. Your desire to see the outside world became overwhelming. At the age of 17 you left your tribe. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 10097 stones Carrying capacity: 16275 stones Head : blessed helm of mental stability [+3, +4] {Le+1} [100s] Neck : blessed ankh [3s] Body : normal ancient mummy wrapping [+1, +5] {Ap-8} [60s] Girdle : blessed girdle of carrying [+0, +0] [15s] Cloak : normal cloak of invisibility (-1, +0) [+1, +0] [30s] Right Hand : blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] Left Hand : blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] Right Ring : normal ring of mental stability [+0, +1] {Le+1} [1s] Left Ring : normal ring of mental stability [+0, +4] {Le+3} [1s] Bracers : normal bracers of war [+8, +4] {Dx+8} [10s] Gauntlets : normal iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} Boots : blessed seven league boots [+1, +0] [30s] Missile weapon: normal short bow (+3, +0) [20s] Missiles : bundle of 6 normal arrows of undead slaying (+3, 2d4+3)[12s] Tool : heap of 5 blessed spenseweeds [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 9775 stones Carrying capacity: 16275 stones Helmets ('[') normal crown of regeneration [+0, +0] [55s] normal helm of teleportation [+0, +1] [50s] Armor ('[') *snip* Shields ('[') *snip* Gauntlets ('[') normal elemental gauntlets (-1, +0) [+0, +3] [10s] normal thick gauntlets (+0, -1) [+0, +1] [15s] normal thick gauntlets (-1, -2) [+0, +1] [15s] Cloaks ('[') heap of 2 normal cloaks of invisibility (-1, +0) [+1, +0] [60s] *snip* Girdles ('[') normal girdle of carrying [+0, +0] [15s] Boots ('[') normal seven league boots (+1, +1) [+1, +1] [30s] *snip* Necklaces (''') *snip* Bracers (',') *snip*One-handed weapons ('(') blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} normal sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s] normal Sceptre of Chaos (+8, 6d6+8) [-8, +0] {Ma+8} (+8 spd) [800s] *snip* Two-handed weapons ('(') blessed mighty morning star "Grod" (+16, 5d10+5) [-8, +0] [220s] normal rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s] *snip* Missile weapons ('}') *snip* Missiles ('/') *snip* Tools (']') *snip* Rings ('=') *snip* blessed ring of the High Kings [+2, +3] [1s] *snip* Wands ('\') *snip* Potions ('!') *snip* Scrolls ('?') *snip* Books ('"') *snip* Food ('%') *snip* Valuables ('$') 999 gold pieces [9s] Gems ('*') *snip* ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 6 +3 +2 +2 skilled 275 Daggers & knives 11 +12 +7 +3 Mastery 2629 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 8 +6 +4 +2 excellent 488 Swords 1 +1 +0 +0 basic 25 Axes 14 +16 +14 +4 Mastery 12615 Whips 1 +1 +0 +1 basic 25 Pole arms 11 +12 +7 +14 Mastery 2721 Twohanded weapons 3 +3 +3 +1 basic 33 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 7 +14 +10 +2 skilled 71 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 1 +2 +1 +0 basic 4 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 9 +18 excellent 169 Damage caused with your melee weapons: -------------------------------------- Right hand: +201 bonus to hit, 3d4+101 damage Left hand: +199 bonus to hit, 3d4+101 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 6, base range: 10, +135 bonus to hit, 2d4+46 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+2d4] Bridge building .......... 16 (mediocre) [+4d5] (mr) Climbing ................. 95 (superb) [+2d4] Detect traps ............. 88 (great) [+1d5] Dodge ....................100 (superb) [+2d4] First aid ................ 79 (great) [+2d4] Food preservation ........100 (superb) [+1d5] Gemology ................. 42 (fair) [+2d4] Haggling ................. 18 (mediocre) [+3d5] Herbalism ................100 (superb) [+1d5] Listening ................100 (superb) [+3d3] Literacy ................. 69 (good) [+1] Mining ................... 30 (mediocre) [+3d3] Music .................... 32 (fair) [+3d4] Pick pockets ............. 24 (mediocre) [+3d3] Stealth ..................100 (superb) [+1d5] Survival ................. 97 (superb) [+2d4] Swimming ................. 56 (good) [+3d5] Tactics ..................100 (superb) [+1] Two weapon combat ........100 (superb) [+1d5] Woodcraft ................ 66 (good) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster : 13, 12pp (Effectivity: +0) Disarm Trap : 14, 15pp (Effectivity: +0) Farsight : 17, 25pp (Effectivity: +0) Knock : 5, 19pp (Effectivity: +0) Magic Missile : 9, 12pp (Effectivity: +0) Slow Poison : 5, 9pp (Effectivity: +0) Stun Ray : 3, 12pp (Effectivity: +0) Summon Monsters: 10, 46pp (Effectivity: +0) Teleportation : 1, 35pp (Effectivity: +0) (only spell used was slow monster on the blue dragon dude) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have grown horns (+3 melee damage, Ap: -4). You have grown a total of 12 eyes (Ap: -6, Pe: +6). Your corrupted tissue seems to heal much faster. Your feet have been transformed into hooves (+8 kicking damage, Dx: -6). You have become extremely thin and nimble (1/2 weight, DV: +6). Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4). Your muscles have stiffened slowing you down (base action cost: 1500 energy points; PV: +4, St: +2). You are surrounded by an unholy aura (Ch: -10, DV: +6). You exhale sulphur (Ch: -4). You rage (DV: -9, +6 melee damage)! You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3). You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3). You are a living mana battery. Your antennae explore the details of your environment (Ap: -4). You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20 speed). (i killed the druid...) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. His severe taint by the forces of Chaos prevents him from ever leading a normal life. He always remembers the glorious deeds that took his life away. His sacrifice is remembered in the stories of his people, but not in their hearts. He ends his life in loneliness and isolation. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Garakh, the trollish barbarian, saved the world with his brave efforts while saving himself 3 times. He scored 14061484 points and advanced to level 34. He survived for 0 years, 140 days, 18 hours, 35 minutes and 0 seconds (161520 turns). Garakh visited 116 places. His strength score was modified by +13 during his career. His learning score was modified by +11 during his career. His willpower score was modified by -14 during his career. His dexterity score was modified by +82 during his career. His toughness score was modified by +23 during his career. His charisma score was modified by +8 during his career. His appearance score was modified by +13 during his career. His perception score was modified by +3 during his career. He was unnaturally aged by 6 years. He was the champion of the arena. He was the head of the thieves guild. He made a little water dragon very happy. He defeated the arch enemy of a mighty karmic wyrm. He stopped the generation of nasty bugs. He left the Drakalor Chain after completing his quest and became a famous hero. (i also saved the little girls puppy, but then killer her) 11612 monsters perished before him. The following 33 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" (ratling) the potion of literacy (ratling... ate dark sage instead) the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the heavy crossbow "The Far Slayer" (never found) the lead-filled mace "Big Punch" (ratling) the mighty morning star "Grod" (crowning C-) the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel (ratling) the crown of science (ratling) the shield of raw steel the amulet of raw steel the ancient mummy wrapping the ankh the Crown of Chaos the Sceptre of Chaos the black torc (ratling) the Medal of Chaos the bracers of war (uselessness artefact, quite useful) the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the fine leather armor "Nature's Companion" (never found) the ring of immunity (never found) the iron gauntlets "Ironfist" (precrowning N+) the rune-covered halberd "Wyrmlance" (surge of power on D:42) He possessed the following intrinsics: He was fire resistant. He was poison resistant (enhanced through an item). He was cold resistant. He was lucky (enhanced through items). Fate smiled upon him (enhanced through an item). He was sleep resistant (gained through an item). He was petrification resistant. He was able to teleport. He was able to control teleportation. He was invisible (gained through an item). He was stun resistant (gained through items). He was resistant to death rays (enhanced through items). He was shock resistant. He was able to see invisible things (gained through an item). He was immune to acidic attacks. He was immune to ice attacks (gained through an item). He was able to resist confusion attacks (gained through items). He was a messiah of Vagrak. He asked for 2 divine interventions. He was a holy champion of Chaos. He was severely tainted by Chaos. The following monsters were vanquished: (snipped boring stuff) 1 Ancient Chaos Wyrm 1 ancient dwarf (i wanted a amulet... silly thing to do really) 1 Ancient Stone Beast 220 blink dogs 1 cat lord (death ray = 800k xp) 1 Chaos Archmage 1 demented ratling (he was kinda tough after i gave him the artefacts) 2 diamond golems 1 druid (peehee... no more PoCC or gtr. white unicorn quest for me.) 21 dwarves 4 dwarven children 2 dwarven elite guardians 14 dwarven guardians 1 dwarven inn keeper 1 dwarven smith 1 dwarven weaponmaster 7 giant slugs (and not a corpse... got acid imm for crowning) 1 great karmic wyrm (death ray... on the way to malaki) 1 greater balor (not to hard) 441 greater claw bugs (yum!) 1 grizzled gladiator 1 karmic dragon 1 ki-rin (nasty at level 13) 60 killer bugs 1 malicious doctor 1 Master Summoner 3 molochs (two corpses and a hulking armor too) 1 multi-headed chaos dragon (wyrmlance took him down) 23 muscular dwarves 1 ogre guardian 8 shopkeepers (casino guard attacked me, after i killed him i went on a rampage and killed all of them i could find) 1 Snake from Beyond 119 thugs 1 tiny girl 1 village elder 2 white unicorns