NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

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Lau           St:23  Le:20  Wi:22  Dx:36  To:33  Ch:10  Ap:22  Ma:22  Pe:36 C
DV/PV: 31/44   H: -4(264)     P: 98(98)      Exp: 19/697340     D: 23 Sp: 117
Strained Bleeding Berserk
------------------------------------------------------------------------------

Lau, was one of the more fortunate and longer living elven rangers i played 
(most die either in the UD or the DH). UD had some herblevels and 2 faults 
(skipped), HMV-store had 7lb and i could afford them, only to have them burnd 
away at the first fire trap. After getting the first dwarfen elder quest (kill 
a raider, no problem) i went back to finnish the town-quests (and the two UD 
faults), back to the CoC, to finish up on the dwarven quest (everything went 
well, the hill giant was the final arena opponent, no mayor stat drain by the 
deamon). At lev 14 the piramide. Somewhere in the proces i got cused (keramic 
lizard), didnt give any problems. After the piramide i made a dive in the 
Infinite Dungeon to gain a few levels (well 1 level) and to find some potions 
of water wich i didnt, but found some spellbooks (frostball and teleport) and 
was able to learn the spells. Back at in the wildernis, i got my marks for the 
guild and the barbarian (first kill; a bandit). Did the graveyard quest, 
killed Hotzenplotz (to becom neutral again after eating some corpses). Time to 
get the trident, teleport and control enabled me to get in and out without 
drowning, but didnt have a chance to look around (didnt realy want to meet a 
giant turtle again either, other stupid death). The trident arived before i 
was at the tomb of the high king, he fell without a problem. Nextup was 
darforge, the steel golems where to tough for me (wel almost) had some scary 
moments. And worse just plain weapons/armor, the poolsipping gave me some nice 
intrensics, but also made me doomed and cursed and made me lose teleport 
control :( , getting out of darkforge was a cowards run. The tower of flames 
was to early, do i dived deaper in the CoC. DH yielded a black dragon corps, 
and a scare (stone ooze).

Death came when i was clearing out a undeath fault, the undeat was no problem 
with the slaying weapon... the doppleganger king was however. And worse it 
could have been prevented.

----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Lau                 Race: male Gray Elf       Class: Ranger
Eye color: golden         Hair color: silver        Complexion: pale
Height: 6'9"              Weight: 147 pounds
Age: 346 (grown-up, 33 years of unnatural aging added in)
Star sign: Raven          Birthday: 25/Raven (day 25 of the year)

YOUR HISTORY:
        Your parents were poor people. They loved you and cared for you,
 although you had to hunger more than once.
        As a child you lived through happy days. Your parents tried to ease
 your life as much as possible and gave you a lot of comfort.
        In your youth you worked a lot to become rich and famous later.
 Consequently you rarely had enough time to play with other kids of your
 age.
        As a young adult you had to work a lot to finance your
 apprenticeship. You were often tired and exhausted but all this was
 forgotten, when you finally achieved your goal.
        You decided to become a Ranger.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 4154 stones                Carrying capacity: 2925 stones

Head          : blessed metal cap [+0, +4]                            [50s]
Neck          : blessed amulet of order                                [3s]
// trying to get neutral again after some corpses
Body          : uncursed eternium plate mail (-1, -2) [+2, +13]      [240s]
// jelly fault d:16 (something), better than a 620 s christal armor
Girdle        : blessed mithril girdle [+0, +2]                       [20s]
Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
Right Hand    : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
Left Hand     : -
Right Ring    : blessed ring of the High Kings [+2, +3]                [1s]
Left Ring     : uncursed ring of stun resistance                       [1s]
Bracers       : uncursed bracers of toughness [+0, +0] {To+4}         [10s]
// had lost two already
Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
Boots         : uncursed eternium boots [+0, +5]                      [55s]
Missile weapon: uncursed long bow (+2, +2)                            [30s]
Missiles      : bundle of 163 uncursed arrows (+0, 1d6)              [326s]
Tool          : -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 3308 stones   Carrying capacity: 2925 stones

