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The odyssey of Tetsuko..

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Tetsuko       St:42  Le:46  Wi:38  Dx:38  To:30  Ch:39  Ap:23  Ma:46  Pe:42 C-
DV/PV:136/36     H:835(835)    P:699(699)    Exp: 50/22466556   DrCh  LE: 584
Invisible Satiated Burdened Coward

Tetsuko was unlike all the other rich spoiled little hurthling girls of her 
noble station. She loved nature and would often tramp about the forests much
to the concern of her loving family. Determined to become more attuned to 
nature, she appenticed herself to Master Al, a powerful monk accomplished in 
wilderness lore. Master Al was jealous of her youth and wealth and treated
poor Tetsuko very badly. He denied her the lore she so desired, never even
teaching her the basics of wilderness Survival. He sent her off to the Draklor
Chain hoping to be rid of her forever.

"That mean old man! I'm not just some spoiled princess! I'll train here and
 show him who is the master of the wilderness!"

Tetsuko set off into the wilds, vowing never to set foot in a civilized area
or take shelter in the surrounding caves. She promised herself that she would
not return until she was as strong as possible for mortal hurthlings.

For four long and lonely years, Tetsuko struggled in the wilds of the Draklor
Chain, passing from refined hurthling maidenhood to hardened veteran of the
badlands. She became a grand master in the martial arts, slaying many foes
with her tiny hands. She learned to hunt with knife, bow, and boomerang. Her
diet made her stronger, tougher, and faster, and she found magical potions to
increase her knowledge, vision, and resolve. As the local creatures began to
fear her growing prowess, and attack her with increased ferocity, she mastered
the arts of magical darkness and crushed her helpless foes with vicious circle
kicks. She discovered that by magically slowing her mind and body, she could
study the techniques of her enemies in combat and quicken her development.

In those four years of trekking the wilderness, Tetsuko became extremely 
experienced, incredibly strong, a genius, absolutely unyielding, rugged,
revered everywhere, beautiful, and an enormous mana channeler, but despite her
efforts, she knew that at her rate of progress Master Al would be long dead
before she accomplished her goal.

Her chosen calling of combat, privation, and isolation constantly wore on her 
resolve to continue. She would often call on the gods for comfort and sanity.
Her selfish aquisition of power was however very far from the nurturing ideals
of Shalla, and to the delight of Fnodjar, Tetsuko's thoughts and actions
steadily became more brutish and savage. In her fevered dreams, Fnodjar sent
her visions promising omnipotence should she face the dreaded Emperor Moloch.

Guided by this vision, she concocted a most diabolical trap. She ambushed a 
wandering wizard named Kuroichi who was sheltering on a hilltop. Before he
could summon help, she read many magical scrolls of danger and infected the
hill with chaotic energy drawn from the chaos gate deep below the earth. The
swirling purple mists enhanced the power of his summons, calling upon much
more powerful creatures wielding items of potent magic. Tetsuko then covered
the hill in darkness and gleefully murdered the summoned monsters sparing only
those monsters with the ability to summon.

For many days and nights she slaughtered with abandon, eventually killing
Kuroichi as he tried to hide among a throng of dark sages. Unsatisfied,
Tetsuko 'z'apped her wands of create monster and the slaughter began anew.
Howls of pain and suffering were heard for over a month when a prolific 
werewolf lord doomed many of his kin to the mercy of her axe. By the time that
all summoners were sterilized, she had acquired the magical treasure she
needed. a blessed ring of djinni summoning, amulet of teleport control, and
Holy Water.

Armed with blessed arrows of slaying, and blessed axe and arrows of
penetration, Tetsuko summoned a djinni and wished for an "Emperor Moloch".
Hateful words were whispered, and Tetsuko found herself surrounded by many
mighty greater molochs.

Frightened, she summoned monsters around her to keep the terrible engines of 
devestation at bay, and blanketed the area with darkness to keep them out of
sight. *THUMB* *THUMB* *THUMB* an endless symphony of mayhem as the friends of
the Emperor Moloch tread destructively around the swamps searching for a clear
path to the mortal that disturbed their master.

