NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. The file has been reduced in sice, several common items and monsters have been removed from the inventory and kill list. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ###################### ######### #........./..../.....# #.......# #.....<...######.....##################### ##########.......# #.........# #...../...................###########........+.......# ########### #########################.+.........+.########.......# ###.........### #.......# ########################.........# ######### #II.IIDI*".............+.........# #IIIIIII################.........# #I@III.I# #.........# #IIIII^I# ########### #/####### #I I I used to think that gremlins was a anoyance at best, but the new "they grow stronger the more of them you kill" thing took me by surprise. I found myself surounded by level 16 gremlins, each one had 3 attacks, and usualy got a crirical hit... The D is my loyal pet a level 14 female Black Dragon gotten from a blessed scroll of familiar summoning read on the first floor of the cave that lead to darkforge. Giga ratoz St:19 Le:22 Wi:19 Dx:17 To:18 Ch:10 Ap: 8 Ma:21 Pe:12 L DV/PV: 39/7 H: -7(99) P: 1(148) Exp: 14/129157 GRD Sp: 91 Strained Bleeding Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Giga ratoz Race: male Drakeling Class: Wizard Eye color: light blue Hair color: bald Complexion: light green Height: 5'7" Weight: 163 pounds Age: 32 (grown-up, 6 years of unnatural aging added in) Star sign: Cup Birthday: 15/Cup (day 255 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2853 stones Carrying capacity: 2300 stones Head : uncursed orcish helmet [+1, +2] {Pe+0} [100s] Neck : uncursed pendant of mana {Ma+2} [3s] Body : uncursed studded leather armor (-1, +0) [+1, +3] [250s] Girdle : uncursed leather girdle [+0, +0] [5s] Cloak : uncursed hooded cloak [+1, +0] [40s] Right Hand : uncursed broadsword (+1, 1d7+3) [80s] Left Hand : uncursed large shield (-1) [+5, +1] [120s] Right Ring : uncursed ring of fire resistance [1s] Left Ring : uncursed ring of mental stability [+0, +1] {Le+1} [1s] Bracers : - Gauntlets : uncursed gloves (+1, +1) [+0, +0] [6s] Boots : uncursed seven league boots [+1, +0] [30s] Missile weapon: uncursed short bow (+1, +1) [20s] Missiles : bundle of 12 uncursed arrows (+0, 1d6-2) [24s] Tool : blessed stethoscope [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2168 stones Carrying capacity: 2300 stones Armor ('[') uncursed leather armor (-1, +1) [+0, +2] [150s] Necklaces ('&') uncursed amulet of death ray resistance [7s] blessed necklace of the eye [3s] blessed amulet of greed [3s] blessed amulet of order [3s] uncursed necklace of rapid healing [2s] uncursed amulet of free action [3s] One-handed weapons ('(') blessed hatchet (+0, 1d6+1) [50s] cursed rusty battle axe (+3, 1d6+2) [70s] uncursed battle axe (+1, 1d6+2) [70s] Missile weapons ('}') uncursed sling (+0, +1) [3s] uncursed hand crossbow (+3, +0) [30s] heap of 2 uncursed slings (+0, +0) [6s] Missiles ('/') bundle of 2 uncursed drakish scurgari (+4, 1d8+2) [20s] Tools ('&') heap of 3 uncursed torches [30s] uncursed box with flint and steel (41) [5s] blessed tinderbox (22) [3s] uncursed fireproof blanket [10s] uncursed hexagonal key [1s] heap of 2 uncursed tiny keys [2s] uncursed square key [1s] heap of 16 uncursed sis [160s] rustproof blessed climbing set [180s] uncursed blanket [10s] uncursed holy symbol [5s] uncursed climbing set [180s] heap of 4 uncursed fluff balls [8s] blessed si [10s] Rings ('=') uncursed ring of searching [1s] heap of 2 uncursed rings of stun resistance [2s] uncursed ring of fire resistance [1s] uncursed ring of gain attribute {Dx+1} [1s] Wands ('\') uncursed wand of magic missiles (8 charges) [3s] uncursed wand of stunning (6 charges) [3s] uncursed wand of door creation (1 charge) [3s] uncursed wand of lightning (2 charges) [4s] uncursed wand of paralyzation (6 charges) [3s] uncursed wand of trap creation (1 charge) [3s] uncursed wand of monster creation (0 charges) [3s] Potions ('!') potion of holy water [4s] uncursed potion of invisibility [4s] blessed potion of cure poison [2s] uncursed potion of cure poison [2s] uncursed potion of ultra healing [2s] heap of 4 uncursed potions of healing [16s] uncursed potion of exchange [4s] uncursed potion of potential strength [4s] uncursed potion of confusion [2s] Scrolls ('?') uncursed scroll of information [2s] uncursed scroll of warning [2s] blessed scroll of uncursing [2s] heap of 2 uncursed scrolls of magic mapping [4s] uncursed scroll of light [2s] uncursed scroll of satiation [2s] uncursed papyrus scroll [2s] uncursed scroll of uncursing [2s] Books ('"') blessed Yrrigs' manual of bridge building [100s] Food ('%') heap of 2 uncursed curaria mancox herbs [4s] heap of 6 uncursed stomafillia herbs [12s] heap of 2 uncursed pepper