NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. spoiler time, close your eyes kiddies. ok, where to start? i took a few of the lawful quests at the start, being a wizard i figured i'd have a tough time starting but i got a few decent spells to start so i was ok. (as long as you don't get ambushed by friggin wolves to start with) anyway, i rolled right along until about level 15, nothing much of interest happened. i inadvertently made it into they pyramid, (i hadn't found adom's webpage and thus, the spoilers yet ;) ) anyway, i was TOTALLY outclassed by the 20 or so monsters at the top. nothing that a spell of darkness and a few good shots in the dark can't cure ;) btw, i scored a sword of sharpness at a wishing pool, got doomed and invisible as well, i wouldn't really recommend it. i made my way west, entered the fire palace and absolutely embarrassed everything in that place with a good frost bolt spell ;) except, the wyrm, whoa boy.. had to revert back to the darkness scheme and give him a good what fer :) this one tower boosted me from level 15 or so to around level 25! i was ready to rock so i headed for the library, baaaaaaaaaaaad idea. after i got my ass kicked around for a little while by every manner of creature in there i got the hell out. thank god for tactics settings. i wandered around doing various things, not accomplishing much, dwarf quests, doing chaotic acts such as killing shopkeepers for experience points, became the champion of my diety (all it takes is a little cash guys ;) they love the money) and was running out of things to do. i killed the druid in the first town for the guy at the forge place. he gave me an AWESOME shield. my hp matched my pp, a wizard! unfortunately, i had no idea that this corrupted me at an ungodly rate. now i'm at level 35 or so and ready to hit the library again. for some *#$*&#*&#*&$ reason the ONLY spellbooks monsters left me were friggin darkness. that's it! so this time i cleaned house at the ol' library. i brought the librarian 3 books and he didn't do anything for me so i blasted him too. (no wish book though :( ) chaos caverns! now that i've got a great boost on spells (badly needed) i make my way down. once again, the vaults of ancient red dragons are embarrassed, i stand triumphant, no big deal. ... yet! this ONE vault took me from level 35 to level 50! no kidding. the casino yielded a djinni ring and a wish spellbook. i thought i was saved until i realized i had absolutely no idea how to bless items :( and for some reason i couldn't read the wish spellbook (if anyone knows how please tell me. the other guy that posted did, i dunno) now i'm rolling right along and decide to take the karmic wyrm's quest...this was almost as bad an idea as killing the village druid. now that i'm corrupted over my ears i make my way back out and do the unicorn quest, ahhh..refreshed. no corruption! ditched the shield too..bad shield, bad shield! mana temple!!! this place sucks, i had to pray a few times to make it out...now to the bottom. all i have to say is, balors suck, and their big brother sucks even worse. my bread and butter spell (acid ball) wasn't very effective to anyone on this level, much less the balors, or the big guy. i tossed a few quarrels of demon slaying at him. lol..no effect. TELEPORT TIME :) persistance allowed me to drop the 2 balors gaurding the switches. i dunno how anyone kills all of those pricks w/o being corrupted, or dead. lol thank GOD a chaos knight dropped ANOTHER ring of djinni summoning for me :) and it finally dawned on me how to bless items! (no i'm not gonna tell, you bastards do it for yourself, you probably already know anyway, i'm the dumb one) so NOW i don't have to fight these idiots and i can just remove my corruption past the mana absortion (which TRULY sucks) and use the wand of destruction on those damn switches. get this, despite all my efforts to keep corruption low, upon my return to the dwarf town after closing the gate, that damned shopkeeper calls me a thief and sets of the alarm because of my appearance. lol. ain't life rich, save the *#$&#($& world and that's what i get. blah blah.. game over.. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^^^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^ ^^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^=====^^^^^^^^^^^^^^^^^@.^ ^^^^===""""~~~^^^^^^^^^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^ ^^^^===="""~~~~~~o^^^^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^ ^^^^"""""~~~^^^^^^^^^^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^ ^^"""""~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^ ^^^"""~~~^^^^^^^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^ ^^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^ ^*^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^ ^^^^^^^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^ ^^^^^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^ ^^^^^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^ ^^^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^ ^^^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^ ^^^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^^^~^ ^^^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^^^^o^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Graff St:47 Le:28 Wi:19 Dx: 9 To:19 Ch: 6 Ap: 1 Ma:38 Pe:23 N= DV/PV: 59/26 H: 420(420) P: 616(616) Exp: 50/42608062 DrCh Sp: 128 Blessed ------------------------------------------------------------------------------ (those stats represent life AFTER the mana temple. lol) (i lost 20 strenght and about 15 toughness points) ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Graff Race: male Gray Elf Class: Wizard Eye color: purple Hair color: white Complexion: pale Height: 6'4" Weight: 3 pounds Scars: 7 Age: 372 (grown-up, 77 years of unnatural aging added in) Star sign: Wand Birthday: 15/Wand (day 75 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 6211 stones Carrying capacity: 9975 stones Head : uncursed rusty helm of leadership [+4, +2] {Ch+6} [100s] Neck : uncursed rusty amulet of balance [3s] Body : uncursed red dragon scale mail (-1, -4) [+0, +13] [220s] Girdle : blessed girdle of giant strength [+0, +0] {St+12} [30s] Cloak : uncursed cloak of defense [+3, +0] [20s] Right Hand : uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] Left Hand : uncursed tower eternium shield (-1) [+13, +4] [70s] Right Ring : uncursed ring of mental stability [+1, +1] {Le+1} [1s] Left Ring : uncursed ring of the clear mind [1s] Bracers : - Gauntlets : uncursed thick gauntlets (-1, -2) [+0, +1] [15s] Boots : uncursed boots of speed [+4, +0] (+8 spd) [20s] Missile weapon: - Missiles : blessed dagger of returning (+2, 1d4) [10s] Tool : - (i lost my 7 league boots :( they were so nice) ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- there's no need to read my inventory. if you want to know what i had just kill everyone at the casino and loot the place :) i didn't have a lot of great stuff and the stuff i did have i never used. ie herbs and crystals or whatever. didn't pay them much attention. us wizards just fire,frost, and acid :) although, the potions of extra healing which i used for the first time at the chaos gate make a GREAT substitute for praying. cause those damn healing spells don't do *#&$# unless you boost them for days, and whose got time for that? ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 12 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 1 +1 +0 +0 basic 29 Maces & flails 9 +7 +5 +3 excellent 1236 Swords 8 +6 +4 +2 excellent 222 Axes 0 +0 +0 +0 unskilled 30 Whips 2 +2 +1 +2 basic 2 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 5 +5 +1 +7 skilled 90 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 2 +4 +3 +0 basic 20 Crossbows 1 +2 +1 +0 basic 2 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 10 +20 excellent 1379 Damage caused with your melee weapons: -------------------------------------- Right hand: +74 bonus to hit, 8d5+36 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 1, base range: 2, +58 bonus to hit, 1d4+4 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ..............100 (superb) [+2d4] Climbing .............100 (superb) [+1d3] Concentration ........100 (superb) [+2d4] Dodge ................ 70 (good) [+1] Find weakness ........100 (superb) [+1d3] First aid ............100 (superb) [+1d3] Haggling ............. 73 (great) [+1d3] Healing ..............100 (superb) [+1d3] Herbalism ............100 (superb) [+2d4] Listening ............100 (superb) [+1d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 74 (great) [+1d3] Smithing ............. 61 (good) [+1] i'd like to have tried this, ah well. Stealth ..............100 (superb) [+1d5] Ventriloquism ........ 83 (great) [+1d3] Swimming .............100 (superb) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 190, 17pp (Effectivity: +19) 5 star :) Acid Bolt : 880, 8pp (Effectivity: +8) Bless : 841, 5pp (Effectivity: +1) Burning Hands : 1709, 5pp (Effectivity: +0) Calm Monster : 512, 4pp (Effectivity: +7) Create Item : 427, 135pp (Effectivity: +2) Dissapointing Cure Critical Wounds: 608, 8pp (Effectivity: +6) Cure Disease : 690, 5pp (Effectivity: +2) Cure Light Wounds : 884, 2pp (Effectivity: +10) Cure Serious Wounds : 913, 6pp (Effectivity: +2) Darkness : 1187, 2pp (Effectivity: +6) Death Ray : 443, 54pp (Effectivity: +0) By the time you get it it's useless Destroy Undead : 1157, 5pp (Effectivity: +4) (except for blue wyrms :) ) Disarm Trap : 917, 6pp (Effectivity: +4) Earthquake : 779, 44pp (Effectivity: +1) Farsight : 543, 9pp (Effectivity: +6) Fire Bolt : 1465, 5pp (Effectivity: +29)Not too hard to tell which spells Fireball : 625, 11pp (Effectivity: +4) i relied on eh? Frost Bolt : 549, 6pp (Effectivity: +25) Greater Identify : 548, 54pp (Effectivity: +2) Heal : 654, 22pp (Effectivity: +3) Ice Ball : 724, 12pp (Effectivity: +14) Identify : 57, 59pp (Effectivity: +0) Improved Fireball : 55, 24pp (Effectivity: +0) Improved piece of *%$# Invisibility : 652, 6pp (Effectivity: +4) Knock : 835, 7pp (Effectivity: +0) Know Alignment : 1173, 6pp (Effectivity: +4) Light : 1073, 1pp (Effectivity: +7) Lightning Ball : 831, 17pp (Effectivity: +0) Lightning Bolt : 1559, 6pp (Effectivity: +17) Magic Lock : 1035, 5pp (Effectivity: +1) Magic Map : 913, 20pp (Effectivity: +12) Magic Missile : 1704, 4pp (Effectivity: +13) Mystic Shovel : 151, 53pp (Effectivity: +8) Neutralize Poison : 773, 6pp (Effectivity: +3) Petrification : 693, 65pp (Effectivity: +0) Remove Curse : 880, 27pp (Effectivity: +2) Revelation : 475, 18pp (Effectivity: +3) Scare Monster : 964, 7pp (Effectivity: +0) Slow Monster : 813, 4pp (Effectivity: +0) Slow Poison : 866, 3pp (Effectivity: +0) Strength of Atlas : 1233, 5pp (Effectivity: +13) Stun Ray : 608, 5pp (Effectivity: +1) Summon Monsters : 884, 17pp (Effectivity: +0) Teleportation : 858, 11pp (Effectivity: +12) Web : 111, 7pp (Effectivity: +2) i'd like to see "wish" here..but the damned thing wouldn't let me read it :( ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3). Poison drips from your hands. You have grown horns (+3 melee damage, Ap: -4). Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4). You have become extremely thin and nimble (1/2 weight, DV: +6). You are surrounded by an unholy aura (Ch: -10, DV: +6). Your feet have been transformed into hooves (+8 kicking damage, Dx: -6). Your corrupted tissue seems to heal much faster. Your close attunement to corrupted astral space allows teleportation. You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20 speed). You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3). You rage (DV: -9, +6 melee damage)! You exhale sulphur (Ch: -4). Your antennae explore the details of your environment (Ap: -4). shouldn't this enhance perception? ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. His severe taint by the forces of Chaos prevents him from ever leading a normal life. He always remembers the glorious deeds that took his life away. His sacrifice is remembered in the stories of his people, but not BOO HOO! :) in their hearts. He ends his life in loneliness and isolation. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Graff, the gray elven wizard, saved the world with his brave efforts while saving himself 37 times. *Damn ancient red dragons crashed me about 20 times* :( He scored 17146152 points and advanced to level 50. He survived for 0 years, 227 days, 15 hours, 53 minutes and 55 seconds (152422 turns). Graff visited 120 places. His strength score was modified by +26 during his career. His learning score was modified by +6 during his career. His dexterity score was modified by +1 during his career. His toughness score was modified by +20 during his career. His charisma score was modified by -1 during his career. His appearance score was modified by -8 during his career. His mana score was modified by +16 during his career. His perception score was modified by +4 during his career. He was unnaturally aged by 77 years. He was the champion of the arena. He was the head of the thieves guild. BTW, I ATE THE LITTLE GIRL'S DOG AND LOVED IT!!! He made a little water dragon very happy. He left the Drakalor Chain after completing his quest and became a famous hero. 5840 monsters perished before him. The following 27 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the obsidian quarrel "Thunderstroke" the lead-filled mace "Big Punch" the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the shield of raw steel A LOT OF THESE ARTIFACTS NEVER TOUCHED MY HANDS. the ancient mummy wrapping the ankh WHEN THEY WERE "GENERATED" I DIDN'T KNOW IT. LOL the hammer of the gods the rune-covered club "Skullcrusher" I'M GUESSING THAT MOST OF THEM POPPED UP IN THE the Chaos Orb of Elemental Mana the black rune-covered dagger "Sting" ANCIENT RED DRAGON VAULT. I DIDN'T PICK EVERYTHING the staff of the archmagi the ring of immunity UP AND ANALYZE IT THOUGH. DIDN'T REALLY NEED IT EITHER. the rune-covered heavy mace "Purifier" the iron gauntlets "Ironfist" the emerald dagger the rune-covered halberd "Wyrmlance" He possessed the following intrinsics: He was fire resistant. He was acid resistant. He was lucky. (the bastard gave me a staff of the archmagi as a reward. totally useless) He was cursed. <-- THAT PERMANENT BLESS FROM THE DIETY WORKS REAL WELL EH?!?! He was sleep resistant. He was able to control teleportation. He was stun resistant (enhanced through an item). He was paralyzation resistant. He was resistant to death rays. He was shock resistant. <- yeah right, bunch of *$^# He was able to see invisible things. He was immune to fire attacks (gained through an item). WHERE'D ALL MY IMMUNITIES GO?!?! He was immune to acidic attacks. He was able to resist confusion attacks (gained through items). He was a paragon of his religion. He asked for 10 divine interventions. ***WAS IT THAT MANY?!?!?!*** wow... He was a holy champion of Balance. He was severely tainted by Chaos. <-- hehe, oh well The following monsters were vanquished: you don't really care, do you? to make things short, i killed 2 balors, i don't know how people kill those bastards. tough! more karmic lizards than i'd care to remember. they doomed me more than once (see,giving gold to diety for relief :) ) waaaaaaaay too many cats, lol. the cat king or whatever was a real "pus" anyway :) the banshee, after firing an arrow at her, chased me for a bit then i teleported to the stairs :) i found the bee hive a level beneath her, lol. such is life. i didn't bother going back to kill her. the end -- good game..just a little unbalanced as far as level progression is concerened. thx thomas.