NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^                   ^^^             ^^^^^       ^^^^          ^^^^^
       ^^*^^^^               ^^^^^           ^^^^^^^==== ^^^^^^^^^^^^^ ^^^@.^
      ^===""""              &&&&&&&~~~~~~~~ ~~~^*^^=======^^*^^^^^^^^^^^^..^^
     ===="""~~~             &&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
    ^"""""~~~^^^            ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
   """""~~^^*^^ ^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
   ^"""~~~^^^^^^^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
   ~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^
   ^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^^
   ^^^^^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^^
    ^^^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^
    ^^^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^  ==="""&&""&&&~~~~~^^^
    ^^^^&"""""" """""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
    ^^^^&&""""    """"""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^
     ^^*^&&&       &&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
     ^^^^^^         &&&   ^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^^^^o^
      ^^^^                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^ ^^^
                           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Jachym       St:37  Le:23  Wi:27  Dx:42  To:41  Ch:22  Ap:12  Ma:43  Pe:22 N=
DV/PV: 23/32   H: 809(809)    P: 635(635)    Exp: 50/28169841   DrCh  Sp: 139
Blessed Burdened Berserk
------------------------------------------------------------------------------


   Born in month of Wand was Dark elven Druid intentional choice, because of 
nice mana and to-casting spells bonus. And hade it really paid! Dark elf is 
powerful caster and ot a bad melee fighter, as I found out :o) Being druid 
makes it quite easy to get the ring of the master cat. I had good luck with 
this character - found nice weapon in beginning, was crowned wit fire 
immunity, lighting immunity as class power, found about 10 corpses of kobold 
shamans, etc.
   Got 12 scrolls of chaos resistance, even did not picked the one in High 
Mountain Village. Found somewhere amulet of life saving and two rings of 
djinji summoning (one used for potion of uselessness and second lost or 
was destroyed...). Really nice game. And so the story (short) goes:


   After usual start - quest from sherif and little girl, Jachym went to 
outlaw village, made there first kill (bandit) and learned to pick pockets. 
Then found way through the Small Cave and went to Puppy cave, but didn't save 
the dog...
   Then Jachym went to High Mountain village, in the Unremarkable Dungeon 
found adamantium hammer of devastation and used it for a long time. Jachym 
wasn't sure, whether he could kill the Black druid, so he went to the Caverns 
of Chaos to gain more expirience. Somewhere he found spellbook of Baptism of 
Fire and when he reached exp. level 13 the Mummy Lord had no chance - it took 
three castings...
   Jachym completed dwarven quests, saved Bloodaxe's soul, found the phial, 
picked the ring of the High Kings and killed the Black Druid. He learned the
 Petrification spell, which was really useful against Berseker King and 
Emperor he met :o)
   Jachym found somewhere amulet of life saving, so saved Khelavaster and 
obtained scrolls of chaos resistance and spellbooks of Enlightment and Etheral 
Bridge! A bit later got crowned with Black Thumb and fire immunity (oh yeah).
   After reaching exp. level 20, Jachym went to search for the famous Library, 
and was succesful. With knowledge of Minor Punishment diamond golems and
karmic dragons made no problems. After studying all the books he obtained 
the weird book and later another scrolls of chaos resistance for it.
   With water orb in his pocket Jachym went to Tower of Eternal Flames and 
practised Nether Bolt spell... Ancient Chaos Wyrm felt to four blessed dragon 
slaying arrows, so Jachym had no fun with him. 
   Jachym also visited the Water Dragon's Lair and refered about it to Buppa.
   After it, he felt ready to stop the Chaos, so he descended deep into the 
Caverns of Chaos. Easily (with invisibility) got air orb, but had some 
problems in the Earth Temple - earth elementals were pretty tough, but at 
least the Ancient Stone Beast came out and was killed. 
   Before getting these orbs Jachym found greater giants' vault, killed all 
of them and was rewarded with Executor and Purifier. Later he found second 
greater giants' vault and picked Far Slayer and Soaker, but did not pick Book 
of Alsophocus. Also one lesser red dragons' vault was generated and what a 
luck, one of drops was Wyrmlance.
   Jachym thought that Mana Temple could be real challenge, but he was a bit 
dissapointed. With Executor in hand he chopped enemies like trees and soon the 
Chaos Archmage came. But Executor is humanoid slayer, so he took him also down.
   Then Jachym went do D: 48 turned the stairs, on the Ice Level wished for 
potion of uselessnes and was awarded with ring of immunity.
   On D: 50 Jachym cleaned both side chambers handled the levers and destroyed 
them. After it he waited for balors and killed all of them, the last was 
Fisty, whom Jachym had to chase trough D: 50, when Fisty panicked :o)
   When fighting balors, rune-covered trident was delivered and Jachym reached 
exp. level 50. After leaving D: 50 he went to blue dragon caves. Equipped 
Wyrmlance and cloak of invisibility and searched for Ancient blue wyrm (purple 
"W" ???). After some hard fights, Jachym fond him and finally took him down.
   Then Jachym left Caverns of Chaos, got cured from all corruptions, left 
the Drakalor Chain and went home. Yes, he heard about another powerful 
artifacts, such as Sting and Trident of the Red Rooster, but he was really 
tired and homesick...


