NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
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Screenshot
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^^^ ^^^ ^^^^^ ^^^^ ^^^^^
^^*^^^^ ^^^^^ ^^^^^^^==== ^^^^^^^^^^^^^ ^^^@.^
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^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^ ^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Jachym St:37 Le:23 Wi:27 Dx:42 To:41 Ch:22 Ap:12 Ma:43 Pe:22 N=
DV/PV: 23/32 H: 809(809) P: 635(635) Exp: 50/28169841 DrCh Sp: 139
Blessed Burdened Berserk
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Born in month of Wand was Dark elven Druid intentional choice, because of
nice mana and to-casting spells bonus. And hade it really paid! Dark elf is
powerful caster and ot a bad melee fighter, as I found out :o) Being druid
makes it quite easy to get the ring of the master cat. I had good luck with
this character - found nice weapon in beginning, was crowned wit fire
immunity, lighting immunity as class power, found about 10 corpses of kobold
shamans, etc.
Got 12 scrolls of chaos resistance, even did not picked the one in High
Mountain Village. Found somewhere amulet of life saving and two rings of
djinji summoning (one used for potion of uselessness and second lost or
was destroyed...). Really nice game. And so the story (short) goes:
After usual start - quest from sherif and little girl, Jachym went to
outlaw village, made there first kill (bandit) and learned to pick pockets.
Then found way through the Small Cave and went to Puppy cave, but didn't save
the dog...
Then Jachym went to High Mountain village, in the Unremarkable Dungeon
found adamantium hammer of devastation and used it for a long time. Jachym
wasn't sure, whether he could kill the Black druid, so he went to the Caverns
of Chaos to gain more expirience. Somewhere he found spellbook of Baptism of
Fire and when he reached exp. level 13 the Mummy Lord had no chance - it took
three castings...
Jachym completed dwarven quests, saved Bloodaxe's soul, found the phial,
picked the ring of the High Kings and killed the Black Druid. He learned the
Petrification spell, which was really useful against Berseker King and
Emperor he met :o)
Jachym found somewhere amulet of life saving, so saved Khelavaster and
obtained scrolls of chaos resistance and spellbooks of Enlightment and Etheral
Bridge! A bit later got crowned with Black Thumb and fire immunity (oh yeah).
After reaching exp. level 20, Jachym went to search for the famous Library,
and was succesful. With knowledge of Minor Punishment diamond golems and
karmic dragons made no problems. After studying all the books he obtained
the weird book and later another scrolls of chaos resistance for it.
With water orb in his pocket Jachym went to Tower of Eternal Flames and
practised Nether Bolt spell... Ancient Chaos Wyrm felt to four blessed dragon
slaying arrows, so Jachym had no fun with him.
Jachym also visited the Water Dragon's Lair and refered about it to Buppa.
After it, he felt ready to stop the Chaos, so he descended deep into the
Caverns of Chaos. Easily (with invisibility) got air orb, but had some
problems in the Earth Temple - earth elementals were pretty tough, but at
least the Ancient Stone Beast came out and was killed.
Before getting these orbs Jachym found greater giants' vault, killed all
of them and was rewarded with Executor and Purifier. Later he found second
greater giants' vault and picked Far Slayer and Soaker, but did not pick Book
of Alsophocus. Also one lesser red dragons' vault was generated and what a
luck, one of drops was Wyrmlance.
Jachym thought that Mana Temple could be real challenge, but he was a bit
dissapointed. With Executor in hand he chopped enemies like trees and soon the
Chaos Archmage came. But Executor is humanoid slayer, so he took him also down.
Then Jachym went do D: 48 turned the stairs, on the Ice Level wished for
potion of uselessnes and was awarded with ring of immunity.
On D: 50 Jachym cleaned both side chambers handled the levers and destroyed
them. After it he waited for balors and killed all of them, the last was
Fisty, whom Jachym had to chase trough D: 50, when Fisty panicked :o)
When fighting balors, rune-covered trident was delivered and Jachym reached
exp. level 50. After leaving D: 50 he went to blue dragon caves. Equipped
Wyrmlance and cloak of invisibility and searched for Ancient blue wyrm (purple
"W" ???). After some hard fights, Jachym fond him and finally took him down.
Then Jachym left Caverns of Chaos, got cured from all corruptions, left
the Drakalor Chain and went home. Yes, he heard about another powerful
artifacts, such as Sting and Trident of the Red Rooster, but he was really
tired and homesick...
