NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
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Screenshot
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^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^ ^^^^^^
^^*^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ =^^^^^^^^^^^^^ ^^^@.^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^ ^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Orcslasher St:41 Le:10 Wi:13 Dx:19 To:39 Ch: 5 Ap: 4 Ma: 8 Pe:18 L
DV/PV: 21/22 H:1141(1141) P:73(73) Exp: 50/22888616 DrCh LE: 1000
Blessed Invisible Strained Berserk
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MY FIRST WIN !!!
Dwarven barbarians really rock. A short story (this was done some time ago so may not be very accurate).
First,headed to Terinio to trade potions of booze. Didn't get anything special.
Got carpenter quest from village elder. Headed to dungeon, first kill : orc (thus the name,
although inapropriate for a dwarf) nothing special, found Yrrigs and lead him to Jarrod. High
initial toughness made it pretty easy. Went to lawhenitotel killed some baddies.
Next, went to COC. Got scared when I encountered a few rivers, but once again high toughness
saves the day. Got to the arena without difficulties, did all the fights but the last. Headed
to dwarf town, first dwarven quest to kill ghul/skeleton/zombie (can't remember). Waited a bit
in lower COC to have 500 kills, then left COC, talked to the old barbarian, then went towards
dwarven graveyard. Waited for a few orc wilderness encounters then finally got 20 orc kills.
Went to dwarven graveyard, killed undead, but realised I wasn't strong enough to finish he
graveyard.
Got courage, then back to Dwarftown, finished all the other dwarven quests. Ogre lord was
hard but wand of fireballs helped. Also sacrificed greaer demon abd offered gold from big punch
(BAD idea, big punch is a great weapon for barbarians), anyway got crowned with cold immunity
and ancient claymore, death's blade. Not a bad weapon, does good damage. Back to dwarven
graveyard, went through, master summoner was tough nut griff was ok. Left graveyard and dove
to water temple. Encountered 2 pools, first gave me invisibility and doomimg, second gave
cursing and ...wish : amulet of life saving, of course.Reached water temple, had a difficult
time, snake was very hard, nearly died but wand of fireball saved my life. Time to go to the
TOEF.... Cleared darkforge, cool and easy, cleared TOTHK, no problem. I had found a red crown
somewhere, but had no means of protecting my equipment. Hey what's that in my tools, blanket,
let's identify it, fireproof blanket !!!
Ancient Chaos Wyrm scared the hell outta me, potions of extra healing helped. Finally after a
scary fight it fell to the might of a true berserker.
Nothing remarkable after that. Went back to Lawhenitotel to do some cleaning up, backstabbed
Hotzenplotz, Yergius, Kranf Niest. Then went to the HMV and killed the oracle for +6 learning.
Entered the dragon cave guess what I see : shiny bracers. Chatted with Shyssiryxius, talked
Blup, returned to the cave, picked up the bracers, then teleprted away still alive. I have the
bracers of war ! Back to COC, wnt through the casino without gambling sice I couldn't teleport
the big guard away and withiut stealing since my PC wasn't strong enough. Cat lord was really
strong and mearly killed me, but 2 potions of confusion allowed me to win.
Air temple was ok, although Yulgash summoned great karmic wyrms(they don't see invisible, so it
was ok).
Earth temple was pretty hard, stone grues and earth elementals have a lot of PV but in true
berserker I was able to kill them by leading them off the level 1 by 1.
Mana temple was bad. I had no problem killing the baddies there, but Nuraag Varn drained my
stats *BADLY*.
At that point I was corrupted badly, so went out and did white unicorn quest.
Next, down to D:50. I was only level 32 when I got there, so was pretty scary. Dug a tunnel at
the north and cleared all ennemies, killing the balor was not too difficult and gives a LOT of xp
.Same thing at the South. Balors kept teleporting one by one, so I killed them one by one. Died
once, but had amulet of life saving. Last one to come was Fisty, which got to severely wounded
status then panicked. Then killed.
I finished the game !!! I was quite corrupted once more, so went to find my SoCR. I could only
find 2, had used one, so that meant I had lost 3 somewhere. Used these two, + the scroll from
HMV. I had no other choice then getting weird tome for the mad minstrel. Descended down rift
thanks to potion of boost willpower. List of broken items was so long I didn't even read it.