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Jachym              Race: male Dark Elf       Class: Druid
Eye color: blue           Hair color: white         Complexion: black
Height: 5'11"             Weight: 110 pounds        Scars: 2
Age: 156 (grown-up, 24 years of unnatural aging added in)
Star sign: Wand           Birthday: 12/Wand (day 72 of the year)

YOUR HISTORY:
        Your parents were poor people. They loved you and cared for you,
 although you had to hunger more than once.
        In your childhood you were a credit to your family. Your people
 loved you and enjoyed your presence.
        During your youth you embarked on many small journeys to nearby
 towns on behalf of your parents. You learned to know lots of people and
 made many friends.
        As a young adult you were a credit to your family. Your parents
 supported your plans and were very understanding. They tried to help you
 along your way with all means at their disposal.
        You decided to become a Druid.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 5754 stones                Carrying capacity: 6975 stones

He: blessed helm of mental stability [+4, +0] {Le+4}                 [100s]
Ne: uncursed ankh                                                      [3s]
Bo: blessed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
Gi: uncursed adamantium girdle [+0, +4]                               [18s]
Cl: uncursed cloak of defense [+3, +0]                                [20s]
RH: uncursed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
LH: blessed rune-covered heavy mace (named) (+5, 4d5+5) [-4, +1] {Wi+4}
 >both found in first greater giants' vaults
RR: blessed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
LR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)         [1s]
 >very nice and very useful too :o)
Br: uncursed bracers of toughness [+0, +0] {To+4}                     [10s]
Ga: uncursed thick gauntlets (-1, -2) [+2, +1]                        [15s]
 >was a bit paranoid about "poison dripping from hands"
Bo: blessed seven league boots [+1, +1]                               [30s]
MW: uncursed heavy crossbow (named) (+18, +18)                       [350s]
 >found in second greater giants' vault
Mi: bundle of 9 cursed quarrels of jelly slaying (+3, 2d6+5)          [36s]
Tl: heap of 17 blessed spenseweeds                                    [34s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 4786 stones   Carrying capacity: 6975 stones