A scroll of monster detection reveled a lone greater moloch isolated from a
large cluster of breathren. He became the first target. Teleporting, she
easily dispatched it, utilizing her superior mobility and blessed ammo. She
would teleport near the target, fire blessed ammo at it until it approached,
attack it with her axe, retreat, then fire again. The 1st 15 were all defeated
in this fashion. The main cluster of greater molochs took notice of her and
came *THUMBing* down to greet her. She attacked the closest target, then
teleported near an isolated target whenever she was surrounded by two or more.
She named all her targets to keep track of them. When they started adjusting
to her newfound power, she switched to slaying ammo and killed them from afar,
never straying into melee range. Before all greater molochs were dispatched,
she had achieved a legendary state of experience.

The greater molochs refused to allow her the satisfaction of escaping alive.
One greater moloch dubbed Instakill grinned at her with what molochs
considered a grin, and donned a hulking armor one of its fallen companions
dropped. He seemed to blur and then suddenly blink near Tetsuko, charging at
her with ludicrous speed. Hysterical, she teleported away, but again Instakill
blinked near her with the intention of tearing her into pieces. His insane
speed would not allow her to summon monsters to block his path of attack. She
teleported to the farthest space from Instakill, right next to another greater
moloch. Ignoring the less dangerous foe she fired slaying ammo at Instakill
and on its turn, it bled several times, panicked and fled. Tetsuko was saved.

Tetsuko returned home to rebuke her master as the Grand Master of Wilderness 
Lore, leaving the Draklor Chain to its fate...
                            Background Information

Name: Tetsuko             Race: female Hurthling    Class: Monk
Eye color: blue           Hair color: brown         Complexion: tanned
Height: 2'9"              Weight: 61 pounds
Age: 34 (grown-up)
Star sign: Dragon         Birthday: 19/Dragon (day 169 of the year)

        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a child you lived through happy days. Your parents tried to ease
 your life as much as possible and gave you a lot of comfort.
        As a youth you spent a lot of time in the wilds exploring woods and
 generally enjoying your freedom. You had a lot of fun and learned to value
 the treasures of nature.
        Your young adulthood was characterized by hard and long work. You
 had decided to study under a renowned master. To your great disappointment
 you had to find out, that he was a hard, unjust and tyrannic man,
 embittered by his old age. Your apprentice years were quite terrible.
        You decided to become a Monk.

Total weight: 45556 stones                Carrying capacity: 58675 stones

Head          : uncursed helm of water breathing [+2, +3]             [30s]
Neck          : blessed necklace of the eye                            [3s]
Body          : uncursed eternium plate mail of sloth (-1, -2) [+2, +11]
Girdle        : blessed girdle of carrying [+0, +0]                   [15s]
Cloak         : uncursed cloak of invisibility (-1, +0) [+2, +3]      [30s]
Right Hand    : blessed hand axe of penetration (+8, 1d6+7)           [50s]
Left Hand     : uncursed tower crystal shield (-2) [+13, +4]         [260s]
Right Ring    : uncursed ring of slaying (+9 melee damage, +6 missile damage)
Left Ring     : uncursed ring of slaying (+6 melee damage, +6 missile damage)
Bracers       : blessed bracers of defense [+2, +2]                   [10s]
Gauntlets     : uncursed gloves [+3, +2]                               [6s]
Boots         : uncursed eternium boots [+1, +5]                      [55s]
Missile weapon: blessed long bow of accuracy (+11, +2)                [30s]
Missiles      : bundle of 28 blessed penetrating arrows (+0, 1d6)     [56s]
Tool          : blessed torch (2924 turns of fuel remaining, lit)     [10s]


