NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This is my fourth victory, third on 1.1.1. (First one on g16p2) This was very interesting game, as I dont usually play archers. Early game was difficult as I didn't have many missiles and I had bad melee. SLBs found on Si level really helped. I got Crown of Leadership as a precrowning gift (IIRC puppy cave had a white altar). Later I had Sun's Messenger as a crowning gift. I had no wishes nor AoLS before Khelly, thus he died. Just a few minutes later a lich dropped an AoLS on CoC graveyard :-( I had no rings of ice, thus had problems with ToEF as my missiles got burned quite fast. I zapped a bolt to middle of the temple to wake up ACW. I carefully meleed fire creatures, until ACW came to me. I put few missiles at a time on missile slot and I managed to kill him without many slaying missiles being burned. I found one RoDS before casino and bought one from casino. Wished for SoCRs and saved the other RoDS for later use. Also bought spare pair of SLBs from casino. Air and Earth Temples were really easy with some melee and slaying ammo. I was quite lazy with lowest levels of CoC, I just searched the stairs and went down, not checking for vaults or anything, thus I was only on exp. level 36 (or 38?) when entering mana temple. Nuurag was too easy to kill with human slaying arrows. I needed only 4 hits (9 missiles in total, IIRC). I decided to clear mana temple to get more experience, and I got badly surrounded by monsters summoned by chaos wizzies. Took ages to get away from there. On D48 I had some problems with chaos wizard. It summoned dozens of monsters, and I wanted to spare my slaying ammo to D50, thus I had tried and meleed them to get to anomalies. A room that had two anomalies was full of chaos monsters. Meleeing them was slow, thus I just lured most of the monsters away and teleported to anomalies, and then to stairs. I had no problems with corruptions, as I had several SoCRs. D50 was really difficult as I had killed hudreds of chaos creatures, thus the monsters summoned by chaos wizards were really difficult. And the wizards got pretty badly separated (I played with wand destruction a bit) thus having lot of space to summon. I destroyed the levers, and killed balors with slaying missiles until I reached experience level 50 (I wanted to try the archers ability to shoot several targets with one missile :-). I found a RoDS and wished for some extra slaying ammo. After D50 I did the Greater White Unicorn quest (had only 4 corruptions), and leaved DC. I had an extra RoDS that I never used. 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They loved you and cared for you, although you had to hunger more than once. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become an Archer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 6460 stones Carrying capacity: 6975 stones Head : uncursed crown of leadership [+2, +7] {Ch+18} [65s] Neck : uncursed rusty amulet of life saving [3s] Body : blessed eternium plate mail (-1, -2) [-1, +11] [240s] Girdle : uncursed girdle of giant strength [+0, +0] {St+12} [30s] Cloak : blessed hooded cloak [+4, +0] [40s] Right Hand : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} Left Hand : - Right Ring : uncursed ring of mental stability [+0, +1] {Le+3} [1s] Left Ring : blessed ring of the High Kings [+2, +3] [1s] Bracers : uncursed bracers of war [+8, +4] {Dx+8} [10s] Gauntlets : blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : blessed seven league boots [+1, +0] [30s] Missile weapon: blessed elven long bow "Sun's Messenger" (+15, +15) [30s] Missiles : bundle of 33 uncursed arrows (+0, 1d6+3) [66s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 5854 stones Carrying capacity: 6975 stones Helmets ('[') uncursed helm of mental stability [+0, +1] {Le+4} [100s] uncursed helm of water breathing [+0, +2] [30s] uncursed helm of water breathing [+0, +1] [30s] uncursed eternium cap [+0, +4] [28s] Armor ('[') uncursed white dragon scale mail (-2, -4) [+3, +3] [200s] uncursed eternium splint mail (-1, -2) [+0, +11] [200s] uncursed red dragon scale mail (-1, -4) [-1, +13] [220s] cursed eternium chain mail (+0, -1) [-1, +11] [220s] heap of 2 uncursed white dragon scale mails (-2, -4) [-2, +11] [400s] heap of 3 uncursed eternium plate mails (-1, -2) [-1, +13] [720s] uncursed elven chain mail [+0, +5] [10s] uncursed clothes (+1, -1) [+2, -3] [40s] Shields ('[') uncursed tower eternium shield (-1) [+13, +4] [70s] uncursed medium eternium shield [+11, +3] [46s] heap of 2 uncursed medium eternium shields (+2) [+9, +3] [92s] Gauntlets ('[') blessed thick gauntlets (-1, -2) [+0, +1] [15s] blessed red dragon-hide gauntlets (-2, +0) [+3, +2] [10s] uncursed white leather gauntlets [+0, +1] [10s] uncursed thick gauntlets (-1, -2) [+0, +1] [15s] uncursed thick gauntlets (-1, -2) [-3, +1] [15s] uncursed gloves of dexterity [+0, +0] {Dx+2} [6s] cursed gloves of dexterity [+0, +0] {Dx+3} [6s] Cloaks ('[') uncursed cloak of invisibility (-1, +0) [+1, +1] [30s] uncursed cloak of adornment [+2, +0] {Ap+4} [40s] Girdles ('[') blessed girdle of carrying [+0, +0] [15s] blessed girdle of greed [+0, +0] [7s] blessed adamantium girdle [+0, +6] [18s] uncursed metal girdle [+0, +3] [25s] uncursed leather girdle [+1, +0] [5s] Boots ('[') uncursed eternium boots [+0, +5] [55s] uncursed seven league boots [+2, +0] [30s] uncursed boots of speed [+0, +0] (+8 spd) [20s] uncursed eternium boots [+2, +5] [55s] Necklaces (''') heap of 2 uncursed amulets of death ray resistance [14s] uncursed ankh [3s] uncursed amulet of protection from undead [3s] heap of 2 blessed amulets of balance [6s] uncursed necklace of rapid healing [2s] uncursed brass amulet [3s] blessed amulet of order [3s] blessed pendant of mana {Ma+2} [3s] uncursed amulet of greed [3s] uncursed amulet of defense +2 [3s] uncursed amulet of free action [3s] uncursed amulet of protection from constructs [3s] uncursed amulet of speed (+3 spd) [3s] blessed amulet of free action [3s] cursed necklace of the eye [3s] blessed amulet of petrification resistance [3s] heap of 2 uncursed amulets of balance [6s] uncursed amulet of teleport control [3s] cursed necklace of rapid healing [2s] cursed amulet of the cold heart {Ch-12} [3s] uncursed amulet of perseverance {Wi+3} [3s] heap of 3 uncursed amulets of light [9s] blessed amulet of speed (+3 spd) [3s] uncursed amulet of water breathing [3s] uncursed necklace of rabies resistance [2s] Bracers (',') heap of 2 uncursed bracers of protection [+0, +2] [20s] heap of 2 uncursed bracers of defense [+5, +0] [20s] One-handed weapons ('(') uncursed mithril broadsword of mayhem (+0, 3d7+10) [64s] uncursed mithril spear (+1, 1d8+3) [40s] heap of 2 uncursed phase daggers (+0, 1d4) [10s] blessed frozen eternium dagger (+0, 2d4+7) [5s] blessed eternium scimitar (+0, 2d8+8) [19s] uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] uncursed whip of