NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.




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Katak         St:47  Le:32  Wi:36  Dx:44  To:48  Ch:19  Ap:13  Ma:16  Pe:25 L+
DV/PV: 64/59   H: 0(1067)     P: 137(306)    Exp: 50/58538094   D: 9  Sp: 141
Blessed Invisible
------------------------------------------------------------------------------

Definately the toughest (in terms of punch-power) character ive ever managed.

Before Katak could become crowned, he recieved the invisibilty intrisic from
a pool in Darkforge, and despite offerings of every artifact he could spare,
was unable to become crowned until, ironically, after he closed the gate
(which happened by surprise).

I just didnt feel like going for the TotRR.

Instead of leaving the chain like any Tom, Dick and Harry, he decided to go
out in style... ;)
Smmmokin!!! ;p

----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Katak               Race: male Dwarf          Class: Beastfighter
Eye color: black          Hair color: black         Complexion: tanned
Height: 4'                Weight: 176 pounds        Scars: 15
> Fuckin-A! We got scarface over here! A record?

Age: 63 (grown-up)
Star sign: Wolf           Birthday: 25/Wolf (day 325 of the year)

YOUR HISTORY:
> I think that this might be a clue as to the influence of a character's
  starting attributes.

        Your father is a guildmaster. Your family generally is rather
 wealthy and well-known in your home town.
> Appearence? Charisma?

        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
> Toughness? Willpower?

        In your youth you enjoyed competition against others to the
 fullest. You were a very active kid.
> Strength? Dexterity?

        As a young adult you tried many occupations before finally deciding
 on one to pursue. This has left you with a very broad base of lore.
> Mana? Learning? This character began with an unusually high learning score
  for a beastfighter, of 16.
 
        You decided to become a Beastfighter.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 761 stones                Carrying capacity: 12800 stones

Head          : uncursed eternium cap [+0, +4]                        [28s]
Neck          : blessed ankh                                           [3s]
Body          : uncursed eternium plate mail (-1, -2) [-1, +17]      [240s]
Girdle        : uncursed eternium girdle [+0, +4]                     [12s]
Cloak         : blessed cloak of Oman (+2, +0) [+4, +4] {Dx+8}        [20s]
Right Hand    : -
Left Hand     : -
Right Ring    : blessed ring of the High Kings [+2, +3]                [1s]
Left Ring     : blessed ring of ice                                    [1s]
Bracers       : blessed bracers of war [+8, +4] {Dx+8}                [10s]
Gauntlets     : blessed iron gauntlets "Ironfist" (-1, +0) [+2, +4] {St+7}
Boots         : blessed seven league boots (-1, +1) [+1, +1]          [30s]
Missile weapon: uncursed short bow of accuracy (+9, +0)               [20s]
Missiles      : bundle of 193 uncursed arrows (+0, 1d6)              [386s]
Tool          : -

> Didnt feel like mining or smithing at all. To hell with it. Wouldve been
  convenient though, dwarftown was generated on CoC 9. <shrug>
----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 0 stones   Carrying capacity: 12800 stones

(nothing)

> I had some stuff. But, who cares?

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting        12   +10    +8   +6   Mastery              2024
Daggers & knives         1    +1    +0   +0   basic                25
Clubs & hammers         12   +12    +8   +4   Mastery              2069
Maces & flails           1    +1    +0   +0   basic                25
Swords                   1    +1    +0   +0   basic                25
Axes                     1    +1    +0   +0   basic                25
Whips                    1    +1    +0   +1   basic                25
Pole arms                1    +1    +0   +0   basic                25
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

> As soom as i got it, i started using Skullcrusher. It wasnt until i reached
  the Ancient Chaos Wyrm that i realised "Hey, im not getting any better at
  hitting shit with this thing!".

