NOTE: this file may contain comments or information that is considered
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The odyssey of Tetsuko..
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Tetsuko St:42 Le:46 Wi:38 Dx:38 To:30 Ch:39 Ap:23 Ma:46 Pe:42 C-
DV/PV:136/36 H:835(835) P:699(699) Exp: 50/22466556 DrCh LE: 584
Invisible Satiated Burdened Coward
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Tetsuko was unlike all the other rich spoiled little hurthling girls of her
noble station. She loved nature and would often tramp about the forests much
to the concern of her loving family. Determined to become more attuned to
nature, she appenticed herself to Master Al, a powerful monk accomplished in
wilderness lore. Master Al was jealous of her youth and wealth and treated
poor Tetsuko very badly. He denied her the lore she so desired, never even
teaching her the basics of wilderness Survival. He sent her off to the Draklor
Chain hoping to be rid of her forever.
"That mean old man! I'm not just some spoiled princess! I'll train here and
show him who is the master of the wilderness!"
Tetsuko set off into the wilds, vowing never to set foot in a civilized area
or take shelter in the surrounding caves. She promised herself that she would
not return until she was as strong as possible for mortal hurthlings.
For four long and lonely years, Tetsuko struggled in the wilds of the Draklor
Chain, passing from refined hurthling maidenhood to hardened veteran of the
badlands. She became a grand master in the martial arts, slaying many foes
with her tiny hands. She learned to hunt with knife, bow, and boomerang. Her
diet made her stronger, tougher, and faster, and she found magical potions to
increase her knowledge, vision, and resolve. As the local creatures began to
fear her growing prowess, and attack her with increased ferocity, she mastered
the arts of magical darkness and crushed her helpless foes with vicious circle
kicks. She discovered that by magically slowing her mind and body, she could
study the techniques of her enemies in combat and quicken her development.
In those four years of trekking the wilderness, Tetsuko became extremely
experienced, incredibly strong, a genius, absolutely unyielding, rugged,
revered everywhere, beautiful, and an enormous mana channeler, but despite her
efforts, she knew that at her rate of progress Master Al would be long dead
before she accomplished her goal.
Her chosen calling of combat, privation, and isolation constantly wore on her
resolve to continue. She would often call on the gods for comfort and sanity.
Her selfish aquisition of power was however very far from the nurturing ideals
of Shalla, and to the delight of Fnodjar, Tetsuko's thoughts and actions
steadily became more brutish and savage. In her fevered dreams, Fnodjar sent
her visions promising omnipotence should she face the dreaded Emperor Moloch.
Guided by this vision, she concocted a most diabolical trap. She ambushed a
wandering wizard named Kuroichi who was sheltering on a hilltop. Before he
could summon help, she read many magical scrolls of danger and infected the
hill with chaotic energy drawn from the chaos gate deep below the earth. The
swirling purple mists enhanced the power of his summons, calling upon much
more powerful creatures wielding items of potent magic. Tetsuko then covered
the hill in darkness and gleefully murdered the summoned monsters sparing only
those monsters with the ability to summon.
For many days and nights she slaughtered with abandon, eventually killing
Kuroichi as he tried to hide among a throng of dark sages. Unsatisfied,
Tetsuko 'z'apped her wands of create monster and the slaughter began anew.
Howls of pain and suffering were heard for over a month when a prolific
werewolf lord doomed many of his kin to the mercy of her axe. By the time that
all summoners were sterilized, she had acquired the magical treasure she
needed. a blessed ring of djinni summoning, amulet of teleport control, and
Holy Water.
Armed with blessed arrows of slaying, and blessed axe and arrows of
penetration, Tetsuko summoned a djinni and wished for an "Emperor Moloch".
Hateful words were whispered, and Tetsuko found herself surrounded by many
mighty greater molochs.
Frightened, she summoned monsters around her to keep the terrible engines of
devestation at bay, and blanketed the area with darkness to keep them out of
sight. *THUMB* *THUMB* *THUMB* an endless symphony of mayhem as the friends of
the Emperor Moloch tread destructively around the swamps searching for a clear
path to the mortal that disturbed their master.
