NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.


NO-NO-NO-NO-NO-NO!!!!

I hate it when this kind of thing happen. I had a great character going, was just going
to blast some pesky jackals and I accidentaly hit "3" instead of "6". Gaaaaaaaaah!!!

He found Whirlwind in a undead vault on the way to HMV, and it was a GREAT help from
time to time, though I took the time to train a little with various other missile
weapons too. Also found a cloak of invisibility early on wich was a tremendous help
too.

Helped by the cloack I took out a Titan, a Berserker Emperor, a wherewolf lord and a
few other nasties in the Dwarven Halls without much trouble (the titan even left a
corpse). I think Titans can see invisible actualy (he kept shooting me), but I slowed
him down, and since no-one else was bothering me (thanks to the cloack) he was easy enough
to take out with a few dozen magic missiles.

Never realy had any real problems, the only thing bothering me a little was that I only
had ice based attack spells for a LOOOONG time, but the few monsters that resisted my
cold attacks was easy enough to take out in melee or with a few rocks/arrows. I did get
"Sick" twise, I think both was caused by green slimes, the first time it passed on it's
own though, and the second time I had found plenty of herbs so it never realy caused a major
problem (except I had to low HP to cross a few rivers, and beeng a pack rat with SoA I
couldn't use ice bridges either...


------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------







                              .
                         ####d##
                         #@dd...
                       ###.#####
                    ####........
                    #....>^###.#
                    #.##...#
                       #####







Mugario       St:17  Le:25  Wi:19  Dx:22  To:12  Ch: 8  Ap:22  Ma:30  Pe:19 L+
DV/PV: 45/23   H: -67(68)     P: 182(207)    Exp: 16/208653     PL2   Sp: 102
Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Mugario             Race: male Gray Elf       Class: Wizard
Eye color: amber          Hair color: white         Complexion: light
Height: 6'9"              Weight: 149 pounds
Age: 307 (grown-up)
Star sign: Tree           Birthday: 30/Tree (day 360 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        During your childhood one of your uncles taught you a lot of things
 about the history of your people. Your vast knowledge on the legends and
 the lore of your people made you very popular with your friends because of
 all the exciting stories you knew.
        In your youth you worked a lot to become rich and famous later.
 Consequently you rarely had enough time to play with other kids of your
 age.
        Your path was always clearly lying before you. You knew about your
 destiny since your earliest years and fortunately your grandfather
 supported your wishes. You managed to find a competent trainer and began
 your studies.
        You decided to become a Wizard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 3149 stones                Carrying capacity: 31800 stones
* I came directly from Dwarftown where I pawned most of my trash, so I think I
* could actualy have survived having SoA wear off for once ;-)

He: uncursed mithril cap [+0, +4]                                     [40s]
Ne: blessed amulet of order                                            [3s]
Bo: cursed eternium plate mail (-1, -2) [-1, +13]                    [240s]
Gi: -
Cl: uncursed leather cloak (-1, +0) [+1, +0]                          [40s]
RH: uncursed mace of destruction (+4, 5d6+6)                         [120s]
LH: blessed medium crystal shield (+1) [+9, +4]                      [160s]
RR: uncursed ring of cold resistance                                   [1s]
LR: uncursed ring of fire resistance                                   [1s]
Br: -
Ga: uncursed red dragon-hide gauntlets (-2, +0) [+0, +2]              [10s]
Bo: uncursed leather boots [+0, +0]                                   [25s]
MW: -
Mi: bundle of 5 uncursed drakish scurgari of returning (+2, 2d6+3)    [50s]
Tl: uncursed hefty pick axe (-1, 1d6+6)                               [90s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 2369 stones   Carrying capacity: 31800 stones

Armor ('[')
   uncursed clothes of the sea [+0, +0]                               [40s]
Gauntlets ('[')
   uncursed thick gauntlets (-1, -2) [+2, +2]                         [15s]
Cloaks ('[')
   blessed cloak of invisibility (-1, +0) [+0, +0]                    [30s]
* I almost feel like cheating when I put this on, gotta love it though ;-)