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     9   +18   +13   +3   excellent            579
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            1    +2    +1   +0   basic                3
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 15   +30              Grand Mastery


Damage caused with your melee weapons:
--------------------------------------
Right hand: +198 bonus to hit, 1d36+75 damage
> With tactics at aggresive. Eh. Not as good as a troll, i suppose. ;)

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 193, base range: 14, +138 bonus to hit, 1d6+36 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................100    (superb)       [+2d4]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+3d5]
  Bridge building ..........  9    (poor)         [+4d5] (mr)
  Climbing .................100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+1d5]
  Detect traps .............100    (superb)       [+1d5]
  Dodge ....................100    (superb)       [+2d4]
  First aid ................100    (superb)       [+2d4]
  Haggling ................. 57    (good)         [+1d3]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Law ......................100    (superb)       [+1d5]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1]
  Metallurgy ............... 60    (good)         [+1]
  Mining ...................100    (superb)       [+1]
  Smithing ................. 43    (fair)         [+1]
  Stealth ..................100    (superb)       [+2d4]
  Survival .................100    (superb)       [+1d5]
  Swimming .................100    (superb)       [+2d4]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........ 61    (good)         [+1]

> I gained a lot of XP fast with those red dragon vaults.

----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Burning Hands      :   765,   8pp     (Effectivity: +0)
   Calm Monster       :   350,   8pp     (Effectivity: +0)
   Cure Disease       :   229,   8pp     (Effectivity: +0)
   Cure Serious Wounds:    26,  16pp     (Effectivity: +9)
   Darkness           :   464,   4pp     (Effectivity: +0)
   Death Ray          :   324, 100pp     (Effectivity: +0)
   Farsight           :   927,  17pp     (Effectivity: +0)
   Fire Bolt          :   621,  10pp     (Effectivity: +1)
   Frost Bolt         :    10,  22pp     (Effectivity: +1)
   Identify           :   313,  75pp     (Effectivity: +0)
   Invisibility       :   344,  10pp     (Effectivity: +0)
   Knock              :   874,  12pp     (Effectivity: +1)
   Light              :  1014,   3pp     (Effectivity: +3)
   Lightning Ball     :   138,  30pp     (Effectivity: +0)
   Lightning Bolt     :   444,  12pp     (Effectivity: +0)
   Magic Lock         :   225,   8pp     (Effectivity: +0)
   Magic Map          :   243,  40pp     (Effectivity: +0)
   Magic Missile      :   555,   8pp     (Effectivity: +0)
   Remove Curse       :   313,  50pp     (Effectivity: +0)
   Revelation         :   729,  33pp     (Effectivity: +1)
   Slow Monster       :   174,   7pp     (Effectivity: +0)
   Strength of Atlas  :   501,  10pp     (Effectivity: +0)
   Stun Ray           :   521,   8pp     (Effectivity: +0)
   Teleportation      :   489,  22pp     (Effectivity: +1)

> Worthless. I learned all these spells from books close to the end
  of the game, and only used a lot of cure serious wounds in an attempt
  to increase mana. 



----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Katak, the dwarven beastfighter, sacrificed himself to Morodwyn (after
winning).
> And then later became a god in recognition of his selfless act of the
  ultimate sacrifice with loyalty and devotion to his beloved (ahem) deity
  Morodwyn. 

He scored 11572248 points and advanced to level 50.
He survived for 0 years, 262 days, 21 hours, 44 minutes and 40 seconds
(207999 turns).
Katak visited 117 places.
His strength score was modified by +19 during his career.
His learning score was modified by +16 during his career.
His willpower score was modified by +22 during his career.
His dexterity score was modified by +9 during his career.
His toughness score was modified by +26 during his career.
His charisma score was modified by +12 during his career.
His appearance score was modified by +5 during his career.
His mana score was modified by +8 during his career.
His perception score was modified by +8 during his career.
He was the champion of the arena.
He saved Khelavaster from certain death.
He ended his adventuring life on level 9 of the caverns of chaos.
5280 monsters perished before him.
The following 25 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the potion of literacy
> He hadnt the luck to happen across a particular magic-user's corpse
  thus far...

  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
> The first bounty assigned to him by the ancient dwarf, was a dwarven
  chaos knight, which he decided to regretfully decided to postpone until
  he felt prepared to face the perils of Darkforge. Later, I absent-
  mindedly forced Katak to engage the arena champion before recieving
  it as a quest by the ancient dwarf. And so, the second bounty assigned
  to him was a corruptor, which he didnt find until emerging from the
  Rift. By then, the quest was forgotten until after the chaos gate had
  been sealed. Interesting battle with the greater daemon; it appeared
  not far from the ancient dwarf's quarters, so Katak fired a few arrows
  at it, then chuckled "What harm can it do to an accomplished warrior
  such as i?". Soon, he found himself feeling shakey, his muscled softer,
  and out of touch with everything... <tsk tsk tsk>

  the cloak of Oman
>Crowning gift. Recieved by surprise when emerging from the final fray,
 after closing the chaos gate. I felt that Katak was cursed or doomed,
 and therefore prayed in the intent to releave him of such ailment. Twas
 obviously my imagination. :T