Total weight: 44759 stones   Carrying capacity: 58675 stones

Helmets ('[')
Armor ('[')
   uncursed robe [+3, +3]                                             [60s]
   uncursed clothes of resilience [+0, +0]                            [40s]
   uncursed clothes (+1, +1) [+2, +0]                                 [40s]
   uncursed clothes of travelling [+0, +0]                            [40s]
   uncursed clothes of hunger [+0, +0]                                [40s]
   uncursed clothes of protection [+0, +4]                            [40s]
   uncursed eternium plate mail (-1, -2) [-1, +15]                   [240s]
   blessed clothes of resilience [+0, +0]                             [40s]
   uncursed black dragon scale mail (-2, -4) [-2, +11]               [200s]
   blessed clothes of sloth [+0, +2]                                  [40s]
   uncursed elven chain mail [+2, +5]                                 [10s]
   uncursed moloch armor (-8, -16) [-30, +50] {Dx-20} (-20 spd)    [15000s]
Shields ('[')
Gauntlets ('[')
Cloaks ('[')
Girdles ('[')
Boots ('[')
Necklaces (''')
   heap of 2 uncursed amulets of teleport control                      [6s]
One-handed weapons ('(')
   uncursed battle axe of damnation (+0, 1d6+2)                       [70s]
   uncursed battle axe of devastation (+0, 5d6+10)                    [70s]
   uncursed sword of sharpness (+3, 4d8+6)                            [35s]
   uncursed weeping eternium battle axe (+0, 2d6+9)                   [35s]
   uncursed adamantium mace of devastation (+0, 5d6+12)               [72s]
   uncursed pick axe (+0, 1d6+1)                                      [75s]
Two-handed weapons ('(')
   blessed staff of smiting (+4, 1d37+3)                              [30s]
Missile weapons ('}')
Missiles ('/')
   bundle of 2377 uncursed arrows (+0, 1d6)                         [4754s]
   bundle of 261 blessed arrows (+0, 1d6)                            [522s]
   bundle of 37 blessed arrows of slaying (+0, 1d6)                   [74s]
   bundle of 10 blessed arrows of demon slaying (+3, 1d6+6)           [20s]
Tools (']')
Instruments ('{')
Rings ('=')
Wands ('\')
   uncursed wand of monster creation (14 charges)                      [3s]
Potions ('!')
   heap of 5 uncursed potions of gain attributes                      [20s]
   blessed potion of exchange                                          [4s]
   heap of 2 uncursed potions of water                                 [8s]
   heap of 2 potions of holy water                                     [8s]
   uncursed potion of mana                                             [4s]
   uncursed potion of youth                                            [4s]
   uncursed potion of toughness                                        [4s]
   uncursed potion of strength                                         [4s]
   heap of 2 uncursed potions of troll blood                           [4s]
   heap of 2 uncursed potions of cure corruption                       [4s]
Scrolls ('?')
   heap of 11 uncursed scrolls of darkness                            [22s]
   heap of 21 uncursed scrolls of identify                            [42s]
   heap of 8 uncursed scrolls of satiation                            [16s]
   heap of 8 blessed scrolls of uncursing                             [16s]
   heap of 2 blessed scrolls of monster detection                      [4s]
   heap of 2 uncursed scrolls of peace                                 [4s]
Books ('"')
   uncursed spellbook of Acid Ball                                   [100s]
   blessed spellbook of Bless                                        [100s]
   uncursed spellbook of Cure Light Wounds                           [100s]
   uncursed spellbook of Darkness                                    [100s]
   blessed spellbook of Earthquake                                   [100s]
   uncursed spellbook of Fire Bolt                                   [100s]
   uncursed spellbook of Invisibility                                [100s]
   uncursed spellbook of Lightning Bolt                              [100s]
   uncursed spellbook of Magic Missile                               [100s]
   uncursed spellbook of Slow Monster                                [100s]
   uncursed spellbook of Strength of Atlas                           [100s]
   uncursed spellbook of Teleportation                               [100s]
Food ('%')
   heap of 14 uncursed pairs of frog legs                             [28s]
   heap of 5 uncursed loaves of elven bread                           [15s]
   uncursed burb root                                                  [2s]
   heap of 4 uncursed cooked quickling corpses                       [114s]
   heap of 4 cursed cooked quickling lord corpses                    [114s]
   uncursed cooked swamp hydra corpse                                [456s]
   heap of 45 uncursed cooked giant rat corpses                     [2565s]
   heap of 28 uncursed cooked giant rat corpses                     [1596s]
   heap of 3 uncursed greater moloch corpses                         [720s]
Gems ('*')

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting        15   +12   +12  +12   Grand Mastery
Daggers & knives         0    +0    +0   +0   unskilled            14
Clubs & hammers          6    +4    +2   +1   skilled              97
Maces & flails           1    +1    +0   +0   basic                23
Swords                   9    +7    +5   +3   excellent            766
Axes                    13   +14   +12   +4   Mastery              5858
Whips                    7    +8    +4   +7   skilled              86
Pole arms                5    +5    +2   +4   skilled              1
Twohanded weapons        0    +0    +0   +0   unskilled            14
Staves                   8    +8    +3  +14   excellent            546

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            5
Bows                    14   +28   +21   +4   Mastery              3297
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers          13   +26   +19   +4   Mastery              1735
Thrown rocks & clubs     9   +18   +13   +3   excellent            28
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari   14   +28   +21   +4   Mastery              775

