NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ # ########### .. #......./.# #.###...<...### #.C@........# ############# Mon St:20 Le:10 Wi:15 Dx:14 To:19 Ch:14 Ap: 9 Ma:10 Pe:12 CN DV/PV: 7/10 H: 0(120) P: 26(26) Exp: 13/69899 DH: 1 M: 15805 Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Mon Race: male Orc Class: Merchant Eye color: black Hair color: bald Complexion: black Height: 6' Weight: 191 pounds Age: 23 (grown-up, 9 years of unnatural aging added in) Star sign: Candle Birthday: 26/Candle (day 296 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Merchant. During your apprenticeship you specialized on magical potions. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 3407 stones Carrying capacity: 4950 stones Head : uncursed metal cap [+0, +1] [50s] Neck : blessed amulet of light [3s] Body : uncursed elven chain mail [+0, +3] [10s] Girdle : cursed leather girdle [+0, +0] [5s] Cloak : uncursed cloak of defense [+3, +0] [20s] Right Hand : uncursed dagger of death (+1, 5d5+2) [10s] Left Hand : uncursed wooden shield [+3, +4] [80s] Right Ring : blessed ring of damage [1s] Left Ring : uncursed ring of damage [1s] Bracers : - Gauntlets : uncursed archery gloves (+0, +4) [+0, +2] [6s] Boots : - Missile weapon: - Missiles : bundle of 9 blessed arrows of construct slaying (+3, 1d6+3) Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 3203 stones Carrying capacity: 4950 stones Helmets ('[') uncursed diadem of beauty [+0, +0] {Ap+4} [35s] Armor ('[') uncursed clothes [+0, +0] [40s] uncursed mithril ring mail (-1, -1) [+2, +6] [240s] cursed leather armor [+0, +2] [150s] Shields ('[') cursed medium mithril shield [+6, +1] [80s] Gauntlets ('[') blessed gloves of dexterity [+0, +0] {Dx+2} [6s] cursed white dragon-hide gauntlets (-2, +0) [+0, +2] [10s] uncursed gauntlets (-1, +0) [+0, +3] [10s] Girdles ('[') uncursed leather girdle [+0, +0] [5s] Necklaces (''') blessed amulet of death ray resistance [7s] One-handed weapons ('(') uncursed orcish spear (+6, 1d8+2) [75s] blessed hatchet (+0, 1d6+1) [50s] uncursed rusty hand axe of hunting (+0, 1d6) [50s] uncursed battle axe (+0, 1d6+2) [70s] uncursed mithril long sword (+0, 1d8+3) [32s] Two-handed weapons ('(') uncursed skull staff (+0, 1d10+1) [40s] Missile weapons ('}') blessed short bow (+1, +0) [20s] heap of 2 uncursed slings (+0, +1) [6s] blessed sling (+0, +1) [3s] uncursed short bow of accuracy (+6, +0) [20s] Missiles ('/') bundle of 9 blessed quarrels (+1, 2d6) [18s] bundle of 11 uncursed unerring quarrels (+0, 2d6) [22s] bundle of 2 uncursed rusty black hurthling quarrels (+1, 1d3+2) [4s] uncursed black hurthling quarrel (+3, 1d3+4) [2s] uncursed throwing knife (+1, 1d3+2) [8s] bundle of 28 uncursed quarrels (+1, 2d6) [56s] bundle of 6 blessed arrows (+1, 1d6) [12s] bundle of 6 uncursed arrows (+0, 1d6) [12s] bundle of 6 blessed arrows (+0, 1d6) [12s] cursed arrow of thunder (+0, 1d6) [2s] cursed arrow (-3, 1d6) [2s] bundle of 2 uncursed throwing clubs (+0, 1d8) [60s] uncursed rock (+0, 1d4+3) [5s] uncursed arrow (+2, 1d6) [2s] cursed arrow (+0, 1d6+3) [2s] uncursed arrow (+0, 1d6+2) [2s] uncursed arrow (+1, 1d6) [2s] uncursed black hurthling quarrel (+1, 1d3+2) [2s] heap of 11 uncursed rocks (+0, 1d4) [55s] Tools (']') uncursed tiny key [1s] uncursed plain blanket [10s] uncursed climbing set [180s] uncursed piece of iron ore [120s] heap of 5 uncursed sis [50s] cursed si [10s] Instruments ('{') uncursed fiddle [15s] Rings ('=') uncursed ring of damage [1s] uncursed ring of regeneration [1s] Wands ('\') uncursed wand of door creation (8 charges) [3s] uncursed wand of monster detection (2 charges) [3s] uncursed wand of door creation (4 charges) [3s] uncursed wand of light (8 charges) [4s] uncursed wand of cold (0 charges) [4s] Potions ('!') uncursed potion of cure corruption [2s] uncursed potion of training [2s] uncursed potion of healing [4s] cursed potion of carrot juice [4s] blessed potion of balance [4s] uncursed potion of balance [4s] uncursed potion of invisibility [4s] Scrolls ('?') heap of 2 uncursed scrolls of defense [4s] uncursed scroll of uncursing [2s] uncursed scroll of increase melee accuracy [2s] uncursed scroll of protection [2s] uncursed scroll of monster detection [2s] uncursed scroll of magic mapping [2s] cursed scroll of identify [2s] uncursed scroll of item detection [2s] uncursed scroll of identify [2s] uncursed blank scroll [2s] Books ('"') blessed manual of bridge building [100s] Food ('%') heap of 47 uncursed cooked lizards [141s] heap of 8 uncursed bones [32s] blessed spenseweed [2s] heap of 2 uncursed spenseweeds [4s] cursed spenseweed [2s] uncursed moss of mareilon [2s] cursed moss of mareilon [2s] blessed moss of mareilon [2s] blessed curaria mancox herb [2s] heap of 3 cursed curaria mancox