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Ouch, remind me to turn invisible before I head down there again...

Anyway, this was sort of a psedo attempt at the "exterminator man" challange game.
I headed straight for the bug-infested ruins with a level 1 character and took it
from there...

It was relatively easy to clear out the surface level by hugging the edge of the map,
taking it very slow, and escaping unto the wilderness if there was a danger of getting
swarmed. After figuring out what willpower wasn't such a big factor in my spell dammage
I also ate every bug corpse I came across, figuring the extra speed would help out a

The only real problem on the surface was the killer bugs that sometimes took 3 hits of
my Acid bolt before they died, from time to time one of them managed to get up right
next to be before they died, but after a while my spell effeciency and level bonuses
started to add up and I was killing most bugs in 1-2 hits. At that point I had circumvented
the entire map and was starting to explore the center of the map, furtunately the large
concentrations of bugs where already gone, so this proved easier than I had feared.

After pacing back and forth for a while blasting randombly generated greater claw bugs, I
got bored with the surface area and descided to try my luck below. Well aware that it was
almost scertainly a death sentence.

If I had been smart enough to blast off a few fireballs while on the surface to boost my
effeciency with the spell I just might have made it, but as it where the horde of greater
claw bugs that line the stairs once you enter the dungeon completely over ran me. Didn't 
even kill a single one with my desterate fireball casting (only managed to cast one before
I was ripped to schreds).

Anyway, as long as you manage to keep them at arms length greater claw bugs and killer
bugs realy are wizard fooder. I'd like to see a level 1 fighter or even archer last 2
seconds in that place. Let alone clear it out...

I'd bet any spellcaster can easily clear out the entire bug-temple and make away with
all the loot without much trouble after doing the pyramid (if you start with a deacent
offensive spell and invisibility a level 1 wizard can do it, but then you'd probably
miss out on the pyramid).



Gr            St:14  Le:22  Wi: 1  Dx:40  To:10  Ch: 9  Ap:20  Ma:22  Pe:18 N=
DV/PV: 46/1    H: -2(50)      P: 40(121)     Exp: 14/118574     BUGCAVSp: 129

                            Background Information

Name: Gr                  Race: male Gray Elf       Class: Wizard
Eye color: blue           Hair color: silver        Complexion: pale
Height: 6'9"              Weight: 149 pounds
Age: 291 (grown-up)
Star sign: Sword          Birthday: 20/Sword (day 200 of the year)

        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        As a youth you spent a lot of time in the wilds exploring woods and
 generally enjoying your freedom. You had a lot of fun and learned to value
 the treasures of nature.
        As a young adult you tried many occupations before finally deciding
 on one to pursue. This has left you with a very broad base of lore.
        You decided to become a Wizard.

Total weight: 447 stones                Carrying capacity: 1400 stones

Head          : -
Neck          : -
Body          : uncursed robe [+0, +1]                                [60s]
Girdle        : -
Cloak         : -
Right Hand    : uncursed dagger (+0, 1d4)                             [10s]
Left Hand     : -
Right Ring    : cursed ring of the fish                                [1s]
Left Ring     : uncursed ring of cold resistance                       [1s]
Bracers       : -
Gauntlets     : -
Boots         : uncursed boots of speed [+2, +0] (+8 spd)             [20s]
Missile weapon: -
Missiles      : -
Tool          : -


Total weight: 355 stones   Carrying capacity: 1400 stones

Boots ('[')
   uncursed leather boots [+0, +0]                                    [25s]
One-handed weapons ('(')
   uncursed adamantium scimitar (+0, 1d8+6)                           [28s]
Tools (']')
   uncursed torch                                                     [10s]
   heap of 2 blessed torches                                          [20s]
   uncursed box with flint and steel (18)                              [5s]
   uncursed tinderbox (5)                                              [3s]
Wands ('\')
   blessed wand of digging (2 charges)                                 [3s]
Potions ('!')
   uncursed potion of balance                                          [4s]
   heap of 2 uncursed potions of water                                 [8s]
Scrolls ('?')
   uncursed scroll of satiation                                        [2s]
   uncursed scroll of identify                                         [2s]
   uncursed papyrus scroll                                             [2s]
Books ('"')
   uncursed spellbook of Acid Bolt                                   [100s]
   uncursed spellbook of Fireball                                    [100s]
Food ('%')
   uncursed loaf of bread                                             [40s]
   cursed herb seed                                                    [2s]
Valuables ('$')
   176 gold pieces                                                     [1s]

                                Weapon Skills

* Snipped, never hit anyting.


  Alchemy .............. 79    (great)        [+3d4]
  Climbing ............. 44    (fair)         [+2d4]
  Concentration ........100    (superb)       [+2d4]
  Dodge ................ 48    (fair)         [+1d5]
  Find weakness ........ 30    (mediocre)     [+3d3]
  First aid ............ 33    (fair)         [+3d3]
  Haggling ............. 28    (mediocre)     [+3d5]
  Healing .............. 91    (superb)       [+1d3]
  Herbalism ............ 33    (fair)         [+4d5]
  Listening ............ 42    (fair)         [+3d4]
  Literacy .............100    (superb)       [+2d4]
  Stealth .............. 74    (great)        [+1d3]
  Ventriloquism ........ 34    (fair)         [+3d3]


   Acid Bolt:   186,  10pp     (Effectivity: +13)
   Fireball :   283,  16pp     (Effectivity: +1)

              His achievements during his adventures:

Gr, the gray elven wizard, was killed by a greater claw bug.
He scored 24303 points and advanced to level 14.
He survived for 0 years, 6 days, 7 hours, 53 minutes and 1 second (1400
Gr visited 3 places.
* Wilderness, "bugwille" and bug-dungeon...

His strength score was modified by +1 during his career.
His willpower score was modified by -15 during his career.
His dexterity score was modified by +21 during his career.
* There rely needs to be an upper limit for this, a character with Food Preservation and
* a little patience can get 99 Dex far to easy this way, and Willpower can easily be
* recovered to an acceptable level later on.

His toughness score was modified by +1 during his career.
His mana score was modified by +1 during his career.
He ended his adventuring life in an ancient bug-infested dungeon.
88 monsters perished before him.
He possessed the following intrinsic:
  He was cold resistant (gained through an item).
He was a fervent follower of Ayssia.
He did not ask for divine help.
He was neutrally aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
     78 greater claw bugs
     10 killer bugs
* Even managed to escape all encounters along the way without having to kill anyting ;)