A scroll of monster detection reveled a lone greater moloch isolated from a
large cluster of breathren. He became the first target. Teleporting, she
easily dispatched it, utilizing her superior mobility and blessed ammo. She
would teleport near the target, fire blessed ammo at it until it approached,
attack it with her axe, retreat, then fire again. The 1st 15 were all defeated
in this fashion. The main cluster of greater molochs took notice of her and
came *THUMBing* down to greet her. She attacked the closest target, then
teleported near an isolated target whenever she was surrounded by two or more.
She named all her targets to keep track of them. When they started adjusting
to her newfound power, she switched to slaying ammo and killed them from afar,
never straying into melee range. Before all greater molochs were dispatched,
she had achieved a legendary state of experience.
The greater molochs refused to allow her the satisfaction of escaping alive.
One greater moloch dubbed Instakill grinned at her with what molochs
considered a grin, and donned a hulking armor one of its fallen companions
dropped. He seemed to blur and then suddenly blink near Tetsuko, charging at
her with ludicrous speed. Hysterical, she teleported away, but again Instakill
blinked near her with the intention of tearing her into pieces. His insane
speed would not allow her to summon monsters to block his path of attack. She
teleported to the farthest space from Instakill, right next to another greater
moloch. Ignoring the less dangerous foe she fired slaying ammo at Instakill
and on its turn, it bled several times, panicked and fled. Tetsuko was saved.
Tetsuko returned home to rebuke her master as the Grand Master of Wilderness
Lore, leaving the Draklor Chain to its fate...
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Background Information
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Name: Tetsuko Race: female Hurthling Class: Monk
Eye color: blue Hair color: brown Complexion: tanned
Height: 2'9" Weight: 61 pounds
Age: 34 (grown-up)
Star sign: Dragon Birthday: 19/Dragon (day 169 of the year)
YOUR HISTORY:
Your parents belong to the nobility. They are rich, respected,
wealthy and own more than they can count.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
As a youth you spent a lot of time in the wilds exploring woods and
generally enjoying your freedom. You had a lot of fun and learned to value
the treasures of nature.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Monk.
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Inventory
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Total weight: 45556 stones Carrying capacity: 58675 stones
Head : uncursed helm of water breathing [+2, +3] [30s]
Neck : blessed necklace of the eye [3s]
Body : uncursed eternium plate mail of sloth (-1, -2) [+2, +11]
Girdle : blessed girdle of carrying [+0, +0] [15s]
Cloak : uncursed cloak of invisibility (-1, +0) [+2, +3] [30s]
Right Hand : blessed hand axe of penetration (+8, 1d6+7) [50s]
Left Hand : uncursed tower crystal shield (-2) [+13, +4] [260s]
Right Ring : uncursed ring of slaying (+9 melee damage, +6 missile damage)
Left Ring : uncursed ring of slaying (+6 melee damage, +6 missile damage)
Bracers : blessed bracers of defense [+2, +2] [10s]
Gauntlets : uncursed gloves [+3, +2] [6s]
Boots : uncursed eternium boots [+1, +5] [55s]
Missile weapon: blessed long bow of accuracy (+11, +2) [30s]
Missiles : bundle of 28 blessed penetrating arrows (+0, 1d6) [56s]
Tool : blessed torch (2924 turns of fuel remaining, lit) [10s]
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Stuff
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Total weight: 44759 stones Carrying capacity: 58675 stones
Helmets ('[')
Armor ('[')
uncursed robe [+3, +3] [60s]
uncursed clothes of resilience [+0, +0] [40s]