Nothing special, read a few spellbooks while bored, then returned to mad minstrel, got scrolls,
was ready to leave the Drakalor Chain corruption free.
Dwarven barbarians are really good. They're probably among the strongest fighters in the game
after trolls, but don't suffer the problems of trolls (slow levelling up, high food comsumption,
...) Bracers of war really helped thanks to the regeneration, used it nearly all the time except
when I wanted a true berserker.
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Background Information
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Name: Orcslasher Race: female Dwarf Class: Barbarian
Eye color: brown Hair color: brown Complexion: ruddy
Height: 3'5" Weight: 136 pounds Scars: 5
Age: 142 (grown-up, 82 years of unnatural aging added in)
Star sign: Dragon Birthday: 13/Dragon (day 163 of the year)
YOUR HISTORY:
Your father was an accomplished hunter and warrior. You were
well-respected and comparatively wealthy.
As a child you were not accepted by the other children of your
tribe. Your childhood was sad and lonely.
In your youth you strived very hard to become the best warrior in
your tribe. You watched, learned and became very strong and nimble.
As a young adult you more and more separated from the more
traditional members of your tribe. Your desire to see the outside world
became overwhelming.
At the age of 59 you left your tribe.
----------------------------------------------------------------------------
Inventory
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Total weight: 12196 stones Carrying capacity: 8175 stones
Head : -
Neck : -
Body : -
Girdle : -
Cloak : -
Right Hand : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
Left Hand : -
Right Ring : uncursed ring of see invisible [1s]
Left Ring : uncursed ring of slaying (+7 melee damage, +6 missile damage)
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: uncursed heavy crossbow "The Far Slayer" (+18, +18) [350s]
Missiles : -
Tool : uncursed pick axe (+2, 1d6+1) [75s]
----------------------------------------------------------------------------
Stuff
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Total weight: 11689 stones Carrying capacity: 8175 stones
Helmets ('[')
uncursed crown of leadership [+2, +7] {Ch+18} [65s]
uncursed rusty orcish helmet [+1, +4] {Pe-2} [100s]
uncursed helm of water breathing [+0, +1] [30s]
Armor ('[')
uncursed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd)
uncursed blue dragon scale mail (+0, -3) [-1, +10] [200s]
uncursed white dragon scale mail (-2, -4) [-2, +12] [200s]
blessed eternium plate mail (-1, -2) [-1, +13] [240s]
Shields ('[')
uncursed tower crystal shield (+1) [+15, +4] [260s]
uncursed medium crystal shield (+2) [+9, +4] [160s]
blessed tower mithril shield (-2) [+9, +2] [120s]
Gauntlets ('[')
uncursed blue dragon-hide gauntlets (-1, +1) [+0, +2] [10s]
uncursed thick gauntlets (-1, -2) [+0, +1] [15s]
uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} [10s]
uncursed thick gauntlets (-2, -1) [+0, +4] [15s]
cursed thick gauntlets (-1, -2) [+0, +1] [15s]
Cloaks ('[')
uncursed cloak of invisibility (-1, +0) [+2, +0] [30s]
Girdles ('[')
blessed girdle of carrying [+0, +0] [15s]
blessed adamantium girdle [+0, +3] [18s]
Boots ('[')
uncursed boots of speed (+1, +1) [+5, +3] (+8 spd) [20s]
uncursed heavy boots [+0, +1] [30s]
uncursed mithril boots [-1, +2] [96s]
blessed boots of the slow shuffle [-6, +0] (-40 spd) [20s]
Necklaces (''')
blessed amulet of order [3s]
uncursed necklace of rapid healing [2s]
uncursed rusty amulet of perseverance {Wi+3} [3s]
uncursed amulet of protection +2 [3s]
Bracers (',')
uncursed bracers of war [+8, +4] {Dx+8} [10s]
One-handed weapons ('(')
