NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.

                      *The story of greed and stupidity,*
                *or 1000 and 1 method of killing diamond golems*


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                                 Screenshot
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Livavij       St:15  Le:17  Wi:17  Dx:17  To:13  Ch:12  Ap:21  Ma:24  Pe:15 N=
DV/PV: 31/15   H: -32(77)     P: 73(131)     Exp: 17/261287     D: 4  Sp: 101
Berserk
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Casting:

@--- Livavij
Y--- diamond golem. i guess immortal :)
comment: are you NUTS?! you think you need money?!(see inventory)


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                            Background Information
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Name: Livavij             Race: male Gray Elf       Class: Priest
Eye color: purple         Hair color: silver        Complexion: light
Height: 6'6"              Weight: 149 pounds
Age: 307 (grown-up)
Star sign: Wand           Birthday: 12/Wand (day 72 of the year)

YOUR HISTORY:
        Your father is a guildmaster. Your family generally is rather
 wealthy and well-known in your home town.
        In your childhood you were tortured by your cruel parents. They
 seemed to thoroughly hate and despise you.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        Your life as a young adult was characterized by steady
 determination. Your goal lay clearly ahead of you and you never strayed
 from your path.
*** before this fight, i suppose :)
        You decided to become a Priest.


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                                  Inventory
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Total weight: 1067 stones                Carrying capacity: 1500 stones

Head          : blessed metal cap [+0, +1]                            [50s]
Neck          : uncursed amulet of light                               [3s]
Body          : uncursed elven chain mail [+3, +4]                    [10s]
*** was [+3,+7] before fight...
Girdle        : blessed adamantium girdle [+0, +3]                    [18s]
Cloak         : blessed leather cloak (-1, +0) [+3, +0]               [40s]
Right Hand    : blessed orcish spear (+3, 1d8+5)                      [75s]
*** you hit diamond golem with full force, but don't manage to harm it :(
*** maybe, it was more clever not to sell phase dagger? 
Left Hand     : uncursed medium crystal shield [+11, +4]             [160s]
Right Ring    : uncursed ring of defense +1                            [1s]
Left Ring     : uncursed ring of stun resistance                       [1s]
Bracers       : uncursed bracers of toughness [+0, +0] {To+4}         [10s]
Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
Boots         : -
Missile weapon: -
Missiles      : -
Tool          : uncursed flute                                         [3s]


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                                    Stuff
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Total weight: 686 stones   Carrying capacity: 1500 stones

Necklaces (''')
   uncursed amulet of protection from constructs                       [3s]
*** if I only knew that i had this...
   uncursed amulet of petrification resistance                         [3s]
   uncursed pendant of beauty {Ap+4}                                   [3s]
*** the beauty is deadly thing...should try to please this golem :)
   blessed amulet of balance                                           [3s]
Tools (']')
   uncursed rusty holy symbol                                          [5s]
   blessed si                                                         [10s]
   uncursed square key                                                 [1s]
   heap of 2 uncursed sis                                             [20s]
*** such a convinient thing for sacrifices :)
Instruments ('{')
   uncursed whistle                                                    [1s]
Rings ('=')
   uncursed ring of searching                                          [1s]
   blessed ring of searching                                           [1s]
Wands ('\')
   uncursed wand of gold detection (6 charges)                         [6s]
*** diamond golem need no gold, i guess :)
Books ('"')
   uncursed spellbook of Heal                                        [100s]
*** found at corpse of summoned monster. why they are all hostile?..
Valuables ('$')
   12487 gold pieces                                                 [124s]
*** repeat: dou you think you need gold?!


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                                Weapon Skills
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Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                2
Daggers & knives         2    +2    +0   +0   basic                27
Maces & flails           6    +4    +2   +1   skilled              375
Swords                   7    +5    +3   +2   skilled              96
Pole arms                8    +8    +4   +8   excellent            341


Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Bows                     3    +6    +4   +1   basic                2
Crossbows                2    +4    +3   +0   basic                27


Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  8   +16              excellent            803


Damage caused with your melee weapons:
--------------------------------------
Right hand: +44 bonus to hit, 1d8+16 damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




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                                   Skills
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  Climbing .................. 53    (good)         [+1d5]
  Concentration .............100    (superb)       [+3d5]
  Detect item status ........100    (superb)       [+2d4]
  Dodge ..................... 52    (good)         [+1d3]
  First aid .................100    (superb)       [+2d4]
  Haggling .................. 85    (great)        [+2d4]
  Healing ...................100    (superb)       [+2d4]
  Herbalism .................100    (superb)       [+2d4]
  Listening ................. 74    (great)        [+1d3]
  Literacy ..................100    (superb)       [+2d4]
  Music ..................... 70    (good)         [+1d5]
  Pick pockets .............. 33    (fair)         [+3d4]
  Stealth ................... 56    (good)         [+1]
  Courage ................... 41    (fair)         [+1d5]


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                                   Spells
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   Acid Bolt          :   302,  11pp     (Effectivity: +10)
*** from ADOM description they (diamond golems) are immune to acidic fluids...
   Baptism of Fire    :   158,   6pp     (Effectivity: +5)
*** ... and fire
   Bless              :   653,   6pp     (Effectivity: +7)
   Cure Disease       :   226,   7pp     (Effectivity: +1)
   Cure Light Wounds  :   307,   2pp     (Effectivity: +15)
   Darkness           :   615,   3pp     (Effectivity: +2)
*** the most usefull spell...but these diamond guys able to see in dark
   Heal               :    38,  53pp     (Effectivity: +1)
   Hellish Flames     :   461,   7pp     (Effectivity: +11)
   Lesser Divine Touch:   786,   6pp     (Effectivity: +6)
   Light              :   849,   2pp     (Effectivity: +2)
   Remove Curse       :    66,  55pp     (Effectivity: +4)
   Slow Poison        :   562,   5pp     (Effectivity: +4)
   Summon Monsters    :   112,  24pp     (Effectivity: +6)
   Web                :   603,  10pp     (Effectivity: +3)





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              His achievements during his adventures:
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Livavij, the gray elven priest, was killed in the arena by a diamond golem.
He scored 90425 points and advanced to level 17.
He survived for 0 years, 52 days, 12 hours, 38 minutes and 12 seconds (43478
turns).
Livavij visited 33 places.
His strength score was modified by +4 during his career.
His learning score was modified by +2 during his career.
His willpower score was modified by +1 during his career.
His dexterity score was modified by +1 during his career.
His toughness score was modified by +4 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +7 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He ended his adventuring life on level 4 of the caverns of chaos.
2298 monsters perished before him.
The following three artifacts were generated during his adventure:
  the si
  the golden gladius "Death's Sting"
  the elemental gauntlets
He possessed the following intrinsics:
  He was fire resistant (enhanced through an item).
  He was poison resistant.
  He was cold resistant (gained through an item).
  He was sleep resistant.
*** drinkin' from pool. i believe i'm lucky
  He was able to control teleportation.
  He was stun resistant (gained through an item).
  He was shock resistant (gained through an item).
He was a fervent follower of Ayssia.
*** well, about 15 blessed/uncursed sis...
He did not ask for divine help.
He was neutrally aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:

     51 blink dogs
*** let's guess why i'm able to control teleporation :)

     14 dopplegangers 
*** about 10 of them are summoned

     96 ghuls
    111 skeletons
    110 zombies
*** i really hate undead stuff

      1 undead chaos dwarven berserker
*** this one is quite tough...though blind in Darkness :)