NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
Arghhh.....!Yet Another Damn Stupid Death! Anyway, the char's story.
This dwarf merchant had quite good stats so I decided to keep it(specialized
on rings - wore all the time 2 rings of luck until the other one exploded).
Took the puppy and Yrrigs quests. VD:3 had a lawful altar, managed to get
precrowned TWICE, first time I got the Emerald Dagger and the second time
I got the named fine leather armor, woohoo! :) killed hotzy and his pals,did
the puppy quest(late of course...by quite many days,precrownings took a
lot of time :) and headed to the CoC. Did all of the dwarf elders quests and
almost died in DH:1(a shambling mound and a cyclop)in the process. Then
did the pyramid which was a walk in the park. Right after that I decided to
do the dwarf graveyard where I finally died(second level) to an explosion
BY DIPPING BRASS BRACERS INTO A POTION OF RAW CHAOS! The 5 corruptions are
from the explosion, too....didn't know it could corrupt you that much..
the reason I tried dipping the bracers was because I had been succesful 2
times in a row(the bracers and ring of speed).
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Screenshot
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#.##.....
#....#
#.##.#
#....#
#.###### ..#
#...##.## #.##..
#.###...## #.##.#
#.##..<..# ..# ##.##.#
#^###...########## #..#.####.....###
#.(.##.###....##.#### #..#..........^.#
#.#..#.#.####.^..^..# ###..####.#.....#.#
#.##@#......#.#####^#........##^###.###....
#....###.##.^.....#.#####..####.#...# .###
#.##.....##.#######.^[........#.#.### .#
#. ..##.....# .....##.######^#.#. .
##....##### ###.##.... #...#
##### ######## #####
Kauppi St:20 Le:15 Wi:15 Dx: 8 To:21 Ch: 7 Ap: 3 Ma:15 Pe:21 L
DV/PV: 45/15 H: -71(122) P: 28(28) Exp: 14/115290 GY: 2 Sp: 134
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Background Information
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Name: Kauppi Race: male Dwarf Class: Merchant
Eye color: brown Hair color: brown Complexion: ruddy
Height: 4' Weight: 165 pounds
Age: 62 (grown-up)
Star sign: Raven Birthday: 16/Raven (day 16 of the year)
YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Merchant. During your apprenticeship you
specialized on enchanted rings.
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Inventory
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Total weight: 2756 stones Carrying capacity: 4846 stones
//quite nice for a level 14 character, I think :)
He: -
Ne: uncursed ankh [3s]
Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s]
Gi: uncursed girdle of greed [+0, +0] [7s]
Cl: uncursed light cloak [+1, +0] [20s]
RH: uncursed emerald dagger (named) (+3, 3d4+3) [+3, +1] [13s]
LH: blessed large mithril shield (-1) [+7, +2] [96s]
RR: blessed ring of speed [+0, +1] (+5 spd) [1s]
LR: uncursed ring of luck [1s]
Br: cursed bracers of speed [+0, +0] (+4 spd) [10s]
Ga: -
Bo: uncursed leather boots [+3, +0] [25s]
MW: uncursed sling (+0, +1) [3s]
Mi: -
Tl: -
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Stuff
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Total weight: 2457 stones Carrying capacity: 4846 stones
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gauntlets ('[')
cursed white leather gauntlets [+0, +2] [10s]
uncursed white leather gauntlets [+0, +2] [10s]
Girdles ('[')
uncursed girdle of carrying [+0, +0] [15s]
uncursed adamantium girdle [+0, +3] [18s]
One-handed weapons ('(')
uncursed pick axe (+0, 1d6+1) [75s]
uncursed warhammer (+3, 2d3) [60s]
uncursed golden gladius "Death's Sting" (+2, 2d5+2) [+3, +3] (+7 spd)
uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s]
Two-handed weapons ('(')
uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s]
//got the potions of raw chaos by dipping this in potions of healing etc.
