NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

An orc dropped the Bracers of War on UD:1, thought I'd have an excellent chance
at a win, possibly even an ultra ending(first kill was assassin, rare enough 
for a shallow Filk maybe?), getting them so early... I finished making my way 
through the UD, and entered the HIVI... saw the stone giant lord, but he was 
nonhostile, so I attempted to just walk past him, without switching tactics to 
Coward... didn't expect to go from Max HP to -1 in one hit... so much for that 
one.

Never done a legitimate win yet... mostly due to uncautious play like that,
although I've never quite had a character that lucky.

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                                 Screenshot
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Onnavarius    St:10  Le:24  Wi:17  Dx:26  To: 9  Ch:11  Ap:24  Ma:17  Pe:20 C
DV/PV: 30/6    H: -1(41)      P: 90(90)      Exp: 11/33841      HIVI  Sp: 113

------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Onnavarius          Race: male Gray Elf       Class: Wizard
Eye color: light blue     Hair color: golden        Complexion: pale
Height: 6'7"              Weight: 158 pounds
Age: 323 (grown-up)
Star sign: Raven          Birthday: 26/Raven (day 26 of the year)

YOUR HISTORY:
        Your father is a guildmaster. Your family generally is rather
 wealthy and well-known in your home town.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        As a young adult you had to work a lot to finance your
 apprenticeship. You were often tired and exhausted but all this was
 forgotten, when you finally achieved your goal.
        You decided to become a Wizard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 717 stones                Carrying capacity: 1000 stones

Head          : -
Neck          : uncursed amulet of death ray resistance                [7s]
Body          : uncursed clean robe [+0, +1] {Ap+2}                   [60s]
Girdle        : -
Cloak         : uncursed light cloak [+1, +0]                         [20s]
Right Hand    : uncursed skull staff (+0, 1d10+1)                     [40s]
Left Hand     : -
Right Ring    : blessed ring of acid resistance                        [1s]
Left Ring     : uncursed ring of searching                             [1s]
Bracers       : uncursed bracers of war [+8, +4] {Dx+8}               [10s]
Gauntlets     : blessed white leather gauntlets [+0, +1]              [10s]
Boots         : uncursed leather boots [+0, +0]                       [25s]
Missile weapon: -
Missiles      : -
Tool          : uncursed torch (1096 turns of fuel remaining)         [10s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 533 stones   Carrying capacity: 1000 stones

Armor ('[')
   uncursed robe [+0, +1]                                             [60s]
Necklaces (''')
   uncursed amulet of the cold heart {Ch-12}                           [3s]
   uncursed amulet of perseverance {Wi+3}                              [3s]
   uncursed necklace of the silver tongue {Ch+3}                       [2s]
Bracers (',')
   uncursed brass bracers [+0, +0]                                    [10s]
One-handed weapons ('(')
   uncursed crystal dagger (+0, 2d3+4)                                [25s]
   uncursed crystal dagger (+2, 2d3+4)                                [25s]
   uncursed mithril dagger (+0, 1d4+3)                                 [8s]
Two-handed weapons ('(')
   blessed quarterstaff (+0, 1d10)                                    [40s]
Tools (']')
   heap of 3 uncursed torches                                         [30s]
   uncursed box with flint and steel (8)                               [5s]
   uncursed tinderbox (22)                                             [3s]
   uncursed bandage                                                    [2s]
Rings ('=')
   uncursed ring of teleport control                                   [1s]
Wands ('\')
   uncursed wand of digging (3 charges)                                [3s]
   uncursed wand of paralyzation (5 charges)                           [3s]
   uncursed wand of monster creation (4 charges)                       [3s]
Potions ('!')
   heap of 3 uncursed potions of water                                [12s]
   uncursed potion of potential toughness                              [4s]
   heap of 2 uncursed potions of cure poison                           [4s]
   heap of 2 uncursed potions of invisibility                          [8s]
   uncursed potion of potential mana                                   [4s]
Scrolls ('?')
   heap of 2 uncursed scrolls of identify                              [4s]
   heap of 2 uncursed scrolls of uncursing                             [4s]
Food ('%')
   uncursed loaf of elven bread                                        [3s]
   uncursed loaf of bread                                             [40s]
   uncursed iron ration                                              [100s]
   blessed iron ration                                               [100s]
Valuables ('$')
   2252 gold pieces                                                   [22s]
Gems ('*')
   uncursed sapphire                                                   [1s]
   uncursed crystal of knowledge                                       [1s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            30
Daggers & knives         0    +0    +0   +0   unskilled            21
Clubs & hammers          0    +0    +0   +0   unskilled            30
Maces & flails           0    +0    +0   +0   unskilled            30
Swords                   0    +0    +0   +0   unskilled            30
Axes                     0    +0    +0   +0   unskilled            30
Whips                    0    +0    +0   +0   unskilled            30
Pole arms                0    +0    +0   +0   unskilled            30
Twohanded weapons        0    +0    +0   +0   unskilled            30
Staves                   2    +2    +0   +2   basic                3