  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the rune-covered club "Skullcrusher"
> 1rst pre-crowning gift.

  the bracers of war
> Found in one of a few red dragon vaults (fortunately by this time a
  mithril ring had found its way into his hands).

  the Chaos Orb of Elemental Mana
  the rune-covered sling "Whirlwind"
  the jet-black battle axe "Executor"
> 2nd pre-crowning gift.

  the robes of resistance
> Uselessness gift. Fitting. :T

  the iron gauntlets "Ironfist"
> 3rd pre-crowning gift.

  the black tome of Alsophocus
> In a bookshoppe near the ends of the Caverns of Chaos. Katak picked up
  a book, thought the keeper hadn't noticed, and then left through the
  door. Pursued immediatly after by a furious fist-waving shopkeeper and
  a score of thugs that had seemingly materialized from out of thin air
  at the moment of the keeper's alarm ringing, they had Katak coming from
  both sides of a corridor. Using a stethoscope, he determined that the
  keeper wasn't a potential threat, and proceeded to bash the living shit
  out of him. Before he could finish this assignment, the keeper, upon
  realing his life was near its end, turned and began to run past the thugs
  yelling and flailing his arms like a vietnam kamikaze. Before he could
  make two steps away, however, Katak had reached him, and after pulling
  him around to face eye to eye, outstretched his arm in an offering of
  peace, to which the grateful merchant accepted. He and Katak then began
  executing the bewildered and confused thugs surrounding them, one by one,
  and in a few moment there was naught left but a few corpses of the
  disapointing security force. Katak then returned to the shoppe to find
  the shopkeeper within, nursing his wounds and indifferent to the books
  around him. The price tags gone, Katak realized they were his, and packed
  them up, and piled up next to the staircase for his return ascent. The
  black tome, he intended to sacrifice. 


He possessed the following intrinsics:
  He was fire resistant (enhanced through an item).
  He was poison resistant (enhanced through an item).
  He was cold resistant (enhanced through an item).
  He was acid resistant.
  He was lucky (enhanced through items).
  Fate smiled upon him (enhanced through an item).
  He was able to teleport (enhanced through an item).
> Fuckin intrinsic... <mumble-grumble>

  He was able to control teleportation.
> No, not a blink dog. A pool.

  He was invisible.
> Damn pool. This postponed my crowing until after the game.

  He was stun resistant (enhanced through items).
  He was resistant to death rays (enhanced through an item).
> Pool.

  He was shock resistant (gained through an item).
  He was able to see invisible things.
> An invisible stalker left a souvenir.

  He was immune to shock attacks.
  He was able to resist confusion attacks (gained through an item).
He cheated Death once.
> "You strangle yourself on the altar of Morodwyn. Morodwyn is very
  displeased with you. He allows you to continue your quest by leaving
  the amulet, you are wearing, intact. You die... Your amulet suddenly
  glows in a silver light. You have been ressurected! Your amulet crumples
  to dust!

Well, if at first you dont succeed... ;p

He was a messiah of Morodwyn.
He asked for 12 divine interventions.
He was a holy champion of Order.