Missiles ('*')
uncursed rock (+2, 1d4) [5s]
Tools (']')
blessed climbing set [180s]
blessed si [10s]
heap of 8 blessed bandages [16s]
blessed waterproof blanket [10s]
blessed fireproof blanket [10s]
Rings ('=')
blessed ring of stun resistance [1s]
blessed ring of acid resistance [1s]
uncursed ring of defense +1 [1s]
uncursed ring of the fish [1s]
cursed ring of fire [1s]
blessed ring of fire resistance [1s]
Wands ('\')
uncursed wand of digging (3 charges) [3s]
uncursed wand of ball lightning (0 charges) [4s]
uncursed wand of wonder (3 charges) [3s]
uncursed wand of monster creation (2 charges) [3s]
uncursed wand of fire (0 charges) [4s]
blessed wand of fireballs (10 charges) [3s]
uncursed wand of monster creation (4 charges) [3s]
Potions ('!')
uncursed potion of raw mana [2s]
potion of holy water [4s]
cursed oil of rust removal [2s]
uncursed potion of potential mana [4s]
uncursed potion of charisma [4s]
uncursed potion of insight [2s]
uncursed potion of water [4s]
uncursed potion of boost dexterity [2s]
heap of 5 blessed potions of extra healing [10s]
uncursed potion of ultra healing [2s]
Scrolls ('?')
uncursed scroll of information [2s]
uncursed scroll of warning [2s]
heap of 2 uncursed scrolls of uncursing [4s]
uncursed scroll of increase melee damage [2s]
uncursed blank scroll [2s]
blessed scroll of gold detection [2s]
uncursed scroll of repair [2s]
cursed scroll of protection [2s]
uncursed scroll of item destruction [2s]
uncursed ratling pamphlet [2s]
uncursed papyrus scroll [2s]
uncursed scroll of power [2s]
blessed scroll of power [2s]
uncursed scroll of danger [2s]
blessed scroll of familiar summoning [2s]
blessed scroll of light [2s]
Books ('"')
blessed manual of bridge building [100s]
Food ('%')
heap of 13 blessed morgia roots [26s]
heap of 4 cursed spenseweeds [8s]
blessed devil's rose [2s]
cursed curaria mancox herb [2s]
heap of 3 uncursed spenseweeds [6s]
blessed stomafillia herb [2s]
heap of 2 cursed burb roots [4s]
uncursed pepper petal [2s]
heap of 2 cursed pepper petals [4s]
heap of 18 cursed morgia roots [36s]
cursed fortune cookie [3s]
heap of 3 cursed moss patches of mareilon [6s]
heap of 16 uncursed morgia roots [32s]
heap of 4 uncursed moss patches of mareilon [8s]
uncursed iron ration [100s]
uncursed large ration [200s]
heap of 30 cursed cooked lizards [90s]
Valuables ('$')
34654 gold pieces [346s]
Gems ('*')
uncursed worthless piece of brown glass [1s]
uncursed aquamarine [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 8
Daggers & knives 9 +9 +5 +2 excellent 293
//Emerald Dagger,of course..
Clubs & hammers 5 +3 +2 +1 skilled 164
//warhammer in the beginning
Maces & flails 0 +0 +0 +0 unskilled 13
Swords 0 +0 +0 +0 unskilled 15
Axes 0 +0 +0 +0 unskilled 15
Whips 0 +0 +0 +0 unskilled 15
Pole arms 0 +0 +0 +0 unskilled 15
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 1 +2 +1 +0 basic 6
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 5 +10 skilled 39
Damage caused with your melee weapons:
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Right hand: +31 bonus to hit, 3d4+15 damage
Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.
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Skills
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Appraising ................ 54 (good) [+4d4]
Bridge building ........... 13 (mediocre) [+3d5] (ma)
Climbing .................. 44 (fair) [+3d5]
Detect item status ........ 72 (great) [+1d5]
Detect traps .............. 57 (good) [+3d3]
First aid ................. 37 (fair) [+3d3]
Gemology .................. 60 (good) [+3d4]
Haggling .................. 58 (good) [+4d4]
Healing ................... 44 (fair) [+2d4]
Herbalism ................. 78 (great) [+1d5]
Listening ................. 74 (great) [+2d4]
Literacy .................. 89 (great) [+1d5]
Metallurgy ................ 30 (mediocre) [+4d5]
Mining .................... 61 (good) [+3d3]
Pick pockets ..............100 (superb) [+2d4]
Smithing .................. 33 (fair) [+3d3]
Survival .................. 27 (mediocre) [+3d5]
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Effects of Corruption
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Your close attunement to corrupted astral space allows teleportation.
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
You have grown horns (+3 melee damage, Ap: -4).
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
You are surrounded by an unholy aura (Ch: -10, DV: +6).
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His achievements during his adventures:
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Kauppi, the dwarven merchant, was killed by believing in the promises of
Chaos.
