NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
------------------------------------------------------------------------------
Story
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Hm, I try to tell about him with my crippled english.
First of all PC went to outlaw village, killed beggar, got pick pockets.
Generated SMC, took druid quest went to DD.
It was pretty non interesting until i went down the stairs to DD7 to generate Keethrax
and return later.Was lvl 7 i think.
I went down, two cats were geneated near me, i decided to brutally murder them after getting up.
Well, in 2 rounds they take down my hp lower then 1/3 and a run cowardly.Between two stairs
i suddenly notice gray oozes(4 afair), managed to outmanoeuvre them and get to DD5.
'Suddenly, a blink dog appears!'.Yeah, summoner is exactly what i want with low-hp low-lvl monk.
Name dit, and ran.Too slow.It summons and in the next room i was completely surrounded.Used prayers, clearly not enough.
Decided to test 2 wands i got.Lucky me, the second turned out to be wand of acid with 3 charges.
Yeah, i'm alive and running again.Accidently killed named dog,got no corpses,but alive and that's what matters.
On the last crossroads to stairs decided that fightning 3 BD at once is'not effective so ran to the nearest corridor with door to fight 1-1 and to rest.
Killed that way 2 bd and after that i see bunch of pit vipers heading towards me.Stupid goblins activated the trap in the distance.
I opened the door, went out close it and hoped that in the parallel tunnel there would be no vipers.Lucky me, they don't study tactics.
Got to stairs to DD4, where finally were no nasty surprises.
After thar went to PC, precrowned on PC4 using C altar, got scorched spear.
Leveled up a bit, returned to DD, slautered my problems and got Herbalism.
Somewhere here i got SLB's and orange potions.
Went to SMC/UD, stairs were close, blanket was futher but was not a problem.
Potion shop om UD2, got BD corpse and alive bd summoner on UD3.
No stone giant in HMV, talked to old crone, nothing interesting in leggot's shop.
Went to CoC, DT on D11, first quest was to kill skeleton.
DH was not obvious, so i kicked the way in east and after that north wall and used 2 charges of wand of door creation.
Got to D16, looked at Kelly, went back.
Pacified Big Room, got 2 stable patches there.
Went to VDDL, got wand, tried to raid DF.Tried to kill the first golem in NDC with arrows.
Lucky again - stack of 5 arrows(i had 3 stacks at all) was ... of construct slaying.
Killed the golems near stairs, nothing interesting for monk in armor room, got 2 eternium 2-handed swords.Equipped one and fought with it.
Using wand of fireballs, killed Rehetep went to dwarfen graveyard, there pickpocketed to get entrance to thieves guild. Got glowing wand.
Yeah, wand of wishing, 2 charges.One used for AolS.Got sword of nonnak,elemental gauntlets, went to Yergius, got Detect traps, returned to CoC.
Saved Khelly?, learned TP, dived deeper, killed banshee, on D24 it became harsh, so i turned back.Killed Snake from beyond in darkness, sold the corpse to Waldy.
Strangely but it didn't manage to find Moon Sickle.
Went to ToHK,got Ring, was lvl17.Did not have intrinsic fire resistance so had to wear 4 items(torc, 2 rings and gauntlets).Tried to find fire corpse - nothing.
Unfortunately encountered tension room of fire giant kings so ran away, leveld a bit in ToHK, went to DF to drink from pools - got there fire res.
Fire giant kings was avoided with potions of invis, ACW killed with potion of confusion and 4 hits.
Dived down the CoC, greater vault on D26.2 weapons and one amulet there.But of course this was Undead vault.
Casino had emerald dagger, but it was of no use to me.
D31(or was it D29 can't remember) was another greater wault.Bracers and armor there.All hail undead.
Killed cat lord with wand of paralysation and melee-berserking.Got a few levels.Decided it was time to get cow axe.
Feeded rattling, started another old crone's quests.
Was not clever enough, lost oll potions of nice healing, after that just ran,swapped positions and TPed.
After a long walk finally got to ML7, same wand, same result.Switched to AoTME, and smashed with it until the last fight.
Fell down the Rift, gave scroll of ill fate to Ghost Librarian, waited till blessing was over, got weird tome.
