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Grinly St:15 Le:19 Wi:13 Dx:13 To:16 Ch: 9 Ap:14 Ma:12 Pe:14 N=
DV/PV: 49/7 H: -4(98) P: 0(48) Exp: 13/60425 D: 12 Sp: 100
Coward
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Background Information
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Name: Grinly Race: male Human Class: Bard
Eye color: green Hair color: black Complexion: tanned
Height: 6'4" Weight: 165 pounds
Age: 23 (grown-up)
Star sign: Candle Birthday: 4/Candle (day 274 of the year)
YOUR HISTORY:
Your mother is a mighty enchantress. She is unmarried. Your father
is living in the vicinity of your mother's tower. He is a humble shepherd.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
As a young adult you had to work a lot to finance your
apprenticeship. You were often tired and exhausted but all this was
forgotten, when you finally achieved your goal.
You decided to become a Bard.
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Inventory
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Total weight: 931 stones Carrying capacity: 1500 stones
Head : uncursed metal cap [+0, +1] [50s]
Neck : uncursed amulet of free action [3s]
Body : uncursed elven chain mail [+3, +5] [10s]
Girdle : uncursed girdle of strength [+0, +0] {St+1} [15s]
Cloak : -
Right Hand : blessed crystal dagger (+0, 2d3+4) [25s]
Left Hand : uncursed large shield [+5, +1] [120s]
Right Ring : uncursed ring of damage [1s]
Left Ring : uncursed ring of cold resistance [1s]
Bracers : -
Gauntlets : -
Boots : uncursed sandals [+3, +0] [6s]
Missile weapon: -
Missiles : -
Tool : uncursed fiddle [15s]
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Stuff
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Total weight: 685 stones Carrying capacity: 1500 stones
Girdles ('[')
heap of 3 uncursed girdles of strength [+0, +0] {St+1} [45s]
Necklaces (''')
heap of 2 uncursed amulets of light [6s]
uncursed brass amulet [3s]
uncursed amulet of health [3s]
One-handed weapons ('(')
uncursed dagger (+0, 1d4) [10s]
uncursed long sword (-6, 1d8-9) [40s]
blessed rusty hatchet (-3, 1d6+1) [50s]
Tools (']')
heap of 4 uncursed torches [40s]
uncursed box with flint and steel (2) [5s]
uncursed tinderbox (4) [3s]
uncursed round key [1s]
uncursed fireproof blanket [10s]
uncursed thieves picks [5s]
blessed hexagonal key [1s]
uncursed plain blanket [10s]
heap of 2 uncursed sis [20s]
uncursed triangular key [1s]
blessed si [10s]
Instruments ('{')
uncursed harp [30s]
Rings ('=')
uncursed ring of damage [1s]
uncursed ring of fire resistance [1s]
Wands ('\')
uncursed rusty wand of light (1 charge) [4s]
uncursed wand of far slaying (1 charge) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of knocking (5 charges) [3s]
uncursed wand of item detection (3 charges) [3s]
Scrolls ('?')
blessed ratling pamphlet [2s]
Books ('"')
blessed manual of bridge building [100s]
Food ('%')
heap of 2 uncursed loaves of hurthling bread [60s]
heap of 3 uncursed loaves of bread [120s]
Valuables ('$')
9184 gold pieces [91s]
Gems ('*')
uncursed crystal of knowledge [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 17
Daggers & knives 3 +2 +1 +0 basic 16
Clubs & hammers 0 +0 +0 +0 unskilled 15
Maces & flails 3 +2 +1 +0 basic 65
Swords 10 +9 +6 +3 excellent 928
Axes 0 +0 +0 +0 unskilled 15
Whips 2 +2 +1 +2 basic 40
Pole arms 2 +2 +0 +1 basic 40
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 3 +3 +0 +3 basic 65
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 5 +10 skilled 170
Damage caused with your melee weapons:
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Right hand: +3 bonus to hit, 2d3+3 damage
Damage caused with your missile weapons:
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No missile weapons available.
