NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This is my best character, played with g12. I had to make him left Drakalor Chain to play g14. Can't remember his whole story, since I've been playing with him since a long time. I didn't know how to enter the chaos gate, so I closed it and kept on slaying monsters in the infinite dungeon. Particularity : always been lawful (but not L+ at the end, can't remember why) smithed a lot (it's great !!) gone deep in the infinite dungeon (Level 400). There's many levels where you can hear *THUMB* there (killed 18 greater molochs 8-). Almost every monsters are extremely experienced. came back in the small cave after reaching level 50. Found a giant rat with 600 hit points and other funny monsters. Gained my Grand Mastery in shields there (was lvl 12 when entering). It's quite safe to train there with more than 100 of PV. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^ ^^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^=====^^^^^^^^^^^^^^^^^..^ ^^^^===""""~~~^^^^^^^^^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^.@^^ ^^^^===="""~~~~~~o^^^^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^ ^^^^"""""~~~^^^^^^^^^^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^ ^^"""""~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^ ^^^"""~~~^^^^^^^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^ ^^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^^ ^^^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^^ ^^^^^^^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^^ ^^^^^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^ ^^^^^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^^ ^^^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^ ^^^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^ ^^^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^^^~^ ^^^^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^^^^o^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Glimo St:78 Le:99 Wi:99 Dx:95 To:79 Ch:90 Ap:90 Ma:82 Pe:76 L DV/PV: 154/129 : 1079(1079) P: 1636(1636) Exp: 50/121764875 DrCh Sp: 255 Blessed Strained ------------------------------------------------------------------------------ Have you seen my DV/PV ? I love smithing ! ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Glimo Race: male Dwarf Class: Bard Eye color: green Hair color: black Complexion: tanned Height: 3'11" Weight: 180 pounds Scars: 24 Age: 94 (grown-up, 24 years of unnatural aging added in) Star sign: Book Birthday: 23/Book (day 53 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. In your youth you enjoyed competition against others to the fullest. You were a very active kid. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Bard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 28943 stones Carrying capacity: 25200 stones He: blessed diadem of beauty [+13, +8] {Ap+4} [35s] Ne: blessed amulet of order [3s] Bo: blessed moloch armor (+0, -8) [-11, +54] {Dx+0} [5000s] Gi: blessed adamantium girdle [+8, +7] [18s] Cl: blessed cloak of protection [+0, +4] [20s] RH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} LH: blessed tower adamantium shield (+1) [+21, +10] [108s] RR: blessed ring of slaying (+7 melee damage, +6 missile damage) [1s] LR: blessed ring of slaying (+6 melee damage, +6 missile damage) [1s] Br: blessed bracers of war [+8, +4] {Dx+8} [10s] Ga: blessed black dragon-hide gauntlets (-2, +0) [+8, +10] [10s] Bo: blessed mithril boots (+1, +1) [+6, +7] [96s] MW: - Mi: blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] Tl: blessed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s] ---------------------------------------------------------------------------- (Interesting) Stuff ---------------------------------------------------------------------------- Helmets ('[') blessed eternium cap [+5, +9] [28s] blessed helm of leadership [+9, +8] {Ch+6} [100s] uncursed crown of regeneration [+7, +5] [55s] uncursed crown of ice [+7, +7] [65s] uncursed mithril cap [+9, +8] [40s] uncursed crown of fire [+7, +6] [65s] uncursed helm of water breathing (+1, +1) [+6, +9] [30s] uncursed helm of teleportation [+7, +7] [50s] blessed adamantium cap (+1, +1) [+6, +10] [36s] Armor ('[') blessed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd) uncursed elven chain mail [+9, +10] [10s] blessed