Helmets ('[')
   uncursed crown of science [+4, +8] {Le+9}                          [65s]
   uncursed helm of water breathing [+0, +1]                          [30s]
Shields ('[')
   uncursed tower eternium shield (+2) [+13, +4]                      [70s]
   uncursed tower adamantium shield (+1) [+13, +2]                   [108s]
Gauntlets ('[')
   heap of 4 uncursed pairs of thick gauntlets (-1, -2) [+0, +1]      [60s]
   uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
   blessed rustproof gauntlets of strength (-1, +0) [-1, +1] {St+3}   [40s]
   uncursed thick gauntlets (-1, -2) [+1, +1]                         [15s]
   uncursed thick gauntlets (-1, -2) [+2, +1]                         [15s]
 >as written above - was a bit paranoid about "poison dripping from hands"
Cloaks ('[')
   heap of 3 uncursed cloaks of invisibility (-1, +0) [+1, +0]        [90s]
Girdles ('[')
   heap of 3 uncursed adamantium girdles [+0, +3]                     [54s]
   uncursed girdle of carrying [+0, +0]                               [15s]
Boots ('[')
   uncursed boots of speed [+4, +2] (+8 spd)                          [20s]
   uncursed eternium boots (+1, +1) [+0, +5]                          [55s]
Necklaces (''')
   blessed black torc [+4, +2] (+10 spd)                               [3s]
   blessed amulet of free action                                       [3s]
   blessed amulet of light                                             [3s]
Bracers (',')
   uncursed bracers of regeneration [+0, +0]                          [18s]
   uncursed bracers of speed [+3, +0] (+4 spd)                        [10s]
   uncursed bracers of protection [+0, +2]                            [10s]
One-handed weapons ('(')
   uncursed unwieldy adamantium warhammer of devastation (-5, 6d3+12) [43s]
 >used for about half the game
   uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
   blessed heavy cudgel "Black Thumb" (+1, 5d3+4) [-2, +0] {To+3}     [50s]
 >crowning gift
   uncursed whip of the snake (-2, 5d2+7) {Dx+9} (+9 spd)             [15s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
Two-handed weapons ('(')
   uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]
 >drop in lesser red dragons' vault, nice against blue dragons and violet W
   uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0]            [10s]
 >found in second greater giants' vault
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
Missile weapons ('}')
   uncursed long bow (+5, +2)                                         [30s]
   uncursed long bow of accuracy (+9, +4)                             [30s]
Missiles ('/')
   bundle of 8 blessed arrows of construct slaying (+3, 1d6+3)        [16s]
   bundle of 15 uncursed quarrels of undead slaying (+3, 2d6+3)       [60s]
   bundle of 7 uncursed adamantium quarrels of slaying (+1, 2d6+6)     [7s]
   bundle of 8 uncursed arrows of demon slaying (+3, 1d6+3)           [16s]
   bundle of 15 uncursed quarrels of demon slaying (+3, 2d6+3)        [60s]
   bundle of 4 uncursed quarrels of jelly slaying (+3, 2d6+3)         [16s]
   bundle of 8 uncursed arrows of giant slaying (+3, 1d10+3)          [16s]
   bundle of 6 uncursed arrows of dragon slaying (+3, 1d6+3)          [12s]
   bundle of 6 uncursed quarrels of construct slaying (+6, 2d6+3)     [24s]
   bundle of 4 uncursed arrows of giant slaying (+6, 1d10+3)           [8s]
   bundle of 10 uncursed quarrels of construct slaying (+2, 2d6+3)    [40s]
   bundle of 10 uncursed arrows of dragon slaying (+2, 1d6+3)         [20s]
   bundle of 2 blessed arrows of construct slaying (+3, 1d6+6)         [4s]
   bundle of 4 uncursed arrows of humanoid slaying (+5, 1d6+3)         [8s]
   bundle of 10 uncursed quarrels of giant slaying (+3, 2d8+3)        [40s]
   bundle of 7 uncursed arrows of jelly slaying (+3, 2d4+6)           [14s]
   bundle of 16 blessed quarrels of humanoid slaying (+3, 2d6+3)      [64s]
   bundle of 3 uncursed arrows of giant slaying (+4, 1d10+6)           [6s]
   bundle of 4 uncursed arrows of jelly slaying (+3, 2d4+7)            [8s]
   bundle of 6 uncursed quarrels of demon slaying (+5, 2d6+3)         [24s]
   bundle of 11 uncursed arrows of humanoid slaying (+3, 1d6+3)       [22s]
   bundle of 2 uncursed arrows of construct slaying (+4, 1d6+3)        [4s]
   bundle of 12 uncursed quarrels of construct slaying (+5, 2d6+3)    [48s]
 >some useful ammo against almost everything moving
Tools (']')
   blessed climbing set                                              [180s]
   heap of 4 uncursed square keys                                      [4s]
   heap of 2 blessed sis                                              [20s]
   heap of 2 uncursed rusty hexagonal keys                             [2s]
   heap of 2 uncursed plain blankets                                  [20s]
   heap of 3 uncursed triangular keys                                  [3s]
   blessed waterproof blanket                                         [10s]
   blessed fireproof blanket                                          [10s]
   heap of 2 uncursed round keys                                       [2s]
   heap of 2 uncursed hexagonal keys                                   [2s]
   blessed tiny key                                                    [1s]
   uncursed small key                                                  [1s]
   uncursed tiny key                                                   [1s]
   blessed triangular key                                              [1s]
   uncursed magical writing set (5)                                    [5s]
Rings ('=')
   uncursed ring of fire                                               [1s]
   blessed ring of the clear mind                                      [1s]
   blessed ring of the High Kings [+2, +3]                             [1s]
   heap of 2 uncursed rings of slaying (+6 melee damage, +6 missile damage)
   uncursed ring of invisibility                                       [1s]
   blessed ring of invisibility                                        [1s]
   blessed ring of ice                                                 [1s]
   heap of 2 uncursed rings of ice                                     [2s]
   blessed ring of immunity                                            [1s]
 >uselessness gift
   blessed ring of regeneration                                        [1s]
Wands ('\')
   uncursed wand of fireballs (0 charges)                              [3s]
   uncursed wand of destruction (1 charge)                             [3s]
 >used charges on level 50
   blessed wand of digging (2 charges)                                 [3s]
   uncursed wand of digging (0 charges)                                [3s]
   uncursed wand of monster detection (2 charges)                      [3s]
   uncursed wand of paralyzation (1 charge)                            [3s]
   uncursed wand of trap detection (5 charges)                         [3s]
