NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.


We are talking *SERIOUS* poisoning here, despite beeng resistant to posion,
casting "Slow pison" only two rounds ago and "Cure serious wounds" the last round
the posion dammage took her down to -2 HP, the spiders didn't even hit her, the
last messages where:

"You feel much better". "You feel the poison cruising though your veins". "You die..."

So we are talking at LEAST 30 HP worth of poson dammage, WHILE resistant, she must
have had posion squirting out of her ears by the end there...

I should have teleported away much sooner, by the time I did there was already way
to much poson in her system.

Another stupid thing was that I had a fairly good armor and lots of uncurse scrolls
handy, so I guess that's yet another character I can chalk up to stupid risk taking.
Running around "Strained!" was probably not a stroke of genious either, but I wanted to
get as much itendified as possible after finishing the dwarf quest (was looking for a
kobold shieftan to slay).

I'm gettign to like necromancers though, Ghoul slaves rock! My pal Billy wiped the
floor with just about anything we ran across, and unlike "regular" companions slaves
do as they are told all the time, wich is great when you want to get some exp for
yourself or keep them out of hams way when you kick down doors. Ajusting in power is also
nice because you don't have to share exp with them (unless you want them even more
powerfull).


Unfortunately Billy by hill-orc sergant ghoul was smashed by a Ogre lord I ran into
just abowe dwarftown (yikes!), the same Ogre lord took down 90% of my HP in one hit,
so I promptly slew him with a death ray. Close call, but at least he was good enough to
leave a corpse (burp).

Guess I shold treat other dark elfs with more respect in the future, especialy in high
danger level places. Those spiders can be nasty if they hit you enough even with posion
resistance. Even my new slave Billy II had problems with them, last I saw of him before I
teleported away in a last desperate attempt to save my own skin he was down to 1 out of
78 HP and panicking...


------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



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                                                           ###

Mughelsa      St:19  Le:20  Wi:12  Dx:17  To:14  Ch: 1  Ap: 9  Ma:26  Pe:14 L
DV/PV: 40/4    H: -2(69)      P: 0(111)      Exp: 13/100257     D: 6  Sp: 81
Strained! Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Mughelsa            Race: female Dark Elf     Class: Necromancer
Eye color: amber          Hair color: white         Complexion: black
Height: 5'4"              Weight: 103 pounds
Age: 139 (grown-up)
Star sign: Dragon         Birthday: 6/Dragon (day 156 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        In your childhood you were fascinated by your environment and the
 everchanging wonders of the world. You were a very curious and adventurous
 child.
        As a youth you spent a lot of time in the wilds exploring woods and
 generally enjoying your freedom. You had a lot of fun and learned to value
 the treasures of nature.
        As a young adult you were a credit to your family. Your parents
 supported your plans and were very understanding. They tried to help you
 along your way with all means at their disposal.
        You decided to become a Necromancer.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 4785 stones                Carrying capacity: 3050 stones

Head          : cursed hat (-1, +1) [+0, +0]                           [4s]

Neck          : blessed amulet of order                                [3s]
Body          : cursed shining leather armor [+0, +1]                [150s]
Girdle        : vanilla girdle of carrying [+0, +0]                   [15s]
Cloak         : vanilla hooded cloak [+1, +0]                         [40s]
Right Hand    : vanilla weeping club (+0, 1d6)                        [30s]
Left Hand     : cursed medium mithril shield (+2) [+5, +1]            [80s]
Right Ring    : vanilla ring of damage                                 [1s]
Left Ring     : -
Bracers       : vanilla brass bracers [+0, +0]                        [10s]
Gauntlets     : vanilla gloves [+0, +2]                                [6s]
Boots         : vanilla seven league boots [+1, +0]                   [30s]
Missile weapon: vanilla short bow (+1, +3)                            [20s]
Missiles      : bundle of 19 vanilla arrows (-3, 1d6)                 [38s]
Tool          : -


* Quite sucky eq realy, I kept trying out unidentified stuff with predictable results, and
* I didn't want to "waste" a uncurse scroll before I could get my hands on some holy water.