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 12   +24              Mastery              4320

Damage caused with your melee weapons:
Right hand: +42 bonus to hit, 1d6+30 damage

Damage caused with your missile weapons:
Ammunition: 28, base range: 22, +70 bonus to hit, 1d6+56 damage


  Alertness ................100    (superb)       [+2d4]
  Archery ..................100    (superb)       [+1]
  Athletics ................100    (superb)       [+2d4]
  Climbing .................100    (superb)       [+1d3]
  Concentration ............100    (superb)       [+2d4]
  Cooking ..................100    (superb)       [+1] (ma)
  Dodge ....................100    (superb)       [+1d5]
  Find weakness ............100    (superb)       [+1d3]
  First aid ................100    (superb)       [+2d4]
  Food preservation ........100    (superb)       [+2d4]
  Gardening ................ 94    (superb)       [+1d3]
  Haggling .................100    (superb)       [+1d3]
  Healing ..................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1d5]
  Smithing ................. 69    (good)         [+1d3]
  Stealth ..................100    (superb)       [+1d5]
  Survival .................100    (superb)       [+1]


   Acid Ball          :   212,  35pp     (Effectivity: +0)
   Bless              :   190,   7pp     (Effectivity: +5)
   Burning Hands      :   233,   7pp     (Effectivity: +0)
   Calm Monster       :   793,   8pp     (Effectivity: +0)
   Cure Light Wounds  :   897,   5pp     (Effectivity: +4)
   Cure Serious Wounds:   594,  10pp     (Effectivity: +0)
   Darkness           :   449,   4pp     (Effectivity: +3)
   Earthquake         :   242,  80pp     (Effectivity: +0)
   Fire Bolt          :   697,   8pp     (Effectivity: +5)
   Invisibility       :   252,  10pp     (Effectivity: +1)
   Knock              :   962,  12pp     (Effectivity: +1)
   Know Alignment     :   829,  10pp     (Effectivity: +0)
   Light              :   967,   2pp     (Effectivity: +5)
   Lightning Bolt     :   458,  12pp     (Effectivity: +4)
   Magic Lock         :   356,   8pp     (Effectivity: +0)
   Magic Missile      :   328,   7pp     (Effectivity: +2)
   Mystic Shovel      :     4, 196pp     (Effectivity: +2)
   Neutralize Poison  :   210,  10pp     (Effectivity: +1)
   Scare Monster      :   533,  12pp     (Effectivity: +0)
   Slow Monster       :   639,   7pp     (Effectivity: +3)
   Slow Poison        :    52,   8pp     (Effectivity: +0)
   Strength of Atlas  :   203,  10pp     (Effectivity: +4)
   Teleportation      :   593,  21pp     (Effectivity: +8)
   Web                :   760,  12pp     (Effectivity: +0)

              Her achievements during her adventures:

Tetsuko, the hurthling monk, left the Drakalor Chain never to come back.
She scored 1486967 points and advanced to level 50.
She survived for 4 years, 41 days, 6 hours, 16 minutes and 46 seconds
(511719 turns).
Tetsuko visited 1 place.
Her strength score was modified by +31 during her career.
Her learning score was modified by +36 during her career.
Her willpower score was modified by +28 during her career.
Her dexterity score was modified by +18 during her career.
Her toughness score was modified by +9 during her career.
Her charisma score was modified by +29 during her career.
Her appearance score was modified by +12 during her career.
Her mana score was modified by +38 during her career.
Her perception score was modified by +28 during her career.
She ended her adventuring life in the wilderness.
21308 monsters perished under her attacks.
She possessed the following intrinsics:
  She was fire resistant.
  She was poison resistant.
  She was acid resistant.
  She was lucky.
  Fate smiled upon her.
  She was invisible (gained through an item).
  She was able to see invisible things.
  She was able to breathe water (gained through an item).
She had the following talents: Affinity with Boomerangs & Scurgari, Affinity
with Bows, Affinity with Crossbows, Affinity with Thrown Daggers, Alert,
Eagle Eye, Good Learner, Good Shot, Great Learner, Keen Shot, Lightning
Shot, Long Stride, Miser, Missile Weapon Master, Quick, Quick Shot, Silver
Tongue, Treasure Hunter.
She had a final speed score of 111 (final base speed: 141).
She was a paragon of her religion.
She asked for 1 divine intervention.
She was chaotically aligned.
She was slightly tainted by Chaos.