Necklaces (''')
   uncursed pendant of beauty {Ap+6}                                   [3s]
   uncursed amulet of greed                                            [3s]
   uncursed amulet of light                                            [3s]
   uncursed pendant of beauty {Ap+4}                                   [3s]
   uncursed amulet of the cold heart {Ch-12}                           [3s]
   uncursed amulet of balance                                          [3s]
One-handed weapons ('(')
   uncursed broadsword of penetration (+0, 1d7+1)                     [80s]
   uncursed eternium long sword (+0, 2d8+7)                           [20s]
Missile weapons ('}')
   uncursed light crossbow (+2, +0)                                   [70s]
   uncursed rune-covered sling "Whirlwind" (+12, +12)                  [3s]
   uncursed short bow (+1, +2)                                        [20s]
   uncursed long bow (+5, +2)                                         [30s]
Missiles ('/')
   cursed arrow (+0, 1d6)                                              [2s]
   cursed arrow (+0, 1d6+2)                                            [2s]
   uncursed arrow of slaying (+0, 1d6-1)                               [2s]
   bundle of 3 blessed arrows (+0, 1d6)                                [6s]
   bundle of 44 uncursed arrows (+0, 1d6)                             [88s]
   uncursed dagger of returning (+2, 1d4)                             [10s]
   uncursed black hurthling quarrel (+1, 1d3+2)                        [2s]
   bundle of 2 uncursed arrows (+0, 1d6+2)                             [4s]
   blessed dark elven quarrel (+3, 1d4+2)                              [2s]
   uncursed dark elven quarrel (+3, 1d4+6)                             [2s]
   cursed dark elven quarrel (+3, 1d4+3)                               [2s]
   bundle of 4 uncursed rusty dark elven quarrels (+3, 1d4+3)          [8s]
   bundle of 12 uncursed arrows of hunting (+0, 1d6)                  [24s]
   uncursed rusty quarrel (+1, 2d6)                                    [2s]
   bundle of 2 uncursed winged mithril quarrels (+1, 2d6+5)            [4s]
   bundle of 6 uncursed arrows (+1, 1d6)                              [12s]
   bundle of 12 uncursed arrows of construct slaying (+3, 1d6+3)      [24s]
   uncursed arrow (+0, 1d6+1)                                          [2s]
   uncursed quarrel of construct slaying (+3, 2d6+3)                   [4s]
   uncursed dagger of returning (+0, 1d4)                             [10s]
   bundle of 10 uncursed arrows of jelly slaying (+3, 2d4+3)          [20s]
   uncursed weighted quarrel (+0, 2d6+4)                               [2s]
   bundle of 4 cursed adamantium arrows (+1, 1d6+6)                    [4s]
   bundle of 6 uncursed dark elven quarrels (+3, 1d4+3)               [12s]
   uncursed arrow (-1, 1d6+3)                                          [2s]
   bundle of 7 uncursed mithril arrows (+0, 1d6+3)                    [14s]
   uncursed arrow (+0, 1d6+3)                                          [2s]
   heap of 37 uncursed rocks (+0, 1d4)                               [185s]
   bundle of 6 uncursed quarrels of jelly slaying (+3, 2d6+6)         [24s]
   bundle of 4 uncursed mithril drakish scurgari (+5, 1d8+4)          [32s]
Tools (']')
   uncursed hippogriff figurine of wondrous power                     [25s]
   uncursed dire wolf figurine of wondrous power                      [25s]
   uncursed cave tiger figurine of wondrous power                     [25s]
   blessed dark elven warrior figurine of wondrous power              [25s]
   cursed shadow figurine of wondrous power                           [25s]
   heap of 2 uncursed huge bat figurine of wondrous power             [50s]
   uncursed large orc figurine of wondrous power                      [25s]
* I stopped by a pet-shop, figuring these might come in handy at some point
* It's not like I *payed* for them after all ;-)