----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 4358 stones   Carrying capacity: 3050 stones

Armor ('[')
   vanilla spider shell armor (+0, -2) [+0, +5]                      [300s]
   vanilla clothes of chaos [+0, +0]                                  [40s]
   heap of 2 vanilla clothes [+0, +0]                                 [80s]
   vanilla light furs [+0, +1]                                       [180s]
Shields ('[')
   vanilla small shield [+2, +0]                                      [50s]
Gauntlets ('[')
   vanilla rusty white dragon-hide gauntlets (-2, +0) [+0, +2]        [10s]
   vanilla white leather gauntlets [+0, +4]                           [10s]
   vanilla gauntlets (-1, +0) [+0, +1]                                [10s]
Cloaks ('[')
   vanilla cloak of invisibility (-1, +0) [+1, +0]                    [30s]
   vanilla light cloak [+1, +0]                                       [20s]
Girdles ('[')
   vanilla girdle of greed [-1, +0]                                    [7s]
Boots ('[')
   vanilla leather boots [+0, +0]                                     [25s]
Necklaces (''')
   vanilla amulet of light                                             [3s]
   cursed rusty amulet of balance                                      [3s]
   vanilla amulet of greed                                             [3s]
   vanilla amulet of the cold heart {Ch-12}                            [3s]
   blessed necklace of the eye                                         [3s]
   vanilla amulet of speed (+3 spd)                                    [3s]
   vanilla amulet of balance                                           [3s]
One-handed weapons ('(')
   blessed hatchet (+0, 1d6+1)                                        [50s]
   vanilla adamantium dagger of the sun (+0, 1d4+5)                    [7s]
   vanilla wicked warhammer (+0, 2d6)                                 [60s]
   vanilla adamantium broadsword (+0, 1d7+7)                          [57s]
   cursed mithril scimitar (+0, 1d8+3)                                [32s]
   vanilla masterwork mithril warhammer (+3, 2d3+3)                   [48s]
   cursed orcish knife (+0, 1d3-1)                                    [10s]
   vanilla scimitar of defense (+0, 1d8)                              [40s]
   cursed orcish knife (-1, 1d3+2)                                    [10s]
   blessed broadsword (+0, 1d7+1)                                     [80s]
   blessed morning star (+1, 2d5+1) [-2, +0]                         [175s]
   vanilla rusty skull dagger (+0, 1d4+4)                             [10s]
   vanilla warhammer (+0, 2d3)                                        [60s]
   vanilla orcish spear (+1, 1d8+2)                                   [75s]
   vanilla orcish knife (+0, 1d3+2)                                   [10s]
Two-handed weapons ('(')
   cursed great axe (+2, 2d7+3) [-2, +0]                             [105s]
   blessed iron-shod quarterstaff (+1, 1d10+5)                        [80s]
Missile weapons ('}')
   vanilla light crossbow (+2, +0)                                    [70s]
   vanilla short bow (+1, +0)                                         [20s]
   vanilla hand crossbow (+0, +0)                                     [30s]
   vanilla heavy crossbow (+6, +3)                                   [140s]
   heap of 2 vanilla slings (+0, +1)                                   [6s]
   blessed sling (+0, +1)                                              [3s]
   vanilla sling (+2, +3)                                              [3s]
Missiles ('/')
   bundle of 19 vanilla quarrels (+3, 2d6)                            [38s]
   bundle of 18 vanilla rusty quarrels of darkness (+1, 2d6+1)        [36s]
   bundle of 9 vanilla dark elven quarrels (+3, 1d4+3)                [18s]
   bundle of 2 vanilla black hurthling quarrels (+1, 1d3+2)            [4s]
   bundle of 2 vanilla quarrels (+1, 2d6)                              [4s]
   bundle of 6 cursed mithril drakish scurgari (+7, 1d8+5)            [48s]
   bundle of 24 vanilla arrows (+0, 1d6+3)                            [48s]
   bundle of 29 vanilla arrows (+0, 1d6)                              [58s]
   bundle of 12 cursed arrows (+0, 1d6)                               [24s]
   bundle of 3 blessed arrows (+0, 1d6)                                [6s]
   cursed black hurthling quarrel (+1, 1d3+2)                          [2s]
   bundle of 11 vanilla quarrels of undead slaying (+3, 2d6+3)        [44s]
   vanilla arrow of targetting (+6, 1d6)                               [2s]
   vanilla arrow of thunder (+0, 1d6)                                  [2s]
   blessed arrow (-1, 1d6)                                             [2s]
   vanilla arrow of darkness (+0, 1d6)                                 [2s]
   vanilla balanced arrow (+4, 1d6+3)                                  [2s]
   vanilla winged arrow (+0, 1d6)                                      [2s]
   vanilla penetrating arrow (+0, 1d6)                                 [2s]
   blessed arrow (+0, 1d6+2)                                           [2s]
   bundle of 2 vanilla arrows (-2, 1d6)                                [4s]
   vanilla arrow (+0, 1d6+1)                                           [2s]
   cursed arrow (-3, 1d6)                                              [2s]
   vanilla griffon-feathered arrow (+0, 1d6)                           [2s]
   bundle of 7 cursed lead sling bullets (+3, 1d5)                    [21s]
   vanilla quarrel of slaying (+1, 2d6)                                [2s]
   blessed quarrel (+1, 2d6)                                           [2s]
   vanilla arrow (+2, 1d6)                                             [2s]
   vanilla arrow (+1, 1d6+1)                                           [2s]
   vanilla arrow of targetting (+6, 1d6-1)                             [2s]
   bundle of 8 vanilla quarrels of construct slaying (+3, 2d6+3)      [32s]
   vanilla quarrel (+1, 2d6+3)                                         [2s]
   cursed dark elven quarrel (+4, 1d4+3)                               [2s]
Tools (']')
   cursed fireproof blanket                                           [10s]
   vanilla rusty round key                                             [1s]
   cursed plain blanket                                               [10s]
   vanilla bandage                                                     [2s]
   heap of 6 vanilla sis                                              [60s]
   vanilla holy symbol                                                 [5s]
   blessed triangular key                                              [1s]
Rings ('=')
   blessed ring of fire resistance                                     [1s]
   vanilla ring of stun resistance                                     [1s]
   vanilla ring of the fish                                            [1s]
Wands ('\')