He scored 66096 points and advanced to level 14.
He survived for 0 years, 30 days, 18 hours, 21 minutes and 12 seconds (37131
turns).
Kauppi visited 41 places.
His strength score was modified by +2 during his career.
His learning score was modified by +1 during his career.
His willpower score was modified by +2 during his career.
His dexterity score was modified by +1 during his career.
His toughness score was modified by +1 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +1 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He ended his adventuring life in an ancient dwarven tomb.
1427 monsters perished before him.
The following nine artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the lead-filled mace "Big Punch"
the elemental gauntlets
the ancient mummy wrapping
the ankh
the fine leather armor "Nature's Companion"
the emerald dagger "Death's Final Touch"
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (enhanced through an item).
He was lucky (enhanced through items).
Fate smiled upon him (enhanced through an item).
He was immune to shock attacks (gained through an item).
He was immune to fire attacks (gained through an item).
//I just love the Nature's Companion :)
He was a fervent follower of Morodwyn.
He asked for 7 divine interventions.
He was lawfully aligned.
He was severely tainted by Chaos.
The following monsters were vanquished:
2 animated trees
3 ankhegs
1 annis hag
2 assassins
4 bandits
2 barbarians
1 barbarian leader
2 beggars
2 berserkers
1 berserker prince
2 big dogs
1 black baby dragon
14 black hurthlings
1 black wizard
1 blue baby dragon
9 bugbears
1 carrion crawler
4 cave bears
1 cave fisher
4 cave lions
6 cave lizards
6 cave tigers
3 cavemen
3 chaos lizards
2 chaos plague bearers
3 chaos rats
3 chaos sisters
1 chaos spider
8 claw bugs
2 clay golems
1 cloaked ratling
2 cobras
1 corpse fiend
1 crime lord
6 cutpurses
1 dark elven archer
1 dark elven lord
1 dark elven priestess
4 dark elven warriors
1 dark elven wizard
1 dark orc
8 dark sages
10 dire wolves
5 displacer beasts
5 dopplegangers
1 doppleganger lord
1 dwarf
1 dwarven chaos knight
1 ettin
1 eye of destruction
25 fire beetles
1 fire drake
7 fire lizards
1 fire vortex
4 flesh golems
8 floating eyes
2 gargoyles
3 gelatinous cubes
2 ghosts
11 ghost bats
41 ghuls
23 giant bats
11 giant centipedes
3 giant frogs
8 giant lizards
1 giant raccoon
33 giant rats
7 giant spiders
1 gibbering mouther
29 gnolls
1 gnoll chieftain
35 goblins
4 goblin berserkers
6 goblin chieftains
45 goblin rockthrowers
25 goblin slavemasters
3 gray oozes
1 gray slayer
1 greater daemon
2 green hags
1 green worm
7 gremlins
2 griffons
2 grizzly bears
2 half-orc bouncers
6 harpies
4 hell hounds
1 hill giant
1 hill orc
1 hill orc sergeant
4 hippogriffs
19 hobgoblins
8 homunculi
3 huge bats
2 hyenas
3 imps
11 jackals
3 jackal demons
2 jackalweres
1 karmic lizard
2 king cobras
36 kobolds
10 kobold chieftains
1 kobold shaman
49 large bats
1 large dog
6 large gnolls
3 large jackals
23 large kobolds
10 large orcs
1 large rust monster
3 large snakes
36 large spiders
1 least daemon
2 leucrottas
22 lizard men
1 master swordsman
1 master thief
4 mimics
1 minotaur
1 mugger
12 mummies
1 mummy lord
3 necromancers
38 ogres
1 ogre lord
3 ogre magi
72 orcs
5 orc chieftains
19 orc scorchers
14 outlaws
3 outlaw leaders
4 owlbears
21 pit vipers
3 pixies
1 purple worm
2 quasits
9 rabid dogs
6 raiders
118 rats
8 ratling archers
1 ratling duelist
5 ratling fencers
1 ratling master thief
9 ratling thieves
5 ratling warriors
1 rattlesnake
45 rust monsters
22 shadows
1 shadow troll
1 skeletal warrior
60 skeletons
2 slow shadows
2 staring eyes
3 stone golems
1 stone snake
8 swordsmen
3 tarantulas
4 trolls
10 wererats
3 werewolves
2 white baby dragons
6 white worms
7 wights
25 wild cats
27 wolves
1 yellow ooze
40 zombies