Helmets ('[')
   blessed mithril cap [+0, +2]                                       [40s]
   uncursed crown of fire [+1, +2]                                    [65s]
Armor ('[')
   uncursed black dragon scale mail (-2, -4) [-2, +11]               [200s]
Shields ('[')
   blessed medium mithril shield [+5, +1]                             [80s]
   uncursed tower eternium shield (-1) [+13, +4]                      [70s]
Gauntlets ('[')
   uncursed thick gauntlets (-1, -2) [+2, +2]                         [15s]
   uncursed blue leather gauntlets [+0, +4]                           [10s]
   uncursed red dragon-hide gauntlets (-2, +0) [+0, +2]               [10s]
Boots ('[')
   uncursed boots of speed [+2, +0] (+8 spd)                          [20s]
   uncursed light boots (+1, +1) [+0, +1]                             [20s]
   uncursed boots of sneakiness [+0, +0] {Dx+2}                       [20s]
   uncursed light boots [+0, +0]                                      [20s]
   uncursed leather boots [+0, +0]                                    [25s]
Necklaces (''')
   heap of 2 uncursed amulets of defense +2                            [6s]
   blessed amulet of the cold heart {Ch-12}                            [3s]
   uncursed ankh                                                       [3s]
   blessed amulet of perseverance {Wi+3}                               [3s]
   cursed necklace of the eye                                          [3s]
   uncursed amulet of greed                                            [3s]
   uncursed amulet of protection +2                                    [3s]
   uncursed amulet of health                                           [3s]
   uncursed necklace of rabies resistance                              [2s]
   uncursed amulet of luck                                             [8s]
Bracers (',')
   cursed brass bracers [+0, +0]                                      [10s]
One-handed weapons ('(')
   uncursed adamantium spear of might (+1, 1d8+3)                     [36s]
// main weapon until the trident
   uncursed mithril spear of hunting (+1, 1d8+3)                      [40s]
<snip>
Two-handed weapons ('(')
   uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]  [70s]
//level under the stone ooze, didnt want to go past it again, so couldnt sell it (yet)
   uncursed eternium halberd (+11, 4d7+6) [-2, +0]                    [50s]
   blessed trident (+4, 3d5+2)                                        [70s]
Missile weapons ('}')
   uncursed heavy crossbow of accuracy (+9, +3)                      [140s]
<snip>
Missiles ('/')
   <snip>
Tools (']')
   uncursed waterproof blanket                                        [10s]
   uncursed plain blanket                                             [10s]
   heap of 4 uncursed tiny keys                                        [4s]
   heap of 4 uncursed hexagonal keys                                   [4s]
   heap of 2 uncursed holy symbols                                    [10s]
   heap of 5 blessed sis                                              [50s]
   blessed climbing set                                              [180s]
   uncursed small key                                                  [1s]
   cursed plain blanket                                               [10s]
   cursed round key                                                    [1s]
   heap of 2 cursed sis                                               [20s]
   heap of 16 uncursed sis                                           [160s]
Rings ('=')
   uncursed ring of acid resistance                                    [1s]
   blessed ring of fire resistance                                     [1s]
   heap of 2 uncursed brass rings                                      [2s]
   uncursed wedding ring                                               [1s]
   cursed ring of the clear mind                                       [1s]
Wands ('\')
   <snip>
Potions ('!')
   potion of holy water                                                [4s]
// after early game these where scarce   
   uncursed potion of gain attributes                                  [4s]
// did find a lot of them 5 or 6
   Scrolls ('?')
   <snip>
Books ('"')
   uncursed spellbook of Light                                       [100s]
Food ('%')
   heap of 20 uncursed moss patches of mareilon                       [40s]
   heap of 5 blessed morgia roots                                     [10s]
   heap of 13 uncursed morgia roots                                   [26s]
   heap of 7 blessed curaria mancox herbs                             [14s]
   heap of 9 uncursed spenseweeds                                     [18s]
   heap of 18 uncursed cooked lizards                                 [54s]
   blessed bit of plain candy                                          [2s]
   uncursed bit of plain candy                                         [2s]
   blessed huge bat corpse                                           [120s]
   uncursed apple                                                      [2s]
   uncursed wraith corpse                                            [120s]
// one of the reasons i died...
Valuables ('$')
   15706 gold pieces                                                 [157s]
Gems ('*')
   heap of 2 uncursed crystals of power                                [2s]
   uncursed sapphire                                                   [1s]
   uncursed worthless piece of blue glass                              [1s]


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                                Weapon Skills
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Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         2    +2    +0   +0   basic                35
// forgot to wear a weapon :)
Daggers & knives         4    +3    +1   +0   skilled              105
//starting weapon(s)
Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           1    +1    +0   +0   basic                25
Swords                   7    +5    +3   +2   skilled              178
//starting weapon and early game amandium sword
Axes                     1    +1    +0   +0   basic                25
Whips                    1    +1    +0   +1   basic                25
Pole arms               12   +14    +8  +16   Mastery              4859
// not often had such decent weapon skills
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     6   +12    +9   +2   skilled              58
Crossbows                4    +8    +6   +1   skilled              24
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     2    +4    +3   +0   basic                14
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    2    +4    +3   +0   basic                16
// ran out of rocks and arrows somewhere in the early game

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  5   +10              skilled              170
//rather a shield than a simple dagger

Damage caused with your melee weapons:
--------------------------------------
Right hand: +72 bonus to hit, 3d12+29 damage
// not realy impressive