* Cleaned out a wand shop a few times, figured a few door creation wands could come in handy.
* Never used one though...

   cursed wand of fire (4 charges)                                     [4s]
   vanilla wand of monster creation (5 charges)                        [3s]
   vanilla wand of door creation (3 charges)                           [3s]
   vanilla wand of door creation (6 charges)                           [3s]
   vanilla wand of door creation (4 charges)                           [3s]
   vanilla wand of door creation (6 charges)                           [3s]
   vanilla wand of door creation (8 charges)                           [3s]
   vanilla wand of door creation (8 charges)                           [3s]
   vanilla wand of teleportation (1 charge)                            [4s]
   vanilla wand of door creation (5 charges)                           [3s]
   vanilla wand of door creation (0 charges)                           [3s]
   vanilla wand of fire (3 charges)                                    [4s]
   cursed wand of gold detection (4 charges)                           [6s]
   vanilla wand of cold (2 charges)                                    [4s]
   cursed wand of monster detection (1 charge)                         [3s]
   vanilla wand of monster detection (2 charges)                       [3s]
   vanilla wand of door creation (2 charges)                           [3s]
Potions ('!')
   heap of 13 vanilla potions of water                                [52s]
   heap of 2 vanilla potions of visibility                             [8s]
   vanilla potion of boost charisma                                    [2s]
   cursed oil of rust removal                                          [2s]
   vanilla potion of raw mana                                          [2s]
   vanilla potion of blindness                                         [2s]
   vanilla potion of extra healing                                     [2s]
   vanilla potion of ultra healing                                     [2s]
   heap of 2 vanilla potions of booze                                  [8s]
   vanilla potion of boost strength                                    [2s]
   potion of holy water                                                [4s]
   vanilla potion of invisibility                                      [4s]
   vanilla potion of poison                                            [4s]
   heap of 2 vanilla potions of potential learning                     [8s]
   cursed potion of cure poison                                        [2s]
Scrolls ('?')
   vanilla scroll of power                                             [2s]
   vanilla scroll of warning                                           [2s]
   heap of 3 vanilla scrolls of identify                               [6s]
   heap of 2 vanilla scrolls of repair                                 [4s]
   vanilla scroll of uncursing                                         [2s]
   heap of 2 vanilla scrolls of balance                                [4s]
   heap of 2 vanilla scrolls of light                                  [4s]
   vanilla scroll of teleportation                                     [2s]
   vanilla papyrus scroll                                              [2s]
   cursed scroll of darkness                                           [2s]
   vanilla scroll of monster detection                                 [2s]
Books ('"')
   blessed manual of bridge building                                 [100s]
   vanilla spellbook of Cure Light Wounds                            [100s]
Food ('%')
   heap of 160 vanilla cooked lizards                                [480s]
   heap of 22 cursed moss patches of mareilon                         [44s]
   heap of 12 vanilla moss patches of mareilon                        [24s]
   vanilla stomacemptia herb                                           [2s]
   cursed stomafillia herb                                             [2s]
   heap of 25 cursed spenseweeds                                      [50s]
   heap of 4 blessed spenseweeds                                       [8s]
   heap of 4 vanilla pepper petals                                     [8s]
   heap of 7 vanilla morgia roots                                     [14s]
   heap of 15 cursed morgia roots                                     [30s]
   heap of 3 vanilla large rations                                   [600s]
   heap of 4 vanilla bones                                            [16s]
   heap of 5 blessed morgia roots                                     [10s]
   heap of 14 vanilla spenseweeds                                     [28s]
   heap of 4 cursed burb roots                                         [8s]
   cursed pepper petal                                                 [2s]
   vanilla herb seed                                                   [2s]
   cursed wolf corpse                                                [120s]
   heap of 2 blessed moss patches of mareilon                          [4s]
   blessed dwarven sausage                                            [20s]
Valuables ('$')
   496 gold pieces                                                     [4s]
Gems ('*')
   vanilla crystal of darkness                                         [1s]
   vanilla worthless piece of brown glass                              [1s]
   vanilla crystal of fire                                             [1s]
   cursed worthless piece of white glass                               [1s]
   heap of 2 vanilla worthless pieces of blue glass                    [2s]
   vanilla crystal of light                                            [1s]
   cursed opal                                                         [1s]
   vanilla aquamarine                                                  [1s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            18
Daggers & knives         2    +2    +0   +0   basic                54
Clubs & hammers          3    +2    +1   +0   basic                3
Maces & flails           0    +0    +0   +0   unskilled            28
Swords                   0    +0    +0   +0   unskilled            28
Axes                     0    +0    +0   +0   unskilled            28
Whips                    0    +0    +0   +0   unskilled            28
Pole arms                3    +3    +1   +2   basic                46
Twohanded weapons        0    +0    +0   +0   unskilled            28
Staves                   0    +0    +0   +0   unskilled            28