The following monsters were vanquished:
     41 air elementals
    308 assassins
    431 bandits
    302 barbarians
     78 barbarian leaders
     31 berserkers
      3 berserker lords
      1 berserker prince
     25 big dogs
    158 black dragons
     71 black hurthlings
      8 black unicorns
     53 black wizards
     55 brown bears
      5 brown worms
     67 bugbears
      1 carrion crawler
     72 cave bears
     28 cave fishers
    238 cave lions
    313 cave lizards
     16 cave tigers
     43 cavemen
     42 chaos brothers
     17 chaos knights
     25 chaos mutants
    943 chaos plague bearers
     23 chaos rats
    252 chaos servants
     53 chaos sisters
      8 chaos warlords
     16 chaos warriors
      7 chaos wizards
    385 claw bugs
     16 clay golems
      5 cooshoos
     14 corpse fiends
     10 corruptors
     24 cutpurses
     10 dark elven archers
      9 dark elven lords
      6 dark elven priestesses
      8 dark elven warriors
     22 dark orcs
     16 dark sages
    621 dire wolves
     40 displacer beasts
     53 dopplegangers
     48 Dorn Beasts
      5 ettins
      8 eyes of destruction
     10 fairy dragons
    126 fire beetles
      5 fire drakes
     28 fire lizards
     12 fire vortices
     22 flesh golems
     20 floating eyes
     57 fomorian giants
      1 frost giant
     28 gargoyles
     12 gelatinous cubes
      1 ghost
     36 ghost bats
    718 ghuls
     74 giant bats
     54 giant boars
     58 giant centipedes
    629 giant frogs
     79 giant lizards
    552 giant rats
      8 giant rust monsters
     20 giant spiders
     12 gibbering mouthers
    860 gnolls
     92 gnoll chieftains
    100 goblins
     17 goblin berserkers
     35 goblin chieftains
    147 goblin rockthrowers
    130 goblin slavemasters
     14 gray oozes
    180 greater chaos servants
     34 greater molochs
     12 green hags
     14 green slimes
    314 green worms
      5 gremlins
      6 griffons
     46 grizzly bears
     17 harpies
     22 hell hounds
    173 hill giants
     16 hill giant chieftains
    237 hill orcs
    107 hill orc sergeants
     53 hippogriffs
    407 hobgoblins
     58 hobgoblin chiefs
    113 hobgoblin leaders
     20 homunculi
     51 huge bats
     17 hyenas
      8 ice vortices
     24 imps
      5 invisible stalkers
    714 jackals
     11 jackalweres
     11 karmic lizards
      4 king cobras
    193 kobolds
     51 kobold chieftains
     24 kobold shamans
    157 large bats
    271 large dogs
    417 large gnolls
      7 large jackals
    126 large kobolds
     49 large orcs
     16 large rust monsters
     18 large snakes
     78 large spiders
     11 least daemons
      5 lesser daemons
     23 leucrottas
     12 lightning vortices
   1401 lizard men
      4 magebane eyes
      7 margoyles
     27 master swordsmen
      4 minotaurs
      5 mummies
     12 necromancers
    331 ogres
      8 ogre emperors
     44 ogre lords
     22 ogre magi
    787 orcs
     59 orc chieftains
    245 orc scorchers
    319 outlaws
     34 outlaw leaders
     53 owlbears
     10 pixies
      4 pixie archers
      4 purple worms
     13 quasits
     50 quicklings
     19 quickling lords
     30 rabid dogs
     35 raiders
    857 rats
     56 ratling archers
      6 ratling duelists
     32 ratling fencers
      9 ratling master thieves
     53 ratling thieves
      2 ratling warlords
     58 ratling warriors
      3 rattlesnakes
     58 red dragons
      7 red worms
     44 rust monsters
      5 shadows
     12 shadow centipedes
    118 silver wolves
    308 skeletons
      4 slow shadows
      1 spectre
     16 staring eyes
    376 stone giants
     21 stone giant lords
      1 stone golem
      6 stone snakes
    140 swamp hydras
     68 swordsmen
     10 tarantulas
      6 trolls
      1 troll king
      4 vipers
     11 water snakes
     60 wererats
     68 werewolves
      1 werewolf lord
     21 white worms
    255 wights
     18 wild cats
      1 will o'wisp
    885 wolves
     72 wraiths
    120 writhing masses of primal chaos
     17 yellow oozes
    842 zombies

Peace and a Good Meal!