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        ^^^ ^^^^^                              ^^^     ^^^^^^^          ^^^^^
        ^*^^^^^^^^^^          ^^^^^^^^^       ^^^^^    ==^^^^^^^^^^^^^^^^^..^
     ^^===""""~~~^^^^        &&&&&&~~~~~~~~~~~~^*^^  =====^^*^^^^^^^^^^^^.@^^
    ^===="""~~~~~~o^^        &&o&&&&&&&~~~~~~~&&&== ======"""""""&&^~^^*^.^^
   ^^"""""~~~^^^^^^^^       ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
  ^"""""~~^^*^^^^^^^       ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
 ^^^"""~~~^^^^^             ^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^
 ^^^^^ ^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^
   ^   ^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^
      ^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^  ^^^
     ^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^  ^*^
     ^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^  ^~^
     ^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^   ^o^
      ^^^^^^^^^^^^    ^^^   ^^^^^   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^     ^^^
          ^^^^^^^            ^^^          ^^^^^^^^^^^^^^^^^^^^^^^^^

Goblin Maybe  St:48  Le:18  Wi:10  Dx:20  To:42  Ch:26  Ap: 9  Ma:11  Pe:11 L+
DV/PV: 76/48   H: 933(933)    P: 67(67)      Exp: 45/49145830   DrCh  LE: 1000

Goblin Maybe started off going to the pass cave, where to his great surprise he
saved the cute dog without much trouble at all.  He spent the early going 
splattering everything with his standard-issue heavy club.  He did the SMC, being 
still only level 5.  He tried to find Kranach but couldn't, did the village dungeon, 
and then journeyed to the CoC.  A neutral altar on S:3 converted him, happily.  He 
decided to return to the villages for some healing and trap-detecting training.  He 
then dived into the unremarkable dungeon and found two shops (wands and rings) and 
two or three lesser vaults.  He came away with a nice adamantium mace and a [+12, +4] 
medium crystal shield. (!)  He executed Hotzy with a wand of fire and a few sharp 
blows to the head and converted himself to lawful with the amulet of order on the 
way down to Dwarftown.  He was even lucky enough to find two patches of stomafillia 
herbs, which he could harvest clumsily even with no knowledge of herbalism.  He 
completed all of the elder's main quests with little difficulty (even encountering 
Whatshisname the minotaur in the arena instead of a certain ogre magus).  The 
greater demon drained 3 points off his strength and toughness (among others), to his 
irritation, but he sucked it up and made his way off to the Pyramid with Big Punch.  
He made his way through by walk-searching at every step.

Upon entering Rehetep's chamber, he noticed to his great joy *intense sarcasm* that 
the welcoming party included a dark green F, which was, indeed, a gorgon.  He 
immediately gulped down his potion of invisibility and hoped for the best.  Sure 
enough, the gorgon seemed to not see him.  Several blasts from his wand of fireballs 
cleared out most of the enemy party.  Then his invisibility wore off.  *gulp*  He 
took a moment to glance through his inventory.  A potion of exchange and a potion of 
confusion caught his eye as possible saviors, as well as a wand of webbing.  He also 
had a couple of unidentified amulets.  Then he looked around and saw that, 
unbelievably, a mummy had dropped another potion of invisibility.  He stepped over 
and picked it up.  Then a doppleganger lord reached him and threw poor Goblin 
Maybe's mind into confusion.  Finally he managed to stumble clear, with the gorgon 
only a couple of spaces away at this point, and quickly blessed and drank the 
potion.  He ran straight to the stairs and descended to safety.

He splattered his way through the dwarven graveyard without any trouble.  Then he 
practiced his bridge-building on the rivers in the UD.  He checked in with the old 
barbarian and discovered that he'd finally killed another 20 of his first kill, 
whatever it was (my only guess was goblins, hence Goblin Maybe).  Then, having 
spotted a pack of chaos servants on his previous trip down past Dwarftown, and 
having a strange premonition that he should make every effort to find an amulet of 
life saving before proceeding farther, he decided to give Darkforge a go.  He found 
that he was just barely tough enough to deal with the steel golems.  At the pools, 
he picked up and lost various stuff.  Unfortunately, he suddenly felt corrupted by 
Chaos and lost a lot of weight, becoming instantly Strained!  All was forgiven, 
however, a moment later: "What do you wish for?"  Unfortunately, he also came up 
with 19 years of unnatural aging before leaving.  (This would be one of the 
drawbacks of trolls.)  By the time he got back to Dwarftown, he was down to 20 
Strength (from 29 before the pools).  He threw all 15000 of his gold at Garth for 
strength training.  It did no good.  He went down and saved Khelavaster (for my 
first time ever).  After nearly getting killed in the animated forest, he remembered 
that he was cursed and / or doomed from the pools, so he booked it back up to an 
altar on a higher floor, blessed his stomafillia, and started camping out saccing 
everything that would step on the altar.  Finally he reached very close and felt the 
terrible gloom being lifted.

