NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ##### ### ################## #...# ###### #.. #^^^^^^^^^^./....############# #.<.# #./..### #.# #####/###########....##./..[===[.# #...# #.###..###.# ##### ###.........### #....##.####00@==# ##.## #...##..##.# ... #.............# #....##.# #...%=# #...# #...###..#.### ##+##.# ##......&......###########.# #==.==# ##.## #########.#...#######..##.####......&.&......##.........# ####### .# #...# #...........#.#....##.##....%/.....&.&.&...../..############ .##. ##.## #.###########...##.##.##.#####......&.&......##.# #........# .... #...# #.################../....# ##......&......###.######.############.# ##.## #.##.#.#.#.#.#.################.............# #...# #....##........# #...# #.................# #.((.(..###.........### ###.# #.##.##.####.########.## ####.#.#.#.#.#.##.# #(.(((.(# #####/##### #.####.##.##.## #.##.......# #####.#######...# #..((((.#######^# #......##.....# #.##.####### #^^^# #.>.# #((((.(./.^^/^^^# #################.##.# #^^^# #...# ################# #.......# ##### ##### ######### Grak St:30 Le:28 Wi:36 Dx:24 To:25 Ch:12 Ap: 1 Ma:17 Pe:15 N+ DV/PV: 29/25 H: 0(310) P: 128(180) Exp: 27/2837362 DFG Sp: 117 ------------------------------------------------------------------------------ He was forced to drink from the darkforge pools in the attempts to produce an amulet of life saving. At the beginning of the adventure, after killing a bandit in the outlaw town and locating the stairs and a waterproof blanket in the small cave, Grak walked through a room in the first level of the puppy cave where he felt contained an evil presence. On the next level however, he felt a surge of power. Around the corner he found it was a shadow guarding the tome of Alsophocus. Grak didnt think he was experienced enough to vanquish the undead guardian with his scythe, so he cowardly evaded the shadow, grabbed the book and ran off down the corridor with the guardian in pursuit. He came to a dead end and while searching frantically for a hidden door, and the shadow guardian hit him several times, draining his strength. He found the door and stumbled through down a stairway to the next level, the relentless shadow still in pursuit, when he felt another surge of power! He realized he wouldnt be able to stand up to two guardians in melee, so he stood his ground against the shadow. He expected death, but surprosingly the guardian was not as powerful as he had beleaved. Drained, but not dead he emerged victorious, but weak. He then found a giant caterpillar guarding a sling. The caterpillar was also a weak guardian, and Grak aquired a valuable item that saved his life in the encounters to come. His scythe was unfortunately the best pole arm he found in the entire adventure when it reached time to venture Darkforge. There were only three treasure graves in the dwarven cementary, and they all bore uninteresting items. So, Grak relyed on his beloved sling "Whirlwind" to dispatch the powerful steel golems, while forced to spend 5 blessed potions of extra healing by the time he finally reached the weapons room, and threw away his scythe for an eternium halberd. Later, he collected many spenseweeds which were a life-saver in the Tower of Eternal Flames. Grak was determined to become the ultimate chaos god, and he knew from his visions that he had to aquire an amulet of life saving if he hoped to achieve his goal. The time had come, and he concluded that his only option was through yeilding a wish in the pools of Darkforge, where he met the grim reaper and succumbed to death... ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Grak Race: male Orc Class: Farmer Eye color: brown Hair color: bald Complexion: tanned Height: 5'9" Weight: 189 pounds Scars: 2 Age: 48 (dead, 32 years of unnatural aging added in) Star sign: Raven Birthday: 30/Raven (day 30 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Farmer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1425 stones Carrying capacity: 9750 stones Head : uncursed eternium cap [+0, +4] [28s] Neck : blessed ankh [3s] Body : blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Girdle : uncursed adamantium girdle [+0, +3] [18s] Cloak : uncursed cloak of protection [+0, +3] [20s] Right Hand : uncursed eternium halberd (+11, 4d7+8) [-2, +0] [50s] Left Hand : - Right Ring : blessed ring of luck [1s] Left Ring : blessed ring of the High Kings [+2, +3] [1s] Bracers : uncursed bracers of resistance [+0, +0] [10s] Gauntlets : blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : uncursed adamantium boots [+0, +3] [89s] Missile weapon: blessed rune-covered sling "Whirlwind" (+12, +12) [3s] > This baby sure packs a wallop. Missiles : heap of 72 uncursed rocks (+0, 1d4) [360s] Tool : uncursed Chaos Orb of Elemental Fire {St+10} [100s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 672 stones Carrying capacity: 9750 stones Necklaces (''') uncursed amulet of light [3s] blessed amulet of order [3s] One-handed weapons ('(') blessed hatchet (+2, 1d6+1) [50s] uncursed pick axe (+1, 1d6+1) [75s] Tools (']') uncursed cooking set [100s] uncursed plain blanket [10s] uncursed fireproof blanket [10s] uncursed hexagonal key [1s] uncursed triangular key [1s] uncursed climbing set [180s] blessed holy symbol [5s] heap of 8 blessed bandages [16s] blessed waterproof blanket [10s] blessed fireproof blanket [10s] blessed tiny key [1s] uncursed square key [1s] uncursed round key [1s] Rings ('=') uncursed rusty ring of the clear mind [1s] Wands ('\') blessed wand of door creation (2 charges) [3s] uncursed wand of door creation (6 charges) [3s] uncursed wand of trap creation (9 charges) [3s] uncursed wand of door creation (4 charges) [3s] uncursed wand of door creation (4 charges) [3s] uncursed wand of gold detection (5 charges) [6s] uncursed wand of gold detection (1 charge) [6s] uncursed wand of stunning (3 charges) [3s] uncursed wand of webbing (7 charges) [3s] uncursed wand of far slaying (3 charges) [3s] blessed wand of fireballs (11 charges) [3s] uncursed wand of destruction (2 charges) [3s] uncursed wand of digging (3 charges) [3s] uncursed wand of fireballs (4 charges) [3s] uncursed wand of far slaying (5 charges) [3s] uncursed wand of webbing (6 charges) [3s] uncursed wand of acid (2 charges) [4s] uncursed wand of teleportation (4 charges) [4s] Potions ('!') uncursed potion of healing [4s] potion of holy water [4s] blessed potion of insight [2s] uncursed potion of invisibility [4s] blessed potion of healing [4s] heap of 2 uncursed potions of carrot juice [8s] Scrolls ('?') uncursed scroll of item detection [2s] blessed scroll of identify [2s] uncursed scroll of great identify [2s] Books ('"') blessed Yrrigs' manual of bridge building [100s] > A bug occured prior to the death, which deleted Grak's gold. ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 23 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 2 +2 +0 +0 basic 15 > Tried using Big Punch against the steel golems until he resorted to Whirlwind, which convinced his preferance after killing two golems with two stones, at berserk tactics. Swords 1 +1 +0 +0 basic 25 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 12 +14 +8 +16 Mastery 2936 > From the very start, pole arm training with the scythe. Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 10 +20 +15 +3 excellent 641 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +89 bonus to hit, 4d7+34 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 72, base range: 14, +88 bonus to hit, 1d4+38 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Archery .................. 78 (great) [+1] Backstabbing .............100 (superb) [+1d5] Bridge building .......... 40 (fair) [+2d4] (ma) Climbing ................. 42 (fair) [+3d3] Cooking ..................100 (superb) [+1d5] (ma) Detect traps ............. 59 (good) [+1d3] Find weakness ............ 94 (superb) [+1d3] First aid ................ 93 (superb) [+1d5] Fletchery ................ 12 (mediocre) [+3d4] (mr) Food preservation ........100 (superb) [+2d4] Gardening ................ 29 (mediocre) [+4d5] Haggling ................. 32 (fair) [+3d4] Healing ..................100 (superb) [+1] Herbalism ................100 (superb) [+3d3] Listening ................100 (superb) [+1d3] Literacy ................. 71 (great) [+1] Metallurgy ............... 10 (poor) [+3d5] Mining ...................100 (superb) [+1d5] Pick pockets ............. 65 (good) [+1d3] Smithing ................. 50 (fair) [+1d5] Stealth .................. 79 (great) [+1d3] Survival ................. 42 (fair) [+3d4] Tactics .................. 91 (superb) [+1] Two weapon combat ........ 37 (fair) [+1d5] Woodcraft ................ 10 (poor) [+4d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Frost Bolt : 5, 23pp (Effectivity: +0) Knock : 227, 12pp (Effectivity: +0) Magic Lock : 8, 15pp (Effectivity: +0) Strength of Atlas: 10, 19pp (Effectivity: +0) Teleportation : 3, 43pp (Effectivity: +0) Web : 1, 23pp (Effectivity: +0) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3). You exhale sulphur (Ch: -4). ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Grak, the orcish farmer, died of old age. He scored 316631 points and advanced to level 27. He survived for 0 years, 137 days, 3 hours, 12 minutes and 38 seconds (121319 turns). > Much travel on the surface. Grak visited 67 places. His strength score was modified by +1 during his career. His learning score was modified by +15 during his career. His willpower score was modified by +19 during his career. His dexterity score was modified by +13 during his career. His toughness score was modified by +8 during his career. His charisma score was modified by +7 during his career. His appearance score was modified by -2 during his career. His mana score was modified by +9 during his career. His perception score was modified by +2 during his career. He was unnaturally aged by 32 years. He was the champion of the arena. He was a member of the thieves guild. He brought back joy into the life of a tiny girl. He ended his adventuring life in the caves of Darkforge. 