NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

I won't show the screenshot. It was too humiliating. It involved gremlens.
Millions of gremlins.

Gobliax       St:16  Le:17  Wi:16  Dx:15  To:16  Ch:22  Ap:15  Ma:16  Pe:18 N+
DV/PV: 18/9    H: -20(70)     P: 0(33)       Exp: 10/16464      GRD   Sp: 100

------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Gobliax (Cyclops)   Race: male Human          Class: Merchant
Eye color: blue           Hair color: yellow        Complexion: tanned
Height: 6'1"              Weight: 258 pounds
Age: 18 (young)
Star sign: Falcon         Birthday: 30/Falcon (day 240 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. Both are competent,
 talented and doing very well.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        During your youth you embarked on many small journeys to nearby
 towns on behalf of your parents. You learned to know lots of people and
 made many friends.
        Your path was always clearly lying before you. You knew about your
 destiny since your earliest years and fortunately your grandfather
 supported your wishes. You managed to find a competent trainer and began
 your studies.
        You decided to become a Merchant. During your apprenticeship you
specialized on magical potions.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 1791 stones                Carrying capacity: 2450 stones

Head          : normal metal cap [+0, +4]                             [50s]
Neck          : blessed necklace of rapid healing                      [2s]
Body          : normal studded leather armor (-2, +1) [-1, +1]       [250s]
Girdle        : normal girdle of carrying [+0, +0]                    [15s]
Cloak         : -
Right Hand    : blessed heavy cudgel (-1, 2d5) [-2, +0]               [70s]
Left Hand     : blessed wooden shield [+3, +3]                        [80s]
Right Ring    : normal ring of protection +1                           [1s]
Left Ring     : -
Bracers       : -
Gauntlets     : -
Boots         : blessed leather boots [+0, +0]                        [25s]
Missile weapon: normal short bow (+1, +0)                             [20s]
Missiles      : bundle of 27 normal arrows (+0, 1d6)                  [54s]
Tool          : normal torch (1088 turns of fuel remaining, lit)      [10s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 1214 stones   Carrying capacity: 2450 stones

Helmets ('[')
   normal hood (+1, +1) [+0, +0]                                       [3s]
   normal hat [+0, +0]                                                 [4s]
Armor ('[')
   normal leather armor [+0, +2]                                     [150s]
Shields ('[')
   normal medium shield [+3, +1]                                     [100s]
Boots ('[')
   blessed leather boots [+0, +0]                                     [25s]
   normal light boots [+0, +0]                                        [20s]
   normal leather boots [+0, +0]                                      [25s]
One-handed weapons ('(')
   normal flail (+0, 2d4+2)                                          [150s]
Missile weapons ('}')
   normal heavy crossbow (+3, +3)                                    [140s]
Missiles ('/')
   bundle of 11 normal barbed quarrels (+1, 2d6+6)                    [22s]
   bundle of 8 normal rusty quarrels (+3, 2d6)                        [16s]
Tools (']')
   heap of 2 normal torches                                           [20s]
   normal box with flint and steel (9)                                 [5s]
   blessed tinderbox (20)                                              [3s]
   heap of 2 normal small keys                                         [2s]
   blessed square key                                                  [1s]
   normal fireproof blanket                                           [10s]
Instruments ('{')
   normal fiddle                                                      [15s]
Rings ('=')
   normal brass ring                                                   [1s]
Wands ('\')
   cursed wand of digging (4 charges)                                  [3s]
   normal wand of far slaying (1 charge)                               [3s]
Potions ('!')
   heap of 5 potions of holy water                                    [20s]
   normal potion of carrot juice                                       [4s]
   normal potion of invisibility                                       [4s]
   normal potion of cure poison                                        [2s]
   normal potion of balance                                            [4s]
   normal potion of raw mana                                           [2s]
Scrolls ('?')
   blessed scroll of power                                             [2s]
Food ('%')
   normal large ration                                               [200s]
   normal iron ration                                                [100s]
   cursed iron ration                                                [100s]
   blessed dwarven sausage                                            [20s]
   normal hurthling cake                                              [30s]
Valuables ('$')
   840 gold pieces                                                     [8s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            15
Daggers & knives         0    +0    +0   +0   unskilled            15
Clubs & hammers          6    +4    +2   +1   skilled              159
Maces & flails           0    +0    +0   +0   unskilled            15
Swords                   1    +1    +0   +0   basic                11
Axes                     2    +2    +1   +0   basic                36
Whips                    0    +0    +0   +0   unskilled            15
Pole arms                0    +0    +0   +0   unskilled            3
Twohanded weapons        0    +0    +0   +0   unskilled            15
Staves                   0    +0    +0   +0   unskilled            15

