NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

I'm such a noob at this, should have remembered that taking on Keethrax with only
Invisibility and Frost Bolt would not end well seing as he can see invisible and 
resist frost :P

Also in hindsight I should probably have prayed instead of trying to melee him 
when I wad down to 1 HP o_O

Not to mention equipping some better stuff, but it was all unidentified and I was 
cruising along pretty comfortably just zapping everything in sight before this.
Got quite low before I met him though. I ran into two cave tigers on his level that
I didn't want to kill, so lured them to the level above and gave them the slip
using my Invisibility spell. However they got in a few good hits before then so
I was at ~10 HP when the first energy blast came flying.

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------











                   ###########
                   #./.....
               #####/#########
               #.....@.#
               #.......#################
               #.............../.......#
               #.......#########....<..#
               #.......#       #.......#
               #########       #########


Gruff         St:12  Le:21  Wi:17  Dx:15  To:10  Ch:12  Ap:22  Ma:21  Pe:19 N=
DV/PV: 2/4     H: -3(35)      P: 38(95)      Exp: 7/6294        DD: 7 Sp: 90
Invisible Strained Berserk
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Gruff               Race: male Gray Elf       Class: Wizard
Eye color: blue           Hair color: silver        Complexion: pale
Height: 6'9"              Weight: 143 pounds
Age: 308 (grown-up)
Star sign: Wolf           Birthday: 30/Wolf (day 330 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        In your childhood you were a credit to your family. Your people
 loved you and enjoyed your presence.
        As a kid you often watched the adult adventurers preparing for new
 exciting journeys. They sparked your imagination.
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Wizard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 1918 stones                Carrying capacity: 1320 stones

Head          : -
Neck          : uncursed amulet of death ray resistance                [7s]
Body          : uncursed studded leather armor (-1, +0) [-1, +3]     [250s]
Girdle        : -
Cloak         : cursed leather cloak (-1, +0) [+1, +0]                [40s]
Right Hand    : uncursed quarterstaff (+0, 1d10-1)                    [40s]
Left Hand     : -
Right Ring    : blessed ring of damage                                 [1s]
Left Ring     : uncursed ring of cold resistance                       [1s]
Bracers       : -
Gauntlets     : -
Boots         : uncursed heavy boots [-1, +1]                         [30s]
Missile Weapon: uncursed sling (+0, +1)                                [3s]
Missiles      : heap of 2 cursed rocks (+0, 1d4)                      [10s]
Tool          : -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 1536 stones   Carrying capacity: 1320 stones

Armor ('[')
   uncursed robe [+0, +1]                                             [60s]
   uncursed leather armor [+0, +5]                                   [150s]
   heap of 2 uncursed sets of clothes [+0, +0]                        [80s]
Shields ('[')
   heap of 2 uncursed wooden shields [+3, +1]                        [160s]
   cursed medium shield (+1) [+3, +1]                                [100s]
   uncursed wooden shield [+3, -2]                                    [80s]
Boots ('[')
   uncursed leather boots [+0, +0]                                    [25s]
One-handed weapons ('(')
   uncursed scimitar (+0, 1d8)                                        [40s]
   uncursed stone club (+0, 1d6)                                      [70s]
   uncursed spear (+1, 1d8)                                           [50s]
   uncursed spear (+1, 1d8+1)                                         [50s]
   uncursed spear (+1, 1d8-1)                                         [50s]
   uncursed long sword (+0, 1d8)                                      [40s]
   uncursed red battle axe (+0, 1d6+2)                                [70s]
   uncursed rusty short spear (+1, 1d6+3)                             [40s]
Missile weapons ('}')
   uncursed short bow (+1, +0)                                        [20s]
   cursed sling (+0, +1)                                               [3s]
Missiles ('/')
   blessed arrow (+1, 1d6)                                             [2s]
   uncursed arrow (+3, 1d6)                                            [2s]
   uncursed arrow (+1, 1d6)                                            [2s]
   blessed arrow (+0, 1d6)                                             [2s]
   cursed arrow (+0, 1d6)                                              [2s]
   uncursed arrow (+0, 1d6)                                            [2s]
   heap of 23 uncursed rocks (+0, 1d4)                               [115s]
   blessed arrow (+0, 1d6+1)                                           [2s]
   uncursed arrow (+2, 1d6+3)                                          [2s]
   bundle of 24 blessed delicate arrows (+0, 1d6)                     [48s]
   bundle of 6 uncursed adamantium arrows (+1, 1d6+6)                  [6s]
Tools (']')
   heap of 3 uncursed torches                                         [30s]
   blessed box with flint and steel (3)                                [5s]
   uncursed tinderbox (10)                                             [3s]
   blessed wooden stick                                               [30s]
   uncursed rusty hexagonal key                                        [1s]
   cursed triangular key                                               [1s]
Instruments ('{')
   uncursed fiddle                                                    [15s]
Wands ('\')
   uncursed wand of webbing (5 charges)                                [3s]
   uncursed wand of trap creation (0 charges)                          [3s]
Potions ('!')
   heap of 3 uncursed potions of water                                [12s]
   uncursed potion of carrot juice                                     [4s]
   cursed potion of insight                                            [2s]
   uncursed potion of willpower                                        [4s]
Scrolls ('?')
   heap of 2 uncursed scrolls of darkness                              [4s]
   cursed scroll of information                                        [2s]
   uncursed scroll of warning                                          [2s]
   uncursed scroll of gold detection                                   [2s]
   uncursed scroll of defense                                          [2s]
   uncursed scroll of charging                                         [2s]
Books ('"')
   uncursed spellbook of Invisibility                                [100s]
Valuables ('$')
   3697 gold pieces                                                   [36s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            30
Daggers & knives         0    +0    +0   +0   unskilled            30
Clubs & hammers          0    +0    +0   +0   unskilled            30
Maces & flails           0    +0    +0   +0   unskilled            30
Swords                   0    +0    +0   +0   unskilled            30
Axes                     0    +0    +0   +0   unskilled            30
Whips                    0    +0    +0   +0   unskilled            30
Pole arms                0    +0    +0   +0   unskilled            30
Twohanded weapons        0    +0    +0   +0   unskilled            30
Staves                   0    +0    +0   +0   unskilled            12