blessed rusty phase dagger (+0, 1d4+1) [5s]
uncursed large eternium hammer (-1, 2d10+10) [55s]
uncursed large adamantium hammer (-1, 1d10+8) [89s]
uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
uncursed adamantium mace (-2, 1d6+6) [72s]
cursed eternium warhammer (+0, 4d3+8) [29s]
uncursed whip (-4, 1d3) [15s]
uncursed scourge (-2, 1d3+3) [25s]
uncursed scourge (-1, 1d3+3) [25s]
uncursed rusty orcish dagger (+3, 2d3+5) [10s]
cursed mithril long sword (+0, 1d8+3) [32s]
cursed eternium long sword (+0, 2d8+7) [20s]
Two-handed weapons ('(')
blessed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0] [400s]
uncursed hammer of the gods (+1, 7d6+8) [-6, +0] [400s]
uncursed rusty halberd of defense (+7, 2d7+4) [+18, +0] [80s]
uncursed mithril two-handed sword (+6, 3d5+6) [-1, +0] [80s]
uncursed mithril-shod quarterstaff (+0, 1d10+7) [64s]
Missiles ('/')
bundle of 2 uncursed arrows (+1, 1d6) [4s]
bundle of 5 uncursed arrows (+0, 1d6) [10s]
bundle of 6 uncursed unerring lead sling bullets (+3, 1d5+2) [18s]
Tools (']')
uncursed holy symbol [5s]
heap of 42 blessed sis [420s]
uncursed golden ball [10s]
heap of 37 cursed sis [370s]
uncursed rusty climbing set [180s]
uncursed rusty hexagonal key [1s]
heap of 2 uncursed waterproof blankets [20s]
heap of 275 uncursed sis [2750s]
cursed rusty tiny key [1s]
blessed plain blanket [10s]
cursed rusty hexagonal key [1s]
uncursed triangular key [1s]
Rings ('=')
blessed ring of teleport control [1s]
uncursed ring of damage [1s]
cursed rusty ring of elemental mastery [+0, +0] [1s]
cursed ring of ice [1s]
heap of 3 uncursed rings of ice [3s]
cursed ring of invisibility [1s]
blessed ring of the High Kings [+2, +3] [1s]
blessed ring of speed [+0, +1] (+5 spd) [1s]
uncursed ring of the clear mind [1s]
blessed ring of defense +1 [1s]
uncursed ring of luck [1s]
uncursed rusty ring of speed [+0, +1] (+5 spd) [1s]
Wands ('\')
blessed wand of fireballs (3 charges) [3s]
blessed wand of fireballs (3 charges) [3s]
blessed wand of digging (3 charges) [3s]
uncursed wand of earthquakes (4 charges) [3s]
cursed wand of ball lightning (3 charges) [4s]
blessed wand of far slaying (4 charges) [3s]
blessed rusty wand of monster creation (0 charges) [3s]
uncursed wand of webbing (4 charges) [3s]
uncursed wand of door creation (3 charges) [3s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of webbing (3 charges) [3s]
uncursed wand of gold detection (7 charges) [6s]
uncursed wand of monster detection (6 charges) [3s]
blessed wand of destruction (4 charges) [3s]
cursed rusty wand of trap detection (0 charges) [3s]
uncursed wand of fireballs (3 charges) [3s]
uncursed rusty wand of fire (0 charges) [4s]
uncursed rusty wand of cold (2 charges) [4s]
uncursed wand of item detection (1 charge) [3s]
uncursed rusty wand of light (12 charges) [4s]
uncursed rusty wand of lightning (0 charges) [4s]
uncursed rusty wand of light (0 charges) [4s]
Potions ('!')
heap of 2 uncursed potions of invisibility [8s]
cursed potion of potential willpower [4s]
heap of 2 uncursed potions of potential mana [8s]
heap of 2 cursed potions of invisibility [8s]
heap of 9 uncursed potions of poison [36s]
heap of 3 uncursed potions of balance [12s]
heap of 4 uncursed potions of cure poison [8s]
uncursed potion of boost dexterity [2s]
potion of holy water [4s]
cursed potion of dexterity [4s]
heap of 2 uncursed potions of carrot juice [8s]
blessed potion of potential dexterity [4s]
heap of 2 uncursed potions of potential charisma [8s]
heap of 2 blessed potions of poison [8s]
uncursed potion of potential dexterity [4s]
heap of 4 uncursed potions of water [16s]
heap of 2 uncursed potions of potential willpower [8s]
blessed potion of boost mana [2s]
blessed potion of mana [4s]
Scrolls ('?')
