NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### # # # # #.....# ####### ######### #..<..#####.....#######.......##################### . . #...../.../...../...../...................../..m..# . . ###########.....#######.......###############.....####### . . ####### #.......# #...../&..... . . .. ...# #.......# #.....####### # # #.......# ####### ## # # # #######/# #. . . . [. . . ... . # # # #.# # # # # # # . . .. . . . # # # + # # ## # # . . . # # . # # . . . # ## . . . . # + . . # # ## # # # # # # # .. # Orion St:99 Le:99 Wi:99 Dx:99 To:99 Ch:83 Ap:75 Ma:99 Pe:58 L+ DV/PV: 146/118 : -20(1373) P: 1781(1818) Exp: 50/166532566 I1223 Sp: 536 Blessed Invisible Bleeding ------------------------------------------------------------------------------ Orion's sudden death was by the massive fury of attacks unleashed by a greater moloch. Twas the most careless death i've ever had. I was in front of the door when i opened it, and i identified the moloch's presence from 1 square away. I absent-mindedly accidentally stepped towards it and got pulverized immediatly following from over 12 consecutive attacks (i had to press the space bar about 3 times). I was at full health :). Amazing, eh? Well, just so you have an idea as to how powerful the creatures are at this depth in the seemingly (what i intended to find out!) infinite dungeon, a normal rat has over 800 HP. Not so surprising after you consider that. After acheiving the 2 minor goals out of the three he had intended upon entering the Drakalor Chain, which were: 1) To obtain the Trident of the Red Rooster. 2) To thwart the efforts of chaos (close the gate; ...temporarily...). and finally, "Orion's quest": 3) To solve the mystery of the (seemingly) infinite dungeon. Orion decided to enter the (seemingly) infinite dungeon (as opposed to leaving the chain and reuniting with his community to selfishly claim glorious fame and fortune), with the intent to discover if there was indeed an end to the ancient caverns. I fantastically imagined that Thomas Biskup had placed an alter-ego of himself at the bottom, and the idea still manifests within my head. After all, Richard Garriot did it (lord British), and if i made a game, i would do it too, undoubtably in an EXTREMELY perilous and overlooked location. I didnt find one wand of wishing at all in the game, much less in the ID. Just one ring of djinni summoning, and an artifact... speaking of which, allow me to elaborate on what i found to be a very strange instance. When i was leaving lvl 844 and before entering 845, a message appeared saying: "You suddenly notice more stuff in your backpack." I checked it after i entered lvl 845, and it was the leather armor "Natures Companion". Strange! Even stranger, was that i repeatedly threw it away, but whenever i left a lvl it would reappear in my backpack, like a cursed si. (???) To explain the high attribute scores, i will explain. For about 6 months (game-time), i hunted for specific attribute-enhancing creatures in the wilderness. Seven league boots and a long bow of hunting are drastically essential for hunting. To increase strength, i hunted for stone giant lords, and a few giant boars (highly un-recomended; not worth the +St/-Wi exchange). To increase learning, i had gemology (mined for crystals of knowledge). For willpower, there was nothing i could do but wait for potions and train with Garth (occasionaly finding an ancient black dragon). Ditto with charisma, appearance, and perception. To increase dexterity, i ate elves. And to counter the side-effects and increase to, i hunted for wights and wraiths in the swamps. Mana was improved by kobold shamans, and speed was increased by quicklings, which appeared in every wilderness environment. Some people refer to this method as "scumming", which i disagree with, as i find it sounds disrespectful and implies shamefull or dishonest behavior. Hunting the wilderness and body-building your character is not "scumming". It is preparing him for the challenges that lie ahead. It is equally as respectful, honest and tedious as sacrificing creatures and/or items to your diety on an altar to become pre/post/crowned, or emptying a dragon vault to collect the treasure. It is an activity that improves your characters chances to succeed withou cheating, hacking, or dishonest tampering in anyway whatsoever. So i urge all to consider using another referance to this activity. I prefer to call it "body building", "hunting" or "training". Anyway, this was my first character to obtain the (disappointing) trident of the Red Rooster (gained through the "scroll of omnipotence" mentioned in the strange message, which is actually the crumpled scroll). I was going to change my plans and try to discover the ultra-lawful ending, but then someone discovered and pointed out that it wasnt yet possible in this version, so i sticked to the plan. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Orion Race: male Troll Class: Priest Eye color: black Hair color: brown Complexion: tanned Height: 8'9" Weight: 529 pounds Scars: 4 Age: 11 (young) Star sign: Unicorn Birthday: 12/Unicorn (day 102 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Priest. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 11426 stones Carrying capacity: 33600 stones He: blessed eternium cap [+8, +9] [28s] > This was the best i could improve it with smithing and scrolls of defence/protection. Ne: blessed Aylas Holy Scarf [+10, +10] {Ch+6} [5s] Bo: blessed moloch armor (+0, -8) [+8, +51] {Dx+0} [5000s] > This was at PV +53 (max) before something damaged it after lvl 800. Even a scroll of protection didnt repair it. Gi: blessed eternium girdle [+6, +8] [12s] Cl: blessed cloak of invisibility (+0, +1) [+7, +2] [30s] RH: blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} > My favorite weapon. Found it in a grave on the graveyard lvl of the CoC. LH: blessed medium eternium shield (+1) [+15, +2] [46s] > An eye of destruction destroyed my fully smithed tower eternium shield. RR: blessed ring of ice [1s] LR: blessed ring of the High Kings [+2, +3] [1s] Br: blessed bracers of war [+8, +4] {Dx+8} [10s] > Unofficialy the best artifact? Ga: blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: blessed seven league boots [+5, +5] [30s] > Pumped these up with scrolls of DV, PV. These are unbeleavable at saving time in wilderness hunting. MW: waterproof blessed long bow of hunting (+9, +3) [30s] > If these things really improve the chances of leaving a corpse youve used it to kill, then i consider it to be as valuable as seven league boots. Mi: bundle of 3 uncursed arrows of humanoid slaying (+3, 1d6+4) [6s] > Before lvl 1000, i used these to kill quicklings to eat theyre corpses, but then i encountered a quickiling king that forced me to pray 3 times to kill him! After that, i just used Death Ray/Greater Divine Touch. Tl: blessed pick axe (+0, 1d6+1) [75s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 6022 stones Carrying capacity: 33600 stones Armor ('[') uncursed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd) Necklaces (''') blessed amulet of order [3s] blessed amulet of death ray resistance [7s] blessed amulet of petrification resistance [3s] heap of 2 blessed amulets of life saving [6s] > Yeah, i know. <SHRUG> I didnt think i was going to die so early. <shakes head...> One-handed weapons ('(') blessed pick axe (+0, 1d6+1) [75s] Two-handed weapons ('(') uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s] > To verify my suspitions, i carried this all the way through the ID, and no corruption. So, i concluded that only artifacts that specificy containing the essence of chaos (greater id) will corrupt you when carried. blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} > Not very appealing to me. I was only carrying it as a trophy. Wish it was humanoid-slayer.. Missiles ('/') bundle of 9 blessed arrows of humanoid slaying (+3, 1d6+3) [18s] bundle of 5 uncursed arrows of humanoid slaying (+4, 1d6+3) [10s] bundle of 15 uncursed arrows of humanoid slaying (+3, 1d6+3) [30s] bundle of 12 uncursed arrows of humanoid slaying (+3, 1d6+6) [24s] bundle of 10 uncursed arrows of humanoid slaying (+0, 1d6+3) [20s] bundle of 11 uncursed arrows of humanoid slaying (+5, 1d6+3) [22s] bundle of 5 uncursed arrows of humanoid slaying (+4, 1d6+4) [10s] bundle of 3 blessed arrows of humanoid slaying (+6, 1d6+3) [6s] bundle of 4 uncursed arrows of dragon slaying (+3, 1d6+6) [8s] bundle of 25 blessed arrows (+0, 1d6) [50s] bundle of 144 uncursed arrows (+0, 1d6) [288s] bundle of 3 uncursed arrows of dragon slaying (+6, 1d6+3) [6s] bundle