NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ #### ..### ####... #....### ##..... #...##### # ..... ###..[..####### ..## ... ####.[.###./.....# #....##.# ####....### ###..<..# #...@######....#### #.....# ####@.......#### #/##### ####.##### #.# #.# #.# #.# #.# #.# #.# +.' ..# #.#. ### /.#.. ### Lau St:23 Le:20 Wi:22 Dx:36 To:33 Ch:10 Ap:22 Ma:22 Pe:36 C DV/PV: 31/44 H: -4(264) P: 98(98) Exp: 19/697340 D: 23 Sp: 117 Strained Bleeding Berserk ------------------------------------------------------------------------------ Lau, was one of the more fortunate and longer living elven rangers i played (most die either in the UD or the DH). UD had some herblevels and 2 faults (skipped), HMV-store had 7lb and i could afford them, only to have them burnd away at the first fire trap. After getting the first dwarfen elder quest (kill a raider, no problem) i went back to finnish the town-quests (and the two UD faults), back to the CoC, to finish up on the dwarven quest (everything went well, the hill giant was the final arena opponent, no mayor stat drain by the deamon). At lev 14 the piramide. Somewhere in the proces i got cused (keramic lizard), didnt give any problems. After the piramide i made a dive in the Infinite Dungeon to gain a few levels (well 1 level) and to find some potions of water wich i didnt, but found some spellbooks (frostball and teleport) and was able to learn the spells. Back at in the wildernis, i got my marks for the guild and the barbarian (first kill; a bandit). Did the graveyard quest, killed Hotzenplotz (to becom neutral again after eating some corpses). Time to get the trident, teleport and control enabled me to get in and out without drowning, but didnt have a chance to look around (didnt realy want to meet a giant turtle again either, other stupid death). The trident arived before i was at the tomb of the high king, he fell without a problem. Nextup was darforge, the steel golems where to tough for me (wel almost) had some scary moments. And worse just plain weapons/armor, the poolsipping gave me some nice intrensics, but also made me doomed and cursed and made me lose teleport control :( , getting out of darkforge was a cowards run. The tower of flames was to early, do i dived deaper in the CoC. DH yielded a black dragon corps, and a scare (stone ooze). Death came when i was clearing out a undeath fault, the undeat was no problem with the slaying weapon... the doppleganger king was however. And worse it could have been prevented. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Lau Race: male Gray Elf Class: Ranger Eye color: golden Hair color: silver Complexion: pale Height: 6'9" Weight: 147 pounds Age: 346 (grown-up, 33 years of unnatural aging added in) Star sign: Raven Birthday: 25/Raven (day 25 of the year) YOUR HISTORY: Your parents were poor people. They loved you and cared for you, although you had to hunger more than once. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Ranger. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 4154 stones Carrying capacity: 2925 stones Head : blessed metal cap [+0, +4] [50s] Neck : blessed amulet of order [3s] // trying to get neutral again after some corpses Body : uncursed eternium plate mail (-1, -2) [+2, +13] [240s] // jelly fault d:16 (something), better than a 620 s christal armor Girdle : blessed mithril girdle [+0, +2] [20s] Cloak : uncursed cloak of protection [+0, +3] [20s] Right Hand : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} Left Hand : - Right Ring : blessed ring of the High Kings [+2, +3] [1s] Left Ring : uncursed ring of stun resistance [1s] Bracers : uncursed bracers of toughness [+0, +0] {To+4} [10s] // had lost two already Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : uncursed eternium boots [+0, +5] [55s] Missile weapon: uncursed long bow (+2, +2) [30s] Missiles : bundle of 163 uncursed arrows (+0, 1d6) [326s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 3308 stones Carrying capacity: 2925 stones Helmets ('[') blessed mithril cap [+0, +2] [40s] uncursed crown of fire [+1, +2] [65s] Armor ('[') uncursed black dragon scale mail (-2, -4) [-2, +11] [200s] Shields ('[') blessed medium mithril shield [+5, +1] [80s] uncursed tower eternium shield (-1) [+13, +4] [70s] Gauntlets ('[') uncursed thick gauntlets (-1, -2) [+2, +2] [15s] uncursed blue leather gauntlets [+0, +4] [10s] uncursed red dragon-hide gauntlets (-2, +0) [+0, +2] [10s] Boots ('[') uncursed boots of speed [+2, +0] (+8 spd) [20s] uncursed light boots (+1, +1) [+0, +1] [20s] uncursed boots of sneakiness [+0, +0] {Dx+2} [20s] uncursed light boots [+0, +0] [20s] uncursed leather boots [+0, +0] [25s] Necklaces (''') heap of 2 uncursed amulets of defense +2 [6s] blessed amulet of the cold heart {Ch-12} [3s] uncursed ankh [3s] blessed amulet of perseverance {Wi+3} [3s] cursed necklace of the eye [3s] uncursed amulet of greed [3s] uncursed amulet of protection +2 [3s] uncursed amulet of health [3s] uncursed necklace of rabies resistance [2s] uncursed amulet of luck [8s] Bracers (',') cursed brass bracers [+0, +0] [10s] One-handed weapons ('(') uncursed adamantium spear of might (+1, 1d8+3) [36s] // main weapon until the trident uncursed mithril spear of hunting (+1, 1d8+3) [40s] <snip> Two-handed weapons ('(') uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s] //level under the stone ooze, didnt want to go past it again, so couldnt sell it (yet) uncursed eternium halberd (+11, 4d7+6) [-2, +0] [50s] blessed trident (+4, 3d5+2) [70s] Missile weapons ('}') uncursed heavy crossbow of accuracy (+9, +3) [140s] <snip> Missiles ('/') <snip> Tools (']') uncursed waterproof blanket [10s] uncursed plain blanket [10s] heap of 4 uncursed tiny keys [4s] heap of 4 uncursed hexagonal keys [4s] heap of 2 uncursed holy symbols [10s] heap of 5 blessed sis [50s] blessed climbing set [180s] uncursed small key [1s] cursed plain blanket [10s] cursed round key [1s] heap of 2 cursed sis [20s] heap of 16 uncursed sis [160s] Rings ('=') uncursed ring of acid resistance [1s] blessed ring of fire resistance [1s] heap of 2 uncursed brass rings [2s] uncursed wedding ring [1s] cursed ring of the clear mind [1s] Wands ('\') <snip> Potions ('!') potion of holy water [4s] // after early game these where scarce uncursed potion of gain attributes [4s] // did find a lot of them 5 or 6 Scrolls ('?') <snip> Books ('"') uncursed spellbook of Light [100s] Food ('%') heap of 20 uncursed moss patches of mareilon [40s] heap of 5 blessed morgia roots [10s] heap of 13 uncursed morgia roots [26s] heap of 7 blessed curaria mancox herbs [14s] heap of 9 uncursed spenseweeds [18s] heap of 18 uncursed cooked lizards [54s] blessed bit of plain candy [2s] uncursed bit of plain candy [2s] blessed huge bat corpse [120s] uncursed apple [2s] uncursed wraith corpse [120s] // one of the reasons i died... Valuables ('$') 15706 gold pieces [157s] Gems ('*') heap of 2 uncursed crystals of power [2s] uncursed sapphire [1s] uncursed worthless piece of blue glass [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 2 +2 +0 +0 basic 35 // forgot to wear a weapon :) Daggers & knives 4 +3 +1 +0 skilled 105 //starting weapon(s) Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 7 +5 +3 +2 skilled 178 //starting weapon and early game amandium sword Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 12 +14 +8 +16 Mastery 4859 // not often had such decent weapon skills Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 6 +12 +9 +2 skilled 58 Crossbows 4 +8 +6 +1 skilled 24 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 2 +4 +3 +0 basic 14 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 2 +4 +3 +0 basic 16 // ran out of rocks and arrows somewhere in the early game Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 5 +10 skilled 170 //rather a shield than a simple dagger Damage caused with your melee weapons: -------------------------------------- Right hand: +72 bonus to hit, 3d12+29 damage // not realy impressive Damage caused with your missile weapons: ---------------------------------------- Ammunition: 163, base range: 13, +61 bonus to hit, 1d6+31 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+1d5] // nice skill, trapdetection light Archery .................. 83 (great) [+1d3] Athletics ................100 (superb) [+2d4] Backstabbing ............. 64 (good) [+3d3] Climbing ................. 89 (great) [+3d3] Courage .................. 37 (fair) [+3d3] Detect traps ............. 22 (mediocre) [+4d5] Disarm traps ............. 13 (mediocre) [+3d3] Dodge .................... 87 (great) [+1d5] First aid ................ 31 (fair) [+3d5] Food preservation ........100 (superb) [+2d4] Haggling ................. 