uncursed scroll of amnesia [2s]
uncursed scroll of balance [2s]
uncursed scroll of increase melee damage [2s]
heap of 2 uncursed scrolls of item creation [4s]
heap of 2 uncursed scrolls of increase melee accuracy [4s]
uncursed scroll of monster detection [2s]
blessed scroll of dark predictions [2s]
cursed scroll of repair [2s]
blessed scroll of teleportation [2s]
uncursed scroll of defense [2s]
heap of 5 uncursed scrolls of item detection [10s]
blessed scroll of cure blindness [2s]
cursed scroll of teleportation [2s]
uncursed scroll of satiation [2s]
heap of 2 uncursed scrolls of magic mapping [4s]
blessed scroll of great identify [2s]
heap of 3 uncursed scrolls of power [6s]
uncursed scroll of charging [2s]
uncursed scroll of danger [2s]
uncursed scroll of light [2s]
cursed scroll of dark predictions [2s]
cursed scroll of amnesia [2s]
heap of 2 cursed scrolls of great identify [4s]
blessed scroll of light [2s]
uncursed scroll of gold detection [2s]
uncursed blank scroll [2s]
blessed scroll of ill fate [2s]
uncursed scroll of monster aggravation [2s]
uncursed scroll of repair [2s]
heap of 7 uncursed scrolls of uncursing [14s]
heap of 3 uncursed scrolls of great identify [6s]
uncursed scroll of teleportation [2s]
Books ('"')
uncursed spellbook of Bless [100s]
uncursed spellbook of Cure Disease [100s]
uncursed spellbook of Cure Light Wounds [100s]
uncursed spellbook of Darkness [100s]
uncursed spellbook of Knock [100s]
uncursed spellbook of Lightning Ball [100s]
uncursed spellbook of Lightning Bolt [100s]
blessed spellbook of Magic Missile [100s]
blessed spellbook of Magic Missile [100s]
uncursed spellbook of Mystic Shovel [100s]
uncursed spellbook of Remove Curse [100s]
uncursed spellbook of Slow Monster [100s]
uncursed spellbook of Slow Poison [100s]
cursed spellbook of Strength of Atlas [100s]
Food ('%')
heap of 10 cursed spenseweeds [20s]
heap of 14 blessed spenseweeds [28s]
heap of 2 cursed moss patches of mareilon [4s]
heap of 4 uncursed moss patches of mareilon [8s]
heap of 15 blessed moss patches of mareilon [30s]
heap of 7 cursed burb roots [14s]
uncursed stomacemptia herb [2s]
heap of 3 blessed pepper petals [6s]
heap of 2 blessed alraunia antidotes [4s]
cursed demon daisy [2s]
uncursed plant seed [2s]
uncursed curaria mancox herb [2s]
uncursed large ration [200s]
uncursed dwarven sausage [20s]
blessed burb root [2s]
heap of 66 uncursed fried bats [198s]
heap of 72 uncursed cooked lizards [216s]
cursed large ration [200s]
uncursed bit of plain candy [2s]
Valuables ('$')
184087 gold pieces [1840s]
Gems ('*')
uncursed opal [1s]
uncursed sapphire [1s]
cursed topaz [1s]
heap of 2 cursed turquoises [2s]
uncursed crystal of light [1s]
uncursed turquoise [1s]
cursed worthless piece of brown glass [1s]
cursed crystal of knowledge [1s]
uncursed aquamarine [1s]
cursed sapphire [1s]
blessed opal [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 4 +3 +1 +1 skilled 87
Daggers & knives 4 +3 +1 +0 skilled 62
Clubs & hammers 4 +3 +1 +1 skilled 3
Maces & flails 1 +1 +0 +0 basic 23
Swords 10 +9 +6 +3 excellent 914
Axes 6 +4 +3 +1 skilled 207
Whips 1 +1 +0 +1 basic 23
Pole arms 9 +9 +5 +10 excellent 357
Twohanded weapons 13 +16 +21 +5 Mastery 4757
Staves 1 +1 +0 +1 basic 23
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 2 +4 +3 +0 basic 8
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 5
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 3
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Didn't train any missile weapon, it was too late when I thought of it.