Got intrinsic invibility by drinking pools in Darkforge and stopped sipping.
After cat lord level got another greater vauld.This time giants - 1 green armor part in the middle.Yeah, Robes of resistance
Though XP was small so did'not clear the vault.
Tried to get to BoW by swapping myself - the first high lich drained 2 stats in the first rurn i was near.Too risky.
Air temple was easy, cow axe smashed everything i wanted.
4th greater vault.Giants.One missile weapon,one armor part,one missile.Farslayer, Ironfist,Thunderstroke.
Again XP not worth getting corruptions.
Earth temple was harder with my not-very-high-HP on character level 28.
5th greater vault.This time red dragons - yeah, XP was what i wanted.Got there hammerhead and leveled up.
Went to BDC, well paralyzation do wonders.
Got Needle(or Sting?), killed AKW for XP.Got to level 42.Still not enough.Decide to kill moma dragon.Already crowned neutral.
Again same tactic.To reduce aligment drop used blessed amulet of balance.45 lvl exactly.Got to NC - risky.
Go to outlaw village to give gold to beggars.
The first encountered beggar is hostile.
One keypess.CN.AAARGH.
Still decided to do filk quest, and so on.
Got another dagger, killed filk on lvl3, got location of SC, killed EM(didn't think it would be easy -
i took more time getting to him on his level, then actually killing him with cow axe.No paralazy this time).
Was disappointed by mean khelavaster that didn't gave me the TotRR.But whatever.
Do not have death ray resistance, but chaos archmage was stupid.Slit his throat with my daggers.
Tried to slaugter everyone on D50.The last prayer healed me and summoned creatures.(Were they gray slayers?Didn't looked close).
Drained charge from wand of wishing, because of mana battery, but anyway - wrenched the last charge for wands of destructions.
Didn't managed to kill fistanarius and hordes of summons and probaly a few balors i think.Destroyed levers, leaved, white unicorn quest, the end.
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Screenshot
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^ ^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^
Gion St:38 Le:10 Wi:17 Dx:19 To:43 Ch: 3 Ap:14 Ma:33 Pe:23 N-
DV/PV: 81/44 H: 751(935) P: 405(405) Exp: 50/30445796 DrCh Sp: 144
Invisible
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Gion Race: male Gray Elf Class: Monk
Eye color: light blue Hair color: silver Complexion: light
Height: 6'11" Weight: 145 pounds Scars: 5
Age: 477 (grown-up, 153 years of unnatural aging added in)
Star sign: Wand Birthday: 12/Wand (day 72 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. They are doing moderately
well but are talented enough to survive.
As a young child you were often alone. You did not have any
friends. You do not like to remember those times. They were very sad.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Monk.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 4368 stones Carrying capacity: 12482 stones
He: uncursed helm of water breathing [+0, +1] [30s]
Ne: uncursed ankh [3s]
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: uncursed adamantium girdle [+0, +3] [18s]
Cl: -
RH: blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
LH: blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
RR: blessed ring of mental stability [+1, +1] {Le+1} [1s]
LR: blessed ring of immunity [1s]
Br: -
Ga: uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} [10s]
Bo: blessed seven league boots [+1, +3] [30s]
MW: blessed heavy crossbow "The Far Slayer" (+18, +18) [350s]
Mi: bundle of 10 blessed quarrels of humanoid slaying (+3, 2d6) [40s]
Tl: uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 3715 stones Carrying capacity: 12482 stones
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
heap of 2 uncursed elven chain mails [+0, +5] [20s]
Gauntlets ('[')
blessed elemental gauntlets (-1, +0) [+0, +3] [10s]
uncursed thick gauntlets (-2, -1) [+0, +1] [15s]
Girdles ('[')
uncursed leather girdle [+0, +0] [5s]
Necklaces (''')
heap of 2 uncursed brass amulets [6s]
heap of 2 uncursed amulets of protection from constructs [6s]
uncursed black torc [+4, +2] (+10 spd) [3s]