   blessed triangular key                                              [1s]
   uncursed tiny key                                                   [1s]
   blessed holy symbol                                                 [5s]
   heap of 4 uncursed sis                                             [40s]
   uncursed fireproof blanket                                         [10s]
   uncursed small key                                                  [1s]
   blessed si                                                         [10s]
Rings ('=')
   uncursed ring of searching                                          [1s]
   uncursed ring of the fish                                           [1s]
   uncursed ring of acid resistance                                    [1s]
   heap of 3 uncursed rings of stun resistance                         [3s]
   uncursed ring of see invisible                                      [1s]
Wands ('\')
   uncursed wand of monster creation (3 charges)                       [3s]
   uncursed wand of ball lightning (1 charge)                          [4s]
   uncursed wand of ball lightning (7 charges)                         [4s]
   uncursed wand of door creation (8 charges)                          [3s]
   blessed wand of monster creation (4 charges)                        [3s]
   uncursed wand of lightning (2 charges)                              [4s]
   uncursed wand of knocking (9 charges)                               [3s]
   uncursed wand of fire (4 charges)                                   [4s]
   uncursed wand of monster detection (6 charges)                      [3s]
   cursed wand of door creation (8 charges)                            [3s]
   uncursed wand of door creation (3 charges)                          [3s]
   blessed wand of fireballs (12 charges)                              [3s]
Potions ('!')
   heap of 11 potions of holy water                                   [44s]
   heap of 4 uncursed potions of cure poison                           [8s]
   heap of 2 uncursed oils of rust removal                             [4s]
   heap of 4 uncursed potions of carrot juice                         [16s]
   heap of 3 uncursed potions of healing                              [12s]
   uncursed berzio potion                                              [2s]
   uncursed potion of potential strength                               [4s]
   cursed potion of youth                                              [4s]
   uncursed potion of sickness                                         [2s]
Scrolls ('?')
   heap of 4 uncursed scrolls of identify                              [8s]
   uncursed scroll of information                                      [2s]
   uncursed scroll of danger                                           [2s]
   cursed ratling pamphlet                                             [2s]
   uncursed scroll of dark predictions                                 [2s]
   uncursed scroll of teleportation                                    [2s]
   cursed scroll of uncursing                                          [2s]
   uncursed scroll of light                                            [2s]
   uncursed scroll of defense                                          [2s]
   uncursed scroll of power                                            [2s]
   uncursed scroll of protection                                       [2s]
   heap of 2 uncursed scrolls of great identify                        [4s]
   uncursed scroll of gold detection                                   [2s]
   uncursed scroll of item detection                                   [2s]
Books ('"')
   uncursed spellbook of Cure Critical Wounds                        [100s]
   uncursed spellbook of Invisibility                                [100s]
* By book of SoA got ripped apart from one of those pesky trapped doors :-(

Food ('%')
   heap of 52 uncursed cooked lizards                                [156s]
   heap of 29 blessed spenseweeds                                     [58s]
   heap of 32 uncursed spenseweeds                                    [64s]
   heap of 8 uncursed alraunia antidotes                              [16s]
   heap of 10 blessed alraunia antidotes                              [20s]
   heap of 66 uncursed moss patches of mareilon                      [132s]
   heap of 31 blessed morgia roots                                    [62s]
   heap of 24 uncursed morgia roots                                   [48s]
   heap of 2 blessed curaria mancox herbs                              [4s]
   heap of 3 uncursed curaria mancox herbs                             [6s]
   heap of 7 uncursed stomafillia herbs                               [14s]
   heap of 5 blessed stomacemptia herbs                               [10s]
   heap of 4 blessed stomafillia herbs                                 [8s]
   heap of 5 uncursed stomacemptia herbs                              [10s]
   heap of 4 blessed pepper petals                                     [8s]
   uncursed pepper petal                                               [2s]
   heap of 16 blessed moss patches of mareilon                        [32s]
   cursed moss of mareilon                                             [2s]
Valuables ('$')
   23407 gold pieces                                                 [234s]
Gems ('*')
   uncursed worthless piece of blue glass                              [1s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            30
Daggers & knives         2    +2    +0   +0   basic                44
Clubs & hammers          0    +0    +0   +0   unskilled            30
Maces & flails           1    +1    +0   +0   basic                37
Swords                   0    +0    +0   +0   unskilled            7
Axes                     4    +3    +2   +0   skilled              14
Whips                    0    +0    +0   +0   unskilled            30
Pole arms                0    +0    +0   +0   unskilled            30
Twohanded weapons        0    +0    +0   +0   unskilled            30
Staves                   0    +0    +0   +0   unskilled            30

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   6   +12    +9   +2   skilled              59
Bows                     6   +12    +9   +2   skilled              274
Crossbows                1    +2    +1   +0   basic                5
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           3    +6    +4   +1   basic                64
Thrown rocks & clubs     0    +0    +0   +0   unskilled            6
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    3    +6    +4   +1   basic                29