Somewhere along the line he'd picked up a wand of destruction with 4 charges. O_o

He finally managed to learn his first spell, Light, around then.  Go Goblin Maybe!

He got himself crowned in Dwarftown by luring monsters down from the big room close 
by.  He received acid immunity (woohoo!) and the ancient claymore Death's Blade 
(woohoo?  Never got it before.  Turned out to be awesome.).  He dove down and found 
Skullcrusher just lying around in the CoC graveyard.  (Truly the RNG is generous!)

He found the Banshee and took her back up to the Water Temple so she could clear out 
the chaos servants for him.  He hacked his way through the other enemies with 
surprisingly little trouble; even the Snake from Beyond fell to 6 or 7 hits with 
Death's Blade.  On the way out, he picked up some nice eternium equipment, including 
some plate mail which he immediately donned.

Goblin Maybe then realized he had a problem: He had no fireproof blankets and no 
ring of ice, and he was running out of things to do that didn't involve the ToEF.  
So he started on everything else.  He helped Blup with no trouble, thanks to two 
rings of the fish.  He started building a bridge over troubled water in the ToTHK.  
He passed two gorgons on the way up and nearly had a heart attack -- the second one 
was neutral and he walked right up to it.  Deciding that it was high time to have 
some source of teleportation for such moments, he went to the VDDL and dug out the 
walls until he found the hidden staircase and the accompanying wand of 
teleportation.  Feeling safer, he returned to his bridge building.  (Huh, I just 
figured out that the unlock door command will lock doors too.  Get to me now, 
gorgons!)  He pounded the skeletal king with little difficulty and got the RotHK.

Why is it that in the game where I get crowned with acid immunity, I find 7 giant 
slugs, including a corpse?

He still had no way to deal with the ToEF, so he departed for an extended visit to 
the ID.  He got a pair of 7LB from an undead nest.  Yes!  Then, after about half an 
hour of repetitive bashing, a gnoll nest yielded a "blanket," which he knew was the 
kind he needed (already ID'd plain and waterproof).  Phew!  Back on track.

The ToEF was pretty rough this time, as I feared.  He had enough sources of fire 
resistance that the air wasn't a problem for him, fortunately.  He took a fair bit 
of damage in the temple, though, going through 3 blessed PoEH and a prayer (when he 
was down to ~30 HP) over the course of the battle.  He hacked his way through the 
temple, finally cornered the ACW, and killed it surprisingly quickly with Death's 
Blade.  As he was walking out, his single blessed fireproof blanket went bye-bye.  
But he'd planned for that worst-case scenario.  His wand of teleportation got him 
back to the stairs and out of the tower in a total of 6 turns.  You gotta love 
teleport with control.

On the way back through the wilderness, his birthday came around.  He felt old.  
Yes, trolls do indeed have one BIG problem.... *sigh*

A giant centipede on D:26 dropped a PoCC.  Thank you, dear RNG!

NOW he finds a ring of ice.  Well, I can't complain.  Overall the RNG has been very 
good to Goblin Maybe.

Found Preserver (for 1M gold), a potion of youth and a potion of longevity (phewww), 
and two PoE in the Casino -- by far the best assortment of stuff I've ever seen 
there.  Things could have gotten hairy thanks to the peaceful red worm wandering 
around, but he locked it up with his wand of door creation and keys.  The PoEs gave 
him Disarm Traps and some more knowledge about First Aid or something. *shrug*

There was a scary moment right below the casino when a master lich summoned a horde 
of ghost lords.  His wand of teleportation saved him again.

He found a lesser vault of red dragons on D:34, which yielded two level-ups, two 
fireproof blankets (very funny), a tower eternium shield, the works of Confucius, 
and some other stuff.