uncursed amulet of balance [3s]
uncursed necklace of rabies resistance [2s]
uncursed amulet of greed [3s]
uncursed amulet of speed (+3 spd) [3s]
blessed rusty amulet of balance [3s]
uncursed necklace of rapid healing [2s]
uncursed amulet of light [3s]
uncursed amulet of free action [3s]
uncursed amulet of protection from undead [3s]
blessed amulet of speed (+3 spd) [3s]
uncursed amulet of speed (+3 spd) [3s]
blessed amulet of greed [3s]
One-handed weapons ('(')
blessed eternium dagger (+0, 2d4+7) [5s]
uncursed adamantium dagger (+0, 1d4+5) [7s]
Two-handed weapons ('(')
blessed eternium two-handed sword (+18, 6d5+20) [-1, +0] [50s]
uncursed eternium two-handed sword (+18, 6d5+18) [-1, +0] [50s]
blessed axe of the minotaur emperor (+12, 3d20+16) [-6, +4] [1200s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
Missile weapons ('}')
uncursed sling (+0, +1) [3s]
Missiles ('/')
bundle of 25 uncursed quarrels (+3, 2d6) [50s]
bundle of 12 uncursed quarrels (+4, 2d6) [24s]
bundle of 8 blessed arrows (+0, 1d6) [16s]
bundle of 2 uncursed quarrels of humanoid slaying (+3, 2d6+2) [8s]
bundle of 10 uncursed arrows (+3, 1d6+1) [20s]
bundle of 32 uncursed arrows (+0, 1d6) [64s]
bundle of 5 uncursed quarrels of dragon slaying (+3, 2d6+3) [20s]
bundle of 13 uncursed quarrels (+4, 2d6+1) [26s]
bundle of 10 uncursed quarrels (-1, 2d6) [20s]
bundle of 10 uncursed arrows of giant slaying (+3, 1d10+2) [20s]
bundle of 5 uncursed eternium arrows (+1, 2d6+8) [5s]
bundle of 4 uncursed quarrels of jelly slaying (+2, 2d6+5) [16s]
bundle of 9 uncursed quarrels (+4, 2d6+2) [18s]
Tools (']')
heap of 2 blessed waterproof blankets [20s]
uncursed rusty tiny key [1s]
uncursed climbing set [180s]
heap of 2 uncursed holy symbols [10s]
heap of 3 uncursed round keys [3s]
blessed tinderbox (19) [3s]
heap of 3 uncursed triangular keys [3s]
uncursed fluff ball [2s]
heap of 2 blessed bandages [4s]
blessed fireproof blanket [10s]
heap of 2 uncursed thieves picks [10s]
uncursed magical writing set (2) [5s]
uncursed tiny key [1s]
uncursed fireproof blanket [10s]
Rings ('=')
uncursed ring of teleport control [1s]
uncursed rusty ring of the fish [1s]
uncursed ring of ice [1s]
heap of 3 blessed rings of searching [3s]
uncursed ring of stun resistance [1s]
blessed ring of speed [+0, +3] (+5 spd) [1s]
uncursed ring of acid resistance [1s]
uncursed ring of doom [1s]
uncursed ring of defense +3 [1s]
uncursed ring of gain attribute {Pe+3} [1s]
uncursed ring of luck [1s]
cursed ring of see invisible [1s]
Wands ('\')
uncursed wand of acid (0 charges) [4s]
uncursed wand of trap detection (1 charge) [3s]
uncursed wand of knocking (10 charges) [3s]
uncursed wand of gold detection (2 charges) [6s]
blessed wand of fireballs (1 charge) [3s]
uncursed wand of lightning (3 charges) [4s]
uncursed wand of fireballs (1 charge) [3s]
uncursed wand of cold (0 charges) [4s]
uncursed wand of cold (0 charges) [4s]
uncursed wand of fire (1 charge) [4s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of fire (2 charges) [4s]
uncursed wand of light (6 charges) [4s]
uncursed wand of wonder (0 charges) [3s]
uncursed wand of item detection (0 charges) [3s]
uncursed wand of light (5 charges) [4s]
uncursed wand of light (10 charges) [4s]
uncursed wand of cold (0 charges) [4s]
uncursed wand of digging (0 charges) [3s]
blessed wand of knocking (1 charge) [3s]
uncursed wand of knocking (8 charges) [3s]
uncursed wand of fireballs (0 charges) [3s]
uncursed wand of lightning (1 charge) [4s]
uncursed wand of far slaying (4 charges) [3s]
uncursed wand of poison (5 charges) [3s]
uncursed wand of stunning (6 charges) [3s]
uncursed wand of stunning (5 charges) [3s]
uncursed wand of far slaying (9 charges) [3s]
uncursed wand of monster detection (0 charges) [3s]
uncursed wand of monster detection (2 charges) [3s]
uncursed wand of monster detection (0 charges) [3s]
uncursed wand of item detection (2 charges) [3s]
uncursed wand of door creation (3 charges) [3s]
uncursed wand of paralyzation (0 charges) [3s]
cursed wand of item detection (0 charges) [3s]
uncursed wand of fire (4 charges) [4s]
uncursed wand of destruction (0 charges) [3s]
uncursed wand of destruction (0 charges) [3s]
Potions ('!')