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  1    +2              basic                49


Damage caused with your melee weapons:
--------------------------------------
Right hand: +6 bonus to hit, 5d6+2 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 5, base range: 3, +21 bonus to hit, 2d6+9 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy .............. 20    (mediocre)     [+4d5]
  Climbing ............. 69    (good)         [+3d3]
  Concentration ........100    (superb)       [+2d4]
  Detect traps ......... 34    (fair)         [+3d3]
  Dodge ................ 47    (fair)         [+3d3]
  Find weakness ........ 82    (great)        [+1d3]
  First aid ............ 40    (fair)         [+2d4]
  Gardening ............ 55    (good)         [+1d5]
  Haggling ............. 31    (fair)         [+3d3]
  Healing ..............100    (superb)       [+1d3]
  Herbalism ............100    (superb)       [+2d4]
  Law .................. 50    (fair)         [+1d5]
  Listening ............ 95    (superb)       [+3d5]
  Literacy .............100    (superb)       [+2d4]
  Pick pockets ......... 61    (good)         [+1d3]
  Stealth .............. 59    (good)         [+1d5]
  Ventriloquism ........ 32    (fair)         [+3d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Bless               :   494,   7pp     (Effectivity: +0)
   Calm Monster        :  1503,   7pp     (Effectivity: +1)
   Cure Critical Wounds:   107,  11pp     (Effectivity: +5)
   Cure Serious Wounds :   965,   8pp     (Effectivity: +1)
   Frost Bolt          :   223,   6pp     (Effectivity: +23)
   Ice Ball            :   379,  19pp     (Effectivity: +7)
   Identify            :   682,  60pp     (Effectivity: +3)
   Invisibility        :   519,   8pp     (Effectivity: +1)
   Knock               :   689,  10pp     (Effectivity: +3)
   Know Alignment      :   911,   8pp     (Effectivity: +0)
   Light               :  1370,   2pp     (Effectivity: +6)
   Magic Lock          :   805,   7pp     (Effectivity: +0)
   Magic Missile       :   816,   4pp     (Effectivity: +16)
   Remove Curse        :   335,  40pp     (Effectivity: +4)
   Scare Monster       :   862,  10pp     (Effectivity: +0)
   Slow Monster        :   463,   6pp     (Effectivity: +1)
   Strength of Atlas   :   308,   7pp     (Effectivity: +8)
   Summon Monsters     :  1022,  24pp     (Effectivity: +2)
* This one is *DANGEROUS* I was trying to see if I could produce some cutpurses for the
* first dwarven quest, but ended up summoning ice vortices instead. Fortunatly I had
* enough prsence of mind to equip my cloack of invisibility ASAP (lost a char to summoning
* lightning vortices once before, nasty).

   Web                 :   916,  10pp     (Effectivity: +1)





----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Mugario, the gray elven wizard, executed himself with a magic missile.
He scored 123442 points and advanced to level 16.
He survived for 0 years, 35 days, 4 hours, 35 minutes and 20 seconds (27868
turns).
Mugario visited 49 places.
His strength score was modified by +6 during his career.
His learning score was modified by +1 during his career.
His willpower score was modified by +1 during his career.
His dexterity score was modified by +4 during his career.
His toughness score was modified by +4 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +7 during his career.
His perception score was modified by +1 during his career.
He was a member of the thieves guild.
He ended his adventuring life on level 2 of an ancient pyramid.
1544 monsters perished before him.
The following four artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the black torc
  the rune-covered sling "Whirlwind"
He possessed the following intrinsics:
  He was fire resistant (gained through items).
  He was poison resistant.
  He was cold resistant (gained through an item).
He was a fervent follower of Corellius.
He asked for 1 divine intervention.
He was lawfully aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
      1 air elemental
      1 animated armor
      1 annis hag
      1 assassin
     11 bandits
     12 barbarians
      5 barbarian leaders
      4 berserkers
      1 berserker emperor
* In the dwarven halls, he was quite experienced and though, fortunately he never saw what
* hit him (literaly).