of 8 uncursed arrows of dragon slaying (+1, 1d6+3) [16s] bundle of 9 uncursed arrows of dragon slaying (+5, 1d6+6) [18s] bundle of 8 uncursed arrows of humanoid slaying (+3, 1d6+5) [16s] Tools (']') uncursed holy symbol [5s] heap of 19 uncursed waterproof blankets [190s] heap of 6 uncursed blankets [60s] waterproof uncursed blanket [10s] heap of 3 blessed triangular keys [3s] heap of 19 uncursed square keys [19s] heap of 18 uncursed hexagonal keys [18s] heap of 12 uncursed small keys [12s] heap of 31 uncursed tiny keys [31s] heap of 26 uncursed round keys [26s] heap of 5 blessed round keys [5s] heap of 3 blessed hexagonal keys [3s] heap of 4 blessed fireproof blankets [40s] heap of 29 uncursed fireproof blankets [290s] heap of 22 uncursed triangular keys [22s] heap of 7 blessed tiny keys [7s] blessed climbing set [180s] heap of 2 blessed waterproof blankets [20s] uncursed stethoscope [5s] heap of 4 blessed square keys [4s] heap of 2 blessed small keys [2s] blessed climbing set [180s] Rings ('=') blessed ring of see invisible [1s] Wands ('\') uncursed wand of monster detection (3 charges) [3s] uncursed wand of monster detection (1 charge) [3s] uncursed wand of destruction (2 charges) [3s] uncursed wand of monster detection (5 charges) [3s] blessed wand of destruction (4 charges) [3s] uncursed wand of monster detection (4 charges) [3s] uncursed wand of monster detection (7 charges) [3s] uncursed wand of monster detection (2 charges) [3s] Potions ('!') heap of 2 blessed potions of cure corruption [4s] > Carried these in with me. (just in case) heap of 140 potions of holy water [560s] > Carried these in with me. heap of 2 uncursed potions of cure corruption [4s] > Found these. Scrolls ('?') heap of 14 uncursed scrolls of identify [28s] heap of 6 uncursed scrolls of balance [12s] heap of 8 blessed scrolls of identify [16s] heap of 12 blessed scrolls of chaos resistance [24s] > Carried these in with me. Corruption was apparently of no great concern to me, due to my sign. heap of 3 uncursed scrolls of luck [6s] uncursed scroll of repair [2s] heap of 2 uncursed scrolls of chaos resistance [4s] > Found these. blessed scroll of satiation [2s] blessed scroll of luck [2s] heap of 3 uncursed scrolls of satiation [6s] Food ('%') heap of 1014 blessed stomafillia herbs [2028s] heap of 325 uncursed stomafillia herbs [650s] > Really stocked up on these for the expedition. Didnt yet need to use a blessed stomachfilia herb at all. I was very cautious and tryed to rely only on edibles i found, to prevent exhausting these further into the dungeon. Valuables ('$') 54119 gold pieces [541s] > I must have had over a million accumulated, but dumped it cause... didnt need it! ;p ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 5 +3 +2 +1 skilled 72 Daggers & knives 1 +1 +0 +0 basic 29 Clubs & hammers 15 +18 +12 +6 Grand Mastery > First time i ever reached mastery with a weapon. Maces & flails 11 +10 +7 +4 Mastery 1511 > Wielded Big Punch previous to finding Skullcrusher. Swords 1 +1 +0 +0 basic 37 Axes 1 +1 +0 +0 basic 37 Whips 1 +1 +0 +1 basic 37 Pole arms 1 +1 +0 +0 basic 37 Twohanded weapons 4 +4 +4 +1 skilled 20 Staves 1 +1 +0 +1 basic 37 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 10 Bows 12 +24 +18 +4 Mastery 2352 Crossbows 0 +0 +0 +0 unskilled 10 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 9 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 0 +0 +0 +0 unskilled 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 15 +30 Grand Mastery > Swamp hydras. Too bad Thomas is gonna fix that in the future. Damage caused with your melee weapons: -------------------------------------- Right hand: +167 bonus to hit, 3d6+68 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 3, base range: 22, +157 bonus to hit, 1d6+69 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................. 88 (great) [+1d5] > I never managed to reach 100 in this. Backstabbing ..............100 (superb) [+2d4] Bridge building ........... 55 (good) [+4d4] (mr) > Hopefully with the subteranian rivers coming in future versions, this will have more than a one-time use! (for me) Climbing ..................100 (superb) [+1d3] Concentration .............100 (superb) [+2d4] Courage ...................100 (superb) [+2d4] Detect item status ........100 (superb) [+2d4] Disarm traps .............. 