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 163, base range: 13, +61 bonus to hit, 1d6+31 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................100    (superb)       [+1d5]
// nice skill, trapdetection light
  Archery .................. 83    (great)        [+1d3]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing ............. 64    (good)         [+3d3]
  Climbing ................. 89    (great)        [+3d3]
  Courage .................. 37    (fair)         [+3d3]
  Detect traps ............. 22    (mediocre)     [+4d5]
  Disarm traps ............. 13    (mediocre)     [+3d3]
  Dodge .................... 87    (great)        [+1d5]
  First aid ................ 31    (fair)         [+3d5]
  Food preservation ........100    (superb)       [+2d4]
  Haggling ................. 28    (mediocre)     [+2d4]
  Healing ..................100    (superb)       [+1d5]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+2d4]
  Literacy ................. 65    (good)         [+1]
  Pick pockets ............. 62    (good)         [+1d3]
  Stealth .................. 95    (superb)       [+2d4]
  Survival ................. 66    (good)         [+3d5]
  Swimming ................. 47    (fair)         [+3d3]
  Tactics .................. 63    (good)         [+1d3]
  Two weapon combat ........ 94    (superb)       [+2d4]
  Woodcraft ................ 28    (mediocre)     [+4d5]
// rangers have a nice skillset

----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Frost Bolt   :    83,  28pp     (Effectivity: +2)
   Invisibility :    42,  30pp     (Effectivity: +0)
   Teleportation:    25,  76pp     (Effectivity: +3)
// also had some other spellbooks (like acid) at a save place, couldnt learn them (yet)

----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
// sipping pools gave 3 coruptions, this one came just after i removed the 
others and had no means of removing it with me


----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Lau, the gray elven ranger, was killed by a doppleganger king.
He scored 194353 points and advanced to level 19.
//best elven ranger in my highscore list, secondbest non cheated character
He survived for 0 years, 75 days, 17 hours, 36 minutes and 25 seconds (57534
turns).
Lau visited 69 places.
His strength score was modified by +10 during his career.
His learning score was modified by +5 during his career.
His willpower score was modified by +10 during his career.
His dexterity score was modified by +9 during his career.
His toughness score was modified by +15 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by +5 during his career.
His mana score was modified by +7 during his career.
His perception score was modified by +16 during his career.
He was unnaturally aged by 33 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He ended his adventuring life on level 23 of the caverns of chaos.
4537 monsters perished before him.
The following 12 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
// training
  the lead-filled mace "Big Punch"
// sold
  the rune-covered trident
// realy nice weapon :D
  the sword of Nonnak
// sold
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
// didnt retrive it
  the ancient mummy wrapping
  the ankh
  the black torc
// offerd in an attempt to remove the cursed status 
He possessed the following intrinsics:
  He was fire resistant (gained through items).
  He was poison resistant (gained through an item).
  He was cold resistant (gained through items).
  He was acid resistant.
  He was lucky.
  He was cursed.
// keramic baby dragon corps in the DH removed the doomed status :), 
//how often do you find a corps like that lying around 
  He was sleep resistant.
  He was petrification resistant.
  He was stun resistant (gained through an item).
  He was shock resistant (enhanced through items).
  He was able to see invisible things (enhanced through an item).
  He was immune to ice attacks (gained through an item).
  He was able to breathe water (gained through an item).
He was not very pious.
He asked for 7 divine interventions.
He was chaotically aligned.
//was neutral until CoC graveyard
He was tainted by Chaos.

The following monsters were vanquished:
      1 ancient blue dragon
      29 bandits
// first kill
      1 banshee
    110 barbarians
     37 barbarian leaders
// arrows source
      1 black baby dragon
      1 black dragon
// corps
	1 black druid
      22 blink dogs
// they where common
      1 bone golem
      1 crime lord
      18 dopplegangers
      2 doppleganger lords
// these where no problem :/
      1 fairy dragon
// annoying for lowlevel characters
      1 gorgon
// never died of perification yet
      2 half-orc bouncers
      1 invisible stalker
// didnt see this one
      1 iron golem
    361 jackals
// most kills
      6 karmic lizards
// curse them
      1 master necromancer
      1 mummy lord
      1 quickling
// corps
     15 raiders
// dwarven elder quest
      2 revenants
// first one almost poisened me to death
      1 skeletal king
      11 steel golems
// didnt get them all, they did almost get me
      1 steel zombie
      1 thug
// ID encounter
      7 trolls
      3 troll berserkers
      2 troll chiefs
      2 troll kings
// several corpses
      1 undead chaos dwarven berserker
      1 water elemental
// ? the only water elemental i saw was the trident messenger
      2 will o'wisps
// didnt see these too often before