uncursed clothes (+1, +1) [+2, +0] [40s]
uncursed clothes of travelling [+0, +0] [40s]
uncursed clothes of hunger [+0, +0] [40s]
uncursed clothes of protection [+0, +4] [40s]
uncursed eternium plate mail (-1, -2) [-1, +15] [240s]
blessed clothes of resilience [+0, +0] [40s]
uncursed black dragon scale mail (-2, -4) [-2, +11] [200s]
blessed clothes of sloth [+0, +2] [40s]
uncursed elven chain mail [+2, +5] [10s]
uncursed moloch armor (-8, -16) [-30, +50] {Dx-20} (-20 spd) [15000s]
Shields ('[')
Gauntlets ('[')
Cloaks ('[')
Girdles ('[')
Boots ('[')
Necklaces (''')
heap of 2 uncursed amulets of teleport control [6s]
One-handed weapons ('(')
uncursed battle axe of damnation (+0, 1d6+2) [70s]
uncursed battle axe of devastation (+0, 5d6+10) [70s]
uncursed sword of sharpness (+3, 4d8+6) [35s]
uncursed weeping eternium battle axe (+0, 2d6+9) [35s]
uncursed adamantium mace of devastation (+0, 5d6+12) [72s]
uncursed pick axe (+0, 1d6+1) [75s]
Two-handed weapons ('(')
blessed staff of smiting (+4, 1d37+3) [30s]
Missile weapons ('}')
Missiles ('/')
bundle of 2377 uncursed arrows (+0, 1d6) [4754s]
bundle of 261 blessed arrows (+0, 1d6) [522s]
bundle of 37 blessed arrows of slaying (+0, 1d6) [74s]
bundle of 10 blessed arrows of demon slaying (+3, 1d6+6) [20s]
Tools (']')
Instruments ('{')
Rings ('=')
Wands ('\')
uncursed wand of monster creation (14 charges) [3s]
Potions ('!')
heap of 5 uncursed potions of gain attributes [20s]
blessed potion of exchange [4s]
heap of 2 uncursed potions of water [8s]
heap of 2 potions of holy water [8s]
uncursed potion of mana [4s]
uncursed potion of youth [4s]
uncursed potion of toughness [4s]
uncursed potion of strength [4s]
heap of 2 uncursed potions of troll blood [4s]
heap of 2 uncursed potions of cure corruption [4s]
Scrolls ('?')
heap of 11 uncursed scrolls of darkness [22s]
heap of 21 uncursed scrolls of identify [42s]
heap of 8 uncursed scrolls of satiation [16s]
heap of 8 blessed scrolls of uncursing [16s]
heap of 2 blessed scrolls of monster detection [4s]
heap of 2 uncursed scrolls of peace [4s]
Books ('"')
uncursed spellbook of Acid Ball [100s]
blessed spellbook of Bless [100s]
uncursed spellbook of Cure Light Wounds [100s]
uncursed spellbook of Darkness [100s]
blessed spellbook of Earthquake [100s]
uncursed spellbook of Fire Bolt [100s]
uncursed spellbook of Invisibility [100s]
uncursed spellbook of Lightning Bolt [100s]
uncursed spellbook of Magic Missile [100s]
uncursed spellbook of Slow Monster [100s]
uncursed spellbook of Strength of Atlas [100s]
uncursed spellbook of Teleportation [100s]
Food ('%')
heap of 14 uncursed pairs of frog legs [28s]
heap of 5 uncursed loaves of elven bread [15s]
uncursed burb root [2s]
heap of 4 uncursed cooked quickling corpses [114s]
heap of 4 cursed cooked quickling lord corpses [114s]
uncursed cooked swamp hydra corpse [456s]
heap of 45 uncursed cooked giant rat corpses [2565s]
heap of 28 uncursed cooked giant rat corpses [1596s]
heap of 3 uncursed greater moloch corpses [720s]
Gems ('*')
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 15 +12 +12 +12 Grand Mastery
Daggers & knives 0 +0 +0 +0 unskilled 14
Clubs & hammers 6 +4 +2 +1 skilled 97
Maces & flails 1 +1 +0 +0 basic 23
Swords 9 +7 +5 +3 excellent 766
Axes 13 +14 +12 +4 Mastery 5858
Whips 7 +8 +4 +7 skilled 86
Pole arms 5 +5 +2 +4 skilled 1
Twohanded weapons 0 +0 +0 +0 unskilled 14
Staves 8 +8 +3 +14 excellent 546
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 5
Bows 14 +28 +21 +4 Mastery 3297
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 13 +26 +19 +4 Mastery 1735
Thrown rocks & clubs 9 +18 +13 +3 excellent 28
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 14 +28 +21 +4 Mastery 775
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 4320
Damage caused with your melee weapons:
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Right hand: +42 bonus to hit, 1d6+30 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 28, base range: 22, +70 bonus to hit, 1d6+56 damage
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Skills
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Alertness ................100 (superb) [+2d4]
Archery ..................100 (superb) [+1]
Athletics ................100 (superb) [+2d4]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Cooking ..................100 (superb) [+1] (ma)
Dodge ....................100 (superb) [+1d5]
Find weakness ............100 (superb) [+1d3]
First aid ................100 (superb) [+2d4]
Food preservation ........100 (superb) [+2d4]
Gardening ................ 94 (superb) [+1d3]
Haggling .................100 (superb) [+1d3]
Healing ..................100 (superb) [+2d4]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1d5]
Smithing ................. 69 (good) [+1d3]
Stealth ..................100 (superb) [+1d5]
Survival .................100 (superb) [+1]
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Spells
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Acid Ball : 212, 35pp (Effectivity: +0)
Bless : 190, 7pp (Effectivity: +5)
Burning Hands : 233, 7pp (Effectivity: +0)
Calm Monster : 793, 8pp (Effectivity: +0)
Cure Light Wounds : 897, 5pp (Effectivity: +4)
Cure Serious Wounds: 594, 10pp (Effectivity: +0)
Darkness : 449, 4pp (Effectivity: +3)
Earthquake : 242, 80pp (Effectivity: +0)
Fire Bolt : 697, 8pp (Effectivity: +5)
Invisibility : 252, 10pp (Effectivity: +1)
Knock : 962, 12pp (Effectivity: +1)
Know Alignment : 829, 10pp (Effectivity: +0)
Light : 967, 2pp (Effectivity: +5)
Lightning Bolt : 458, 12pp (Effectivity: +4)
Magic Lock : 356, 8pp (Effectivity: +0)
Magic Missile : 328, 7pp (Effectivity: +2)
Mystic Shovel : 4, 196pp (Effectivity: +2)
Neutralize Poison : 210, 10pp (Effectivity: +1)
Scare Monster : 533, 12pp (Effectivity: +0)
Slow Monster : 639, 7pp (Effectivity: +3)
Slow Poison : 52, 8pp (Effectivity: +0)
Strength of Atlas : 203, 10pp (Effectivity: +4)
Teleportation : 593, 21pp (Effectivity: +8)
Web : 760, 12pp (Effectivity: +0)
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Her achievements during her adventures:
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Tetsuko, the hurthling monk, left the Drakalor Chain never to come back.
She scored 1486967 points and advanced to level 50.
She survived for 4 years, 41 days, 6 hours, 16 minutes and 46 seconds
(511719 turns).
Tetsuko visited 1 place.
Her strength score was modified by +31 during her career.
Her learning score was modified by +36 during her career.
Her willpower score was modified by +28 during her career.
Her dexterity score was modified by +18 during her career.
Her toughness score was modified by +9 during her career.
Her charisma score was modified by +29 during her career.
Her appearance score was modified by +12 during her career.
Her mana score was modified by +38 during her career.
Her perception score was modified by +28 during her career.
She ended her adventuring life in the wilderness.
21308 monsters perished under her attacks.
She possessed the following intrinsics:
She was fire resistant.
She was poison resistant.
She was acid resistant.
She was lucky.
Fate smiled upon her.
She was invisible (gained through an item).
She was able to see invisible things.
She was able to breathe water (gained through an item).
She had the following talents: Affinity with Boomerangs & Scurgari, Affinity
with Bows, Affinity with Crossbows, Affinity with Thrown Daggers, Alert,
Eagle Eye, Good Learner, Good Shot, Great Learner, Keen Shot, Lightning
Shot, Long Stride, Miser, Missile Weapon Master, Quick, Quick Shot, Silver
Tongue, Treasure Hunter.
She had a final speed score of 111 (final base speed: 141).
She was a paragon of her religion.