uncursed potion of confusion [2s]
heap of 5 uncursed potions of cure poison [10s]
heap of 4 uncursed potions of gain attributes [16s]
heap of 2 uncursed potions of potential toughness [8s]
blessed potion of balance [4s]
heap of 4 potions of unholy water [16s]
heap of 2 blessed potions of cure corruption [4s]
heap of 2 uncursed potions of potential strength [8s]
uncursed potion of invisibility [4s]
heap of 2 uncursed potions of carrot juice [8s]
uncursed potion of training [2s]
heap of 2 uncursed potions of boost toughness [4s]
cursed potion of boost perception [2s]
heap of 16 uncursed potions of water [64s]
heap of 3 uncursed potions of oil [6s]
uncursed potion of potential learning [4s]
cursed potion of potential strength [4s]
heap of 2 uncursed potions of raw chaos [4s]
uncursed potion of potential beauty [4s]
heap of 2 uncursed berzio potions [4s]
uncursed potion of exchange [4s]
uncursed potion of boost speed [2s]
heap of 5 uncursed potions of healing [20s]
uncursed potion of potential charisma [4s]
cursed potion of oil [2s]
heap of 2 uncursed potions of extra healing [4s]
heap of 4 uncursed potions of boost learning [8s]
cursed potion of boost appearance [2s]
uncursed potion of boost appearance [2s]
uncursed potion of boost charisma [2s]
cursed potion of balance [4s]
uncursed potion of potential willpower [4s]
uncursed potion of boost mana [2s]
cursed potion of raw mana [2s]
cursed potion of longevity [4s]
uncursed potion of potential dexterity [4s]
uncursed potion of charisma [4s]
blessed potion of potential toughness [4s]
uncursed potion of longevity [4s]
uncursed potion of dexterity [4s]
blessed potion of learning [4s]
Scrolls ('?')
uncursed strange message [2s]
heap of 3 uncursed scrolls of darkness [6s]
heap of 2 uncursed scrolls of monster detection [4s]
heap of 10 uncursed scrolls of power [20s]
heap of 2 uncursed scrolls of item destruction [4s]
heap of 2 uncursed scrolls of amnesia [4s]
heap of 3 uncursed scrolls of increase melee damage [6s]
heap of 2 uncursed scrolls of increase melee accuracy [4s]
heap of 8 uncursed scrolls of uncursing [16s]
blessed scroll of identify [2s]
heap of 17 uncursed scrolls of identify [34s]
heap of 4 uncursed scrolls of great identify [8s]
cursed scroll of amnesia [2s]
uncursed IBM guild manual [2s]
cursed scroll of power [2s]
cursed scroll of uncursing [2s]
heap of 5 uncursed blank scrolls [10s]
blessed scroll of monster aggravation [2s]
uncursed scroll of gold detection [2s]
cursed scroll of great identify [2s]
uncursed scroll of repair [2s]
uncursed scroll of light [2s]
uncursed scroll of defense [2s]
uncursed scroll of protection [2s]
uncursed scroll of satiation [2s]
cursed scroll of identify [2s]
uncursed crumpled scroll [2s]
Books ('"')
uncursed spellbook of Farsight [100s]
uncursed spellbook of Fireball [100s]
uncursed spellbook of Knock [100s]
cursed spellbook of Lightning Bolt [100s]
uncursed spellbook of Magic Lock [100s]
uncursed spellbook of Magic Missile [100s]
uncursed spellbook of Slow Monster [100s]
uncursed spellbook of Slow Poison [100s]
cursed spellbook of Strength of Atlas [100s]
uncursed spellbook of Teleportation [100s]
Food ('%')
blessed fortune cookie [3s]
blessed bone [4s]
heap of 2 blessed alraunia antidotes [4s]
heap of 2 blessed stomafillia herbs [4s]
blessed morgia root [2s]
heap of 2 uncursed morgia roots [4s]
blessed stomacemptia herb [2s]
heap of 2 uncursed stomacemptia herbs [4s]
cursed stomacemptia herb [2s]
uncursed bit of gnomish candy [2s]
Gems ('*')
blessed aquamarine [1s]
uncursed ruby [1s]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 9 +6 +4 +3 excellent 596
Daggers & knives 9 +9 +5 +2 excellent 873
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 1 +1 +0 +0 basic 25