   uncursed wand of item detection (3 charges)                         [3s]
   uncursed wand of digging (0 charges)                                [3s]
   uncursed wand of acid (3 charges)                                   [4s]
   uncursed wand of monster detection (1 charge)                       [3s]
Potions ('!')
   heap of 7 uncursed potions of booze                                [28s]
   heap of 13 uncursed potions of healing                             [52s]
   blessed potion of cure corruption                                   [2s]
   heap of 5 blessed potions of poison                                [20s]
   uncursed phial of Caladriel                                         [2s]
   blessed potion of cure poison                                       [2s]
   heap of 4 uncursed potions of invisibility                         [16s]
   heap of 4 uncursed potions of cure poison                           [8s]
   heap of 6 uncursed potions of carrot juice                         [24s]
   blessed potion of exchange                                          [4s]
   uncursed potion of exchange                                         [4s]
   blessed potion of invisibility                                      [4s]
   heap of 7 uncursed potions of water                                [28s]
   uncursed potion of confusion                                        [2s]
   uncursed potion of mana                                             [4s]
   heap of 2 uncursed potions of boost mana                            [4s]
   uncursed potion of boost learning                                   [2s]
   uncursed potion of boost strength                                   [2s]
   uncursed potion of blindness                                        [2s]
   uncursed potion of potential strength                               [4s]
Scrolls ('?')
   blessed scroll of familiar summoning                                [2s]
   heap of 2 blessed scrolls of chaos resistance                       [4s]
 >had total 12 of these
   uncursed scroll of great identify                                   [2s]
   heap of 3 uncursed scrolls of charging                              [6s]
   heap of 4 uncursed scrolls of satiation                             [8s]
   heap of 3 blessed scrolls of identify                               [6s]
   heap of 10 uncursed scrolls of identify                            [20s]
   heap of 2 uncursed scrolls of item detection                        [4s]
   heap of 3 uncursed scrolls of item creation                         [6s]
   heap of 7 blessed scrolls of uncursing                             [14s]
   uncursed scroll of teleportation                                    [2s]
   blessed scroll of great identify                                    [2s]
   uncursed scroll of defense                                          [2s]
   uncursed scroll of treasure creation                                [2s]
   heap of 2 uncursed scrolls of light                                 [4s]
   uncursed scroll of protection                                       [2s]
   blessed scroll of repair                                            [2s]
Books ('"')
   uncursed spellbook of Baptism of Fire                             [100s]
   uncursed spellbook of Divine Key                                  [100s]
   uncursed spellbook of Light                                       [100s]
   blessed spellbook of Light                                        [100s]
   uncursed spellbook of Minor Punishment                            [100s]
   uncursed spellbook of Neutralize Poison                           [100s]
 >some reading for long evenings :o)
Food ('%')
   heap of 13 uncursed morgia roots                                   [26s]
   heap of 4 uncursed fortune cookies                                 [12s]
   heap of 5 uncursed loaves of elven bread                           [15s]
   heap of 24 uncursed spenseweeds                                    [48s]
   heap of 17 uncursed moss patches of mareilon                       [34s]
   heap of 19 blessed moss patches of mareilon                        [38s]
   uncursed curaria mancox herb                                        [2s]
   heap of 7 uncursed bits of gnomish candy                           [14s]
   uncursed frog legs                                                  [2s]
   uncursed lump of gelee royal                                        [3s]
   heap of 2 uncursed loaves of dwarvish bread                       [120s]
   uncursed herb seed                                                  [2s]
   heap of 3 uncursed stomafillia herbs                                [6s]
   heap of 5 blessed stomafillia herbs                                [10s]
   heap of 34 blessed morgia roots                                    [68s]
   blessed dwarven sausage                                            [20s]
   heap of 7 uncursed dwarven sausages                               [140s]
   heap of 2 uncursed loaves of hurthling bread                       [60s]
   heap of 7 uncursed hurthling cakes                                [210s]
   blessed melon                                                      [20s]
   heap of 2 uncursed pieces of fresh meat                            [40s]
   heap of 7 uncursed loaves of bread                                [280s]
   heap of 2 blessed iron rations                                    [200s]
   heap of 3 uncursed iron rations                                   [300s]
   uncursed large ration                                             [200s]
   blessed loaf of hurthling bread                                    [30s]
 >and some food for another journeys
Valuables ('$')
   3166 gold pieces                                                   [31s]
Gems ('*')
   heap of 2 uncursed crystals of fire                                 [2s]
   uncursed crystal of power                                           [1s]
   blessed crystal of health                                           [1s]
   heap of 2 uncursed crystals of knowledge                            [2s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                37
Daggers & knives         2    +2    +0   +0   basic                60
Clubs & hammers         11   +10    +7   +4   Mastery              657
 >unwieldy adamantium warhammer of devastation and "Black Thumb" 
Maces & flails           8    +6    +4   +2   excellent            443
 >"Purifier"
Swords                   4    +3    +1   +1   skilled              157
Axes                    11   +10    +8   +3   Mastery              1123
 >"Executor"
Whips                    1    +1    +0   +1   basic                37
Pole arms                7    +7    +3   +6   skilled              570
 >some spear and mainly "Wyrmlance"
Twohanded weapons        1    +1    +1   +0   basic                37
Staves                   1    +1    +0   +1   basic                37