the snake (-2, 5d2+8) {Dx+9} (+9 spd) [15s] heap of 2 uncursed eternium long swords (+0, 2d8+7) [40s] uncursed whip of the snake (-2, 5d2+7) {Dx+7} (+7 spd) [15s] uncursed orcish dagger (+1, 1d4+2) [10s] uncursed phase dagger (+2, 1d4) [5s] uncursed eternium spear (+2, 2d8+8) [25s] uncursed eternium long sword (+0, 2d8+10) [20s] uncursed knife (+2, 1d3+3) [8s] uncursed dagger (+0, 1d4+1) [10s] Two-handed weapons ('(') uncursed staff of the magi (+2, 1d10+3) [+3, +3] {Ma+6} [40s] uncursed quicksilver quarterstaff (+8, 5d3+5) [+3, +0] (+20 spd) [20s] uncursed adamantium two-handed sword of the eagle (+13, 3d5+12) [-1, +0] heap of 2 uncursed eternium two-handed swords (+16, 6d5+20) [-1, +0] Missile weapons ('}') blessed light crossbow (+3, +1) [70s] uncursed long bow of accuracy (+8, +0) [30s] uncursed rune-covered sling "Whirlwind" (+12, +12) [3s] Missiles ('/') uncursed quarrel (+1, 2d6) [2s] bundle of 7 uncursed quarrels of jelly slaying (+3, 2d6+3) [28s] uncursed black hurthling quarrel (+2, 1d3+3) [2s] blessed quarrel (+1, 2d6) [2s] bundle of 24 uncursed quarrels of giant slaying (+3, 2d8+3) [96s] bundle of 4 uncursed drakish scurgari of death (+13, 6d8+6) [40s] bundle of 2 uncursed quarrels of darkness (+1, 2d6-3) [4s] bundle of 27 uncursed quarrels (+4, 2d6) [54s] bundle of 2 uncursed arrows (+0, 1d6+1) [4s] bundle of 6 uncursed quarrels of dragon slaying (+3, 2d6+3) [24s] uncursed eternium arrow of hunting (+1, 2d6+8) [1s] bundle of 4 cursed arrows of undead slaying (+3, 2d4+6) [8s] uncursed adamantium quarrel (+1, 2d6+8) [1s] uncursed arrow of dragon slaying (+6, 1d6+3) [2s] uncursed quarrel of construct slaying (+5, 2d6+3) [4s] bundle of 3 uncursed arrows of jelly slaying (+5, 2d4+3) [6s] bundle of 3 uncursed quarrels of undead slaying (+5, 2d6+1) [12s] bundle of 6 uncursed arrows of dragon slaying (+3, 1d6+3) [12s] uncursed quarrel (+3, 2d6) [2s] bundle of 4 uncursed arrows of construct slaying (+3, 1d6+3) [8s] bundle of 5 uncursed balanced adamantium quarrels (+5, 2d6+10) [5s] bundle of 6 uncursed arrows of undead slaying (+3, 2d4+4) [12s] bundle of 4 uncursed arrows of undead slaying (+3, 2d4+5) [8s] bundle of 6 cursed drakish scurgari of returning (+2, 2d6+2) [60s] uncursed eternium quarrel (-1, 4d6+8) [1s] heap of 5 uncursed rocks (+0, 1d4+1) [25s] bundle of 2 blessed drakish scurgari of returning (+2, 2d6+2) [20s] bundle of 76 uncursed arrows (+0, 1d6+2) [152s] bundle of 4 uncursed arrows (+2, 1d6+1) [8s] bundle of 4 uncursed adamantium arrows of hunting (+1, 1d6+7) [4s] bundle of 3 uncursed arrows (+3, 1d6) [6s] bundle of 2 uncursed quarrels (-1, 2d6+3) [4s] bundle of 3 uncursed quarrels (+2, 2d6+1) [6s] uncursed quarrel (+1, 2d6+2) [2s] bundle of 5 uncursed quarrels of thunder (+3, 2d6) [10s] uncursed eternium arrow of slaying (+3, 2d6+8) [1s] uncursed throwing club (+0, 1d8) [30s] bundle of 3 uncursed drakish scurgari of returning (+2, 2d6+4) [30s] heap of 3 uncursed rocks (+0, 1d4) [15s] heap of 7 uncursed rocks (+2, 1d4) [35s] bundle of 9 uncursed mithril sling bullets (+4, 2d5+3) [27s] bundle of 5 uncursed winged arrows (+0, 1d6) [10s] bundle of 10 blessed quarrels of undead slaying (+3, 2d6+3) [40s] bundle of 7 uncursed adamantium sling bullets (+4, 3d4+1) [21s] Tools (']') uncursed waterproof blanket [10s] uncursed box with flint and steel (5) [5s] blessed torch [10s] uncursed holy symbol [5s] uncursed tiny key [1s] uncursed triangular key [1s] cursed tinderbox (6) [3s] heap of 8 