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     0    +0    +0   +0   unskilled            7
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            6

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  3    +6              basic                65


Damage caused with your melee weapons:
--------------------------------------
Right hand: +9 bonus to hit, 2d5+4 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 27, base range: 4, +11 bonus to hit, 1d6+3 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ................... 61    (good)         [+2d4]
  Appraising ................100    (superb)       [+2d4]
  Climbing .................. 40    (fair)         [+3d4]
  Detect item status ........ 57    (good)         [+1d3]
  First aid ................. 31    (fair)         [+3d3]
  Food preservation ......... 13    (mediocre)     [+4d5]
  Gemology .................. 58    (good)         [+3d5]
  Haggling .................. 92    (superb)       [+2d4]
  Healing ................... 52    (good)         [+1d5]
  Herbalism ................. 19    (mediocre)     [+4d5]
  Listening ................. 49    (fair)         [+3d5]
  Literacy .................. 65    (good)         [+2d4]
  Metallurgy ................ 39    (fair)         [+4d4]
  Pick pockets .............. 32    (fair)         [+4d5]
  Survival .................. 35    (fair)         [+3d4]
  Swimming .................. 26    (mediocre)     [+3d5]







----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Gobliax, the human merchant, executed himself with an energy ray.
{I named him "Gobliax" so I could remember the first kill}
He scored 10110 points and advanced to level 10.
He survived for 0 years, 12 days, 11 hours, 3 minutes and 52 seconds (10076
turns).
Gobliax visited 14 places.
His strength score was modified by +2 during his career.
His willpower score was modified by +1 during his career.
His dexterity score was modified by +1 during his career.
His toughness score was modified by +1 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +2 during his career.
He ended his adventuring life in the home cave of the gremlins.
387 monsters perished before him.
The following artifact was generated during his adventure:
  the phial of Caladriel
He possessed the following intrinsic:
  He was fire resistant.
He was not very pious.
He asked for 4 divine interventions.
He was neutrally aligned.

The following monsters were vanquished:
      9 bandits
      1 barbarian
      2 big dogs
      2 black hurthlings
      1 bugbear
      1 cave lizard
      5 claw bugs
      1 corpse fiend
      2 cutpurses
      1 doppleganger
      1 dwarf
      1 fairy dragon

      7 fire beetles
      1 fire lizard
      5 ghost bats
      1 ghul
      7 giant bats
      3 giant centipedes
      1 giant frog
      1 giant lizard
      8 giant rats
      3 gnolls
     74 goblins*
     12 goblin rockthrowers
      4 goblin slavemasters
      1 gray ooze
     42 gremlins
      2 hippogriffs
     45 hobgoblins
      5 hobgoblin chiefs
     26 hobgoblin leaders
      1 jackal
     20 kobolds
      1 kobold chieftain
      1 kobold shaman
     10 large bats
      1 large jackal
      5 large kobolds
      4 large orcs
      5 lizard men
     11 orcs
      4 orc scorchers
      2 outlaws
      9 pit vipers
      1 pixie
      1 quasit
      3 rabid dogs
     20 rats
      2 ratling archers
      5 skeletons
      2 wererats
      1 wild cat
      3 zombies

A note about myself. I'm partially blind. I've only got one working eye
and that one is crapping out on me. Needless to say though, I've been
playing for two weeks and I broke 10k. I figured people would like to
see what the blind guy created. Enjoy

* = my first kill