He felt a surge of power on the air temple level and saw Bran-Bley the cave tiger 
nearby.  The artifact turned out to be Whirlwind, woo.  Realizing he'd missed the 
shortcut to the surface, he backtracked and found it.  He picked up two more PoE 
(!), which gave him Detect Item Status and Appraising -- not bad.

Concentration and Willpower are a lot more important for learning spells than I 
realized.  With my learning and willpower boosted way up, I can finally read 
spellbooks about 2/3 of the time.  Normally, even with Literacy at 100, I could 
barely even read Darkness or Light.

A lightning vortex just destroyed Goblin Maybe's 7LB. >_<

After throwing a million gold at Garth for various stats (we'll see what comes of 
it), Goblin Maybe dove for the end.

For reference (each * represents a stat or potential increase):
strength (200K): ***
dexterity (630K): ************
perception (100K): ****

Goblin Maybe bashed his way through the air creatures with shocking ease using 
Skullcrusher.  It took only one or two hits to kill air demons, and three or four to 
kill elementals.  Yulgash stayed in the temple and summoned a lot of help (both 
firsts for me), but nothing dangerous.  He fell in five hits.

He ran into a lesser vault of middle undead (spectres, vampires, ghosts) on D:41.  
The first spectre dropped yet another PoCC. ^_^  Unfortunately, another ghost hit 
left Goblin Maybe feeling old.  (I'm never playing trolls again.  Ghosts are just 
too scary.  Maybe there should be a resistance-to-aging intrinsic....)  Another 
spectre dropped another pair of 7LB.  Woohoo! Four corpses, +4 To.  Yum!  (The first 
three had me down to L, but I gained a level and suddenly was back at L+.  Huh.)

Goblin Maybe ran into another ghost nest near the earth temple, and he became very 
old.  He had a sinking feeling that his quest would end in ignominous dust.  Then he 
thought to put on the ring of invisibility he'd bought in a dungeon shop moments 
before, and to his vast relief found that the ghosts couldn't see him.  He 
laboriously hacked his way through the temple.  The Ancient Stone Beast didn't seem 
to see invisible; it just wandered around, forcing Goblin Maybe to hack through 
grues and elementals to get to it.  It took only 7 hits with Death's Blade.  (I 
think I've underrated fighting classes.)

A nest on UL:1 included a greater moloch.  Goblin Maybe quickly established that he 
couldn't even scratch it or contain it with doors ("A door is smashed!"), so he made 
a tactical advance directly to the stairs.  UL:6 had another surge of power (I'd 
only gotten one ever until this character), with Dontar the shadow troll 
guarding ... the crown of leadership!  Nice!

Nuurag-Vaarn was ROUGH in melee.  All his spells were nasty and his attacks hit hard 
too.  He was shockingly durable, too, especially after I'd had such an easy time 
with the previous temples.   He eventually fell to Death's Blade, after I'd gone 
through 4 PoUH and a prayer.  Yikes.  And that was after I'd stumbled confused 
through much of the temple, running into an annihilator on the way, who -- of 
course -- immediately grabbed my seven league boots.  Grr.

Well, on to the finish for Goblin Maybe.  He found another lesser vault of red 
dragons on D:47 (I seem to get a lot of these).  They dropped a lot of decent stuff, 
and (YES!) a ring of djinni summoning.  Hello, "pairs of seven league boots."  (I 
went through way too many of these this game.)  He found that D:48 was guarded by 
not one but two greater molochs.  (Kya!)  He avoided them, reversed the staircase, 
and descended.  For his uselessness gift he got ... *drum roll ... Protector!  YES!  
What a shield!  On to the final fight.