blessed bandages [16s] blessed waterproof blanket [10s] blessed fireproof blanket [10s] uncursed everburning torch [+1, +0] [10s] uncursed tinderbox (3) [3s] uncursed rusty small key [1s] blessed tinderbox (9) [3s] uncursed hexagonal key [1s] blessed fletchery set (1) [70s] uncursed bandage [2s] uncursed plain blanket [10s] uncursed fireproof blanket [10s] blessed thieves picks [5s] uncursed magical writing set (2) [5s] uncursed tinderbox (27) [3s] Rings ('=') heap of 2 uncursed rings of cold resistance [2s] uncursed ring of stun resistance [1s] uncursed ring of protection +1 [1s] uncursed ring of luck [1s] blessed ring of fire resistance [1s] blessed ring of the fish [1s] cursed ring of invisibility [1s] uncursed ring of djinni summoning [1s] uncursed ring of damage [1s] cursed ring of stun resistance [1s] blessed brass ring [1s] uncursed ring of ice [1s] Wands ('\') blessed wand of knocking (5 charges) [3s] blessed wand of trap creation (8 charges) [3s] uncursed wand of item detection (4 charges) [3s] uncursed wand of light (2 charges) [4s] uncursed wand of door creation (7 charges) [3s] uncursed wand of stunning (4 charges) [3s] cursed wand of door creation (8 charges) [3s] uncursed wand of fireballs (4 charges) [3s] cursed wand of paralyzation (6 charges) [3s] uncursed wand of lightning (0 charges) [4s] blessed wand of webbing (10 charges) [3s] uncursed wand of knocking (9 charges) [3s] uncursed wand of knocking (8 charges) [3s] uncursed wand of lightning (0 charges) [4s] uncursed wand of door creation (8 charges) [3s] uncursed wand of cold (0 charges) [4s] uncursed wand of monster detection (0 charges) [3s] uncursed wand of webbing (0 charges) [3s] uncursed wand of paralyzation (1 charge) [3s] uncursed wand of stunning (5 charges) [3s] uncursed wand of cold (0 charges) [4s] blessed wand of monster detection (5 charges) [3s] uncursed wand of acid (0 charges) [4s] blessed wand of door creation (5 charges) [3s] uncursed wand of trap detection (0 charges) [3s] cursed wand of fire (2 charges) [4s] uncursed wand of knocking (2 charges) [3s] uncursed wand of webbing (0 charges) [3s] blessed wand of door creation (1 charge) [3s] uncursed wand of lightning (1 charge) [4s] uncursed wand of acid (0 charges) [4s] uncursed wand of monster creation (2 charges) [3s] uncursed wand of trap creation (6 charges) [3s] uncursed wand of lightning (4 charges) [4s] uncursed wand of stunning (6 charges) [3s] uncursed wand of door creation (5 charges) [3s] uncursed wand of digging (0 charges) [3s] uncursed wand of stunning (2 charges) [3s] uncursed wand of door creation (8 charges) [3s] uncursed wand of fire (0 charges) [4s] uncursed wand of wonder (0 charges) [3s] uncursed wand of ball lightning (1 charge) [4s] uncursed wand of stunning (7 charges) [3s] uncursed wand of cold (1 charge) [4s] cursed wand of destruction (2 charges) [3s] uncursed wand of knocking (6 charges) [3s] uncursed wand of door creation (6 charges) [3s] cursed wand of light (2 charges) [4s] uncursed wand of fire (4 charges) [4s] uncursed wand of trap creation (6 charges) [3s] uncursed wand of poison (6 charges) [3s] uncursed wand of fire (2 charges) [4s] uncursed wand of webbing (4 charges) [3s] Potions ('!') cursed oil of rust removal [2s] cursed potion of healing [4s] cursed potion of carrot juice [4s] heap of 2 uncursed potions of exchange [8s] cursed potion of training [2s] heap of 7 uncursed potions of invisibility [28s] heap of 7 uncursed potions