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     5   +10    +7   +1   skilled              148
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            3    +6    +4   +1   basic                56
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

* Took a long time to find any bows or slings so I used a heap of 4 spears for a long
* time...

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  4    +8              skilled              186

* Wow, hever gotten it that high, must be because of all the time I spent surounded by
* experienced spiders of various sorts, for all the good that did me...


Damage caused with your melee weapons:
--------------------------------------
Right hand: +3 bonus to hit, 1d6+1 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 19, base range: 5, +13 bonus to hit, 1d6+8 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy .................. 51    (good)         [+2d4]
  Alertness ................ 14    (mediocre)     [+3d5]
  Appraising ............... 42    (fair)         [+1d5]
  Bridge building .......... 18    (mediocre)     [+3d5] (ma)
  Climbing ................. 55    (good)         [+1d5]
  Concentration ............100    (superb)       [+1d5]
  Detect traps ............. 11    (mediocre)     [+3d3]
  Find weakness ............ 54    (good)         [+1d3]
  First aid ................ 28    (mediocre)     [+2d4]
  Food preservation ........ 47    (fair)         [+1d3]
  Haggling ................. 23    (mediocre)     [+1d5]
  Healing .................. 52    (good)         [+1]
  Herbalism ................ 48    (fair)         [+1d3]
  Law ...................... 48    (fair)         [+1d5]
  Listening ................ 57    (good)         [+1d5]
  Literacy .................100    (superb)       [+1d5]
  Necromancy ...............100    (superb)       [+2d4]
  Pick pockets ............. 47    (fair)         [+1d3]
  Stealth .................. 65    (good)         [+3d3]
  Swimming ................. 20    (mediocre)     [+2d4]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Bolt           :    34,  20pp     (Effectivity: +13)
   Cure Critical Wounds:    88,  16pp     (Effectivity: +2)
   Cure Light Wounds   :   397,   5pp     (Effectivity: +1)
   Cure Serious Wounds :   584,   9pp     (Effectivity: +8)
   Death Ray           :   237,  90pp     (Effectivity: +2)
   Frost Bolt          :    17,  16pp     (Effectivity: +16)
   Know Alignment      :   527,  10pp     (Effectivity: +1)
* Did you know that skeletons and zombies are newtral? Wierd...

