NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

There isn't much to say about Kryssm.  He's my first 1.0.0 victory.  He started
 and headed down to VD where an orc scorcher threw an orcish spear at him.  
When it wielded it, it turned out to be an orcish spear of penetration.  He 
ended up using this throughout the entire game -- even D:50.  Darkforge was 
a lot of fun at level thirteen or so.  >:)

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^         ^^^^^^
      ^^^*^^^^        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^=====^^^^^^^^^^^^^^^^^@.^
   ^^^^===""""~       ^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^
 ^^^^===="""~~~~      ^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
 ^^^^"""""~~~^^^      ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
 ^^"""""~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
 ^^^"""~~~^^^^^^^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^
 ^^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^
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  ^^^^^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^
  ^^^^^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^
   ^^^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^ ^^^
  ^^^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^
  ^^^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
  ^^^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^  ^o^
   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^   ^^^
   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Kryssm        St:99  Le:93  Wi:39  Dx:30  To:99  Ch:58  Ap:27  Ma:37  Pe:55 N=
DV/PV: 67/56   H: 1177(1177)  P: 576(576)    Exp: 50/68319087   DrCh  Sp: 365
Blessed Invisible Satiated
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Kryssm              Race: male Drakeling      Class: Archer
Eye color: blue           Hair color: bald          Complexion: blue
Height: 5'7"              Weight: 163 pounds        Scars: 3
Age: 25 (grown-up)
Star sign: Raven          Birthday: 29/Raven (day 29 of the year)

YOUR HISTORY:
        Your parents were poor people. They loved you and cared for you,
 although you had to hunger more than once.
        As a child you had to survive pretty harsh times since your parents
 seemed to have run out of luck. Their wealth was ever-declining and times
 were very hard.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        Your life as a young adult was characterized by steady
 determination. Your goal lay clearly ahead of you and you never strayed
 from your path.
        You decided to become an Archer.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 6325 stones                Carrying capacity: 25575 stones

Head          : blessed eternium cap [+0, +4]                         [28s]
Neck          : blessed sapphire amulet "Preserver" [+4, +4] {Wi+7}    [3s]
Body          : blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
--I got this from a greater undead vault that I cleared out all by 
  myself.  :)
Girdle        : blessed girdle of giant strength [+0, +0] {St+12}     [30s]
--I know I didn't need this, but the score is higher when wearing more
  valuable items.
Cloak         : blessed cloak of defense [+4, +0]                     [20s]
Right Hand    : blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]
Left Hand     : blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]
Right Ring    : blessed ring of the High Kings [+2, +3]                [1s]
Left Ring     : blessed ring of immunity                               [1s]
Bracers       : blessed bracers of speed [+0, +0] (+4 spd)            [10s]
Gauntlets     : blessed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}
Boots         : blessed seven league boots [+4, +2]                   [30s]
--VERY nice.
Missile weapon: blessed heavy crossbow "The Far Slayer" (+18, +18)   [350s]
Missiles      : blessed obsidian quarrel "Thunderstroke" (+8, 20d4+8)  [2s]
Tool          : blessed phial of Caladriel                             [2s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 5758 stones   Carrying capacity: 25575 stones

