NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

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                                 Screenshot
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                                   # ... #
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                             .%..Y@/ ... #
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Govrin        St:15  Le:19  Wi:11  Dx:15  To:10  Ch:10  Ap: 6  Ma:27  Pe:13 N=
DV/PV: 17/10   H: -1(60)      P: 6(104)      Exp: 12/26219      PC: 6 Sp: 80
Strained!

: :Unfortunately i don't remember this one too well... But lets see what i can
   figure out from the file...

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----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Govrin              Race: male Gnome          Class: Elementalist
Eye color: brown          Hair color: brown         Complexion: tanned
Height: 3'5"              Weight: 116 pounds
Age: 107 (grown-up)
Star sign: Salamander     Birthday: 30/Salamander (day 150 of the year)

YOUR HISTORY:
        Your parents belong to the middle class. They are average people
 living in average quarters. Your father is a craftsman of mediocre talent.
        As a child you lived through happy days. Your parents tried to ease
 your life as much as possible and gave you a lot of comfort.
        In your youth you became seriously ill and suffered for many years.
 When your disease finally was cured you were left weakened, both
 physically and spiritually, and bereft of the joys of youth.
        As a young adult you tried many occupations before finally deciding
 on one to pursue. This has left you with a very broad base of lore.
        You decided to become a Elementalist.

: :Salamander... probably what made me be an elementalist...

----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 2319 stones                Carrying capacity: 1512 stones

Head          : -
Neck          : blessed amulet of protection +2                        [3s]
Body          : uncursed padded clothes of protection [+0, +4]        [40s]
Girdle        : blessed girdle of greed [+0, +0]                       [7s]
Cloak         : -
Right Hand    : uncursed spear (+1, 1d8)                              [50s]
Left Hand     : uncursed medium shield [+3, +1]                      [100s]
Right Ring    : blessed ring of damage                                 [1s]
Left Ring     : uncursed ring of defense +4                            [1s]
Bracers       : -
Gauntlets     : uncursed white leather gauntlets [+0, +1]             [10s]
Boots         : blessed gnomish boots (+1, +0) [+2, +2]               [10s]
Missile weapon: uncursed short bow (+1, +0)                           [20s]
Missiles      : bundle of 51 uncursed arrows (+0, 1d6)               [102s]
Tool          : uncursed torch (1111 turns of fuel remaining)         [10s]

: :looks pretty good. i don't see a single - on there. and i can see why i decided
   to where cloths...

----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 1965 stones   Carrying capacity: 1512 stones

Armor ('[')
   blessed robe [+0, +1]                                              [60s]
   uncursed clothes (+1, +1) [+0, +2]                                 [40s]
   heap of 2 uncursed clothes [+0, +0]                                [80s]
Shields ('[')
   uncursed small shield [+2, +0]                                     [50s]
Gauntlets ('[')
   uncursed black leather gauntlets [+0, +1]                          [10s]

: :White's better than black, i geuss.

Necklaces (''')
   uncursed necklace of rapid healing                                  [2s]

: :...and protection's better than healing when in a fight.

One-handed weapons ('(')
   uncursed rusty orcish spear (+1, 1d8+2)                            [75s]
   blessed hatchet (+0, 1d6+1)                                        [50s]
   uncursed green orcish knife (+0, 1d3+2)                            [10s]
   heap of 2 uncursed battle axes (+0, 1d6+2)                        [140s]
   uncursed orcish knife of defense (+1, 1d3+2)                       [10s]
Missile weapons ('}')
   uncursed short bow (+1, +0)                                        [20s]
Missiles ('/')
   bundle of 8 uncursed arrows (+0, 1d6)                              [16s]
   uncursed unerring arrow (+0, 1d6)                                   [2s]
   blessed arrow (+0, 1d6+3)                                           [2s]
   uncursed winged arrow (+0, 1d6)                                     [2s]
   heap of 53 uncursed rocks (+0, 1d4)                               [265s]
   uncursed rock (+3, 1d4)                                             [5s]
   uncursed rock (+1, 1d4)                                             [5s]
   blessed rock (+0, 1d4)                                              [5s]
   heap of 3 uncursed rocks (+2, 1d4)                                 [15s]
   uncursed arrow (-2, 1d6)                                            [2s]
   uncursed arrow (+0, 1d6+2)                                          [2s]
   heap of 8 uncursed rocks (-1, 1d4)                                 [40s]
   heap of 11 uncursed rocks (+0, 1d4+1)                              [55s]
   heap of 8 uncursed rocks (+0, 1d4+2)                               [40s]
   uncursed throwing knife of thunder (+1, 1d3+4)                      [8s]
   bundle of 4 uncursed quarrels of jelly slaying (+3, 2d6+6)         [16s]
Tools (']')
   uncursed torch                                                     [10s]
   blessed torch                                                      [10s]
   uncursed box with flint and steel (29)                              [5s]
   uncursed tinderbox (8)                                              [3s]
   blessed stethoscope                                                 [5s]
   uncursed iron ingot                                                [20s]
   heap of 2 uncursed iron ore pieces                                [240s]
Rings ('=')
   uncursed ring of fire resistance                                    [1s]
Wands ('\')
   uncursed wand of door creation (3 charges)                          [3s]
   uncursed wand of stunning (3 charges)                               [3s]
   blessed wand of digging (2 charges)                                 [3s]
   uncursed rusty wand of magic missiles (0 charges)                   [3s]
Potions ('!')
   heap of 3 uncursed potions of water                                [12s]
   uncursed potion of youth                                            [4s]
   uncursed oil of rust removal                                        [2s]
   potion of unholy water                                              [4s]
Food ('%')
   heap of 3 uncursed iron rations                                   [300s]
   blessed fortune cookie                                              [3s]
   uncursed hurthling cake                                            [30s]
   blessed iron ration                                               [100s]
   uncursed fortune cookie                                             [3s]
   uncursed loaf of bread                                             [40s]
   cursed ghul corpse                                                [120s]

: :Where's an alter when you need one... i always carry corpses around just on that
   off chance I'll run into an altar to sac them all on.