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            11
Bows                     0    +0    +0   +0   unskilled            14
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            30


Damage caused with your melee weapons:
--------------------------------------
Right hand: +13 bonus to hit, 1d10+9 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 2, base range: 3, +7 bonus to hit, 1d4+6 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy .............. 38    (fair)         [+4d5]
  Climbing ............. 43    (fair)         [+2d4]
  Concentration ........100    (superb)       [+2d4]
  Dodge ................ 24    (mediocre)     [+3d3]
  First aid ............ 42    (fair)         [+2d4]
  Haggling ............. 27    (mediocre)     [+3d4]
  Healing .............. 65    (good)         [+1d3]
  Herbalism ............ 61    (good)         [+3d4]
  Listening ............ 45    (fair)         [+3d4]
  Literacy .............100    (superb)       [+2d4]
  Pick pockets ......... 40    (fair)         [+2d4]
  Stealth .............. 40    (fair)         [+2d4]
  Ventriloquism ........ 21    (mediocre)     [+3d5]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Frost Bolt  :   563,   9pp     (Effectivity: +11)
   Invisibility:   257,   9pp     (Effectivity: +1)
   Knock       :   407,  11pp     (Effectivity: +3)
   Light       :   709,   3pp     (Effectivity: +3)
   Revelation  :   244,  30pp     (Effectivity: +1)





----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Gruff, the gray elven wizard, was killed by Keethrax, the black druid.
He scored 14166 points and advanced to level 7.
He survived for 0 years, 5 days, 9 hours, 27 minutes and 5 seconds (2808
turns).
Gruff visited 11 places.
His strength score was modified by +2 during his career.
His toughness score was modified by +2 during his career.
He brought an infamous raider lord to justice.
He ended his adventuring life in a sinister dungeon on level 7.
108 monsters perished under his attacks.
He possessed the following intrinsics:
  He was cold resistant (gained through an item).
  He was resistant to death rays (gained through an item).
He had the following talents: Charged, Porter, Potent Aura, Strong Aura.
He had a final speed score of 90 (final base speed: 100).
He was religious.
He did not ask for divine help.
He was neutrally aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
      1 black hurthling
      1 cave lizard
      8 claw bugs
      3 fire beetles
      1 fire lizard
      2 giant bats
      1 giant centipede
      1 giant frog
      1 giant lizard
      1 giant rat
      6 goblins
      1 goblin chieftain
      5 goblin rockthrowers
      1 goblin slavemaster
      6 hobgoblins
      2 hobgoblin leaders
      1 huge bat
     19 kobolds
      2 kobold shamans
      1 large bat
      7 large dogs
      1 large gnoll
      5 large kobolds
      1 large orc
      1 large snake
      1 large spider
      1 ogre
      6 orcs
      7 raiders
      1 raider lord
      5 rats
      2 ratling archers
      1 rattlesnake
      3 skeletons
      1 wolf
      1 zombie