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Jachym Race: male Dark Elf Class: Druid
Eye color: blue Hair color: white Complexion: black
Height: 5'11" Weight: 110 pounds Scars: 2
Age: 156 (grown-up, 24 years of unnatural aging added in)
Star sign: Wand Birthday: 12/Wand (day 72 of the year)
YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
In your childhood you were a credit to your family. Your people
loved you and enjoyed your presence.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Druid.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 5754 stones Carrying capacity: 6975 stones
He: blessed helm of mental stability [+4, +0] {Le+4} [100s]
Ne: uncursed ankh [3s]
Bo: blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gi: uncursed adamantium girdle [+0, +4] [18s]
Cl: uncursed cloak of defense [+3, +0] [20s]
RH: uncursed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
LH: blessed rune-covered heavy mace (named) (+5, 4d5+5) [-4, +1] {Wi+4}
>both found in first greater giants' vaults
RR: blessed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
>very nice and very useful too :o)
Br: uncursed bracers of toughness [+0, +0] {To+4} [10s]
Ga: uncursed thick gauntlets (-1, -2) [+2, +1] [15s]
>was a bit paranoid about "poison dripping from hands"
Bo: blessed seven league boots [+1, +1] [30s]
MW: uncursed heavy crossbow (named) (+18, +18) [350s]
>found in second greater giants' vault
Mi: bundle of 9 cursed quarrels of jelly slaying (+3, 2d6+5) [36s]
Tl: heap of 17 blessed spenseweeds [34s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 4786 stones Carrying capacity: 6975 stones
Helmets ('[')
uncursed crown of science [+4, +8] {Le+9} [65s]
uncursed helm of water breathing [+0, +1] [30s]
Shields ('[')
uncursed tower eternium shield (+2) [+13, +4] [70s]
uncursed tower adamantium shield (+1) [+13, +2] [108s]
Gauntlets ('[')
heap of 4 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [60s]
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
blessed rustproof gauntlets of strength (-1, +0) [-1, +1] {St+3} [40s]
uncursed thick gauntlets (-1, -2) [+1, +1] [15s]
uncursed thick gauntlets (-1, -2) [+2, +1] [15s]
>as written above - was a bit paranoid about "poison dripping from hands"
Cloaks ('[')
heap of 3 uncursed cloaks of invisibility (-1, +0) [+1, +0] [90s]
Girdles ('[')
heap of 3 uncursed adamantium girdles [+0, +3] [54s]
uncursed girdle of carrying [+0, +0] [15s]
Boots ('[')
uncursed boots of speed [+4, +2] (+8 spd) [20s]
uncursed eternium boots (+1, +1) [+0, +5] [55s]
Necklaces (''')
blessed black torc [+4, +2] (+10 spd) [3s]
blessed amulet of free action [3s]
blessed amulet of light [3s]
Bracers (',')
uncursed bracers of regeneration [+0, +0] [18s]
uncursed bracers of speed [+3, +0] (+4 spd) [10s]
uncursed bracers of protection [+0, +2] [10s]
One-handed weapons ('(')
uncursed unwieldy adamantium warhammer of devastation (-5, 6d3+12) [43s]
>used for about half the game
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
blessed heavy cudgel "Black Thumb" (+1, 5d3+4) [-2, +0] {To+3} [50s]
>crowning gift
uncursed whip of the snake (-2, 5d2+7) {Dx+9} (+9 spd) [15s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
Two-handed weapons ('(')
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
>drop in lesser red dragons' vault, nice against blue dragons and violet W
uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s]
>found in second greater giants' vault
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
Missile weapons ('}')
uncursed long bow (+5, +2) [30s]
uncursed long bow of accuracy (+9, +4) [30s]
Missiles ('/')
bundle of 8 blessed arrows of construct slaying (+3, 1d6+3) [16s]