petals [4s] heap of 2 uncursed alraunia antidotes [4s] heap of 149 uncursed cooked lizards [447s] heap of 6 blessed spenseweeds [12s] cursed curaria mancox herb [2s] blessed curaria mancox herb [2s] heap of 3 cursed moss patches of mareilon [6s] heap of 2 blessed stomafillia herbs [4s] heap of 2 blessed alraunia antidotes [4s] heap of 4 cursed alraunia antidotes [8s] heap of 2 cursed spenseweeds [4s] heap of 2 uncursed spenseweeds [4s] heap of 3 blessed stomacemptia herbs [6s] heap of 2 cursed stomafillia herbs [4s] heap of 4 cursed burb roots [8s] cursed pepper petal [2s] heap of 4 cursed morgia roots [8s] heap of 6 blessed morgia roots [12s] cursed large ration [200s] uncursed loaf of hurthling bread [30s] Valuables ('$') 5966 gold pieces [59s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Swords 8 +6 +4 +2 excellent 1386 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 1 +2 +1 +0 basic 22 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 8 +16 excellent 490 ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 36 (fair) [+4d5] Alertness ................ 48 (fair) [+3d3] Bridge building .......... 19 (mediocre) [+3d5] (ma) Climbing ................. 57 (good) [+1d5] Concentration ............100 (superb) [+2d4] Courage .................. 16 (mediocre) [+3d4] Detect traps ............. 32 (fair) [+3d3] Disarm traps ............. 23 (mediocre) [+3d4] Find weakness ............ 55 (good) [+1d5] First aid ................ 30 (mediocre) [+3d4] Food preservation ........100 (superb) [+1d5] Haggling ................. 34 (fair) [+3d3] Healing ..................100 (superb) [+1d3] Herbalism ................100 (superb) [+2d4] Law ...................... 55 (good) [+1d3] Listening ................ 83 (great) [+1d5] Literacy .................100 (superb) [+2d4] Music .................... 7 (poor) [+4d4] Pick pockets ............. 67 (good) [+1d3] Stealth .................. 51 (good) [+1d5] Swimming ................. 47 (fair) [+1d5] Ventriloquism ............ 32 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster : 833, 7pp (Effectivity: +1) Cure Light Wounds: 332, 3pp (Effectivity: +9) Fire Bolt : 38, 10pp (Effectivity: +15) Frost Bolt : 140, 7pp (Effectivity: +16) Invisibility : 383, 8pp (Effectivity: +3) Knock : 595, 10pp (Effectivity: +0) Light : 238, 1pp (Effectivity: +16) Lightning Bolt : 541, 8pp (Effectivity: +11) Magic Lock : 640, 7pp (Effectivity: +2) Revelation : 731, 27pp (Effectivity: +2) Slow Poison : 529, 5pp (Effectivity: +2) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Giga ratoz, the drakish wizard, was killed by a gremlin. He scored 111061 points and advanced to level 14. He survived for 0 years, 35 days, 20 hours, 19 minutes and 52 seconds. Giga ratoz visited 43 places. His strength score was modified by +5 during his career. His willpower score was modified by +3 during his career. His dexterity score was modified by +4 during his career. His toughness score was modified by +4 during his career. His mana score was modified by +3 during his career. His perception score was modified by +1 during his career. He was unnaturally aged by 6 years. He was a member of the thieves guild. He brought back joy into the life of a tiny girl. ^^ Not often I get to do that with a wizard, not even a drakich one... He ended his adventuring life in the home cave of the gremlins. 1671 monsters perished before him. The following three artifacts were generated during his adventure: the si the scorched spear ^^^^^^^^^^^^^^^^^ in the outlaw town, I never bothered to but it... the phial of Caladriel ^^^^^^^^^^^^^^^^^^^^^^ Never quite got to it ;-) He possessed the following intrinsics: He was fire resistant (gained through an item). He was poison resistant. He was lucky. He was able to teleport. He was able to control teleportation. He was able to see invisible things. He was able to resist confusion attacks (gained through an item). He was a fervent follower of Sssracht. He asked for 2 divine interventions. He was lawfully aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 2 berserker lords 1 blink dog 3 chaos lizards 2 chaos plague bearers 2 chaos rats 5 chaos spawns 1 clay golem 3 corpse fiends 1 crime lord 2 dark elven archers 1 dark elven warrior 2 dark elven wizards 2 dark orcs 1 dark sage 2 displacer beasts 10 fire beetles 7 fire lizards 1 flesh golem 2 floating eyes 2 ghosts 3 ghost bats 1 giant ant queen 24 giant ant warriors 3 giant ant workers 559 gremlins ^^^^^^^^^^^^ it was the high body count of gremlins that brough me down in the end... 2 half-orc bouncers 2 invisible stalkers 1 karmic lizard 1 mad doctor 1 malicious doctor 1 ogre guardian 1 ogre magus 1 raider lord 2 ratling master thieves 4 ratling thieves 1 ratling trader 1 ratling warlord 3 rust monsters 1 shadow 1 silver wolf 4 slow shadows 1 vapor rat 1 will o'wisp