      1 berserker king
      2 berserker lords
      2 big dogs
      1 black druid
      7 black hurthlings
      1 black wizard
      2 brown bears
      8 brown worms
      8 bugbears
      6 carrion crawlers
      7 cave bears
     31 cave fishers
      8 cave lizards
      4 cavemen
      1 chaos brother
      1 chaos eye
      1 chaos knight
      1 chaos lizard
      1 chaos plague bearer
      3 chaos rats
      3 chaos sisters
      6 claw bugs
      4 cobras
      2 cooshoos
     10 corpse fiends
      1 crime lord
      1 crystal statue
      3 cutpurses
      3 dark elven archers
      1 dark elven lord
      3 dark elven priestesses
      1 dark elven princess
      6 dark elven warriors
      2 dark elven wizards
      2 dark orcs
      2 dark sages
     47 dire wolves
      7 displacer beasts
      7 dopplegangers
      2 doppleganger lords
      1 dwarven chaos knight
* I larned the hard way that monsters seems to notice you if you use BALL spells, this one
* was VERY though (again in the dwarven halls).

      3 ettins
      3 eyes of destruction
     12 fire beetles
      3 fire drakes
      1 fire giant
      4 fire lizards
      4 fire vortices
      2 floating eyes
      4 gargoyles
      3 gelatinous cubes
      1 ghost
      3 ghost bats
     26 ghuls
      2 giant ant queens
     39 giant ant warriors
     10 giant ant workers
     12 giant bats
      6 giant centipedes
      9 giant frogs
      6 giant lizards
      2 giant raccoons
     36 giant rats
      1 giant slug
     16 giant spiders
     51 gnolls
      9 gnoll chieftains
     53 goblins
      3 goblin berserkers
      8 goblin chieftains
     32 goblin rockthrowers
     15 goblin slavemasters
      3 gray oozes
      1 greater chaos servant
      1 greater mimic
      1 greater mummy
      2 green hags
     10 green slimes
      1 griffon
      2 half-orc bouncers
      4 harpies
      3 hell hounds
      4 hill giants
      1 hill giant chieftain
      1 hill orc
      1 hill orc sergeant
     14 hippogriffs
     17 hobgoblins
      4 hobgoblin chiefs
      7 hobgoblin leaders
      1 homunculus
      8 huge bats
     21 hyenas
      9 ice vortices
* I think I summoned most of those...

      3 imps
      1 invisible stalker
     32 jackals
      5 jackalweres
      2 karmic lizards
     35 kobolds
      8 kobold chieftains
      2 kobold shamans
     21 large bats
      7 large dogs
     18 large gnolls
      3 large jackals
     12 large kobolds
      8 large orcs
      5 large snakes
    100 large spiders
      3 least daemons
      1 lesser daemon
      2 leucrottas
      2 lightning vortices
     14 lizard men
      1 mad doctor
      3 magebane eyes
      2 master swordsmen
      4 mimics
      2 minotaurs
      1 mugger
      1 mummy
      1 necromancer
      1 ochre jelly
     43 ogres
      1 ogre lord
      5 ogre magi
     42 orcs
      1 orc butcher
      3 orc chieftains
     15 orc scorchers
      4 outlaws
      4 outlaw leaders
      9 owlbears
      6 pit vipers
      3 pixies
      3 pixie archers
      1 purple worm
      3 quasits
      6 rabid dogs
     12 raiders
      1 raider lord
     52 rats
      5 ratling archers
      1 ratling duelist
      2 ratling fencers
      5 ratling thieves
      2 ratling traders
      2 ratling warlords
      3 ratling warriors
      2 rattlesnakes
      3 rust monsters
      3 shadows
      2 shadow centipedes
      7 silver wolves
      2 skeletal warriors
     72 skeletons
      2 slow shadows
      3 staring eyes
      1 stone giant
      3 stone golems
      1 stone ooze
      1 stone statue
      4 swordsmen
      4 tarantulas
      1 titan
* I though I had him under controll untill he started shooting at me despite my invisibility.
* A casting of slow monster made him quite managable anyway though...

      4 trolls
      4 vipers
      1 water snake
      2 wererats
      5 werewolves
      1 werewolf lord
* This guy was standing next to me scratching his head while I was blasting away at the titan
* was was SLOWLY making it's way toward me. Gotta love invisibility...

     10 white worms
      5 wights
     83 wolves
      1 wraith
     41 zombies