I decided to try the weapon of mass destruction ending this time.  With his ring of 
invisibility on so the ghost lords wouldn't dust him, Goblin Maybe tunnelled around 
and fought his way to the first lever.  The balor hit him once before he panicked 
under the pounding and fled. ^_^  He pulled the lever and then tried to decide what 
to do about the ghost lord who had stepped onto it.  Suddenly a water elemental 
arrived to finally deliver the rune-covered trident.  (Level 37, about 30M exp.)  
Goblin Maybe took out the ghost lords from a distance and demolished the lever.  He 
teleported down to start digging into the other room and was quickly surrounded by 
about five balors and Fisty.  He quickly left them in the dust with his wand of 
digging and seven league boots, but the room was packed with chaos creatures and the 
balors were closing from behind.  He teleported into the room, hoping to be able to 
go straight to the lever.  No such luck -- the balor was still on it.  But a few 
turns later, he unaccountably stepped off.  Teleport, pull, zap, and Goblin Maybe 
had won.  He teleported back to the stairs to regenerate, then decided to go for the 
glory.  He equipped the rune-covered trident and went balor-hunting.  It wasn't 
easy, but after one or two of them he hit level 40 and got his bash attack, which 
worked quite nicely.  After all of Chaos' gatekeepers were dead by his hand, he 
left.  He took out the greater molochs on the way for fun (and another level-up).  
He did the unicorn quest with ease and left to his glorious (short) future life.

                            Background Information

Name: Goblin Maybe        Race: male Troll          Class: Fighter
Eye color: black          Hair color: brown         Complexion: tanned
Height: 8'11"             Weight: 542 pounds        Scars: 1
Age: 47 (very old, 30 years of unnatural aging added in)
// The scary part of playing trolls
Star sign: Candle         Birthday: 4/Candle (day 274 of the year)

        Your parents belong to the lower class. They were honest
 hard-working people, who did everything to enable you to live a
 comfortable and fine life. They were not very successful.
        During your childhood one of your uncles taught you a lot of things
 about the history of your people. Your vast knowledge on the legends and
 the lore of your people made you very popular with your friends because of
 all the exciting stories you knew.
        During your youth you embarked on many small journeys to nearby
 towns on behalf of your parents. You learned to know lots of people and
 made many friends.
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Fighter.

Total weight: 9335 stones                Carrying capacity: 15075 stones

He: uncursed crown of leadership [+2, +7] {Ch+18}                     [65s]
Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7}               [3s]
Bo: uncursed eternium plate mail (-1, -2) [+0, +13]                  [240s]
Gi: blessed girdle of carrying [+0, +0]                               [15s]
Cl: uncursed hooded cloak (+1, +1) [+1, +0]                           [40s]
RH: uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
LH: blessed medium obsidian shield "Protector" [+20, +4] {To+2}       [46s]
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
LR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
// Switched in a ring of invisibility whenever ghosts were nearby
Br: uncursed bracers of regeneration [+0, +0]                         [18s]
Ga: uncursed thick gauntlets (-1, -2) [+3, +1]                        [15s]
// Forgot to switch back after clearing poison hands
Bo: blessed seven league boots [+3, +0]                               [30s]
MW: uncursed long bow of accuracy (+8, +2)                            [30s]
Mi: bundle of 58 uncursed arrows (+0, 1d6)                           [116s]
Tl: blessed pick axe (+0, 1d6+3)                                      [75s]