28 (mediocre) [+2d4] Healing ..................100 (superb) [+1d5] Herbalism ................100 (superb) [+2d4] Listening ................100 (superb) [+2d4] Literacy ................. 65 (good) [+1] Pick pockets ............. 62 (good) [+1d3] Stealth .................. 95 (superb) [+2d4] Survival ................. 66 (good) [+3d5] Swimming ................. 47 (fair) [+3d3] Tactics .................. 63 (good) [+1d3] Two weapon combat ........ 94 (superb) [+2d4] Woodcraft ................ 28 (mediocre) [+4d5] // rangers have a nice skillset ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Frost Bolt : 83, 28pp (Effectivity: +2) Invisibility : 42, 30pp (Effectivity: +0) Teleportation: 25, 76pp (Effectivity: +3) // also had some other spellbooks (like acid) at a save place, couldnt learn them (yet) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3). // sipping pools gave 3 coruptions, this one came just after i removed the others and had no means of removing it with me ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Lau, the gray elven ranger, was killed by a doppleganger king. He scored 194353 points and advanced to level 19. //best elven ranger in my highscore list, secondbest non cheated character He survived for 0 years, 75 days, 17 hours, 36 minutes and 25 seconds (57534 turns). Lau visited 69 places. His strength score was modified by +10 during his career. His learning score was modified by +5 during his career. His willpower score was modified by +10 during his career. His dexterity score was modified by +9 during his career. His toughness score was modified by +15 during his career. His charisma score was modified by +5 during his career. His appearance score was modified by +5 during his career. His mana score was modified by +7 during his career. His perception score was modified by +16 during his career. He was unnaturally aged by 33 years. He was the champion of the arena. He was a member of the thieves guild. He made a little water dragon very happy. He ended his adventuring life on level 23 of the caverns of chaos. 4537 monsters perished before him. The following 12 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" // training the lead-filled mace "Big Punch" // sold the rune-covered trident // realy nice weapon :D the sword of Nonnak // sold the elemental gauntlets the ring of the High Kings the crown of science // didnt retrive it the ancient mummy wrapping the ankh the black torc // offerd in an attempt to remove the cursed status He possessed the following intrinsics: He was fire resistant (gained through items). He was poison resistant (gained through an item). He was cold resistant (gained through items). He was acid resistant. He was lucky. He was cursed. // keramic baby dragon corps in the DH removed the doomed status :), //how often do you find a corps like that lying around He was sleep resistant. He was petrification resistant. He was stun resistant (gained through an item). He was shock resistant (enhanced through items). He was able to see invisible things (enhanced through an item). He was immune to ice attacks (gained through an item). He was able to breathe water (gained through an item). He was not very pious. He asked for 7 divine interventions. He was chaotically aligned. //was neutral until CoC graveyard He was tainted by Chaos. The following monsters were vanquished: 1 ancient blue dragon 29 bandits // first kill 1 banshee 110 barbarians 37 barbarian leaders // arrows source 1 black baby dragon 1 black dragon // corps 1 black druid 22 blink dogs // they where common 1 bone golem 1 crime lord 18 dopplegangers 2 doppleganger lords // these where no problem :/ 1 fairy dragon // annoying for lowlevel characters 1 gorgon // never died of perification yet 2 half-orc bouncers 1 invisible stalker // didnt see this one 1 iron golem 361 jackals // most kills 6 karmic lizards // curse them 1 master necromancer 1 mummy lord 1 quickling // corps 15 raiders // dwarven elder quest 2 revenants // first one almost poisened me to death 1 skeletal king 11 steel golems // didnt get them all, they did almost get me 1 steel zombie 1 thug // ID encounter 7 trolls 3 troll berserkers 2 troll chiefs 2 troll kings // several corpses 1 undead chaos dwarven berserker 1 water elemental // ? the only water elemental i saw was the trident messenger 2 will o'wisps // didnt see these too often before