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 1027
Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î+178Æ bonus to hit, Î3d12+74Æ damage
Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+2d4]
Bridge building .......... 9 (poor) [+4d4] (mr)
Climbing .................100 (superb) [+2d4]
Courage ..................100 (superb) [+3d5]
Detect traps ............. 85 (great) [+1d3]
Dodge ....................100 (superb) [+2d4]
First aid ................100 (superb) [+1d5]
Food preservation ........100 (superb) [+1d5]
Haggling ................. 54 (good) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1]
Metallurgy ............... 75 (great) [+1d3]
Mining ...................100 (superb) [+1d3]
Smithing ................. 63 (good) [+1d3]
Stealth ..................100 (superb) [+1d5]
Survival .................100 (superb) [+2d4]
Swimming .................100 (superb) [+1d5]
Tactics .................. 62 (good) [+1]
Two weapon combat ........100 (superb) [+1d5]
Woodcraft ................ 95 (superb) [+1d5]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Bless : 22, 14pp (Effectivity: +0)
Cure Disease : 23, 14pp (Effectivity: +0)
Frost Bolt : 18, 19pp (Effectivity: +1)
Knock : 26, 20pp (Effectivity: +0)
Know Alignment : 3, 19pp (Effectivity: +0)
Strength of Atlas: 6, 19pp (Effectivity: +0)
(Got bored in the Sinister library)
----------------------------------------------------------------------------
Her further life:
----------------------------------------------------------------------------
After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. She is crowned to be the queen of all dwarves and lives a long
and prosperous life full of love, happiness and pleasure.
----------------------------------------------------------------------------
Her achievements during her adventures:
----------------------------------------------------------------------------
Orcslasher, the dwarven barbarian, saved the world with her brave efforts
and became a great ruler while saving herself 14 times.
She scored 11230636 points and advanced to level 50.
She survived for 0 years, 139 days, 14 hours, 57 minutes and 34 seconds
(93741 turns).
Orcslasher visited 119 places.
Her strength score was modified by +16 during her career.
Her learning score was modified by +5 during her career.
Her willpower score was modified by +1 during her career.
Her dexterity score was modified by -7 during her career.
??? Don't know how that happened. Perhaps stat drain by Nuraag-Carn
Her toughness score was modified by +16 during her career.
Her charisma score was modified by +1 during her career.
Her appearance score was modified by -5 during her career.
Her mana score was modified by +4 during her career.
Her perception score was modified by +3 during her career.
She was unnaturally aged by 82 years.
She was the champion of the arena.
She was the head of the thieves guild.
She saved Khelavaster from certain death.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
3591 monsters perished under her attacks.
The following 27 artifacts were generated during her adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the ancient claymore "Death's Blade"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the hammer of the gods
the rune-covered club "Skullcrusher"
the bracers of war
the Chaos Orb of Elemental Mana
the fine leather armor "Nature's Companion"
the jet-black battle axe "Executor"
Never found it
the crown of leadership
the iron gauntlets "Ironfist"
the weird tome
(Not too many non guaranteed artefacts, found all but one)
She possessed the following intrinsics:
She was fire resistant.
She was poison resistant.
She was acid resistant.
She was lucky.
Fate smiled upon her.
She was able to teleport.
She was able to control teleportation.
She was invisible.
She was stun resistant.
She was able to see invisible things (gained through items).
She was immune to ice attacks.
She was able to breathe water (gained through an item).
She had the following talents: Careful, Defensive Fighter, Extremely Hardy,
Good Learner, Greased Lightning, Great Learner, Hardy, Healthy, Immune to
Pain, Iron Skin, Learned, Mithril Skin, Quick, Steel Skin, Tough Skin, Very
Hardy, Very Quick.
She had a final speed score of 109 (final base speed: 119).
She cheated Death once.
She was a messiah of Morodwyn.
She did not ask for divine help.
She was a holy champion of Order.
The following monsters were vanquished:
(snipped)
1 Ancient Chaos Wyrm
1 Ancient Stone Beast
9 balors
2 berserker emperors
1 big casino guard
1 bunny master
14 casino guards
1 cat lord
5 cave lions
7 cave tigers
1 Chaos Archmage
1 crime lord
1 dwarven artificer
36 earth elementals
1 frost giant jarl
1 ghost king
1 great red wyrm
1 greater balor
1 greater black unicorn
1 Master Summoner
1 ogre emperor
1 quickling king
1 Snake from Beyond
1 titan
2 wild cats