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 13 +16 +21 +5 Mastery 5291
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 6 +12 +9 +2 skilled 57
Crossbows 2 +4 +3 +0 basic 17
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 6
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 15
Damage caused with your melee weapons:
--------------------------------------
Right hand: +176 bonus to hit, 3d4+70 damage
Left hand: +174 bonus to hit, 3d4+70 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 10, base range: 18, +66 bonus to hit, 2d6+29 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alertness ................100 (superb) [+2d4]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+2d4]
Bridge building .......... 10 (poor) [+3d5] (mr)
Climbing .................100 (superb) [+1d5]
Concentration ............100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d5]
Disarm traps ............. 54 (good) [+1d3]
Dodge ....................100 (superb) [+1d5]
Find weakness ............100 (superb) [+1d5]
First aid ................100 (superb) [+2d4]
Haggling ................. 73 (great) [+1d3]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+3d4]
Literacy .................100 (superb) [+1d5]
Pick locks ............... 83 (great) [+1d3]
Pick pockets .............100 (superb) [+1d3]
Smithing ................. 83 (great) [+1d3]
Stealth ..................100 (superb) [+1d5]
Swimming .................100 (superb) [+1d3]
Tactics ..................100 (superb) [+1d3]
Two weapon combat ........100 (superb) [+1d5]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Cure Light Wounds: 13, 8pp (Effectivity: +0)
Darkness : 222, 3pp (Effectivity: +0)
Fire Bolt : 6, 18pp (Effectivity: +0)
Identify : 74, 85pp (Effectivity: +0)
Knock : 212, 11pp (Effectivity: +0)
Light : 101, 2pp (Effectivity: +2)
Magic Lock : 234, 7pp (Effectivity: +1)
Neutralize Poison: 9, 18pp (Effectivity: +0)
Scare Monster : 279, 11pp (Effectivity: +0)
Slow Monster : 138, 6pp (Effectivity: +0)
Strength of Atlas: 173, 9pp (Effectivity: +0)
Stun Ray : 7, 14pp (Effectivity: +0)
Teleportation : 141, 20pp (Effectivity: +1)
----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------
After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
Gion, the gray elven monk, saved the world with his brave efforts and became
a great ruler while saving himself 8 times.
He scored 14629688 points and advanced to level 50.
He survived for 0 years, 62 days, 15 hours, 43 minutes and 38 seconds
(142982 turns).
Gion visited 153 places.
His strength score was modified by +16 during his career.
His learning score was modified by -10 during his career.
His toughness score was modified by +29 during his career.
His charisma score was modified by -2 during his career.
His appearance score was modified by -4 during his career.
His mana score was modified by +14 during his career.
His perception score was modified by +4 during his career.
He was unnaturally aged by 153 years.
He was the champion of the arena.
He was the head of the thieves guild.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5321 monsters perished under his attacks.
The following 40 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle" //didn't find it
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer" //4th greater vault
the obsidian quarrel "Thunderstroke" //4th greater vault
the lead-filled mace "Big Punch"
the scorched spear //precrowned
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the Crown of Chaos
the black torc
the Medal of Chaos
the rune-covered club "Skullcrusher" //1th or 2nd greater vault probably.Didn't get it.
the bracers of war //2nd greater vault.Didn't get it.