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Skills
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Appraising ................ 94 (superb) [+2d4]
Bridge building ........... 21 (mediocre) [+4d4] (ma)
Climbing .................. 47 (fair) [+4d4]
Detect item status ........ 94 (superb) [+1d3]
Detect traps .............. 85 (great) [+2d4]
First aid ................. 69 (good) [+3d5]
Fletchery ................. 29 (mediocre) [+3d5] (mr)
Food preservation ......... 57 (good) [+3d5]
Haggling .................. 34 (fair) [+4d5]
Healing ................... 67 (good) [+3d4]
Listening ................. 64 (good) [+3d4]
Literacy .................. 82 (great) [+1d5]
Music .....................100 (superb) [+2d4]
Smithing .................. 32 (fair) [+4d5]
Survival .................. 30 (mediocre) [+3d5]
Swimming .................. 33 (fair) [+3d4]
Woodcraft ................. 27 (mediocre) [+4d4]
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Spells
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Darkness: 323, 4pp (Effectivity: +0)
Light : 197, 3pp (Effectivity: +0)
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His achievements during his adventures:
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Grinly, the human bard, was killed by a berserker prince.
He scored 17060 points and advanced to level 13.
He survived for 0 years, 18 days, 5 hours, 39 minutes and 44 seconds (26970
turns).
22 companions were killed during his adventures.
Grinly visited 22 places.
His strength score was modified by +2 during his career.
His learning score was modified by +5 during his career.
His willpower score was modified by -2 during his career.
His dexterity score was modified by +1 during his career.
His mana score was modified by +1 during his career.
He ended his adventuring life on level 12 of the caverns of chaos.
1177 monsters perished before him.
The following artifact was generated during his adventure:
the si
He possessed the following intrinsics:
He was fire resistant.
He was cold resistant (gained through an item).
He was lucky.
He was able to control teleportation.
He was paralyzation resistant (gained through an item).
He was resistant to death rays.
He was not very pious.
He asked for 5 divine interventions.
He was neutrally aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
7 bandits
1 barbarian
1 barbarian leader
6 berserkers
1 berserker lord
12 black hurthlings
3 blink dogs
9 bugbears
1 cave bear
3 cave fishers
1 cave lion
5 cave lizards
2 cavemen
2 chaos brothers
2 chaos lizards
1 chaos rat
1 chaos sister
7 claw bugs
1 cooshoo
1 corpse fiend
2 cutpurses
2 dark elven archers
1 dark elven warrior
3 dark sages
6 dire wolves
5 displacer beasts
4 dopplegangers
2 dwarves
2 ettins
21 fire beetles
4 fire lizards
2 flesh golems
3 floating eyes
2 gargoyles
7 ghost bats
21 ghuls
15 giant bats
3 giant centipedes
9 giant frogs
9 giant lizards
1 giant raccoon
66 giant rats
3 giant spiders
7 gnolls
1 gnoll chieftain
62 goblins
1 goblin berserker
5 goblin chieftains
43 goblin rockthrowers
12 goblin slavemasters
4 gray oozes
1 green hag
4 green slimes
2 green worms
4 gremlins
1 grizzly bear
8 harpies
2 hell hounds
2 hill orcs
3 hill orc sergeants
4 hippogriffs
33 hobgoblins
3 hobgoblin chiefs
12 hobgoblin leaders
4 homunculi
7 huge bats
3 hyenas
4 imps
66 jackals
5 jackalweres
69 kobolds
9 kobold chieftains
4 kobold shamans
24 large bats
6 large jackals
26 large kobolds
18 large orcs
2 large snakes
1 least daemon
1 leucrotta
15 lizard men
1 margoyle
3 mimics
1 mummy
1 necromancer
4 ogres
97 orcs
4 orc chieftains
11 orc scorchers
6 owlbears
3 pixies
2 pixie archers
2 quasits
5 rabid dogs
4 raiders
138 rats
6 ratling archers
3 ratling fencers
6 ratling thieves
4 ratling warriors
1 rattlesnake
2 red worms
4 shadows
1 shadow centipede
59 skeletons
1 stone snake
7 swordsmen
1 tarantula
1 vapor rat
1 water snake
6 wererats
1 werewolf
7 white worms
1 wild cat
13 wolves
1 wraith
2 yellow oozes
29 zombies