   Light               :   493,   3pp     (Effectivity: +0)
   Lightning Bolt      :    73,  13pp     (Effectivity: +12)
   Scare Monster       :   663,  12pp     (Effectivity: +0)
   Slow Monster        :   571,   7pp     (Effectivity: +2)
   Slow Poison         :   456,   6pp     (Effectivity: +1)
   Teleportation       :   331,  22pp     (Effectivity: +1)

* I was running very low on combat spells, wich was one of the major reasons the spiders got
* to do so much dammage, I didn't want to "waste" more spells on them *sigh*


----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Mughelsa, the dark elven necromancer, died of acute blood poisoning.
She scored 66742 points and advanced to level 13.
She survived for 0 years, 46 days, 1 hour, 37 minutes and 27 seconds (25519
turns).
1 companion was killed during her adventures.
* Poor Billy didn't stand a chance against that Ogre lord...

Mughelsa visited 36 places.
Her strength score was modified by +6 during her career.
Her learning score was modified by +4 during her career.
Her dexterity score was modified by -1 during her career.
* Hmm, must have been that constant strain she was under...

Her toughness score was modified by +1 during her career.
Her mana score was modified by +4 during her career.
She was a member of the thieves guild.
She ended her adventuring life on level 6 of the caverns of chaos.
961 monsters perished before her.
The following artifact was generated during her adventure:
  the si
She possessed the following intrinsics:
  She was fire resistant.
  She was poison resistant.
* Damn low grade resistance!

She was not very pious.
She asked for 2 divine interventions.
She was lawfully aligned.
She was slightly tainted by Chaos.

The following monsters were vanquished:
      1 ankheg
      9 bandits
     21 barbarians
      5 barbarian leaders
      1 beggar
      4 berserkers
      7 black hurthlings
      8 bugbears
      1 carrion crawler
      2 cave bears
      2 cave fishers
      2 cave lizards
      2 cavemen
      2 chaos brothers
      4 chaos lizards
      1 chaos plague bearer
      4 chaos rats
      2 chaos sisters
      7 claw bugs
      2 clay golems
      1 cloaked ratling
      1 corpse fiend
      1 crime lord
      1 crystal statue
      3 cutpurses
      1 dark elven archer
      1 dark elven lord
      2 dark elven wizards
      1 dark orc
     17 dire wolves
      3 displacer beasts
      7 dopplegangers
      1 dwarf
      2 eyes of destruction
     12 fire beetles
      2 fire drakes
      2 fire vortices
      1 flesh golem
      2 floating eyes
      1 gargoyle
     11 gelatinous cubes
      2 ghosts
      4 ghost bats
     22 ghuls
      1 giant ant queen
     14 giant ant warriors
      2 giant ant workers
     12 giant bats
      1 giant bee worker
      1 giant centipede
      4 giant frogs
      4 giant lizards
      1 giant raccoon
     20 giant rats
      5 giant spiders
      1 gibbering mouther
      3 gnolls
     26 goblins
      1 goblin berserker
      4 goblin chieftains
     21 goblin rockthrowers
     10 goblin slavemasters
     22 gray oozes
     39 green slimes
     12 green worms
      2 griffons
      1 grizzly bear
      2 half-orc bouncers
      5 harpies
      1 hell hound
      3 hill orcs
      2 hill orc sergeants
      2 hippogriffs
      6 hobgoblins
      4 hobgoblin leaders
      2 homunculi
      2 huge bats
      1 hyena
      2 ice vortices
      1 imp
     54 jackals
      2 jackalweres
      1 karmic lizard
     15 kobolds
      4 kobold chieftains
* Never found any after getting a quest to slay one, figures.

     23 large bats
      1 large dog
      1 large gnoll
      2 large jackals
      7 large kobolds
     12 large orcs
      9 large spiders
     14 lizard men
      1 mad doctor
      3 master swordsmen
      1 mugger
      5 ogres
      1 ogre lord
     53 orcs
      4 orc chieftains
      3 orc scorchers
      6 outlaws
      2 outlaw leaders
      1 owlbear
      4 pit vipers
      2 pixie archers
      3 purple worms
      1 quasit
      1 quickling
      3 rabid dogs
     14 raiders
      1 raider lord
     68 rats
      9 ratling archers
      2 ratling duelists
      2 ratling fencers
      4 ratling thieves
      5 ratling warriors
      2 red worms
      1 rust monster
      4 shadows
      2 shadow centipedes
      1 silver wolf
     52 skeletons
      2 slow shadows
      2 staring eyes
      9 swordsmen
     18 tarantulas
      3 trolls
      2 wererats
      3 werewolves
      4 white worms
      1 wight
     51 wolves
      3 wraiths
      5 yellow oozes
     24 zombies