Helmets ('[')
   blessed crown of science [+4, +8] {Le+9}                           [65s]
Armor ('[')
   blessed ancient mummy wrapping [+1, +5] {Ap-8}                     [60s]
Shields ('[')
   blessed tower crystal shield (-2) [+13, +4]                       [260s]
   uncursed tower eternium shield (-2) [+14, +4]                      [70s]
Gauntlets ('[')
   blessed elemental gauntlets (-1, +0) [+0, +3]                      [10s]
   uncursed thick gauntlets (-1, -2) [+0, +2]                         [15s]
Cloaks ('[')
   uncursed cloak of adornment (-1, +1) [+3, +0] {Ap+5}               [40s]
   heap of 2 uncursed cloaks of defense [+3, +0]                      [40s]
   blessed cloak of invisibility (-1, +0) [+1, +0]                    [30s]
Girdles ('[')
   blessed girdle of carrying [+0, +0]                                [15s]
   heap of 4 uncursed girdles of carrying [+0, +0]                    [60s]
Boots ('[')
   blessed seven league boots [+1, +0]                                [30s]
   cursed seven league boots (-1, +1) [+1, +0]                        [30s]
Necklaces (''')
   uncursed amulet of light                                            [3s]
   blessed ankh                                                        [3s]
   blessed amulet of death ray resistance                              [7s]
   uncursed amulet of protection from constructs                       [3s]
   blessed amulet of health                                            [3s]
   uncursed amulet of petrification resistance                         [3s]
   uncursed necklace of rapid healing                                  [2s]
   uncursed amulet of free action                                      [3s]
   blessed amulet of hunger                                            [3s]
Bracers (',')
   blessed bracers of defense [+2, +0]                                [10s]
   blessed bracers of regeneration [+0, +0]                           [18s]
   blessed bracers of toughness [+0, +0] {To+4}                       [10s]
   uncursed bracers of protection [+0, +2]                            [10s]
   uncursed bracers of defense [+2, +0]                               [10s]
One-handed weapons ('(')
   blessed orcish spear of penetration (+5, 1d8+7)                    [75s]
--This is the one from the story.
   uncursed masterwork orcish spear (+4, 1d8+3)                       [75s]
   uncursed pick axe (+0, 1d6+3)                                      [75s]
   uncursed emerald dagger "Death's Final Touch" (+3, 3d4+3) [+3, +1] [13s]
--This was also from the greater undead vault.
   uncursed eternium spear of vampirism (+2, 2d8+8)                   [25s]
   heap of 2 uncursed phase daggers (+0, 1d4)                         [10s]
   uncursed eternium spear (+4, 2d8+8)                                [25s]
   uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
   uncursed pick axe (+0, 1d6+1)                                      [75s]
Two-handed weapons ('(')
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
   blessed barbed trident of hunting (+5, 3d5+7)                      [70s]
   blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]    [50s]
   uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd)   [100s]
   blessed shining long spear "Soaker" (+9, 3d7) [+3, +0]             [10s]
Missile weapons ('}')
   uncursed rune-covered sling "Whirlwind" (+12, +12)                  [3s]
   uncursed long bow (+5, +5)                                         [30s]
   uncursed long bow (+4, +2)                                         [30s]
   blessed long bow (+1, +2)                                          [30s]
   uncursed long bow (+2, +5)                                         [30s]
Missiles ('/')
--*Snip*
Tools (']')
   heap of 5 uncursed tiny keys                                        [5s]
   heap of 3 blessed tiny keys                                         [3s]
   heap of 9 uncursed waterproof blankets                             [90s]
   heap of 4 uncursed plain blankets                                  [40s]
   heap of 5 uncursed square keys                                      [5s]
   heap of 9 uncursed triangular keys                                  [9s]
   uncursed broken triangular key                                      [1s]
   heap of 2 uncursed climbing sets                                  [360s]
   heap of 8 uncursed fireproof blankets                              [80s]
