NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

This is a reminder to all of you: Do Not Kick Stairs! At least if you want your char to survive.

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Geffrey       St:21  Le:19  Wi:26  Dx:17  To:28  Ch:14  Ap:10  Ma:15  Pe:16 L
DV/PV: 26/22   H: 0(211)      P: 63(63)      Exp: 15/227715     D: 6  LE: 1000

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----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Geffrey             Race: male Dwarf          Class: Monk
Eye color: brown          Hair color: black         Complexion: tanned
Height: 118 cm            Weight: 81 kilos
Age: 81 (grown-up, 20 years of unnatural aging added in)
Star sign: Cup            Birthday: 7/Cup (day 247 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a child you had to survive pretty harsh times since your parents
 seemed to have run out of luck. Their wealth was ever-declining and times
 were very hard.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        Your young adulthood was characterized by hard and long work. You
 had decided to study under a renowned master. To your great disappointment
 you had to find out, that he was a hard, unjust and tyrannic man,
 embittered by his old age. Your apprentice years were quite terrible.
        You decided to become a Monk.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 1605 stones                Carrying capacity: 2475 stones

Head          : normal helm of teleportation [+0, +1]                 [50s]
Neck          : normal amulet of death ray resistance                  [7s]
Body          : normal adamantium scale mail (-1, -2) [+0, +8]       [288s]
Girdle        : normal mithril girdle [+0, +5]                        [20s]
Cloak         : normal light cloak [+1, +0]                           [20s]
Right Hand    : -
Left Hand     : -
Right Ring    : normal ring of defense +1                              [1s]
Left Ring     : normal ring of damage                                  [1s]
Bracers       : normal bracers of defense [+2, +0]                    [10s]
Gauntlets     : normal white leather gauntlets [+0, +3]               [10s]
Boots         : normal seven league boots [+1, +0]                    [30s]
Missile weapon: normal short bow (+1, +0)                             [20s]
Missiles      : blessed arrow (+0, 1d6)                                [2s]
Tool          : heap of 2 blessed spenseweeds                          [4s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 1142 stones   Carrying capacity: 2475 stones

Girdles ('[')
   normal girdle of greed [+0, +0]                                     [7s]
Necklaces (''')
   normal amulet of health                                             [3s]
   normal amulet of light                                              [3s]
   blessed amulet of order                                             [3s]
   normal amulet of free action                                        [3s]
   normal amulet of defense +2                                         [3s]
One-handed weapons ('(')
   normal crystal dagger (+0, 2d3+4)                                  [25s]
Missile weapons ('}')
   normal light crossbow of accuracy (+8, +0)                         [70s]
Missiles ('/')
   normal arrow of thunder (-3, 1d6)                                   [2s]
   normal arrow (+3, 1d6)                                              [2s]
   bundle of 2 normal arrows (+0, 1d6+1)                               [4s]
   bundle of 5 normal arrows of construct slaying (+5, 1d6+3)         [10s]
   normal arrow of slaying (+0, 1d6)                                   [2s]
   bundle of 21 normal arrows (+1, 1d6)                               [42s]
   bundle of 6 normal lead sling bullets (+6, 1d5)                    [18s]
   bundle of 10 cursed lead sling bullets (+4, 1d5)                   [30s]
   normal arrow (+0, 1d6+3)                                            [2s]
   normal arrow (+2, 1d6)                                              [2s]
   normal arrow of thunder (+0, 1d6+2)                                 [2s]
   normal arrow (+0, 1d6+2)                                            [2s]
   bundle of 33 normal winged arrows (+0, 1d6)                        [66s]
   bundle of 11 normal arrows of construct slaying (+3, 1d6+3)        [22s]
   bundle of 5 normal mithril arrows (+0, 1d6+4)                      [10s]
Tools (']')
   normal climbing set                                               [180s]
   normal tiny key                                                     [1s]
   normal rusty tiny key                                               [1s]
   normal broken rusty square key                                      [1s]
   normal holy symbol                                                  [5s]
   normal hexagonal key                                                [1s]
   blessed waterproof blanket                                         [10s]
   normal triangular key                                               [1s]
   normal plain blanket                                               [10s]
   normal torch                                                       [10s]
Rings ('=')
   normal ring of searching                                            [1s]
   normal ring of acid resistance                                      [1s]
Wands ('\')
   blessed wand of light (4 charges)                                   [4s]
   normal wand of knocking (6 charges)                                 [3s]
   normal wand of door creation (0 charges)                            [3s]
   normal wand of trap creation (4 charges)                            [3s]
   normal wand of paralyzation (2 charges)                             [3s]
   normal wand of digging (0 charges)                                  [3s]
   normal wand of monster creation (8 charges)                         [3s]
   blessed wand of fireballs (9 charges)                               [3s]
   blessed wand of paralyzation (6 charges)                            [3s]
   normal wand of webbing (1 charge)                                   [3s]
   normal wand of gold detection (2 charges)                           [6s]
   normal wand of monster detection (1 charge)                         [3s]
   blessed wand of magic missiles (0 charges)                          [3s]
   blessed wand of digging (4 charges)                                 [3s]
   normal wand of fireballs (3 charges)                                [3s]
Potions ('!')
   blessed potion of booze                                             [4s]
   heap of 6 normal potions of booze                                  [24s]
   potion of holy water                                                [4s]
   heap of 2 normal potions of exchange                                [8s]
   normal berzio potion                                                [2s]
   heap of 3 normal potions of invisibility                           [12s]
   heap of 2 normal potions of boost speed                             [4s]
   normal potion of cure poison                                        [2s]
   blessed potion of carrot juice                                      [4s]
   heap of 2 normal potions of carrot juice                            [8s]
   normal potion of longevity                                          [4s]
   normal potion of boost toughness                                    [2s]
   normal potion of potential dexterity                                [4s]
   blessed potion of exchange                                          [4s]
   heap of 6 blessed potions of extra healing                         [12s]
Scrolls ('?')
   heap of 2 blessed scrolls of uncursing                              [4s]
   normal strange message                                              [2s]
   normal scroll of chaos resistance                                   [2s]
   normal blank scroll                                                 [2s]
   normal scroll of danger                                             [2s]
   normal scroll of vermin control                                     [2s]
   blessed scroll of familiar summoning                                [2s]
   normal papyrus scroll                                               [2s]
   normal scroll of charging                                           [2s]
   heap of 2 normal scrolls of power                                   [4s]
   normal scroll of satiation                                          [2s]
   normal scroll of increase melee accuracy                            [2s]
   normal scroll of item destruction                                   [2s]
   normal scroll of darkness                                           [2s]
   heap of 2 normal scrolls of increase melee damage                   [4s]
   normal scroll of peace                                              [2s]
   normal scroll of identify                                           [2s]
Food ('%')
   normal stomafillia herb                                             [2s]
   heap of 5 normal curaria mancox herbs                              [10s]
   heap of 3 normal alraunia antidotes                                 [6s]
   heap of 71 normal cooked lizards                                  [213s]
   normal bone                                                         [4s]
   heap of 13 blessed pepper petals                                   [26s]
   heap of 10 normal pepper petals                                    [20s]
Valuables ('$')
   11933 gold pieces                                                 [119s]