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            3
Bows                     4    +8    +6   +1   skilled              69
Crossbows                2    +4    +3   +0   basic                5
Thrown axes & hammers    0    +0    +0   +0   unskilled            10
Thrown daggers           0    +0    +0   +0   unskilled            10
Thrown rocks & clubs     0    +0    +0   +0   unskilled            10
Thrown spears            0    +0    +0   +0   unskilled            10
Boomerangs & scurgari    0    +0    +0   +0   unskilled            10

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 11   +22              Mastery              3389


Damage caused with your melee weapons:
--------------------------------------
Right hand: +99 bonus to hit, 5d6+51 damage
Left hand: +49 bonus to hit, 4d5+44 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 9, base range: 18, +87 bonus to hit, 2d6+50 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................100    (superb)       [+1d3]
  Backstabbing .............100    (superb)       [+1d3]
  Climbing .................100    (superb)       [+1d5]
  Concentration ............100    (superb)       [+1d3]
  Detect traps ............. 63    (good)         [+1]
  Find weakness ............100    (superb)       [+2d4]
  First aid ................100    (superb)       [+1d3]
  Gardening ................ 73    (great)        [+1d5]
  Haggling ................. 51    (good)         [+1]
  Healing ..................100    (superb)       [+3d4]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+1d5]
  Literacy .................100    (superb)       [+1d5]
  Pick pockets ............. 70    (good)         [+1]
  Stealth ..................100    (superb)       [+1d3]
  Survival .................100    (superb)       [+2d4]
  Swimming .................100    (superb)       [+1d5]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........ 60    (good)         [+1]
  Woodcraft ................ 74    (great)        [+1d5]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Baptism of Fire          :  1407,   4pp     (Effectivity: +19)
   Bless                    :  2088,   6pp     (Effectivity: +8)
   Calm Monster             :   836,   7pp     (Effectivity: +1)
   Cure Critical Wounds     :   251,  11pp     (Effectivity: +16)
   Cure Disease             :  1439,   7pp     (Effectivity: +2)
   Cure Light Wounds        :  2119,   3pp     (Effectivity: +5)
   Cure Serious Wounds      :   252,   9pp     (Effectivity: +3)
   Darkness                 :   852,   3pp     (Effectivity: +1)
   Disarm Trap              :   691,   9pp     (Effectivity: +2)
   Dispel Undead            :   713,   7pp     (Effectivity: +3)
   Divine Digger            :   308,  90pp     (Effectivity: +4)
   Divine Key               :   435,  11pp     (Effectivity: +1)
   Divine Wrath             :   970,   9pp     (Effectivity: +14)
   Earthquake               :   309,  72pp     (Effectivity: +1)
   Enlightenment            :   277,  67pp     (Effectivity: +5)
   Ethereal Bridge          :   614,  19pp     (Effectivity: +8)
   Farsight                 :   687,  16pp     (Effectivity: +1)
   Greater Divine Touch     :   424,  90pp     (Effectivity: +0)
   Hellish Flames           :  1190,   6pp     (Effectivity: +19)
   Know Alignment           :   852,   9pp     (Effectivity: +0)
   Knowledge of the Ancients:   537,  35pp     (Effectivity: +6)
   Lesser Divine Touch      :   501,   7pp     (Effectivity: +1)
   Light                    :  1391,   1pp     (Effectivity: +12)
   Lordly Might             :   468,   8pp     (Effectivity: +5)
   Minor Punishment         :   445,   6pp     (Effectivity: +8)
   Nether Bolt              :   298,   9pp     (Effectivity: +13)
   Neutralize Poison        :   835,   9pp     (Effectivity: +4)
   Petrification            :   249, 108pp     (Effectivity: +2)
   Rain of Sorrow           :   321,  31pp     (Effectivity: +5)
   Revelation               :   870,  30pp     (Effectivity: +1)
   Seal of the Spheres      :   533,   7pp     (Effectivity: +0)
   Slow Monster             :   542,   6pp     (Effectivity: +0)
   Slow Poison              :  1001,   5pp     (Effectivity: +2)