   heap of 4 blessed waterproof blankets                              [40s]
   heap of 8 blessed bandages                                         [16s]
   blessed fireproof blanket                                          [10s]
   heap of 4 uncursed holy symbols                                    [20s]
   heap of 6 uncursed round keys                                       [6s]
   heap of 3 uncursed hexagonal keys                                   [3s]
   blessed climbing set                                              [180s]
   heap of 2 blessed plain blankets                                   [20s]
   uncursed broken small key                                           [1s]
   blessed everburning torch [+1, +0]                                 [10s]
   uncursed bandage                                                    [2s]
   uncursed fletchery set (4)                                         [70s]
   uncursed magical writing set (5)                                    [5s]
   uncursed magical writing set (6)                                    [5s]
   uncursed fletchery set (5)                                         [70s]
   uncursed magical writing set (1)                                    [5s]
   uncursed fletchery set (6)                                         [70s]
   uncursed everburning torch [+1, +0]                                [10s]
   heap of 2 uncursed stethoscopes                                    [10s]
   heap of 2 uncursed thieves picks                                   [10s]
   heap of 4 blessed sis                                              [40s]
   heap of 5 cursed sis                                               [50s]
   heap of 15 uncursed sis                                           [150s]
Instruments ('{')
   uncursed glockenspiel                                             [120s]
Rings ('=')
   uncursed ring of mental stability [+0, +0] {Le+1}                   [1s]
   heap of 2 uncursed rings of stun resistance                         [2s]
   uncursed ring of teleport control                                   [1s]
   blessed ring of fire resistance                                     [1s]
   uncursed ring of damage                                             [1s]
   uncursed ring of damage                                             [1s]
   heap of 2 uncursed rings of the clear mind                          [2s]
   blessed ring of mental stability [+0, +2] {Le+2}                    [1s]
   uncursed ring of fire                                               [1s]
   heap of 2 uncursed rings of invisibility                            [2s]
   uncursed ring of mental stability [+0, +1] {Le+1}                   [1s]
   heap of 2 uncursed rings of regeneration                            [2s]
   uncursed ring of slaying (+9 melee damage, +6 missile damage)       [1s]
   uncursed ring of gain attribute {Pe+1}                              [1s]
   blessed ring of mental stability [+0, +1] {Le+1}                    [1s]
   uncursed ring of doom                                               [1s]
   heap of 2 blessed brass rings                                       [2s]
   blessed ring of the clear mind                                      [1s]
   blessed ring of mental stability [+3, +1] {Le+1}                    [1s]
   uncursed ring of mental stability [+1, +3] {Le+1}                   [1s]
   blessed ring of weakness                                            [1s]
   uncursed ring of speed [+0, +1] (+5 spd)                            [1s]
   heap of 2 blessed rings of luck                                     [2s]
   heap of 2 uncursed rings of ice                                     [2s]
   uncursed wedding ring                                               [1s]
   uncursed ring of mental stability [+2, +3] {Le+3}                   [1s]
   uncursed ring of slaying (+8 melee damage, +6 missile damage)       [1s]
Wands ('\')
--*Snip*
Potions ('!')
--*Snip*
Scrolls ('?')
--*Snip*
Food ('%')
   heap of 3 blessed cooked lizards                                    [9s]
Valuables ('$')
   4115 gold pieces                                                   [41s]
Gems ('*')
   heap of 12 uncursed crystals of health                             [12s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         7    +4    +3   +2   skilled              345
Daggers & knives        12   +14    +8   +4   Mastery              697
Pole arms               15   +20   +12  +22   Grand Mastery