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                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting        10    +9    +6   +4   excellent            88
Daggers & knives         1    +1    +0   +0   basic                25
Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           1    +1    +0   +0   basic                25
Swords                   1    +1    +0   +0   basic                25
Axes                     1    +1    +0   +0   basic                25
Whips                    1    +1    +0   +1   basic                25
Pole arms                1    +1    +0   +0   basic                25
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   2    +4    +3   +0   basic                18
Bows                     1    +2    +1   +0   basic                6
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            15


Damage caused with your melee weapons:
--------------------------------------
Right hand: +44 bonus to hit, 1d23+14 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 4, +23 bonus to hit, 1d6+5 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................ 70    (good)         [+3d3]
  Athletics ................ 90    (great)        [+2d4]
  Backstabbing ............. 38    (fair)         [+1d5]
  Climbing ................. 45    (fair)         [+2d4]
  Concentration ............ 63    (good)         [+4d4]
  Detect traps ............. 55    (good)         [+3d3]
  Dodge .................... 56    (good)         [+3d3]
  Find weakness ............100    (superb)       [+1d3]
  First aid ................ 76    (great)        [+3d3]
  Haggling ................. 29    (mediocre)     [+3d4]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................ 96    (superb)       [+1d5]
  Law ...................... 59    (good)         [+1d3]
  Listening ................100    (superb)       [+2d4]
  Literacy ................. 63    (good)         [+3d3]
  Metallurgy ............... 42    (fair)         [+2d4]
  Mining ................... 62    (good)         [+1]
  Smithing ................. 37    (fair)         [+3d4]
  Stealth .................. 74    (great)        [+2d4]
  Swimming ................. 18    (mediocre)     [+4d4]
  Tactics .................. 46    (fair)         [+2d4]
  Two weapon combat ........ 51    (good)         [+3d4]







----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Geffrey, the dwarven monk, was crushed by a collapsing dungeon.
He scored 114943 points and advanced to level 15.
He survived for 0 years, 51 days, 20 hours, 14 minutes and 47 seconds (55681
turns).
Geffrey visited 51 places.
His strength score was modified by +1 during his career.
His learning score was modified by +6 during his career.
His willpower score was modified by +9 during his career.
His dexterity score was modified by +6 during his career.
His toughness score was modified by +6 during his career.
His charisma score was modified by +5 during his career.
His mana score was modified by +4 during his career.
His perception score was modified by +2 during his career.
He was unnaturally aged by 20 years.
He was the champion of the arena.
He brought back joy into the life of a tiny girl.
He ended his adventuring life on level 6 of the caverns of chaos.
2357 monsters perished before him.
The following 10 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the dwarven shield "Rolf's Saviour"
  the lead-filled mace "Big Punch"
  the sword of Nonnak
  the elemental gauntlets
  the ancient mummy wrapping
  the ankh
  the black torc
He possessed the following intrinsics:
  He was poison resistant.
  He was acid resistant.
  He was petrification resistant.
  He was able to teleport (gained through an item).
  He was able to control teleportation.
  He was resistant to death rays (gained through an item).
  He was shock resistant.
He was a fervent follower of Morodwyn.
He did not ask for divine help.
He was lawfully aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:

*Lots of monsters...