// Severe snippage follows

Total weight: 8520 stones   Carrying capacity: 15075 stones

Helmets ('[')
   uncursed crown of science [+4, +8] {Le+9}                          [65s]
   uncursed helm of water breathing [+0, +2]                          [30s]
   heap of 2 uncursed crowns of regeneration [+0, +0]                [110s]
   uncursed crown of fire [-2, +4]                                    [65s]
Armor ('[')
   uncursed elven chain mail [+0, +5]                                 [10s]
   blessed ancient mummy wrapping [+1, +5] {Ap-8}                     [60s]
   uncursed white dragon scale mail (-2, -4) [-2, +13]               [200s]
   uncursed eternium plate mail (-1, -2) [+0, +12]                   [240s]
   blessed red dragon scale mail (-1, -4) [-1, +15]                  [220s]
   uncursed eternium plate mail (-1, -2) [-1, +13]                   [240s]
Shields ('[')
   uncursed tower eternium shield (-1) [+13, +4]                      [70s]
   uncursed tower crystal shield (-2) [+13, +3]                      [260s]
Girdles ('[')
   blessed girdle of carrying [+0, +0]                                [15s]
   heap of 2 uncursed girdles of carrying [+0, +0]                    [30s]
Boots ('[')
   blessed eternium boots [+0, +5]                                    [55s]
   uncursed boots of speed [+2, +3] (+8 spd)                          [20s]
   uncursed eternium boots (+1, -1) [+0, +5]                          [55s]
   blessed seven league boots (+1, +1) [+1, +0]                       [30s]
   uncursed seven league boots [+1, +0]                               [30s]
Necklaces (''')
   uncursed ankh                                                       [3s]
   blessed amulet of free action                                       [3s]
   uncursed amulet of death ray resistance                             [7s]
One-handed weapons ('(')
   uncursed rabbit knife (+0, 1d3+1)                                   [8s]
   uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
   blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
// Don't know why I kept these two around.
   uncursed rabbit knife (+0, 1d3+4)                                   [8s]
   uncursed whip of slaughtering (-4, 1d30)                           [15s]
   uncursed knife of endurance (+6, 1d3+6) {To+4}                      [8s]
   blessed mace of destruction (+6, 5d6+8)                           [120s]
   uncursed rabbit knife (+2, 1d3+4)                                   [8s]
   blessed dagger of death (+1, 5d5+2)                                [10s]
Two-handed weapons ('(')
   blessed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0]     [400s]
   uncursed eternium halberd (+12, 4d7+8) [-2, +0]                    [50s]
   uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)   [20s]
   uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)   [20s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
Tools (']')
   uncursed giant boar skull                                         [300s]
// Chance encounter on the way out
Instruments ('{')
   heap of 3 uncursed whistles                                         [3s]
   heap of 2 uncursed tamborines                                      [10s]
   uncursed mandoline                                                 [23s]
Rings ('=')
   uncursed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
   blessed ring of the High Kings [+2, +3]                             [1s]
   heap of 2 uncursed rings of invisibility                            [2s]
// Doubtlessly saved my life.
   uncursed ring of regeneration                                       [1s]
Wands ('\')
   uncursed wand of destruction (2 charges)                            [3s]
Potions ('!')
   heap of 2 uncursed potions of extra healing                         [4s]
   heap of 2 blessed potions of ultra healing                          [4s]
   blessed potion of extra healing                                     [2s]
// I went through a lot of healing potions.
Scrolls ('?')
   heap of 3 blessed scrolls of chaos resistance                       [6s]
Books ('"')
   uncursed spellbook of Ice Ball                                    [100s]
Food ('%')
   heap of 36 uncursed spenseweeds                                    [72s]
   heap of 4 uncursed stomafillia herbs                                [8s]
Valuables ('$')
   117985 gold pieces                                               [1179s]
Gems ('*')
   heap of 2 uncursed crystals of fire                                 [2s]
   heap of 4 uncursed crystals of power                                [4s]
   heap of 3 uncursed emeralds                                         [3s]
   uncursed ruby                                                       [1s]
   heap of 3 uncursed crystals of knowledge                            [3s]
// Forgot to use them, I guess
   heap of 2 uncursed crystals of health                               [2s]
   uncursed amber                                                      [1s]
   heap of 3 uncursed sapphires                                        [3s]
   heap of 3 uncursed turquoises                                       [3s]
   uncursed turquoise                                                  [1s]
   blessed crystal of power                                            [1s]
   uncursed aquamarine                                                 [1s]
   blessed topaz                                                       [1s]

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Clubs & hammers         11   +10    +7   +4   Mastery              1056
// Skullcrusher
Maces & flails          10    +9    +6   +3   excellent            849
// Big Punch
Swords                   7    +5    +3   +2   skilled              307
Axes                     5    +3    +2   +1   skilled              164
Pole arms               10   +10    +6  +12   excellent            1323
// Rune-covered trident
Twohanded weapons       10   +10   +14   +4   excellent            136
// Death's Blade

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   5   +10    +7   +1   skilled              43
Bows                     9   +18   +13   +3   excellent            54
Crossbows                3    +6    +4   +1   basic                16
Thrown rocks & clubs     3    +6    +4   +1   basic                25

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 12   +24              Mastery              3685

Damage caused with your melee weapons:
Right hand: +147 bonus to hit, 3d6+54 damage

Damage caused with your missile weapons:
Ammunition: 58, base range: 18, +118 bonus to hit, 1d6+42 damage