3325 monsters perished before him. The following 15 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the potion of literacy the golden gladius "Death's Sting" the Chaos Orb of Elemental Fire the lead-filled mace "Big Punch" the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the rune-covered sling "Whirlwind" the black tome of Alsophocus He possessed the following intrinsics: He was fire resistant (gained through items). He was poison resistant (gained through items). He was cold resistant (enhanced through items). He was lucky (gained through items). Fate smiled upon him (gained through an item). He was cursed. He was sleep resistant (enhanced through items). He was stun resistant (gained through an item). He was resistant to death rays (gained through items). He was shock resistant (gained through items). He was able to see invisible things (gained through an item). He was immune to ice attacks (gained through an item). He was a fervent follower of The One Who Kills. He asked for 3 divine interventions. > Always at the beginning. He was neutrally aligned. He was tainted by Chaos. The following monsters were vanquished: 1 acid vortex 1 Ancient Chaos Wyrm 15 animated trees 2 ankhegs 2 annis hags 6 assassins 46 bandits 15 barbarians 9 barbarian leaders 8 berserkers 8 berserker lords 2 berserker princes 6 big dogs 3 black baby dragons 1 black dragon 12 black hurthlings 4 black wizards 13 blink dogs 1 blue baby dragon 1 bone golem 23 brown worms 13 bugbears 1 bulette 3 carrion crawlers 6 cave bears 27 cave fishers 11 cave lions 10 cave lizards 11 cave tigers 9 cavemen 4 chaos brothers 2 chaos eyes 6 chaos lizards 1 chaos mutant 9 chaos rats 22 chaos servants 11 chaos sisters 4 chaos spiders 11 claw bugs 2 clay golems 2 cobras 10 corpse fiends 1 crime lord 7 crystal statues 4 cutpurses 1 cyclop 5 dark elven archers 2 dark elven lords 2 dark elven priestesses 2 dark elven princesses 6 dark elven warriors 4 dark elven wizards 9 dark orcs 4 dark sages 32 dire wolves 12 displacer beasts 13 dopplegangers 4 doppleganger lords 3 dwarves 1 dwarven artificer 4 dwarven chaos knights 4 ettins 6 eyes of destruction 1 fairy dragon 1 farmer 30 fire beetles 16 fire demons 13 fire drakes 26 fire elementals 7 fire giants 1 fire giant king 3 fire grues 14 fire lizards 1 fire vortex 4 flesh golems 5 floating eyes 1 fomorian giant 1 frost giant 4 gargoyles 8 gelatinous cubes 37 ghosts 8 ghost bats 5 ghost lords 87 ghuls 1 giant ant queen 6 giant ant warriors 4 giant ant workers 19 giant bats 1 giant boar 9 giant centipedes 7 giant frogs 12 giant lizards 94 giant rats 2 giant slugs 40 giant spiders 4 gibbering mouthers 16 gnolls 3 gnoll chieftains 57 goblins 4 goblin berserkers 13 goblin chieftains 53 goblin rockthrowers 22 goblin slavemasters 1 goodwife 2 gorgons 39 gray oozes 1 gray slayer 4 greater chaos servants 1 greater daemon 4 greater mummies 2 green blobs 6 green hags 5 green slimes 7 green worms 45 gremlins 3 griffons 2 grizzly bears 2 half-orc bouncers 11 harpies 9 hell hounds 2 hill giants 1 hill giant chieftain 5 hill orcs 2 hill orc sergeants 11 hippogriffs 41 hobgoblins 2 hobgoblin chiefs 8 hobgoblin leaders 10 homunculi 5 huge bats 4 hydras 14 hyenas 4 ice vortices 4 imps 3 iron golems 93 jackals 4 jackal demons 12 jackalweres 2 karmic baby dragons 4 karmic lizards 1 king cobra 61 kobolds 18 kobold chieftains 12 kobold shamans 56 large bats 1 large dog 13 large gnolls 8 large jackals 39 large kobolds 17 large orcs 1 large rust monster 4 large snakes 97 large spiders 2 least daemons 1 lesser daemon 3 leucrottas 2 lightning lizards 2 lightning vortices 29 lizard men 2 magebane eyes 3 master lichs 1 master necromancer 7 master swordsmen 7 mimics 4 minotaurs 14 mummies 1 mummy lord 7 necromancers 1 ochre jelly 73 ogres 1 ogre emperor 12 ogre lords 6 ogre magi 54 orcs 1 orc butcher 3 orc chieftains 10 orc scorchers 5 outlaws 7 outlaw leaders 6 owlbears 7 pit vipers 1 pixie 2 pixie archers 2 quasits 1 quickling lord 7 rabid dogs 6 raiders 165 rats 8 ratling archers 6 ratling duelists 3 ratling fencers 3 ratling master thieves 14 ratling thieves 8 ratling warlords 14 ratling warriors 1 rattlesnake 2 red baby dragons 1 red dragon 21 red worms 5 rust monsters 45 shadows 3 shadow centipedes 1 shadow lord 2 shadow trolls 1 shambling mound 2 silver wolves 1 skeletal king 4 skeletal warriors 133 skeletons 5 slow shadows 4 spectres 3 staring eyes 35 steel golems 1 steel horror 11 steel zombies 9 stone giants 4 stone golems 6 stone snakes 11 swordsmen 40 tarantulas 5 trolls 4 troll berserkers 1 troll chief 3 troll kings 1 undead chaos dwarven berserker 1 vapor rat 6 vipers 2 water elementals 29 water snakes 10 wererats 6 werewolves 3 white baby dragons 1 white dragon 315 white worms 49 wights 4 wild cats 1 will o'wisp 45 wolves 45 wraiths 4 writhing masses of primal chaos 6 yellow oozes 113 zombies