23 (mediocre) [+3d4] > Potion of education. Unfortunately, after reaching XP lvl 50. First aid .................100 (superb) [+2d4] Food preservation .........100 (superb) [+2d4] Gemology ..................100 (superb) [+1] Haggling ..................100 (superb) [+2d4] Healing ...................100 (superb) [+2d4] Herbalism .................100 (superb) [+2d4] Law .......................100 (superb) [+1d5] Listening .................100 (superb) [+1d3] Literacy ..................100 (superb) [+2d4] Metallurgy ................ 33 (fair) [+3d3] > PoE. Ditto. Mining ....................100 (superb) [+1] Music .....................100 (superb) [+1d5] Pick pockets ..............100 (superb) [+1d3] Smithing ..................100 (superb) [+1d3] Stealth ...................100 (superb) [+1] Swimming .................. 29 (mediocre) [+4d4] > PoE. You guessed it~! Tactics ...................100 (superb) [+1] Two weapon combat ......... 67 (good) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Bolt : 3342, 7pp (Effectivity: +33) Baptism of Fire : 2500, 4pp (Effectivity: +22) Bless : 2331, 4pp (Effectivity: +1) Calm Monster : 1422, 4pp (Effectivity: +26) Cure Critical Wounds : 5424, 7pp (Effectivity: +8) Cure Disease : 2905, 4pp (Effectivity: +6) Cure Light Wounds : 2400, 3pp (Effectivity: +0) Cure Serious Wounds : 1415, 5pp (Effectivity: +0) Darkness : 1305, 2pp (Effectivity: +0) Disarm Trap : 2844, 5pp (Effectivity: +3) Dispel Undead : 4547, 4pp (Effectivity: +24) Divine Digger : 1377, 50pp (Effectivity: +9) Divine Intervention : 7, 5790pp (Effectivity: +0) > Learned this from a potion of wonder. With a previous priest character, the cost was halved because i learned it before recieving the skill benefit. I think the 50% half spells cost should be only for wizards, and for ALL spells, not just the ones you know at the moment of the level benefit occurance. Divine Key : 2776, 6pp (Effectivity: +0) Divine Wrath : 3730, 6pp (Effectivity: +18) Enlightenment : 4365, 38pp (Effectivity: +3) Ethereal Bridge : 4565, 11pp (Effectivity: +38) Farsight : 3413, 9pp (Effectivity: +2) Frozen Fury : 3086, 13pp (Effectivity: +3) Greater Divine Touch : 7819, 50pp (Effectivity: +9) > When i nearly got killed by a quickling king and discovered they were no longer easy prey, i resorted to this baby :) . Greater Enlightenment : 2524, 50pp (Effectivity: +5) Heal : 4192, 20pp (Effectivity: +1) Hellish Flames : 6551, 5pp (Effectivity: +38) Holy Awe : 1002, 6pp (Effectivity: +0) Invoked Devastation : 2953, 15pp (Effectivity: +3) Know Alignment : 1878, 5pp (Effectivity: +0) Knowledge of the Ancients: 6391, 20pp (Effectivity: +44) Lesser Divine Touch : 1850, 4pp (Effectivity: +1) Light : 1358, 1pp (Effectivity: +23) Lordly Might : 1200, 5pp (Effectivity: +3) Minor Punishment : 5099, 4pp (Effectivity: +19) Nether Bolt : 6296, 6pp (Effectivity: +21) Neutralize Poison : 1586, 5pp (Effectivity: +0) Petrification : 2719, 60pp (Effectivity: +0) Remove Curse : 3064, 25pp (Effectivity: +17) Revelation : 1526, 16pp (Effectivity: +8) Seal of the Spheres : 1462, 4pp (Effectivity: +0) Slow Monster : 786, 4pp (Effectivity: +1) Slow Poison : 2608, 3pp (Effectivity: +0) Summon Monsters : 3401, 15pp (Effectivity: +49) Veil of the Gods : 1027, 5pp (Effectivity: +6) Web : 1413, 6pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Orion, the trollish priest, was killed by a greater moloch (after winning). He scored 31292790 points and advanced to level 50. He survived for 2 years, 9 days, 18 hours, 30 minutes and 46 seconds (815037 turns). > If it werent for the seven league boots, i recon it would have been more like 10 years or more. (hunting) 1 companion was killed during his adventures. > A funny beggar i used to regain L+ status during toughness training in the swamps. Dont look at me!!! ;p Orion visited 135 places. His strength score was modified by +70 during his career. His learning score was modified by +88 during his career. His willpower score was modified by +85 during his career. His dexterity score was modified by +89 during his career. His toughness score was modified by +73 during his career. His charisma score was modified by +74 during his career. His appearance score was modified by +65 during his career. His mana score was modified by +86 during his career. His perception score was modified by +48 during his career. He was the champion of the arena. He made a little water dragon very happy. He defeated the arch enemy of a mighty karmic wyrm. He saved Khelavaster from certain death. He ended his adventuring life on level 1223 of some ancient caves. 