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   8   +16   +12   +2   excellent            28
Bows                    12   +24   +18   +4   Mastery              1876
Crossbows               11   +22   +16   +3   Mastery              445
Boomerangs & scurgari    6   +12    +9   +2   skilled              90

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 11   +22              Mastery              2991


Damage caused with your melee weapons:
--------------------------------------
Right hand: +170 bonus to hit, 3d4+93 damage
Left hand: +169 bonus to hit, 3d4+93 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 52, +138 bonus to hit, 20d4+66 damage


----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................100    (superb)       [+1d3]
  Archery ..................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+2d4]
  Climbing .................100    (superb)       [+2d4]
  Concentration ............100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+2d4]
  Disarm traps ............. 34    (fair)         [+2d4]
  Dodge ....................100    (superb)       [+1d5]
  First aid ................100    (superb)       [+1d5]
  Fletchery ................100    (superb)       [+2d4] (ma)
  Food preservation ........100    (superb)       [+1d5]
  Haggling .................100    (superb)       [+1d5]
  Healing ..................100    (superb)       [+1d5]
  Herbalism ................ 32    (fair)         [+3d4]
  Law ...................... 21    (mediocre)     [+3d3]
  Listening ................100    (superb)       [+3d3]
  Literacy .................100    (superb)       [+1]
  Music ....................100    (superb)       [+1]
  Pick locks ............... 20    (mediocre)     [+3d3]
  Pick pockets ............. 62    (good)         [+1d5]
  Smithing .................100    (superb)       [+1]
  Stealth ..................100    (superb)       [+1d5]
  Survival ................. 51    (good)         [+3d3]
  Swimming .................100    (superb)       [+1d5]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........100    (superb)       [+1]
  Woodcraft ................ 35    (fair)         [+4d5]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball          :   167,  35pp     (Effectivity: +0)
   Acid Bolt          :  1087,  15pp     (Effectivity: +4)
   Bless              :     6,  15pp     (Effectivity: +0)
   Burning Hands      :    12,  15pp     (Effectivity: +0)
   Calm Monster       :  1103,   8pp     (Effectivity: +0)
   Create Item        :     8, 480pp     (Effectivity: +0)
   Cure Disease       :     6,  15pp     (Effectivity: +0)
   Cure Light Wounds  :  1631,   5pp     (Effectivity: +0)
   Cure Serious Wounds:    12,  18pp     (Effectivity: +0)
   Darkness           :  4701,   4pp     (Effectivity: +0)
   Disarm Trap        :    21,  17pp     (Effectivity: +0)
   Farsight           :  1511,  17pp     (Effectivity: +0)
   Fire Bolt          :  2336,  10pp     (Effectivity: +1)
   Fireball           :  2226,  20pp     (Effectivity: +0)
   Frost Bolt         :  1378,  12pp     (Effectivity: +3)
   Greater Identify   :     8, 192pp     (Effectivity: +0)
   Identify           :   195,  75pp     (Effectivity: +0)
   Invisibility       :  1840,  10pp     (Effectivity: +0)
   Knock              :  1819,  12pp     (Effectivity: +0)
   Know Alignment     :   371,  10pp     (Effectivity: +0)
   Light              :  2908,   3pp     (Effectivity: +2)
   Lightning Ball     :   156,  30pp     (Effectivity: +0)
   Lightning Bolt     :   351,  11pp     (Effectivity: +5)
   Magic Lock         :   273,   8pp     (Effectivity: +0)
   Magic Map          :  1432,  40pp     (Effectivity: +0)
   Magic Missile      :  3292,   8pp     (Effectivity: +0)
   Petrification      :    12, 225pp     (Effectivity: +0)
   Remove Curse       :   347,  50pp     (Effectivity: +0)
   Scare Monster      :  1452,  12pp     (Effectivity: +0)
   Slow Monster       :  1306,   7pp     (Effectivity: +0)
   Slow Poison        :  2195,   6pp     (Effectivity: +0)
   Strength of Atlas  :  2005,  10pp     (Effectivity: +3)
   Stun Ray           :   199,   8pp     (Effectivity: +1)
   Summon Monsters    :    13,  56pp     (Effectivity: +0)
   Teleportation      :   498,  22pp     (Effectivity: +1)
   Web                :  1387,  12pp     (Effectivity: +0)




----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Kryssm, the drakish archer, saved the world with his brave efforts and
became a great ruler while saving himself 27 times.
He scored 25484616 points and advanced to level 50.
He survived for 4 years, 41 days, 13 hours, 27 minutes and 20 seconds
(246014 turns).
Kryssm visited 149 places.
His strength score was modified by +58 during his career.
His learning score was modified by +73 during his career.
His willpower score was modified by +18 during his career.
His dexterity score was modified by +12 during his career.
His toughness score was modified by +78 during his career.
His charisma score was modified by +48 during his career.
His appearance score was modified by +17 during his career.
His mana score was modified by +27 during his career.
His perception score was modified by +36 during his career.
He was the champion of the arena.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He stopped the generation of nasty bugs.
--I wonder how many points this is worth.  Perhaps this is part of 
  something greater...
He left the Drakalor Chain after
completing his quest and became a great leader and famous hero.
14408 monsters perished before him.
The following 34 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the potion of literacy
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the obsidian quarrel "Thunderstroke"
  the lead-filled mace "Big Punch"
  the rune-covered trident
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the rune-covered club "Skullcrusher"
  the glaive "Long Sting"
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the rune-covered sling "Whirlwind"
  the fine leather armor "Nature's Companion"
--I missed this.
  the robes of resistance
  the staff of the archmagi
--I missed this also.
  the ring of immunity
  the sapphire amulet "Preserver"
  the iron gauntlets "Ironfist"
  the black tome of Alsophocus
  the shining long spear "Soaker"
  the emerald dagger "Death's Final Touch"
  the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
  He was fire resistant (enhanced through items).
  He was poison resistant (enhanced through items).
  He was cold resistant (enhanced through an item).
  He was acid resistant (enhanced through an item).
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was able to teleport.
  He was able to control teleportation.
  He was invisible.
  He was stun resistant (enhanced through an item).
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays.
  He was shock resistant (enhanced through items).
  He was able to see invisible things.
  He was immune to shock attacks.
  He was immune to fire attacks (gained through an item).
  He was immune to acidic attacks.
  He was immune to ice attacks (gained through an item).
He was a messiah of Issrecht.
He asked for 1 divine intervention.
He was a holy champion of Balance.

The following monsters were vanquished:
--*Snip*