herbs [6s] heap of 3 cursed alraunia antidotes [6s] heap of 3 cursed demon daisies [6s] heap of 2 cursed stomacemptia herbs [4s] cursed devil's rose [2s] blessed devil's rose [2s] blessed demon daisy [2s] uncursed alraunia antidote [2s] heap of 2 blessed stomacemptia herbs [4s] uncursed melon [20s] heap of 4 uncursed large rations [800s] cursed loaf of hurthling bread [30s] heap of 2 uncursed iron rations [200s] blessed iron ration [100s] uncursed bit of plain candy [2s] Valuables ('$') 4491 gold pieces [44s] Gems ('*') heap of 2 uncursed opals [2s] blessed aquamarine [1s] uncursed crystal of darkness [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 4 +3 +1 +0 skilled 1 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 3 +2 +1 +0 basic 29 Axes 3 +2 +1 +0 basic 53 Whips 0 +0 +0 +0 unskilled 15 Pole arms 7 +7 +3 +6 skilled 86 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 1 +2 +1 +0 basic 11 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 4 Damage caused with your melee weapons: -------------------------------------- Right hand: +35 bonus to hit, 5d5+21 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ................... 38 (fair) [+3d5] Appraising ................ 92 (superb) [+2d4] Backstabbing .............. 47 (fair) [+1d5] Bridge building ........... 2 (poor) [+4d4] (ma) Climbing .................. 37 (fair) [+4d4] Detect item status ........ 61 (good) [+1] Find weakness ............. 45 (fair) [+1d3] First aid ................. 20 (mediocre) [+3d4] Gemology .................. 50 (fair) [+3d5] Haggling .................. 44 (fair) [+4d5] Healing ................... 50 (fair) [+1d5] Herbalism ................. 69 (good) [+2d4] Listening ................. 33 (fair) [+3d5] Literacy .................. 66 (good) [+2d4] Metallurgy ................ 23 (mediocre) [+4d5] Mining .................... 6 (poor) [+4d5] Pick pockets .............. 71 (great) [+3d3] Survival .................. 32 (fair) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Mon, the orcish merchant, was killed by a corruptor. He scored 30681 points and advanced to level 13. He survived for 0 years, 29 days, 16 hours, 8 minutes and 11 seconds (15805 turns). Mon visited 26 places. His strength score was modified by +3 during his career. His learning score was modified by +3 during his career. His willpower score was modified by +3 during his career. His dexterity score was modified by +2 during his career. His toughness score was modified by +1 during his career. His charisma score was modified by +3 during his career. His appearance score was modified by +1 during his career. His mana score was modified by +3 during his career. His perception score was modified by +1 during his career. He was unnaturally aged by 9 years. He ended his adventuring life on the first level of some strange dwarven caves. 1070 monsters perished under his attacks. The following artifact was generated during his adventure: the si He possessed the following intrinsics: He was fire resistant. He was acid resistant. He had the following talents: Boon to the Family, Hardy, Healthy, Long Stride, Porter, Very Wealthy, Wealthy. He had a final speed score of 100 (final base speed: 100). He was not very pious. He asked for 1 divine intervention. He was chaotically aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 bandit 11 barbarians 2 barbarian leaders 1 beggar 18 black hurthlings 1 black wizard 6 blink dogs 6 bugbears 1 cave bear 3 cave fishers 1 cave lion 2 cave lizards 3 chaos lizards 1 chaos rat 1 chaos sister 3 corpse fiends 3 cutpurses 1 dark elven archer 2 dark elven warriors 2 dark sages 11 dire wolves 2 displacer beasts 5 dopplegangers 2 doppleganger lords 1 eye of destruction 11 fire beetles 1 fire lizard 1 flesh golem 2 floating eyes 1 gargoyle 1 ghost 4 ghost bats 27 ghuls 7 giant bats 3 giant centipedes 3 giant frogs 11 giant rats 1 gibbering mouther 5 gnolls 20 goblins 1 goblin berserker 5 goblin chieftains 15 goblin rockthrowers 9 goblin slavemasters 411 gremlins 4 harpies 5 hell hounds 1 hippogriff 4 hobgoblins 5 homunculi 2 huge bats 3 hyenas 62 jackals 1 jackalwere 1 king cobra 12 kobolds 3 kobold chieftains 17 large bats 24 large dogs 2 large gnolls 1 large jackal 6 large kobolds 2 large orcs 1 large snake 1 large spider 3 leucrottas 6 lizard men 1 master swordsman 1 mimic 3 necromancers 5 ogres 56 orcs 21 orc chieftains 10 orc scorchers 12 outlaws 1 outlaw leader 2 owlbears 2 pixies 1 quasit 6 rabid dogs 3 raiders 22 rats 1 ratling archer 1 ratling duelist 1 ratling fencer 2 ratling thieves 2 ratling warriors 1 rust monster 13 shadows 1 shadow centipede 23 skeletons 2 trolls 4 vipers 6 water snakes 1 wererat 2 werewolves 16 white worms 3 wights 3 wild cats 11 wolves 25 wraiths 1 yellow ooze 10 zombies