eternium plate mail (-1, -2) [+1, +19] [240s] blessed eternium plate mail (-1, -2) [+3, +17] [240s] blessed moloch armor (+0, -8) [-12, +52] {Dx+0} [5000s] uncursed elven chain mail (+1, +1) [+8, +9] [10s] Shields ('[') uncursed medium eternium shield [+16, +5] [46s] uncursed tower eternium shield (-1) [+16, +6] [70s] blessed medium obsidian shield "Protector" [+20, +4] {To+2} [46s] uncursed medium adamantium shield (+3) [+15, +7] [72s] Gauntlets ('[') blessed elemental gauntlets (-1, +0) [+0, +3] [10s] blessed iron gauntlets "Ironfist" (-1, +0) [+2, +4] {St+7} [10s] uncursed white dragon-hide gauntlets (-2, +0) [+6, +8] [10s] uncursed blue dragon-hide gauntlets (-2, +0) [+7, +6] [10s] uncursed gauntlets of strength (-1, +0) [+5, +6] {St+3} [40s] Girdles ('[') blessed mithril girdle [+7, +7] [20s] uncursed adamantium girdle [+5, +7] [18s] Boots ('[') uncursed seven league boots [+2, +0] [30s] uncursed boots of sneakiness (+1, +1) [+1, +0] {Dx+2} [20s] uncursed boots of speed (+1, +1) [+2, +0] (+8 spd) [20s] blessed eternium boots [+0, +5] [55s] blessed gnomish boots (+1, +0) [+5, +0] [10s] blessed leather boots (+1, +1) [+5, +0] [25s] heap of 2 blessed pairs of eternium boots [+3, +5] [110s] uncursed eternium boots (+1, +1) [+0, +7] [55s] uncursed adamantium boots (-1, +1) [+2, +6] [89s] uncursed eternium boots [+1, +5] [55s] Necklaces (''') blessed ankh [3s] blessed amulet of life saving [3s] uncursed amulet of life saving [3s] Bracers (',') blessed bracers of protection [+0, +5] [10s] heap of 2 uncursed bracers of regeneration [+0, +0] [36s] One-handed weapons ('(') blessed scorched spear (+2, 3d8+1) [+2, +0] [50s] blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} blessed rune-covered long sword "Trusted One" (+1, 5d3) [+7, +7] [60s] blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s] blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] blessed whip of the snake (-2, 5d2+7) {Dx+7} (+7 spd) [15s] blessed sword of sharpness (+10, 4d8+12) [+4, +0] [35s] uncursed mace of destruction (+4, 5d6+8) [120s] uncursed knife of endurance (+9, 1d3+14) [+5, +0] {To+4} [8s] uncursed hatchet (+10, 1d6+12) [+4, +0] [50s] blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] uncursed mithril scimitar (+11, 1d8+12) [+4, +0] [32s] Two-handed weapons ('(') blessed hammer of the gods (+1, 7d6+8) [-6, +0] [400s] uncursed halberd of defense (+9, 2d7+4) [+18, +0] [80s] uncursed quicksilver quarterstaff (+6, 5d3+7) [+3, +0] (+20 spd) [20s] blessed two-handed sword of parrying (+5, 3d5+3) [+16, +0] [100s] uncursed eternium halberd (+14, 4d7+9) [-2, +0] [50s] blessed eternium two-handed sword (+20, 6d5+18) [-1, +0] [50s] Missile weapons ('}') uncursed hand crossbow (+1, +3) [30s] uncursed heavy crossbow of accuracy (+9, +3) [140s] uncursed sling (+3, +4) [3s] uncursed light crossbow of accuracy (+10, +2) [70s] uncursed long bow of hunting (+7, +5) [30s] Missiles ('/') uncursed javelin of death (+9, 6d6+3) [40s] bundle of 12 uncursed drakish scurgari of returning (+2, 2d6+2) [120s] uncursed throwing club of death (+3, 4d6+7) [40s] bundle of 4 uncursed drakish scurgari of death (+12, 6d8+8) [40s] bundle of 5 uncursed drakish scurgari of returning (+4, 2d6+2) [50s] bundle of 4 blessed drakish scurgari of death (+14, 6d8+6) [40s] Tools (']') blessed anvil [1000s] (used a lot) heap of 46 uncursed mithril ingots [644s] heap of 4 uncursed iron ingots [80s] heap of 23 uncursed adamantium ingots [276s] heap of 3 cursed adamantium ingots [36s] blessed adamantium ingot [12s] heap of 3 blessed mithril ingots [42s] heap of 6 cursed mithril ingots [84s] Rings ('=') blessed ring of the High Kings [+2, +3] [1s] blessed ring of regeneration [1s] heap of 2 uncursed rings of regeneration [2s] heap of 6 uncursed rings of slaying (+6 melee damage, +6 missile damage) uncursed ring of protection +4 [1s] uncursed ring of mental stability [+3, +3] {Le+1} [1s] blessed ring of minor elemental mastery [1s] uncursed ring of elemental mastery [1s] heap of 2 uncursed rings of minor elemental mastery [2s] Potions ('!') heap of 39 potions of holy water [156s] Scrolls ('?') heap of 3 blessed scrolls of chaos resistance [6s] Gems ('*') heap of 14 blessed crystals of knowledge [14s] heap of 70 uncursed crystals of knowledge [70s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 7 +4 +3 +2 skilled 268 Daggers & knives 3 +2 +1 +0 basic 16 Clubs & hammers 4 +3 +1 +1 skilled 94 Maces & flails 3 +2 +1 +0 basic 65 Swords 13 +14 +10 +4 Mastery 3435 Axes 15 +18 +16 +4 Grand Mastery Whips 6 +6 +3 +6 skilled 62 Pole arms 15 +20 +12 +22 Grand Mastery Twohanded weapons 5 +4 +6 +1 skilled 152 Staves 3 +3 +0 +3 basic 65 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 2 +4 +3 +0 basic 12 Crossbows 7 +14 +10 +2 skilled 90 Thrown axes & hammers 3 +6 +4 +1 basic 32 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 10 +20 +15 +3 excellent 658 Boomerangs & scurgari 5 +10 +7 +1 skilled 47 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 15 +30 Grand Mastery Damage caused with your melee weapons: -------------------------------------- Right hand: Î+106 bonus to hit, Î3d6+70 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: Î1, base range: Î4, Î+123 bonus to hit, Î3d8+76 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ...................100 (superb) [+2d4] Alertness .................100 (superb) [+1d3] Appraising ................100 (superb) [+2d4] Archery ...................100 (superb) [+1d3] Athletics ................. 30 (mediocre) [+4d5] my last potion of education Backstabbing ..............100 (superb) [+1d5] Bridge building ...........100 (superb) [+1d5] (mr) Climbing ..................100 (superb) [+2d4] Concentration .............100 (superb) [+2d4] Cooking ...................100 (superb) [+1d5] (ma) Courage ...................100 (superb) [+1d3] Detect item status ........100 (superb) [+1d3] Detect traps ..............100 (superb) [+2d4] Disarm traps ..............100 (superb) [+2d4] Dodge .....................100 (superb) [+1d5] First aid .................100 (superb) [+2d4] Fletchery .................100 (superb) [+1d3] (ma) Food preservation .........100 (superb) [+2d4] Gardening .................100 (superb) [+1d5] Gemology ..................100 (superb) [+1d5] Haggling ..................100 (superb) [+2d4] Healing ...................100 (superb) [+2d4] Herbalism .................100 (superb) [+2d4] Law .......................100 (superb) [+1] Listening .................100 (superb) [+3d3] Literacy ..................100 (superb) [+1d5] Metallurgy ................100 (superb) [+2d4] Mining ....................100 (superb) [+1d3] Music .....................100 (superb) [+2d4] Necromancy ................100 (superb) [+1d3] Pick locks ................100 (superb) [+2d4] Pick pockets ..............100 (superb) [+2d4] Smithing ..................100 (superb) [+2d4] Swimming ..................100 (superb) [+1d3] Tactics ...................100 (superb) [+1d3] Two weapon combat .........100 (superb) [+1d3] Woodcraft .................100 (superb) [+1d5] missing : find weakness, stealth, ventriloquism ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- There was a book shop in PC2, I've bought some hundreds of them ... Acid Ball : 5101, 35pp (Effectivity: +3) Acid Bolt : 10141, 13pp (Effectivity: +14) Bless : 5150, 8pp (Effectivity: +4) Burning Hands : 9931, 6pp (Effectivity: +10) Calm Monster : 17689, 7pp (Effectivity: +7) Cure Critical Wounds: 8950, 14pp (Effectivity: +8) Cure Disease : 1543, 8pp (Effectivity: +2) Cure Light Wounds : 17972, 3pp (Effectivity: +12) Cure Serious Wounds : 6101, 10pp (Effectivity: +1) Darkness : 29410, 2pp (Effectivity: +15) Death Ray : 732, 100pp (Effectivity: +4) Destroy Undead : 3463, 5pp (Effectivity: +19) Disarm Trap : 11176, 10pp (Effectivity: +0) Farsight : 2394, 15pp (Effectivity: +14) Fire Bolt : 21119, 8pp (Effectivity: +14) Fireball : 4426, 18pp (Effectivity: +11) Frost Bolt : 14203, 10pp (Effectivity: +14) Heal : 15, 74pp (Effectivity: +0) Ice Ball : 1384, 24pp (Effectivity: +5) Identify : 1521, 75pp (Effectivity: +3) Improved Fireball : 434, 30pp (Effectivity: +3) Invisibility : 24928, 10pp (Effectivity: +3) Knock : 19410, 12pp (Effectivity: +1) Know Alignment : 9292, 10pp (Effectivity: +1) Light : 29678, 1pp (Effectivity: +15) Lightning Ball : 4246, 29pp (Effectivity: +6) Lightning Bolt : 12795, 10pp (Effectivity: +14) Magic Lock : 14647, 7pp (Effectivity: +8) Magic Map : 4762, 37pp (Effectivity: +18) Magic Missile : 30000, 5pp (Effectivity: +19) Mystic Shovel : 546, 99pp (Effectivity: +6) Neutralize Poison : 10538, 10pp (Effectivity: +3) Petrification : 556, 120pp (Effectivity: +2) Remove Curse : 1475, 49pp (Effectivity: +7) Revelation : 3854, 33pp (Effectivity: +4) Scare Monster : 4648, 12pp (Effectivity: +0) Slow Monster : 27069, 7pp (Effectivity: +0) Slow Poison : 16723, 6pp (Effectivity: +0) Strength of Atlas : 11339, 7pp (Effectivity: +17) Stun Ray : 12922, 8pp (Effectivity: +1) Summon Monsters : 5348, 29pp (Effectivity: +6) Teleportation : 19242, 18pp (Effectivity: +22) Web : 8463, 12pp (Effectivity: +0) missing : create item, earthquake, greater identify, wish. ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He is crowned to be the king of all dwarves and lives a long and prosperous life full of love, happiness and pleasure. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Glimo, the dwarven bard, saved the world with his brave efforts and became a great ruler while saving himself 69 times. He scored 43496200 points and advanced to level 50. He survived for 4 years, 157 days, 7 hours, 18 minutes and 3 seconds (564937 turns). 16 companions were killed during his adventures. Glimo visited 128 places. His strength score was modified by +61 during his career. His learning score was modified by +85 during his career. His willpower score was modified by +81 during his career. His dexterity score was modified by +75 during his career. His toughness score was modified by +58 during his career. His charisma score was modified by +79 during his career. His appearance score was modified by +73 during his career. His mana score was modified by +70 during his career. His perception score was modified by +62 during his career. He was unnaturally aged by 24 years. He was the champion of the arena. He made a little water dragon very happy. He defeated the arch enemy of a mighty karmic wyrm. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 25709 monsters perished before him. The following 31 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the rune-covered long sword "Trusted One" the lead-filled mace "Big Punch" the scorched spear the rune-covered trident the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the hammer of the gods the boots of great speed the Sceptre of Chaos the rune-covered club "Skullcrusher" the bracers of war the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the fine leather armor "Nature's Companion" the medium obsidian shield "Protector" the dwarven pick axe "Hammerhead" the iron gauntlets "Ironfist" the black tome of Alsophocus He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was poison resistant. He was cold resistant. He was acid resistant (enhanced through an item). He was lucky (enhanced through an item). Fate smiled upon him. He was sleep resistant. He was able to control teleportation. He was stun resistant (gained through an item). He was resistant to death rays (enhanced through an item). He was shock resistant. He was able to see invisible things. He was immune to fire attacks (enhanced through an item). He was immune to acidic attacks. He was able to resist confusion attacks (gained through an item). He was a messiah of Morodwyn. He asked for 1 divine intervention. He was a holy champion of Order. The following monsters were vanquished: (among others) 10 ancient black dragons 35 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 6 ancient karmic dragons 90 ancient red dragons 1 Ancient Stone Beast 12 ancient white dragons 1 assassin prince 19 balors 1 banshee 5 battle bunnies (only) 26 black unicorns 1 bunny master 1 cat lord 1 Chaos Archmage 1 cloaked ratling 1 crime lord 38 cyclops 14 doppleganger kings 1 dwarven artificer (needed an anvil) 5 emperor lichs 8 great blue wyrms 10 great karmic wyrms 17 great red wyrms 2 great white wyrms 17 greater air elementals 1 greater balor 1 greater black unicorn 20 greater daemons 4 greater earth elementals 19 greater fire elementals 18 greater molochs 6 greater titans 27 greater water elementals 1737 gremlins 18 karmic baby dragons 3 karmic dragons 1229 living trees (they really don't like fireballs with 99 willpower) 1 mad doctor 15 master lichs 1 master necromancer 1 Master Summoner 16 mimic hiveminds 37 molochs 1 mummy lord 281 quicklings (good food) 14 quickling kings 149 quickling lords 14 quickling queens 1 Snake from Beyond 484 stone giants 38 stone giant lords 32 titans 1 undead chaos dwarven berserker 1 white unicorn