She asked for 1 divine intervention.
She was chaotically aligned.
She was slightly tainted by Chaos.
The following monsters were vanquished:
41 air elementals
308 assassins
431 bandits
302 barbarians
78 barbarian leaders
31 berserkers
3 berserker lords
1 berserker prince
25 big dogs
158 black dragons
71 black hurthlings
8 black unicorns
53 black wizards
55 brown bears
5 brown worms
67 bugbears
1 carrion crawler
72 cave bears
28 cave fishers
238 cave lions
313 cave lizards
16 cave tigers
43 cavemen
42 chaos brothers
17 chaos knights
25 chaos mutants
943 chaos plague bearers
23 chaos rats
252 chaos servants
53 chaos sisters
8 chaos warlords
16 chaos warriors
7 chaos wizards
385 claw bugs
16 clay golems
5 cooshoos
14 corpse fiends
10 corruptors
24 cutpurses
10 dark elven archers
9 dark elven lords
6 dark elven priestesses
8 dark elven warriors
22 dark orcs
16 dark sages
621 dire wolves
40 displacer beasts
53 dopplegangers
48 Dorn Beasts
5 ettins
8 eyes of destruction
10 fairy dragons
126 fire beetles
5 fire drakes
28 fire lizards
12 fire vortices
22 flesh golems
20 floating eyes
57 fomorian giants
1 frost giant
28 gargoyles
12 gelatinous cubes
1 ghost
36 ghost bats
718 ghuls
74 giant bats
54 giant boars
58 giant centipedes
629 giant frogs
79 giant lizards
552 giant rats
8 giant rust monsters
20 giant spiders
12 gibbering mouthers
860 gnolls
92 gnoll chieftains
100 goblins
17 goblin berserkers
35 goblin chieftains
147 goblin rockthrowers
130 goblin slavemasters
14 gray oozes
180 greater chaos servants
34 greater molochs
12 green hags
14 green slimes
314 green worms
5 gremlins
6 griffons
46 grizzly bears
17 harpies
22 hell hounds
173 hill giants
16 hill giant chieftains
237 hill orcs
107 hill orc sergeants
53 hippogriffs
407 hobgoblins
58 hobgoblin chiefs
113 hobgoblin leaders
20 homunculi
51 huge bats
17 hyenas
8 ice vortices
24 imps
5 invisible stalkers
714 jackals
11 jackalweres
11 karmic lizards
4 king cobras
193 kobolds
51 kobold chieftains
24 kobold shamans
157 large bats
271 large dogs
417 large gnolls
7 large jackals
126 large kobolds
49 large orcs
16 large rust monsters
18 large snakes
78 large spiders
11 least daemons
5 lesser daemons
23 leucrottas
12 lightning vortices
1401 lizard men
4 magebane eyes
7 margoyles
27 master swordsmen
4 minotaurs
5 mummies
12 necromancers
331 ogres
8 ogre emperors
44 ogre lords
22 ogre magi
787 orcs
59 orc chieftains
245 orc scorchers
319 outlaws
34 outlaw leaders
53 owlbears
10 pixies
4 pixie archers
4 purple worms
13 quasits
50 quicklings
19 quickling lords
30 rabid dogs
35 raiders
857 rats
56 ratling archers
6 ratling duelists
32 ratling fencers
9 ratling master thieves
53 ratling thieves
2 ratling warlords
58 ratling warriors
3 rattlesnakes
58 red dragons
7 red worms
44 rust monsters
5 shadows
12 shadow centipedes
118 silver wolves
308 skeletons
4 slow shadows
1 spectre
16 staring eyes
376 stone giants
21 stone giant lords
1 stone golem
6 stone snakes
140 swamp hydras
68 swordsmen
10 tarantulas
6 trolls
1 troll king
4 vipers
11 water snakes
60 wererats
68 werewolves
1 werewolf lord
21 white worms
255 wights
18 wild cats
1 will o'wisp
885 wolves
72 wraiths
120 writhing masses of primal chaos
17 yellow oozes
842 zombies
Peace and a Good Meal!
-Al