30568 monsters perished before him. The following 35 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Aylas Holy Scarf the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the heavy crossbow "The Far Slayer" > Was in the casino gift shop. the obsidian quarrel "Thunderstroke" > Also in the casino gift shop. But i prefered the added food source improver of the long bow of hunting. the lead-filled mace "Big Punch" the scorched spear the rune-covered trident the elemental gauntlets the ring of the High Kings the phial of Caladriel > Needed a climbing set, previous got destroyed. the crown of science the ancient mummy wrapping the ankh the Sceptre of Chaos > I left it where it belongs! In infinity! the rune-covered club "Skullcrusher" the glaive "Long Sting" the bracers of war the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" > These are very nice. Now, if they were only humanoid slayers, they would be absolutely incredible. Plus, i prefered my shield bonus. the rune-covered sling "Whirlwind" the fine leather armor "Nature's Companion" > Strange way i got it. the jet-black battle axe "Executor" the robes of resistance > Used this for a long time. the dwarven pick axe "Hammerhead" > Never saw it. the shining long spear "Soaker" > Ditto. One of those "ghost" artifacts. the emerald dagger > Huh? Must've been Caspers. ;P the Trident of the Red Rooster > <SHRUG> :T He possessed the following intrinsics: He was fire resistant (enhanced through items). He was poison resistant (enhanced through an item). He was cold resistant (enhanced through items). He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him. He was able to control teleportation. He was invisible (gained through an item). He was stun resistant (gained through items). He was resistant to death rays (enhanced through an item). He was shock resistant (enhanced through items). He was immune to shock attacks. > Paragon immunity. He was immune to fire attacks (gained through an item). He was immune to acidic attacks. > Great black wyrm. He was able to resist confusion attacks (gained through items). He was a messiah of Ka'Omsh. He asked for 10 divine interventions. He was a holy champion of Order. He was slightly tainted by Chaos. > Some chaos armor-punchers in the (s) ID when the going went tough (at about lvl 800). The following monsters were vanquished: 47 acid vortices 38 air demons 32 air elementals 22 air grues 26 ancient black dragons 569 ancient blue dragons > Increasing my dex in the blue dragon caves. Yeah, i got da blues.. 1 ancient blue wyrm 1 Ancient Chaos Wyrm 32 ancient karmic dragons > These guys were frequent in the (s) ID. 1 ancient karmic wyrm 36 ancient red dragons 1 Ancient Stone Beast 17 ancient white dragons 24 animated armors 13 ankhegs 46 annihilators 45 annis hags 85 assassins 1 assassin prince 33 balors > Uncommon! Most of these came from the lvl 50 CoC. 176 bandits 1 banshee 242 barbarians 107 barbarian leaders 10 battle bunnies 122 berserkers 50 berserker emperors 44 berserker kings 102 berserker lords 46 berserker princes 73 big dogs 22 black baby dragons 97 black dragons 120 black hurthlings 19 black slayers 50 black unicorns 57 black wizards 23 blink dogs 92 blue baby dragons 111 blue dragons 1 bone golem 18 brown bears 27 brown worms 94 bugbears 22 bulettes 1 bunny master 84 carrion crawlers 1 cat lord 79 cave bears 237 cave fishers 48 cave lions 134 cave lizards 58 cave tigers 136 cavemen 1 Chaos Archmage > Went berserk, batter up, <THUD>ball one... <BAM!