The following monsters were vanquished:
      4 acid vortices
      7 air demons
      1 air grue
      5 ancient black dragons
      1 Ancient Chaos Wyrm
> When it was time for Katak to venture the Tower of Eternal Flames, he
  had only adquired two fireproof blankets, and no mithril ring. So he
  clenched his teeth, shed his flammable equipent at the entrance to the
  Caverns of Chaos not far, and went in without enough fire resistance to
  withstand the heat. In and out, back and forth on the first level until
  he just lost hope, and before his blankets would expire, said to himself
  "If im goin out, im goin in a blaze of glory...". Madly climbed the
  treacherous tower, HP running down 2 or more points a turn (had 300 at
  this point), ran into a fire grue ambush room, cowardly hauled ass
  blindly down the halls, praying and praying to replenish his life,
  prolong the inevitable and extend the agony. Finally reached the Ancient
  Chaos Wyrm's chamber. Fortunately, his stealth skill was well honed,
  and he managed to dig around the legions of flame gathered around him.
  By the time he reached the wyrm the legions had drawn near, fortunatly
  the grues were too far to have noticed, and the only thugs that were a
  threat were the fire demons. Flailing and flailing away at the snickering
  wyrm with his rune-carved club, when he shaked his head and i finally came
  to terms after realising that although reaching lvl 12 mastery in clubs, his
  score was still merely +16 to hit, 3d6+ +6, which was even less than the
  chart bonus, and that he had to bail the weapon cause it was provoking a
  major malfunction. Unequiping the club, and adamantium shield, i grimaced
  as Katak went berserk and proceeded to pummel into the enormous Ancient
  Chaos Wyrm. My eyes went wide in awe after witnessing the titan's fall
  after barely 5 attacks. "Fuck Skullcrusher!" Katak shouted with glee as
  he hussled back out of the tower. It was carelessly offered to his deity
  shortly upon returning to his homebase dwarftown, who immediatly became
  enraged at the insult and then never returned it. In Katak's enthusiasm,
  he also accidentally offered the other two gifts. :) Dont worry, nothing
  bad happened, apart from setting his crowning possibilities farther back.

     43 ancient red dragons
      1 Ancient Stone Beast
> Fell amazingly soon.

      1 ancient white dragon
      6 animated armors
      3 ankhegs
      3 annihilators
      5 annis hags
      6 assassins
      9 balors
     35 bandits
> I always make these my first kill. 

      1 banshee
     21 barbarians
     19 barbarian leaders
      1 battle bunny
     11 berserkers
      1 berserker emperor
      5 berserker kings
     12 berserker lords
      5 berserker princes
     10 big dogs
      4 black baby dragons
      5 black dragons
     15 black hurthlings
      1 black slayer
      8 black unicorns
     10 black wizards
     28 blink dogs
      5 blue baby dragons
      1 bone golem
      7 brown bears
      8 brown worms
     14 bugbears
      1 bulette
      1 bunny master
     17 carrion crawlers
      1 casino guard
      1 cat lord
      6 cave bears
     43 cave fishers
      9 cave lions
     19 cave lizards
      4 cave tigers
     21 cavemen
      1 Chaos Archmage
      8 chaos brothers
      5 chaos eyes
      3 chaos knights
     13 chaos lizards
     68 chaos mutants
      6 chaos plague bearers
     12 chaos rats
     41 chaos servants
      6 chaos sisters
      9 chaos spawns
      5 chaos spiders
      5 chaos vipers
     29 chaos warriors
     30 chaos wizards
     17 claw bugs
     10 clay golems
      1 cobra
      5 cooshoos
     15 corpse fiends
      2 corruptors
      1 crime lord
     10 crystal statues
     11 cutpurses
      7 cyclops
      8 dark elven archers
      3 dark elven lords
      9 dark elven priestesses
      6 dark elven princesses
      5 dark elven warriors
      9 dark elven wizards
     18 dark orcs
      7 dark sages
      6 death oozes
      1 demented ratling
     66 dire wolves
     21 displacer beasts
     17 dopplegangers
      6 doppleganger lords
> First win where my character didnt encounter a doppelganger king.

      1 Dorn Beast
      1 dwarven artificer
      9 dwarven chaos knights
      8 earth elementals
      1 eternium golem
> Katak still had a blessed ring of djinni summoning with him after
  closing the gate, so i decided he would use it to wish for the
  only known creature i had never seen. The request was in plural
  form, but nonetheless, only one appeared.