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the fine leather armor "Nature's Companion" //2nd greater vault afair.Didn't get it.
the jet-black battle axe "Executor" //1th or 2nd greater vault probably.Didn't get it.
the robes of resistance //3rd greater vault.Didn't get it.
the ring of immunity //crowning gift
the medium obsidian shield "Protector" //1st or 2nd greater vault probably.Didn't get it.
the sapphire amulet "Preserver" //1st greater vault.Didn't get it.
the crown of leadership
the dwarven pick axe "Hammerhead" /5th greater vault
the iron gauntlets "Ironfist" //4th greater vault.
the shining long spear "Soaker" //somwhere...Didn't get it.
the emerald dagger "Serpent's Bite" //Casino.Didn't buy it.
the weird tome
the axe of the minotaur emperor
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant.
He was cold resistant.
He was acid resistant (enhanced through an item).
He was lucky (enhanced through an item).
Fate smiled upon him (enhanced through an item).
He was able to teleport.
He was able to control teleportation.
He was invisible.
He was stun resistant (gained through an item).
He was shock resistant (enhanced through an item).
He was able to see invisible things.
He was immune to shock attacks.
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks (gained through an item).
He was immune to ice attacks (gained through an item).
He was able to breathe water (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Crossbows, Beast of Burden,
Careful, Defensive Fighter, Dodger, Good Book Caster, Good Shot, Greased
Lightning, Great Book Caster, Keen Shot, Master Packager, Mighty Aura,
Porter, Potent Aura, Quick, Quick Shot, Sixth Sense, Strong Aura, Very
Quick.
He had a final speed score of 144 (final base speed: 144).
He was hated by Ayssia.
He asked for 18 divine interventions.
He was neutrally aligned.
He was a fallen champion.
The following monsters were vanquished:
8 acid vortices
9 air demons
1 air elemental
4 air grues
1 ancient black dragon
53 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient karmic wyrm
17 ancient minotaurs
22 ancient red dragons
1 Ancient Stone Beast
1 animated armor
70 animated trees
9 ankhegs
3 annihilators
4 annis hags
56 assassins
1 assassin prince
4 balors
24 bandits
1 banshee
7 barbarians
8 barbarian leaders
2 battle bunnies
3 beggars
17 berserkers
2 berserker emperors
1 berserker king
7 berserker lords
5 berserker princes
10 big dogs
3 black baby dragons
1 black druid
19 black hurthlings
2 black unicorns
6 black wizards
121 blink dogs
19 blue baby dragons
15 blue dragons
1 bone golem
3 brown bears
2 brown worms
20 bugbears
1 bunny master
5 carrion crawlers
1 cat lord
12 cave bears
33 cave fishers
7 cave lions
11 cave lizards
8 cave tigers
12 cavemen
1 Chaos Archmage
8 chaos brothers
5 chaos eyes
5 chaos knights
9 chaos lizards
65 chaos mutants
4 chaos plague bearers
13 chaos rats
67 chaos servants
5 chaos sisters
15 chaos spawns
1 chaos warlord
25 chaos warriors
27 chaos wizards
31 claw bugs
6 clay golems
1 cobra
3 cooshoos
33 corpse fiends
4 corruptors
1 crime lord
5 crystal statues
10 cutpurses
14 cyclopes
11 dark elven archers
7 dark elven lords
7 dark elven priestesses
2 dark elven princesses
6 dark elven warriors
10 dark elven wizards
5 dark orcs
11 dark sages
3 death oozes
2 diamond golems
39 dire wolves
18 displacer beasts
19 dopplegangers
2 doppleganger kings
6 doppleganger lords
2 Dorn Beasts
1 dragon turtle
5 dwarves
7 dwarven chaos knights
23 earth elementals
1 emperor moloch
21 ettins
7 eyes of destruction
4 farmers
32 fire beetles