of healing [28s] heap of 3 uncursed oils of rust removal [6s] uncursed potion of poison [4s] heap of 6 uncursed potions of carrot juice [24s] heap of 5 uncursed potions of cure poison [10s] heap of 2 uncursed potions of boost appearance [4s] heap of 5 blessed potions of insight [10s] uncursed potion of youth [4s] heap of 2 blessed potions of ultra healing [4s] heap of 2 cursed potions of invisibility [8s] heap of 2 blessed potions of cure poison [4s] heap of 2 uncursed potions of balance [8s] heap of 2 potions of holy water [8s] heap of 2 uncursed potions of boost charisma [4s] cursed potion of beauty [4s] heap of 2 cursed potions of cure poison [4s] cursed potion of potential mana [4s] uncursed potion of potential willpower [4s] uncursed potion of booze [4s] uncursed potion of sickness [2s] uncursed potion of extra healing [2s] uncursed potion of boost mana [2s] blessed potion of booze [4s] uncursed potion of mana [4s] uncursed potion of insight [2s] uncursed potion of potential mana [4s] uncursed potion of water [4s] Scrolls ('?') uncursed scroll of information [2s] heap of 5 uncursed scrolls of balance [10s] heap of 2 uncursed scrolls of item detection [4s] heap of 4 uncursed scrolls of dark predictions [8s] heap of 2 uncursed scrolls of light [4s] uncursed scroll of familiar summoning [2s] heap of 5 uncursed scrolls of power [10s] uncursed scroll of cure blindness [2s] heap of 3 blessed scrolls of power [6s] heap of 2 uncursed scrolls of repair [4s] heap of 2 uncursed blank scrolls [4s] cursed scroll of protection [2s] blessed scroll of great identify [2s] heap of 5 uncursed scrolls of uncursing [10s] uncursed scroll of treasure creation [2s] heap of 4 blessed scrolls of identify [8s] heap of 4 uncursed scrolls of great identify [8s] heap of 2 uncursed scrolls of gold detection [4s] heap of 4 uncursed scrolls of identify [8s] uncursed scroll of darkness [2s] uncursed scroll of monster detection [2s] heap of 2 cursed scrolls of identify [4s] uncursed scroll of item creation [2s] uncursed scroll of protection [2s] uncursed scroll of ill fate [2s] cursed scroll of uncursing [2s] uncursed scroll of vermin control [2s] heap of 2 uncursed scrolls of increase melee damage [4s] blessed scroll of increase melee accuracy [2s] cursed scroll of monster aggravation [2s] uncursed scroll of satiation [2s] blessed scroll of repair [2s] cursed scroll of monster detection [2s] Books ('"') uncursed spellbook of Burning Hands [100s] uncursed spellbook of Lightning Bolt [100s] uncursed spellbook of Slow Poison [100s] Food ('%') heap of 8 cursed spenseweeds [16s] heap of 3 cursed curaria mancox herbs [6s] cursed demon daisy [2s] heap of 18 cursed stomacemptia herbs [36s] heap of 3 cursed bones [12s] heap of 7 cursed morgia roots [14s] heap of 4 cursed moss patches of mareilon [8s] blessed morgia root [2s] heap of 2 cursed pepper petals [4s] cursed devil's rose [2s] heap of 2 cursed stomafillia herbs [4s] uncursed stomacemptia herb [2s] blessed stomacemptia herb [2s] heap of 2 uncursed iron rations [200s] cursed loaf of bread [40s] blessed loaf of hurthling bread [30s] uncursed bit of gnomish candy [2s] cursed bit of plain candy [2s] uncursed bit of plain candy [2s] Valuables ('$') 2965 gold pieces [29s] Gems ('*') heap of 3 uncursed opals [3s] cursed amber [1s] heap of 2 uncursed crystals of power [2s] uncursed aquamarine [1s] uncursed crystal of light [1s] uncursed worthless piece of green glass [1s] uncursed emerald [1s] uncursed crystal of darkness [1s] uncursed worthless piece of blue glass [1s] cursed topaz [1s] heap of 3 uncursed aquamarines [3s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 25 Daggers & knives 4 +3 +1 +0 skilled 103 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 10 +9 +6 +3 excellent 834 Axes 1 +1 +0 +0 basic 25 Whips 5 +5 +2 +5 skilled 108 Pole arms 11 +12 +7 +14 Mastery 1822 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 14 +28 +21 +4 Mastery 4810 Crossbows 12 +24 +18 +4 Mastery 1931 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 4 +8 skilled 45 Damage caused with your melee weapons: -------------------------------------- Right hand: +89 bonus to hit, 3d12+27 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 33, base range: 81, +149 bonus to hit, 1d6+71 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+1d3] Archery ..................100 (superb) [+2d4] Backstabbing .............100 (superb) [+2d4] Bridge building .......... 27 (mediocre) [+3d5] (mr) Climbing .................100 (superb) [+2d4] Concentration ............100 (superb) [+2d4] Courage ..................100 (superb) [+1d5] Dodge ....................100 (superb) [+1d5] First aid ................100 (superb) [+1d5] Fletchery ................100 (superb) [+2d4] (ma) Haggling ................. 88 (great) [+1d5] Healing ..................100 (superb) [+1d5] Herbalism ................ 77 (great) [+1] Listening ................100 (superb) [+1d5] Literacy .................100 (superb) [+1] Music .................... 53 (good) [+1d3] Pick pockets ............. 51 (good) [+1d3] Stealth ..................100 (superb) [+1d5] Swimming ................. 66 (good) [+1d3] Tactics .................. 81 (great) [+1] Two weapon combat ........ 63 (good) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster : 8, 15pp (Effectivity: +0) Cure Disease : 8, 15pp (Effectivity: +0) Darkness : 5, 7pp (Effectivity: +0) Ice Ball : 23, 44pp (Effectivity: +1) Invisibility : 10, 19pp (Effectivity: +0) Knock : 2, 23pp (Effectivity: +0) Light : 609, 3pp (Effectivity: +1) Lightning Ball : 8, 57pp (Effectivity: +0) Lightning Bolt : 15, 22pp (Effectivity: +0) Magic Missile : 8, 15pp (Effectivity: +0) Scare Monster : 9, 22pp (Effectivity: +0) Slow Monster : 287, 7pp (Effectivity: +0) Slow Poison : 204, 6pp (Effectivity: +0) Stun Ray : 208, 8pp (Effectivity: +0) Summon Monsters: 7, 57pp (Effectivity: +0) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He returns to his lands victorious and is hailed as a great leader. Eventually he becomes king and rule your subjects with an iron fist for a long and peaceful time, allowing his people to prosper and grow. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- MissMe, the gray elven archer, saved the world with his brave efforts and became a great ruler while saving himself 11 times. He scored 11646528 points and advanced to level 50. He survived for 0 years, 73 days, 15 hours, 3 minutes and 59 seconds (135423 turns). 1 companion was killed during his adventures. MissMe visited 110 places. His strength score was modified by +12 during his career. His learning score was modified by +15 during his career. His willpower score was modified by +6 during his career. His dexterity score was modified by +3 during his career. His toughness score was modified by +9 during his career. His charisma score was modified by +5 during his career. His appearance score was modified by +5 during his career. His mana score was modified by +7 during his career. His perception score was modified by +4 during his career. He was the champion of the arena. He made a little water dragon very happy. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 4978 monsters perished under his attacks. The following 22 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the elven long bow "Sun's Messenger" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the rune-covered trident the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the rune-covered club "Skullcrusher" the bracers of war the Chaos Orb of Elemental Mana the black rune-covered dagger "Sting" the rune-covered sling "Whirlwind" the crown of leadership the shining long spear "Soaker" He possessed the following intrinsics: He was fire resistant (enhanced through items). He was poison resistant (enhanced through items). He was cold resistant (enhanced through items). He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him. He was able to teleport. He was able to control teleportation. He was invisible. He was stun resistant (gained through an item). He was paralyzation resistant. He was resistant to death rays (gained through an item). He was shock resistant (enhanced through items). He was able to see invisible things (enhanced through items). He was immune to fire attacks. He was immune to acidic attacks. He was immune to ice attacks (gained through an item). He was able to breathe water (gained through an item). He was able to resist confusion attacks (gained through items). He had the following talents: Affinity with Bows, Affinity with Crossbows, Careful, Defensive Fighter, Dodger, Eagle Eye, Far Shot, Good Shot, Greased Lightning, Healthy, Keen Shot, Lightning Shot, Quick, Quick Shot, Shield Expert, Shield Specialist, Very Careful, Very Quick. He had a final speed score of 112 (final base speed: 117). He was a messiah of Ayssia. He asked for 11 divine interventions. He was a holy champion of Balance. The following monsters were vanquished: 3 acid vortices 9 air demons 7 air elementals 5 air grues 1 ancient blue dragon 1 Ancient Chaos Wyrm 1 ancient minotaur 14 ancient red dragons 1 Ancient Stone Beast 2 animated armors 224 animated trees 8 ankhegs 12 annihilators 4 annis hags 66 assassins 1 assassin prince 9 balors 29 bandits 1 banshee 15 barbarians 8 barbarian leaders 1 battle bunny 2 beggars 18 berserkers 1 berserker emperor 1 berserker king 14 berserker lords 5 berserker princes 12 big dogs 3 black baby dragons 1 black dragon 21 black hurthlings 1 black slayer 5 black wizards 6 blink dogs 3 blue baby dragons 1 bone golem 3 brown bears 6 brown worms 21 bugbears 3 bulettes 1 bunny master 12 carrion crawlers 1 cat lord 11 cave bears 44 cave fishers 6 cave lions 23 cave lizards 6 cave tigers 17 cavemen 1 Chaos Archmage 8 chaos brothers 2 chaos knights 6 chaos lizards 66 chaos mutants 5 chaos plague bearers 8 chaos rats 271 chaos servants 6 chaos sisters 1 chaos spawn 3 chaos vipers 2 chaos warlords 25 chaos warriors 36 chaos wizards 21 claw bugs 38 clay golems 1 cloaked ratling 1 cobra 4 cooshoos 19 corpse fiends 3 corruptors 1 crime lord 5 crystal statues 9 cutpurses 1 cyclops 13 dark elven archers 7 dark elven lords 7 dark elven priestesses 4 dark elven princesses 15 dark elven warriors 5 dark elven wizards 5 dark orcs 9 dark sages 1 death ooze 65 dire wolves 11 displacer beasts 12 dopplegangers 1 doppleganger king 10 doppleganger