bundle of 15 uncursed quarrels of undead slaying (+3, 2d6+3) [60s]
bundle of 7 uncursed adamantium quarrels of slaying (+1, 2d6+6) [7s]
bundle of 8 uncursed arrows of demon slaying (+3, 1d6+3) [16s]
bundle of 15 uncursed quarrels of demon slaying (+3, 2d6+3) [60s]
bundle of 4 uncursed quarrels of jelly slaying (+3, 2d6+3) [16s]
bundle of 8 uncursed arrows of giant slaying (+3, 1d10+3) [16s]
bundle of 6 uncursed arrows of dragon slaying (+3, 1d6+3) [12s]
bundle of 6 uncursed quarrels of construct slaying (+6, 2d6+3) [24s]
bundle of 4 uncursed arrows of giant slaying (+6, 1d10+3) [8s]
bundle of 10 uncursed quarrels of construct slaying (+2, 2d6+3) [40s]
bundle of 10 uncursed arrows of dragon slaying (+2, 1d6+3) [20s]
bundle of 2 blessed arrows of construct slaying (+3, 1d6+6) [4s]
bundle of 4 uncursed arrows of humanoid slaying (+5, 1d6+3) [8s]
bundle of 10 uncursed quarrels of giant slaying (+3, 2d8+3) [40s]
bundle of 7 uncursed arrows of jelly slaying (+3, 2d4+6) [14s]
bundle of 16 blessed quarrels of humanoid slaying (+3, 2d6+3) [64s]
bundle of 3 uncursed arrows of giant slaying (+4, 1d10+6) [6s]
bundle of 4 uncursed arrows of jelly slaying (+3, 2d4+7) [8s]
bundle of 6 uncursed quarrels of demon slaying (+5, 2d6+3) [24s]
bundle of 11 uncursed arrows of humanoid slaying (+3, 1d6+3) [22s]
bundle of 2 uncursed arrows of construct slaying (+4, 1d6+3) [4s]
bundle of 12 uncursed quarrels of construct slaying (+5, 2d6+3) [48s]
>some useful ammo against almost everything moving
Tools (']')
blessed climbing set [180s]
heap of 4 uncursed square keys [4s]
heap of 2 blessed sis [20s]
heap of 2 uncursed rusty hexagonal keys [2s]
heap of 2 uncursed plain blankets [20s]
heap of 3 uncursed triangular keys [3s]
blessed waterproof blanket [10s]
blessed fireproof blanket [10s]
heap of 2 uncursed round keys [2s]
heap of 2 uncursed hexagonal keys [2s]
blessed tiny key [1s]
uncursed small key [1s]
uncursed tiny key [1s]
blessed triangular key [1s]
uncursed magical writing set (5) [5s]
Rings ('=')
uncursed ring of fire [1s]
blessed ring of the clear mind [1s]
blessed ring of the High Kings [+2, +3] [1s]
heap of 2 uncursed rings of slaying (+6 melee damage, +6 missile damage)
uncursed ring of invisibility [1s]
blessed ring of invisibility [1s]
blessed ring of ice [1s]
heap of 2 uncursed rings of ice [2s]
blessed ring of immunity [1s]
>uselessness gift
blessed ring of regeneration [1s]
Wands ('\')
uncursed wand of fireballs (0 charges) [3s]
uncursed wand of destruction (1 charge) [3s]
>used charges on level 50
blessed wand of digging (2 charges) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of monster detection (2 charges) [3s]
uncursed wand of paralyzation (1 charge) [3s]
uncursed wand of trap detection (5 charges) [3s]
uncursed wand of item detection (3 charges) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of acid (3 charges) [4s]
uncursed wand of monster detection (1 charge) [3s]
Potions ('!')
heap of 7 uncursed potions of booze [28s]
heap of 13 uncursed potions of healing [52s]
blessed potion of cure corruption [2s]
heap of 5 blessed potions of poison [20s]
uncursed phial of Caladriel [2s]
blessed potion of cure poison [2s]
heap of 4 uncursed potions of invisibility [16s]
heap of 4 uncursed potions of cure poison [8s]
heap of 6 uncursed potions of carrot juice [24s]
blessed potion of exchange [4s]
uncursed potion of exchange [4s]
blessed potion of invisibility [4s]
heap of 7 uncursed potions of water [28s]
uncursed potion of confusion [2s]
uncursed potion of mana [4s]
heap of 2 uncursed potions of boost mana [4s]
uncursed potion of boost learning [2s]
uncursed potion of boost strength [2s]
uncursed potion of blindness [2s]
uncursed potion of potential strength [4s]
Scrolls ('?')