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     0    +0    +0   +0   unskilled            14
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            30


Damage caused with your melee weapons:
--------------------------------------
Right hand: +12 bonus to hit, 1d10+1 damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy .............. 84    (great)        [+3d3]
  Climbing ............. 53    (good)         [+1d5]
  Concentration ........100    (superb)       [+2d4]
  Dodge ................ 40    (fair)         [+1d5]
  First aid ............ 54    (good)         [+1d5]
  Haggling ............. 36    (fair)         [+3d3]
  Healing .............. 64    (good)         [+1d3]
  Herbalism ............ 82    (great)        [+2d4]
  Listening ............ 76    (great)        [+1d5]
  Literacy .............100    (superb)       [+2d4]
  Stealth .............. 38    (fair)         [+3d3]
  Ventriloquism ........ 22    (mediocre)     [+3d4]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Farsight     :   987,  16pp     (Effectivity: +0)
   Frost Bolt   :   728,   9pp     (Effectivity: +10)
   Ice Ball     :   494,  23pp     (Effectivity: +1)
   Magic Missile:   887,   5pp     (Effectivity: +15)
   Slow Monster :  1076,   7pp     (Effectivity: +0)





----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Onnavarius, the gray elven wizard, was killed by a stone giant lord.
He scored 26836 points and advanced to level 11.
He survived for 0 years, 6 days, 13 hours, 44 minutes and 15 seconds (4813
turns).
Onnavarius visited 14 places.
His learning score was modified by +1 during his career.
His toughness score was modified by +2 during his career.
His mana score was modified by +2 during his career.
He ended his adventuring life in a remote mountain village.
241 monsters perished under his attacks.
The following two artifacts were generated during his adventure:
  the bracers of war
  the iron gauntlets "Ironfist"
He possessed the following intrinsics:
  He was acid resistant (gained through an item).
  He was lucky (gained through an item).
  He was stun resistant (gained through an item).
  He was resistant to death rays (gained through items).
  He was able to resist confusion attacks (gained through an item).
He had the following talents: Good Book Learner, Good Learner, Learned,
Potent Aura.
He had a final speed score of 113 (final base speed: 113).
He was religious.
He did not ask for divine help.
He was chaotically aligned.

The following monsters were vanquished:
      2 assassins
      5 bandits
      1 barbarian leader
      1 beggar
      7 cave fishers
      1 cave lizard
      1 chaos brother
      1 chaos lizard
      1 chaos plague bearer
      3 cutpurses
      1 dark elven priestess
      1 dark elven wizard
      2 dark orcs
     53 dire wolves
      2 dopplegangers
      2 eyes of destruction
      1 ghost
      1 ghul
      1 giant centipede
      2 giant lizards
      1 giant rat
      1 gnoll
      7 goblins
      2 goblin chieftains
      5 goblin rockthrowers
      2 gray oozes
      1 grizzly bear
      1 harpy
      4 hell hounds
      2 hill orcs
      1 hill orc sergeant
      2 hobgoblins
      2 homunculi
      1 hyena
      1 ice vortex
      1 jackal
      3 kobolds
      2 kobold shamans
      7 large bats
      1 large gnoll
      3 large kobolds
      7 large orcs
     13 large spiders
      1 leucrotta
      1 lizard man
      1 ochre jelly
      2 ogres
     26 orcs
      1 orc chieftain
      9 orc scorchers
      2 pixies
      1 quasit
      1 rabid dog
      1 raider
      2 rats
      1 ratling duelist
      1 ratling thief
      3 ratling warriors
      1 shadow
      7 silver wolves
      4 skeletons
      1 staring eye
      2 swordsmen
      1 troll
      6 werewolves
      1 werewolf lord
      2 white worms
      1 wight
      2 yellow oozes
      1 zombie