5 fire demons
58 fire drakes
30 fire elementals
57 fire giants
6 fire giant kings
3 fire grues
63 fire lizards
10 fire vortices
6 flesh golems
4 floating eyes
22 fomorian giants
13 frost giants
1 frost giant berserker
8 gargoyles
9 gelatinous cubes
54 ghosts
7 ghost bats
48 ghost lords
53 ghuls
2 giant ant queens
50 giant ant warriors
16 giant ant workers
32 giant bats
1 giant bee queen
27 giant bee warriors
38 giant bee workers
2 giant boars
20 giant centipedes
9 giant frogs
22 giant lizards
10 giant raccoons
66 giant rats
2 giant rust monsters
1 giant slug
25 giant spiders
7 gibbering mouthers
37 gnolls
4 gnoll chieftains
91 goblins
5 goblin berserkers
18 goblin chieftains
61 goblin rockthrowers
44 goblin slavemasters
3 gorgons
13 gray oozes
2 gray slayers
4 great blue wyrms
1 great red wyrm
1 great water dragon
1 greater air elemental
1 greater black unicorn
70 greater chaos servants
1 greater claw bug
2 greater daemons
1 greater fire elemental
1 greater mimic
9 greater mummies
1 green blob
10 green hags
7 green slimes
7 green worms
3 gremlins
7 griffons
5 grizzly bears
2 half-orc bouncers
15 harpies
19 hell hounds
76 hill giants
6 hill giant chieftains
11 hill orcs
7 hill orc sergeants
55 hippogriffs
28 hobgoblins
6 hobgoblin chiefs
7 hobgoblin leaders
7 homunculi
16 huge bats
3 hydras
52 hyenas
11 ice vortices
6 imps
4 invisible stalkers
65 jackals
2 jackal demons
11 jackalweres
7 karmic lizards
4 king cobras
72 kobolds
19 kobold chieftains
12 kobold shamans
57 large bats
32 large dogs
22 large gnolls
6 large jackals
49 large kobolds
24 large orcs
8 large rust monsters
6 large snakes
176 large spiders
9 least daemons
2 lesser daemons
12 leucrottas
9 liches
3 lich kings
7 lightning lizards
5 lightning vortices
5 living walls
36 lizard men
4 magebane eyes
2 magedoom eyes
1 margoyle
20 master assassins
4 master mimics
1 master necromancer
1 Master Summoner
10 master swordsmen
1 master thief
9 mimics
9 minotaurs
1 minotaur emperor
1 minotaur king
16 minotaur lords
1 minotaur mage
16 minotaur mazelords
11 minotaur mazemasters
9 molochs
1 mugger
1 multi-headed chaos dragon
16 mummies
1 mummy lord
8 necromancers
3 ochre jellies
159 ogres
3 ogre kings
95 ogre lords
10 ogre magi
119 orcs
3 orc butchers
4 orc chieftains
11 orc scorchers
15 outlaws
9 outlaw leaders
18 owlbears
100 pit vipers
6 pixies
5 pixie archers
16 purple worms
13 quasits
2 quicklings
1 quickling bard
2 quickling kings
1 quickling queen
9 rabid dogs
14 raiders
92 rats
10 ratling archers
4 ratling duelists
12 ratling fencers
8 ratling master thieves
13 ratling thieves
1 ratling trader
6 ratling warlords
27 ratling warriors
4 rattlesnakes
42 red baby dragons
32 red dragons
54 red worms
3 revenants
49 rust monsters
66 shadows
12 shadow centipedes
8 shadow lords
4 shadow trolls
1 shadow wyrm
8 shambling mounds
1 shark
19 silver wolves
1 skeletal king
16 skeletal warriors
106 skeletons
9 slow shadows
1 Snake from Beyond
57 spectres
8 staring eyes
33 steel golems
1 steel horror
5 steel zombies
40 stone giants
4 stone giant lords
12 stone golems
22 stone grues
11 stone snakes
6 stone statues
2 swamp hydras
15 swordsmen
63 tarantulas
4 titans
19 trolls
2 troll berserkers
3 troll chiefs
5 troll kings
1 undead chaos dwarven berserker
19 vampires
10 vapor rats
3 vipers
2 wall beasts
4 water demons
3 water elementals
13 water grues
34 water snakes
7 wererats
10 werewolves
2 werewolf lords
11 white baby dragons
72 white worms
41 wights
8 wild cats
1 will o'wisp
49 wolves
32 wraiths
69 writhing masses of primal chaos
10 yellow oozes
75 zombies