  Appraising ................ 51    (good)         [+1d3]
// PoE
  Archery ...................100    (superb)       [+1d3]
  Athletics .................100    (superb)       [+2d4]
  Backstabbing ..............100    (superb)       [+4d4]
  Bridge building ........... 70    (good)         [+1d3] (mr)
  Climbing .................. 79    (great)        [+2d4]
  Courage ...................100    (superb)       [+3d3]
  Detect item status ........ 70    (good)         [+1]
// PoE
  Detect traps .............. 93    (superb)       [+1d3]
  Disarm traps .............. 49    (fair)         [+2d4]
// PoE
  Dodge .....................100    (superb)       [+1d5]
  Find weakness .............100    (superb)       [+1d3]
  First aid .................100    (superb)       [+1d5]
  Food preservation .........100    (superb)       [+1d3]
  Gemology .................. 58    (good)         [+1]
  Haggling .................. 41    (fair)         [+2d4]
  Healing ...................100    (superb)       [+1d5]
  Listening .................100    (superb)       [+2d4]
  Literacy ..................100    (superb)       [+1]
  Metallurgy ................ 44    (fair)         [+3d3]
  Mining ....................100    (superb)       [+1d3]
  Pick pockets .............. 52    (good)         [+1]
  Smithing .................. 64    (good)         [+2d4]
  Stealth ...................100    (superb)       [+1d5]
  Swimming ..................100    (superb)       [+1d3]
  Tactics ...................100    (superb)       [+1d3]
  Two weapon combat .........100    (superb)       [+1d5]


   Bless            :    11,  15pp     (Effectivity: +0)
   Burning Hands    :   251,   8pp     (Effectivity: +0)
   Cure Light Wounds:     1,   9pp     (Effectivity: +0)
   Darkness         :   206,   4pp     (Effectivity: +1)
   Earthquake       :     5, 156pp     (Effectivity: +0)
   Light            :    14,   5pp     (Effectivity: +4)
   Lightning Bolt   :    10,  22pp     (Effectivity: +0)
   Magic Missile    :   225,   8pp     (Effectivity: +0)
   Strength of Atlas:   145,  10pp     (Effectivity: +0)

                              His further life:

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all trolls and lives a long and
prosperous life full of power, happiness and pleasure.
// Not THAT long!

              His achievements during his adventures:

Goblin Maybe, the trollish fighter, saved the world with his brave efforts
and became a great ruler while saving himself 22 times.
He scored 20074036 points and advanced to level 45.
He survived for 0 years, 194 days, 14 hours, 30 minutes and 12 seconds
(148329 turns).
1 companion was killed during his adventures.
Goblin Maybe visited 110 places.
His strength score was modified by +14 during his career.
His learning score was modified by +8 during his career.
His willpower score was modified by -7 during his career.
// Apish corruption?

His dexterity score was modified by +10 during his career.
His toughness score was modified by +17 during his career.
His charisma score was modified by -3 during his career.
His appearance score was modified by +3 during his career.
His mana score was modified by +7 during his career.
His perception score was modified by +4 during his career.
He was unnaturally aged by 30 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He brought back joy into the life of a tiny girl.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7749 monsters perished before him.
The following 23 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the ancient claymore "Death's Blade"
// Crowning
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
  the ankh
  the rune-covered club "Skullcrusher"
// Random drop in CoC graveyard
  the Chaos Orb of Elemental Mana
  the rune-covered sling "Whirlwind"
// Power surge near Air Temple
  the medium obsidian shield "Protector"
// Far-from-useless uselessness gift
  the sapphire amulet "Preserver"
// Casino
  the crown of leadership
// Power surge on UL:5
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant (enhanced through items).
  He was acid resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was sleep resistant (gained through an item).
  He was able to control teleportation.
  He was stun resistant (enhanced through items).
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays.
  He was shock resistant.
  He was able to see invisible things (enhanced through an item).
  He was immune to acidic attacks.
  He was able to resist confusion attacks (gained through items).
He was a messiah of Ka'Omsh.
He asked for 4 divine interventions.
// Huh, would have guessed more.  I guess I used PoE/UH for most of those moments.
He was a holy champion of Order.

The following monsters were vanquished:
     50 red baby dragons
     38 red dragons
     12 ancient red dragons
      2 great red wyrms
// A lesser vault or two
      9 balors
      2 black unicorns
      1 doppleganger king
    124 ghosts
     15 ghost bats
     23 ghost lords
// *shudder*
      1 greater balor
      1 greater black unicorn
      3 greater molochs
      2 master lichs
      1 mimic hivemind
      3 molochs
      2 quicklings
      2 quickling kings
      1 quickling lord
      1 ratling trader
// ?  Psycho in the HMV, maybe.