blessed scroll of familiar summoning [2s]
heap of 2 blessed scrolls of chaos resistance [4s]
>had total 12 of these
uncursed scroll of great identify [2s]
heap of 3 uncursed scrolls of charging [6s]
heap of 4 uncursed scrolls of satiation [8s]
heap of 3 blessed scrolls of identify [6s]
heap of 10 uncursed scrolls of identify [20s]
heap of 2 uncursed scrolls of item detection [4s]
heap of 3 uncursed scrolls of item creation [6s]
heap of 7 blessed scrolls of uncursing [14s]
uncursed scroll of teleportation [2s]
blessed scroll of great identify [2s]
uncursed scroll of defense [2s]
uncursed scroll of treasure creation [2s]
heap of 2 uncursed scrolls of light [4s]
uncursed scroll of protection [2s]
blessed scroll of repair [2s]
Books ('"')
uncursed spellbook of Baptism of Fire [100s]
uncursed spellbook of Divine Key [100s]
uncursed spellbook of Light [100s]
blessed spellbook of Light [100s]
uncursed spellbook of Minor Punishment [100s]
uncursed spellbook of Neutralize Poison [100s]
>some reading for long evenings :o)
Food ('%')
heap of 13 uncursed morgia roots [26s]
heap of 4 uncursed fortune cookies [12s]
heap of 5 uncursed loaves of elven bread [15s]
heap of 24 uncursed spenseweeds [48s]
heap of 17 uncursed moss patches of mareilon [34s]
heap of 19 blessed moss patches of mareilon [38s]
uncursed curaria mancox herb [2s]
heap of 7 uncursed bits of gnomish candy [14s]
uncursed frog legs [2s]
uncursed lump of gelee royal [3s]
heap of 2 uncursed loaves of dwarvish bread [120s]
uncursed herb seed [2s]
heap of 3 uncursed stomafillia herbs [6s]
heap of 5 blessed stomafillia herbs [10s]
heap of 34 blessed morgia roots [68s]
blessed dwarven sausage [20s]
heap of 7 uncursed dwarven sausages [140s]
heap of 2 uncursed loaves of hurthling bread [60s]
heap of 7 uncursed hurthling cakes [210s]
blessed melon [20s]
heap of 2 uncursed pieces of fresh meat [40s]
heap of 7 uncursed loaves of bread [280s]
heap of 2 blessed iron rations [200s]
heap of 3 uncursed iron rations [300s]
uncursed large ration [200s]
blessed loaf of hurthling bread [30s]
>and some food for another journeys
Valuables ('$')
3166 gold pieces [31s]
Gems ('*')
heap of 2 uncursed crystals of fire [2s]
uncursed crystal of power [1s]
blessed crystal of health [1s]
heap of 2 uncursed crystals of knowledge [2s]
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Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 37
Daggers & knives 2 +2 +0 +0 basic 60
Clubs & hammers 11 +10 +7 +4 Mastery 657
>unwieldy adamantium warhammer of devastation and "Black Thumb"
Maces & flails 8 +6 +4 +2 excellent 443
>"Purifier"
Swords 4 +3 +1 +1 skilled 157
Axes 11 +10 +8 +3 Mastery 1123
>"Executor"
Whips 1 +1 +0 +1 basic 37
Pole arms 7 +7 +3 +6 skilled 570
>some spear and mainly "Wyrmlance"
Twohanded weapons 1 +1 +1 +0 basic 37
Staves 1 +1 +0 +1 basic 37
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 3
Bows 4 +8 +6 +1 skilled 69
Crossbows 2 +4 +3 +0 basic 5
Thrown axes & hammers 0 +0 +0 +0 unskilled 10
Thrown daggers 0 +0 +0 +0 unskilled 10
Thrown rocks & clubs 0 +0 +0 +0 unskilled 10
Thrown spears 0 +0 +0 +0 unskilled 10
Boomerangs & scurgari 0 +0 +0 +0 unskilled 10
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 11 +22 Mastery 3389
Damage caused with your melee weapons:
--------------------------------------
Right hand: +99 bonus to hit, 5d6+51 damage
Left hand: +49 bonus to hit, 4d5+44 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 9, base range: 18, +87 bonus to hit, 2d6+50 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alertness ................100 (superb) [+1d3]
Backstabbing .............100 (superb) [+1d3]
Climbing .................100 (superb) [+1d5]
Concentration ............100 (superb) [+1d3]
Detect traps ............. 63 (good) [+1]
Find weakness ............100 (superb) [+2d4]
First aid ................100 (superb) [+1d3]
Gardening ................ 73 (great) [+1d5]
Haggling ................. 51 (good) [+1]
Healing ..................100 (superb) [+3d4]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+1d5]
Literacy .................100 (superb) [+1d5]
Pick pockets ............. 70 (good) [+1]
Stealth ..................100 (superb) [+1d3]
Survival .................100 (superb) [+2d4]
Swimming .................100 (superb) [+1d5]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 60 (good) [+1]
Woodcraft ................ 74 (great) [+1d5]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Baptism of Fire : 1407, 4pp (Effectivity: +19)
Bless : 2088, 6pp (Effectivity: +8)
Calm Monster : 836, 7pp (Effectivity: +1)
Cure Critical Wounds : 251, 11pp (Effectivity: +16)
Cure Disease : 1439, 7pp (Effectivity: +2)
Cure Light Wounds : 2119, 3pp (Effectivity: +5)
Cure Serious Wounds : 252, 9pp (Effectivity: +3)