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                              His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and settle the many differences among your
people, allowing his people to prosper and grow.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Jachym, the dark elven druid, saved the world with his brave efforts and
became a great ruler while saving himself 6 times.
He scored 23168816 points and advanced to level 50.
He survived for 0 years, 116 days, 21 hours, 46 minutes and 15 seconds
(81371 turns).
Bandit visited 124 places.
His strength score was modified by +23 during his career.
His learning score was modified by +7 during his career.
His willpower score was modified by +10 during his career.
His dexterity score was modified by +8 during his career.
His toughness score was modified by +24 during his career.
His charisma score was modified by +9 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by +23 during his career.
His perception score was modified by +8 during his career.
He was unnaturally aged by 24 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5427 monsters perished under his attacks.
The following 29 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
 >sacrified
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
 >greater giants' vault
  the heavy cudgel "Black Thumb"
 >crowning gift
  the lead-filled mace "Big Punch"
 >sacrified
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the black torc
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the jet-black battle axe "Executor"
 >greater giants' vault (I love this weapon :o)
  the ring of immunity
 >uselessness gift
  the rune-covered heavy mace "Purifier"
 >greater giants' vault
  the black tome of Alsophocus
 >greater giants' vault, did not take
  the shining long spear "Soaker"
 >greater giants' vault
  the weird tome
  the rune-covered halberd "Wyrmlance"
 >lesser red dragons' vault
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant (enhanced through an item).
  He was acid resistant.
  He was lucky (enhanced through items).
  Fate smiled upon him (enhanced through items).
  He was cursed (gained through an item).
  He was sleep resistant (gained through items).
  He was able to control teleportation.
  He was stun resistant (gained through items).
  He was resistant to death rays (gained through an item).
  He was shock resistant (gained through an item).
  He was able to see invisible things (gained through items).
  He was immune to shock attacks.
  He was immune to fire attacks.
  He was immune to ice attacks (gained through an item).
  He was able to resist confusion attacks (gained through items).
He had the following talents: Affinity with Axes, Alert, Careful, Charged,
Defensive Fighter, Good Learner, Greased Lightning, Great Learner, Healthy,
Long Stride, Miser, Potent Aura, Quick, Stealthy, Strong Healer, Strong
Magic, Treasure Hunter, Very Quick.
He had a final speed score of 139 (final base speed: 125).
He was a messiah of Anssaria.
He asked for 6 divine interventions.
He was a holy champion of Balance.

The following monsters were vanquished: (most deleted)
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
      1 Ancient Stone Beast
      9 balors
      1 banshee
      1 black druid
      1 bone golem
      1 bunny master
      1 Chaos Archmage
      1 crime lord
     17 doppleganger kings
 >tension room full of these, but they felt to magic, without any confusion
      1 eternium golem
 >really good PV, but no resistance to construct slaying ammo...
      1 greater balor
 >had to run after him through level 50, when he panicked :o)
      1 greater black unicorn
      1 master necromancer
      1 Master Summoner
      1 mummy lord
      1 Snake from Beyond
      1 undead chaos dwarven berserker