NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This death was perversely funny. I finally got a bard with decent skills, but the RNG gave me crappy stats. Not a big deal, because I had a nice giant rac- coon named Rocky. I got the initial quests and then took the sheriff with me to the SMC. Thought I would be extra careful, right? So I carefully took on the usual inhabitants of the SMC, although I was slightly surprised to hear many "You feel taint in your vicinity" messages. So I walk into the first room and see something that shouldn't happen. "The goblin rockthrower is en- gulfed by purple radiation. He looks extremely corrupted! He turns into a Chaos Mutant!" I managed to get Rocky to kill off a giant bat in the room while playing tag with the Chaos Mutant, but Rocky simply refused to attack my enemy. He refused 5 times, and I got annoyed and ended up backed into a corner. Instead of escaping, I tried one last time to get Rocky to help, but he turned his back while the Chaos Mutant hammered me to the ground in one hit (and that wasen't even a critical hit). I've never seen the SMC generate such an out-of-depth opponent before. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### #@....*...# <-- Poor Little Me #C.^......# <-- Slavering Choas Mutant #r........# <-- Rocky the Rebellious Raccoon #.........########## #....**.../......... #############.####### #.......# ###########..##.# #...../.....## .. #.<...####### # #.....# ####### Mara St: 5 Le:11 Wi: 6 Dx:19 To:10 Ch:12 Ap:12 Ma:18 Pe:17 N= DV/PV: 24/0 H: -23(10) P: 8(8) Exp: 1/0 SMC Sp: 102 Strained Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Mara Race: female Gnome Class: Bard Eye color: green Hair color: black Complexion: tanned Height: 3' Weight: 99 pounds Age: 108 (grown-up) Star sign: Raven Birthday: 5/Raven (day 5 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you became seriously ill and suffered for many years. When your disease finally was cured you were left weakened, both physically and spiritually, and bereft of the joys of youth. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Bard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1078 stones Carrying capacity: 800 stones Head : uncursed leather cap [+0, +0] [5s] Neck : - Body : blessed clothes [+0, +0] [40s] Girdle : - Cloak : blessed light cloak [+1, +0] [20s] Right Hand : uncursed short sword (+0, 1d6) [30s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : blessed seven league boots [+1, +0] [30s] Missile weapon: - Missiles : heap of 4 uncursed rocks (+0, 1d4) [20s] Tool : uncursed fiddle [15s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 918 stones Carrying capacity: 800 stones Armor ('[') uncursed clothes [+0, +0] [40s] Boots ('[') uncursed gnomish boots (+1, +0) [+2, +1] [10s] One-handed weapons ('(') uncursed dagger (+0, 1d4) [10s] uncursed short sword (+0, 1d6) [30s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Tools (']') heap of 4 uncursed torches [40s] uncursed box with flint and steel (44) [5s] uncursed tinderbox (11) [3s] Instruments ('{') uncursed harp [30s] Wands ('\') uncursed wand of light (4 charges) [4s] Scrolls ('?') blessed scroll of information [2s] blessed scroll of warning [2s] Food ('%') uncursed iron ration [100s] heap of 3 uncursed large rations [600s] Valuables ('$') 292 gold pieces [2s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 38 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 6 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 6 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: -7 bonus to hit, 1d6-5 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 4, base range: 2, -4 bonus to hit, 1d4-1 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- // This is the best selection of skills I think I've ever gotten with a bard. // The RNG took its revenge quickly, though. Appraising ................ 34 (fair) [+4d5] Archery ................... 31 (fair) [+3d4] Athletics ................. 16 (mediocre) [+4d5] Climbing .................. 37 (fair) [+4d5] Cooking ................... 24 (mediocre) [+4d4] (mr) Detect item status ........ 19 (mediocre) [+4d4] Disarm traps .............. 33 (fair) [+4d5] Dodge ..................... 19 (mediocre) [+4d5] Find weakness ............. 33 (fair) [+3d4] First aid ................. 28 (mediocre) [+4d5] Gardening ................. 16 (mediocre) [+4d5] Gemology .................. 16 (mediocre) [+4d5] Haggling .................. 27 (mediocre) [+4d5] Listening ................. 54 (good) [+3d5] Literacy .................. 8 (poor) [+4d5] Mining .................... 33 (fair) [+3d4] Music ..................... 87 (great) [+3d3] Pick pockets .............. 16 (mediocre) [+4d5] Stealth ................... 30 (mediocre) [+3d4] Two weapon combat ......... 18 (mediocre) [+4d4] Ventriloquism ............. 24 (mediocre) [+4d5] ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Mara, the gnomish bard, was killed by a chaos mutant. She scored 1374 points. She survived for 0 years, 0 days, 13 hours, 58 minutes and 50 seconds (570 turns). Mara visited 3 places. Her charisma score was modified by +1 during her career. Her perception score was modified by +1 during her career. She ended her adventuring life in a small cave. She did not manage to vanquish any monsters. She had the following talents: Alert, Boon to the Family, Charming, Heir. She had a final speed score of 102 (final base speed: 112). She was not particularly religious. She did not ask for divine help. She was neutrally aligned. She was slightly tainted by Chaos.