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Hernok        St:12  Le:15  Wi: 9  Dx:21  To:10  Ch:13  Ap:20  Ma:22  Pe:16 L
DV/PV: 18/4    H: -5(32)      P: 4(69)       Exp: 8/12394       SMC   M: 5076
Paralyzed Coward
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----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Hernok              Race: male High Elf       Class: Elementalist
Eye color: amber          Hair color: brown         Complexion: light
Height: 6'7"              Weight: 156 pounds
Age: 200 (young)
Star sign: Salamander     Birthday: 30/Salamander (day 150 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a child you had to survive pretty harsh times since your parents
 seemed to have run out of luck. Their wealth was ever-declining and times
 were very hard.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        As a young adult you tried many occupations before finally deciding
 on one to pursue. This has left you with a very broad base of lore.
        You decided to become a Elementalist.


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                                  Inventory
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Total weight: 836 stones                Carrying capacity: 1200 stones

Head          : -
Neck          : -
Body          : uncursed scale mail (-1, -2) [-2, +4]                [400s]
Girdle        : -
Cloak         : uncursed cloak of adornment [+0, +0] {Ap+4}           [40s]
Right Hand    : uncursed quarterstaff (+1, 1d10)                      [40s]
Left Hand     : -
Right Ring    : cursed ring of the fish                                [1s]
Left Ring     : blessed ring of fire resistance                        [1s]
Bracers       : -
Gauntlets     : uncursed gloves [+0, +0]                               [6s]
Boots         : blessed light boots [+0, +0]                          [20s]
Missile weapon: -
Missiles      : uncursed arrow (+0, 1d6+1)                             [2s]
Tool          : -


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                                    Stuff
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Total weight: 326 stones   Carrying capacity: 1200 stones

Armor ('[')
   uncursed robe [+0, +1]                                             [60s]
Boots ('[')
   uncursed leather boots [+0, +0]                                    [25s]
Missiles ('/')
   blessed arrow (-3, 1d6)                                             [2s]
Wands ('\')
   uncursed wand of door creation (5 charges)                          [3s]
   uncursed wand of magic missiles (6 charges)                         [3s]
   uncursed wand of digging (4 charges)                                [3s]
Potions ('!')
   uncursed potion of willpower                                        [4s]
   uncursed potion of water                                            [4s]
   uncursed potion of exchange                                         [4s]
   blessed potion of carrot juice                                      [4s]
   uncursed potion of healing                                          [4s]
Scrolls ('?')
   uncursed scroll of magic mapping                                    [2s]
   uncursed scroll of monster aggravation                              [2s]
   blessed scroll of information                                       [2s]
   cursed scroll of warning                                            [2s]
Food ('%')
   uncursed large ration                                             [200s]
Valuables ('$')
   290 gold pieces                                                     [2s]


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                                Weapon Skills
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Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            30
Daggers & knives         0    +0    +0   +0   unskilled            30
Clubs & hammers          0    +0    +0   +0   unskilled            30
Maces & flails           0    +0    +0   +0   unskilled            30
Swords                   0    +0    +0   +0   unskilled            30
Axes                     0    +0    +0   +0   unskilled            30
Whips                    0    +0    +0   +0   unskilled            30
Pole arms                0    +0    +0   +0   unskilled            30
Twohanded weapons        0    +0    +0   +0   unskilled            30
Staves                   0    +0    +0   +0   unskilled            2

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     0    +0    +0   +0   unskilled            14
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            30


Damage caused with your melee weapons:
--------------------------------------
Right hand: -1 bonus to hit, 1d10-3 damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




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                                   Skills
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  Climbing ............. 43    (fair)         [+3d3]
  Concentration ........100    (superb)       [+1d5]
  Dodge ................ 33    (fair)         [+1d5]
  First aid ............ 35    (fair)         [+3d3]
  Gemology ............. 36    (fair)         [+3d3]
  Haggling ............. 42    (fair)         [+2d4]
  Healing .............. 45    (fair)         [+2d4]
  Listening ............ 51    (good)         [+1d3]
  Literacy ............. 64    (good)         [+3d3]
  Metallurgy ........... 49    (fair)         [+3d4]
  Swimming ............. 39    (fair)         [+4d4]
  Stealth .............. 34    (fair)         [+2d4]


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                                   Spells
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   Burning Hands:   209,   5pp     (Effectivity: +12)
   Fire Bolt    :    12,   7pp     (Effectivity: +9)
   Fireball     :     2,  16pp     (Effectivity: +1)
   Frost Bolt   :   282,  11pp     (Effectivity: +7)





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              His achievements during his adventures:
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Hernok, the high elven elementalist, was killed by a carrion crawler.
He scored 20690 points and advanced to level 8.
He survived for 0 years, 4 days, 10 hours, 54 minutes and 22 seconds (5076
turns).
Hernok visited 10 places.
His strength score was modified by +1 during his career.
His mana score was modified by +1 during his career.
He ended his adventuring life in a small cave.
194 monsters perished before him.
He possessed the following intrinsic:
  He was fire resistant (enhanced through an item).
He was religious.
He asked for 3 divine interventions.
He was lawfully aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
      1 barbarian
      1 black hurthling
      4 cave fishers
     13 claw bugs
      1 cutpurse
      1 dark elven wizard
      1 dark sage
      3 fire beetles
      1 floating eye
      2 ghuls
      3 giant bats
      2 giant centipedes
      1 giant frog
      6 giant rats
     12 goblins
     16 goblin rockthrowers
      4 goblin slavemasters
      1 gremlin
      1 hell hound
      1 hill orc sergeant
      2 hobgoblins
      4 jackals
      1 jackalwere
     14 kobolds
     14 large bats
      1 large dog
      1 large jackal
      2 large kobolds
      8 large spiders
      4 lizard men
      1 ogre
     11 orcs
      2 orc scorchers
      2 pit vipers
      1 raider
      9 rats
      2 ratling fencers
     22 ratling thieves
      5 skeletons
      1 stone snake
      8 tarantulas
      1 wild cat
      3 zombies