NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ### .......# .#### .........# ..... ..........# #.### ...........# ######### #.%.# ...........# #.......# ####### ###@####### ####### #...........###..(....# #.....# #c#.....# #.....# #...^(../.../....(<...# #.....#####################.#.....###.>...#############(#####..^....# #........[................../..[.././...*./.............# #.......# #############################../..####################### ######### #.....# ####### Hernok St:12 Le:15 Wi: 9 Dx:21 To:10 Ch:13 Ap:20 Ma:22 Pe:16 L DV/PV: 18/4 H: -5(32) P: 4(69) Exp: 8/12394 SMC M: 5076 Paralyzed Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Hernok Race: male High Elf Class: Elementalist Eye color: amber Hair color: brown Complexion: light Height: 6'7" Weight: 156 pounds Age: 200 (young) Star sign: Salamander Birthday: 30/Salamander (day 150 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Elementalist. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 836 stones Carrying capacity: 1200 stones Head : - Neck : - Body : uncursed scale mail (-1, -2) [-2, +4] [400s] Girdle : - Cloak : uncursed cloak of adornment [+0, +0] {Ap+4} [40s] Right Hand : uncursed quarterstaff (+1, 1d10) [40s] Left Hand : - Right Ring : cursed ring of the fish [1s] Left Ring : blessed ring of fire resistance [1s] Bracers : - Gauntlets : uncursed gloves [+0, +0] [6s] Boots : blessed light boots [+0, +0] [20s] Missile weapon: - Missiles : uncursed arrow (+0, 1d6+1) [2s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 326 stones Carrying capacity: 1200 stones Armor ('[') uncursed robe [+0, +1] [60s] Boots ('[') uncursed leather boots [+0, +0] [25s] Missiles ('/') blessed arrow (-3, 1d6) [2s] Wands ('\') uncursed wand of door creation (5 charges) [3s] uncursed wand of magic missiles (6 charges) [3s] uncursed wand of digging (4 charges) [3s] Potions ('!') uncursed potion of willpower [4s] uncursed potion of water [4s] uncursed potion of exchange [4s] blessed potion of carrot juice [4s] uncursed potion of healing [4s] Scrolls ('?') uncursed scroll of magic mapping [2s] uncursed scroll of monster aggravation [2s] blessed scroll of information [2s] cursed scroll of warning [2s] Food ('%') uncursed large ration [200s] Valuables ('$') 290 gold pieces [2s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 2 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: -1 bonus to hit, 1d10-3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Climbing ............. 43 (fair) [+3d3] Concentration ........100 (superb) [+1d5] Dodge ................ 33 (fair) [+1d5] First aid ............ 35 (fair) [+3d3] Gemology ............. 36 (fair) [+3d3] Haggling ............. 42 (fair) [+2d4] Healing .............. 45 (fair) [+2d4] Listening ............ 51 (good) [+1d3] Literacy ............. 64 (good) [+3d3] Metallurgy ........... 49 (fair) [+3d4] Swimming ............. 39 (fair) [+4d4] Stealth .............. 34 (fair) [+2d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands: 209, 5pp (Effectivity: +12) Fire Bolt : 12, 7pp (Effectivity: +9) Fireball : 2, 16pp (Effectivity: +1) Frost Bolt : 282, 11pp (Effectivity: +7) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Hernok, the high elven elementalist, was killed by a carrion crawler. He scored 20690 points and advanced to level 8. He survived for 0 years, 4 days, 10 hours, 54 minutes and 22 seconds (5076 turns). Hernok visited 10 places. His strength score was modified by +1 during his career. His mana score was modified by +1 during his career. He ended his adventuring life in a small cave. 194 monsters perished before him. He possessed the following intrinsic: He was fire resistant (enhanced through an item). He was religious. He asked for 3 divine interventions. He was lawfully aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 barbarian 1 black hurthling 4 cave fishers 13 claw bugs 1 cutpurse 1 dark elven wizard 1 dark sage 3 fire beetles 1 floating eye 2 ghuls 3 giant bats 2 giant centipedes 1 giant frog 6 giant rats 12 goblins 16 goblin rockthrowers 4 goblin slavemasters 1 gremlin 1 hell hound 1 hill orc sergeant 2 hobgoblins 4 jackals 1 jackalwere 14 kobolds 14 large bats 1 large dog 1 large jackal 2 large kobolds 8 large spiders 4 lizard men 1 ogre 11 orcs 2 orc scorchers 2 pit vipers 1 raider 9 rats 2 ratling fencers 22 ratling thieves 5 skeletons 1 stone snake 8 tarantulas 1 wild cat 3 zombies