lords 1 Dorn Beast 1 dwarven artificer 11 dwarven chaos knights 24 earth elementals 1 emperor lich 5 ettins 14 eyes of destruction 30 fire beetles 7 fire demons 8 fire drakes 2 fire elementals 7 fire giants 2 fire grues 17 fire lizards 5 fire vortices 52 flesh golems 8 floating eyes 5 fomorian giants 2 frost giants 2 frost giant berserkers 8 gargoyles 12 gelatinous cubes 39 ghosts 9 ghost bats 11 ghost lords 90 ghuls 4 giant ant queens 41 giant ant warriors 40 giant ant workers 34 giant bats 1 giant bee queen 31 giant bee warriors 4 giant bee workers 1 giant boar 15 giant centipedes 10 giant frogs 19 giant lizards 5 giant raccoons 114 giant rats 2 giant rust monsters 1 giant slug 23 giant spiders 11 gibbering mouthers 22 gnolls 3 gnoll chieftains 60 goblins 9 goblin berserkers 10 goblin chieftains 48 goblin rockthrowers 39 goblin slavemasters 1 gorgon 21 gray oozes 2 gray slayers 1 great red wyrm 1 greater balor 1 greater black unicorn 251 greater chaos servants 1 greater daemon 21 greater mimics 9 greater mummies 2 greater water elementals 3 green blobs 6 green hags 20 green slimes 10 green worms 17 gremlins 8 griffons 5 grizzly bears 2 half-orc bouncers 33 harpies 18 hell hounds 12 hill giants 5 hill giant chieftains 11 hill orcs 5 hill orc sergeants 18 hippogriffs 19 hobgoblins 4 hobgoblin chiefs 6 hobgoblin leaders 10 homunculi 17 huge bats 1 hydra 11 hyenas 2 ice vortices 16 imps 4 invisible stalkers 3 iron golems 111 jackals 5 jackal demons 8 jackalweres 1 karmic dragon 3 karmic lizards 1 king cobra 53 kobolds 19 kobold chieftains 10 kobold shamans 62 large bats 18 large dogs 6 large gnolls 8 large jackals 33 large kobolds 21 large orcs 3 large rust monsters 7 large snakes 59 large spiders 8 least daemons 2 lesser daemons 7 leucrottas 15 liches 6 lightning lizards 4 lightning vortices 2 living walls 73 lizard men 13 magebane eyes 12 magedoom eyes 2 margoyles 36 master assassins 1 master lich 3 master mimics 1 master necromancer 1 Master Summoner 9 master swordsmen 49 mimics 1 mimic hivemind 13 minotaurs 1 minotaur mage 2 muggers 25 mummies 1 mummy lord 10 necromancers 7 ochre jellies 57 ogres 9 ogre lords 10 ogre magi 1 oracle 82 orcs 2 orc butchers 9 orc chieftains 31 orc scorchers 13 outlaws 6 outlaw leaders 17 owlbears 67 pit vipers 4 pixies 3 pixie archers 4 purple worms 9 quasits 1 quickling 2 quickling lords 15 rabid dogs 23 raiders 151 rats 14 ratling archers 4 ratling duelists 13 ratling fencers 5 ratling master thieves 12 ratling thieves 5 ratling warlords 22 ratling warriors 5 rattlesnakes 10 red baby dragons 13 red dragons 21 red worms 6 revenants 22 rust monsters 51 shadows 7 shadow centipedes 3 shadow lords 3 shadow trolls 1 shadow wyrm 2 shambling mounds 11 silver wolves 1 skeletal king 8 skeletal warriors 132 skeletons 2 slow shadows 1 Snake from Beyond 23 spectres 7 staring eyes 33 steel golems 1 steel horror 2 steel zombies 10 stone giants 3 stone giant lords 22 stone golems 22 stone grues 1 stone ooze 6 stone snakes 9 stone statues 3 swamp hydras 19 swordsmen 45 tarantulas 2 titans 25 trolls 5 troll berserkers 5 troll chiefs 3 troll kings 1 undead chaos dwarven berserker 50 vampires 16 vapor rats 3 vipers 8 water demons 7 water elementals 20 water grues 68 water snakes 22 wererats 9 werewolves 1 werewolf king 4 werewolf lords 1 white baby dragon 27 white worms 47 wights 2 wild cats 1 will o'wisp 94 wolves 69 wraiths 114 writhing masses of primal chaos 10 yellow oozes 82 zombies