     11 ettins
      7 eyes of destruction
      4 fairy dragons
     33 fire beetles
      6 fire demons
     18 fire drakes
      4 fire elementals
     18 fire giants
      5 fire giant kings
      2 fire grues
     16 fire lizards
      3 fire vortices
     11 flesh golems
     38 floating eyes
      1 fomorian giant
      9 frost giants
      3 frost giant berserkers
      2 frost giant jarls
      5 gargoyles
     15 gelatinous cubes
     27 ghosts
     11 ghost bats
     45 ghost lords
     73 ghuls
      1 giant ant queen
     11 giant ant warriors
      7 giant ant workers
     26 giant bats
      1 giant bee queen
     19 giant bee warriors
     21 giant bee workers
     18 giant centipedes
     24 giant frogs
     17 giant lizards
      1 giant raccoon
    184 giant rats
      2 giant rust monsters
      3 giant slugs
     30 giant spiders
      6 gibbering mouthers
     60 gnolls
     11 gnoll chieftains
    141 goblins
      7 goblin berserkers
     19 goblin chieftains
    119 goblin rockthrowers
     42 goblin slavemasters
      1 gorgon
     12 gray oozes
      2 gray slayers
      3 great red wyrms
      1 greater balor
      1 greater black unicorn
     50 greater chaos servants
      3 greater daemons
     43 greater mimics
      2 greater molochs
      6 greater mummies
      9 greater water elementals
      6 green blobs
      9 green hags
     34 green slimes
      8 green worms
     15 gremlins
     12 griffons
      9 grizzly bears
      2 half-orc bouncers
     16 harpies
     11 hell hounds
     44 hill giants
      1 hill giant chieftain
      7 hill orcs
      4 hill orc sergeants
     26 hippogriffs
     47 hobgoblins
      3 hobgoblin chiefs
      4 hobgoblin leaders
     12 homunculi
     13 huge bats
      3 hydras
     59 hyenas
      6 ice vortices
      6 imps
      3 invisible stalkers
      4 iron golems
    117 jackals
      3 jackal demons
      7 jackalweres
      2 karmic baby dragons
      1 karmic dragon
      7 karmic lizards
      2 king cobras
    155 kobolds
     11 kobold chieftains
      7 kobold shamans
    113 large bats
      7 large dogs
     28 large gnolls
     16 large jackals
     35 large kobolds
     14 large orcs
     10 large rust monsters
      4 large snakes
    201 large spiders
      9 least daemons
      5 leucrottas
      2 lich kings
     13 lightning lizards
      4 lightning vortices
    105 living trees
     43 lizard men
      1 mad doctor
      7 magebane eyes
      3 magedoom eyes
      6 margoyles
      2 master assassins
      3 master lichs
      7 master mimics
      1 master necromancer
      1 Master Summoner
     20 master swordsmen
      1 master thief
      9 mimics
      3 mimic hiveminds
     10 minotaurs
     10 molochs
> Youve never experienced raw power till you can stun a moloch with
  your bare hands. :)

      1 mugger
     24 mummies
      1 mummy lord
      9 necromancers
      6 ochre jellies
     54 ogres
      1 ogre emperor
      4 ogre kings
     14 ogre lords
     10 ogre magi
    161 orcs
      3 orc butchers
     11 orc chieftains
     13 orc scorchers
     12 outlaws
      9 outlaw leaders
     19 owlbears
      2 pixies
      5 pixie archers
      9 purple worms
     11 quasits
      8 quicklings
      1 quickling king
      7 quickling lords
      2 quickling queens
     23 rabid dogs
     24 raiders
      1 raider lord
    282 rats
     24 ratling archers
     12 ratling duelists
     12 ratling fencers
      3 ratling master thieves
     24 ratling thieves
      6 ratling warlords
     25 ratling warriors
      3 rattlesnakes
     71 red baby dragons
     71 red dragons
     10 red worms
      2 revenants
     10 rust monsters
     78 shadows
      7 shadow centipedes
      7 shadow lords
      6 shadow trolls
      2 shadow wyrms
      9 shambling mounds
      5 silver wolves
      7 skeletal warriors
    117 skeletons
      8 slow shadows
      1 Snake from Beyond
     21 spectres
      4 staring eyes
     36 steel golems
      7 steel horrors
     13 steel zombies
     47 stone giants
      5 stone giant lords
     11 stone golems
     26 stone grues
      9 stone snakes
      4 stone statues
      3 swamp hydras
     18 swordsmen
     36 tarantulas
     14 thugs
      4 titans
     11 trolls
     12 troll berserkers
      2 troll chiefs
      2 troll kings
      1 undead chaos dwarven berserker
      9 vampires
     14 vapor rats
      3 vipers
      4 water demons
      1 water elemental
     13 water grues
     47 water snakes
     18 wererats
      8 werewolves
      7 werewolf lords
      8 white baby dragons
      1 white dragon
     10 white worms
     31 wights
     13 wild cats
     93 wolves
     34 wraiths
     57 writhing masses of primal chaos
     10 yellow oozes
     86 zombies

> Pardon all the excessive unnessesary rude profanity, it fuckin late. ;)