Valuables ('$')
   1230 gold pieces                                                   [12s]
Gems ('*')
   uncursed aquamarine                                                 [1s]
   uncursed worthless piece of red glass                               [1s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            30
Daggers & knives         0    +0    +0   +0   unskilled            12
Clubs & hammers          0    +0    +0   +0   unskilled            30
Maces & flails           0    +0    +0   +0   unskilled            30
Swords                   0    +0    +0   +0   unskilled            30
Axes                     0    +0    +0   +0   unskilled            30
Whips                    0    +0    +0   +0   unskilled            30
Pole arms                1    +1    +0   +0   basic                48
Twohanded weapons        0    +0    +0   +0   unskilled            30
Staves                   0    +0    +0   +0   unskilled            30

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     0    +0    +0   +0   unskilled            6
Crossbows                0    +0    +0   +0   unskilled            11
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            13
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            12

: :heh, i geuss i didn't melee much. probably should have, would've helped me
   against that statue. aren't they basicly immune to magic?

Damage caused with your melee weapons:
--------------------------------------
Right hand: +10 bonus to hit, 1d8+7 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 51, base range: 3, +8 bonus to hit, 1d6+1 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Bridge building ........ 14    (mediocre)     [+3d5] (mr)
  Climbing ............... 40    (fair)         [+3d4]
  Concentration ..........100    (superb)       [+1d5]
  First aid .............. 38    (fair)         [+3d3]
  Gemology ............... 53    (good)         [+1d5]
  Haggling ............... 39    (fair)         [+3d3]
  Healing ................ 83    (great)        [+1d3]
  Listening .............. 50    (fair)         [+1d3]
  Literacy ............... 46    (fair)         [+3d5]
  Metallurgy ............. 21    (mediocre)     [+4d4]
  Mining ................. 16    (mediocre)     [+4d5]
  Pick pockets ........... 34    (fair)         [+1d5]
  Swimming ............... 22    (mediocre)     [+4d5]
  Ventriloquism .......... 26    (mediocre)     [+3d3]

: :Eh... i've had better...

----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Burning Hands:   383,   4pp     (Effectivity: +16)
   Earthquake   :    15,  80pp     (Effectivity: +0)
   Fire Bolt    :   258,   6pp     (Effectivity: +11)
   Fireball     :    14,  16pp     (Effectivity: +1)
   Frost Bolt   :   496,  10pp     (Effectivity: +12)


: :I touch you, you BURN!!!


----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Govrin, the gnomish elementalist, was killed by a stone statue.
He scored 42644 points and advanced to level 12.
He survived for 0 years, 5 days, 14 hours, 32 minutes and 31 seconds (7041
turns).
Govrin visited 16 places.
His strength score was modified by +8 during his career.

: :must've had some pretty low st.

His learning score was modified by +2 during his career.
His willpower score was modified by +1 during his career.
His mana score was modified by +6 during his career.

: :and mana.

He ended his adventuring life on level 6 of a dangerous cave at the Drakalor
Pass.
334 monsters perished before him.
He possessed the following intrinsics:
  He was fire resistant.
  He was cursed.
  He was stun resistant (gained through an item).
  He was shock resistant.
He was a fervent follower of Berwyn.
He did not ask for divine help.
He was neutrally aligned.

The following monsters were vanquished:
      2 bandits
      1 berserker
      3 black hurthlings
      1 bugbear
      1 carrion crawler
      1 cave lion
      1 cave lizard
      2 chaos brothers
      1 chaos plague bearer
      3 claw bugs
      2 cobras
      1 corpse fiend
      2 cutpurses
      2 dark elven archers
      2 dark elven warriors
      1 dark sage
      1 doppleganger lord

: :not the only one i've killed.

      6 fire beetles
      1 flesh golem
      2 floating eyes
      1 gelatinous cube
      1 ghost
      2 ghost bats
      2 ghuls
      1 giant ant queen
     14 giant ant warriors
      8 giant ant workers
      3 giant bats
      2 giant frogs
      2 giant lizards
     10 giant rats
      1 giant spider
      1 gibbering mouther
     16 gnolls
      1 gnoll chieftain

: :has anyone else noticed that these guys aren't nearly so nasty as their desc.
   makes them out to be? i run into a lot of them wandering around alone and kill
   them in one hit.

     35 goblins
      1 goblin chieftain
     13 goblin rockthrowers
      5 goblin slavemasters
      1 gray ooze
      2 gremlins
      1 harpy
      2 hell hounds
      1 hill orc
      1 hippogriff
      2 hobgoblins
      2 homunculi
     33 jackals
      2 jackalweres
     12 kobolds
      2 kobold chieftains
     23 large bats
      3 large gnolls
      6 large kobolds
      1 large orc
      1 large snake
      3 lizard men
      1 minotaur
      1 mugger
      1 ogre
     11 orcs
      3 orc scorchers
      1 outlaw
      2 owlbears
      3 rabid dogs
     10 raiders
     24 rats
      3 ratling archers
      2 ratling thieves
      2 ratling warriors
      2 shadow centipedes
      2 skeletons
      1 staring eye
      1 swordsman
      1 troll
      1 werewolf
      1 white worm
      4 wolves
      1 yellow ooze
      3 zombies