Darkness : 852, 3pp (Effectivity: +1)
Disarm Trap : 691, 9pp (Effectivity: +2)
Dispel Undead : 713, 7pp (Effectivity: +3)
Divine Digger : 308, 90pp (Effectivity: +4)
Divine Key : 435, 11pp (Effectivity: +1)
Divine Wrath : 970, 9pp (Effectivity: +14)
Earthquake : 309, 72pp (Effectivity: +1)
Enlightenment : 277, 67pp (Effectivity: +5)
Ethereal Bridge : 614, 19pp (Effectivity: +8)
Farsight : 687, 16pp (Effectivity: +1)
Greater Divine Touch : 424, 90pp (Effectivity: +0)
Hellish Flames : 1190, 6pp (Effectivity: +19)
Know Alignment : 852, 9pp (Effectivity: +0)
Knowledge of the Ancients: 537, 35pp (Effectivity: +6)
Lesser Divine Touch : 501, 7pp (Effectivity: +1)
Light : 1391, 1pp (Effectivity: +12)
Lordly Might : 468, 8pp (Effectivity: +5)
Minor Punishment : 445, 6pp (Effectivity: +8)
Nether Bolt : 298, 9pp (Effectivity: +13)
Neutralize Poison : 835, 9pp (Effectivity: +4)
Petrification : 249, 108pp (Effectivity: +2)
Rain of Sorrow : 321, 31pp (Effectivity: +5)
Revelation : 870, 30pp (Effectivity: +1)
Seal of the Spheres : 533, 7pp (Effectivity: +0)
Slow Monster : 542, 6pp (Effectivity: +0)
Slow Poison : 1001, 5pp (Effectivity: +2)
----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------
After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and settle the many differences among your
people, allowing his people to prosper and grow.
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
Jachym, the dark elven druid, saved the world with his brave efforts and
became a great ruler while saving himself 6 times.
He scored 23168816 points and advanced to level 50.
He survived for 0 years, 116 days, 21 hours, 46 minutes and 15 seconds
(81371 turns).
Bandit visited 124 places.
His strength score was modified by +23 during his career.
His learning score was modified by +7 during his career.
His willpower score was modified by +10 during his career.
His dexterity score was modified by +8 during his career.
His toughness score was modified by +24 during his career.
His charisma score was modified by +9 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by +23 during his career.
His perception score was modified by +8 during his career.
He was unnaturally aged by 24 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5427 monsters perished under his attacks.
The following 29 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
>sacrified
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
>greater giants' vault
the heavy cudgel "Black Thumb"
>crowning gift
the lead-filled mace "Big Punch"
>sacrified
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the jet-black battle axe "Executor"
>greater giants' vault (I love this weapon :o)
the ring of immunity
>uselessness gift
the rune-covered heavy mace "Purifier"
>greater giants' vault
the black tome of Alsophocus
>greater giants' vault, did not take
the shining long spear "Soaker"
>greater giants' vault
the weird tome
the rune-covered halberd "Wyrmlance"
>lesser red dragons' vault
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (enhanced through an item).
He was acid resistant.
He was lucky (enhanced through items).
Fate smiled upon him (enhanced through items).
He was cursed (gained through an item).
He was sleep resistant (gained through items).
He was able to control teleportation.
He was stun resistant (gained through items).
He was resistant to death rays (gained through an item).
He was shock resistant (gained through an item).
He was able to see invisible things (gained through items).
He was immune to shock attacks.
He was immune to fire attacks.
He was immune to ice attacks (gained through an item).
He was able to resist confusion attacks (gained through items).
He had the following talents: Affinity with Axes, Alert, Careful, Charged,
Defensive Fighter, Good Learner, Greased Lightning, Great Learner, Healthy,
Long Stride, Miser, Potent Aura, Quick, Stealthy, Strong Healer, Strong
Magic, Treasure Hunter, Very Quick.
He had a final speed score of 139 (final base speed: 125).
He was a messiah of Anssaria.
He asked for 6 divine interventions.
He was a holy champion of Balance.
The following monsters were vanquished: (most deleted)
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 Ancient Stone Beast
9 balors
1 banshee
1 black druid
1 bone golem
1 bunny master
1 Chaos Archmage
1 crime lord
17 doppleganger kings
>tension room full of these, but they felt to magic, without any confusion
1 eternium golem
>really good PV, but no resistance to construct slaying ammo...
1 greater balor
>had to run after him through level 50, when he panicked :o)
1 greater black unicorn
1 master necromancer
1 Master Summoner
1 mummy lord
1 Snake from Beyond
1 undead chaos dwarven berserker