>home run! 65 chaos brothers 46 chaos eyes 158 chaos knights 55 chaos lizards 145 chaos mutants 424 chaos plague bearers 38 chaos rats 353 chaos servants 57 chaos sisters 24 chaos spawns 37 chaos spiders 36 chaos vipers 26 chaos warlords 56 chaos warriors 54 chaos wizards 120 claw bugs 62 clay golems 19 cobras 14 cooshoos 76 corpse fiends 55 corruptors 1 crime lord 63 crystal statues 51 cutpurses 57 cyclops 63 dark elven archers 61 dark elven lords 55 dark elven priestesses 57 dark elven princesses 69 dark elven warriors 58 dark elven wizards 125 dark orcs 62 dark sages 36 death oozes 248 dire wolves 111 displacer beasts 137 dopplegangers 27 doppleganger kings > Well, they sure arent humanoids. Never got past "slightly injured" status hitting them with Skullcrusher, even in the CoC. Had to give'em sum acid... 61 doppleganger lords 21 Dorn Beasts 3 dwarves 1 dwarven artificer 135 dwarven chaos knights 66 earth elementals 16 emperor lichs 1 emperor moloch > Piece a cake fer da rune-club. ;) 79 ettins 51 eyes of destruction 1 fairy dragon 293 fire beetles 48 fire demons 69 fire drakes 51 fire elementals 121 fire giants 36 fire giant kings 25 fire grues 107 fire lizards 26 fire vortices 56 flesh golems 51 floating eyes 47 fomorian giants 144 frost giants 135 frost giant berserkers 19 frost giant jarls 44 gargoyles 74 gelatinous cubes 90 ghosts 58 ghost bats 36 ghost kings 65 ghost lords 922 ghuls 3 giant ant queens 50 giant ant warriors 36 giant ant workers 285 giant bats 5 giant bee queens 139 giant bee warriors 58 giant bee workers 7 giant boars 138 giant centipedes 1 giant dragon turtle 66 giant frogs 102 giant lizards 29 giant raccoons 636 giant rats 38 giant rust monsters 43 giant slugs 218 giant spiders 56 gibbering mouthers 161 gnolls 39 gnoll chieftains 437 goblins 75 goblin berserkers 143 goblin chieftains 397 goblin rockthrowers 271 goblin slavemasters 22 gorgons 121 gray oozes 20 gray slayers 2 great black wyrms 9 great blue wyrms 27 great karmic wyrms 5 great red wyrms 7 great white wyrms 27 greater air elementals 1 greater balor 1 greater black unicorn 135 greater chaos servants 37 greater daemons 7 greater earth elementals 18 greater fire elementals 84 greater mimics 52 greater molochs 61 greater mummies > Paybacks are a bitch. The last one mustve been the "moloch lord". ;T 22 greater titans 27 greater water elementals 58 green blobs 52 green hags 114 green slimes 28 green worms 181 gremlins 57 griffons 43 grizzly bears 2 half-orc bouncers 127 harpies 137 hell hounds 269 hill giants 56 hill giant chieftains 56 hill orcs 62 hill orc sergeants 125 hippogriffs 177 hobgoblins 50 hobgoblin chiefs 38 hobgoblin leaders 65 homunculi 128 huge bats 26 hydras 83 hyenas 20 ice vortices 53 imps 24 invisible stalkers 20 iron golems 560 jackals > Guess what? These were my first kill, and at 500 when it was time to find Filk. <GROAN!> 5 jackal demons 55 jackalweres 18 karmic baby dragons 19 karmic dragons 57 karmic lizards 24 king cobras 371 kobolds 90 kobold chieftains 86 kobold shamans 373 large bats 44 large dogs 99 large gnolls 74 large jackals 260 large kobolds 157 large orcs 30 large rust monsters 60 large snakes 591 large spiders 69 least daemons 16 lesser daemons 55 leucrottas 19 lichs 8 lich kings 90 lightning lizards 15 lightning vortices 12 living trees 287 lizard men 1 mad doctor 36 magebane eyes 12 magedoom eyes 25 margoyles 55 master assassins 31 master lichs 32 master mimics 1 master necromancer 1 Master Summoner > Beleave it or not, lasted less than the Chaos archmage! <its going its going...> 107 master swordsmen 20 master thieves 92 mimics 24 mimic hiveminds 62 minotaurs 67 molochs > Ya gotta luv em! 4 muggers 82 mummies 1 mummy lord 58 necromancers 51 ochre jellies 1023 ogres > Very common in the (s) ID. 38 ogre emperors 57 ogre kings 220 ogre lords 105 ogre magi 482 orcs 30 orc butchers 57 orc chieftains 129 orc scorchers 77 outlaws 64 outlaw leaders 100 owlbears 49 pixies 28 pixie archers 25 purple worms 45 quasits 179 quicklings 1 quickling bard 30 quickling kings 103 quickling lords 18 quickling queens 58 rabid dogs 116 raiders 1 raider lord 837 rats 94 ratling archers 44 ratling duelists 64 ratling fencers 45 ratling master thieves 135 ratling thieves 50 ratling warlords 109 ratling warriors 24 rattlesnakes 25 red baby dragons 139 red dragons 59 red worms 16 revenants 45 rust monsters 160 shadows 49 shadow centipedes 51 shadow lords 54 shadow trolls 53 shadow wyrms 47 shambling mounds 106 silver wolves 67 skeletal warriors 321 skeletons 64 slow shadows 1 Snake from Beyond 87 spectres 49 staring eyes 38 steel golems 10 steel horrors 49 steel zombies 883 stone giants 81 stone giant lords 66 stone golems 41 stone grues 11 stone oozes 33 stone snakes 60 stone statues 32 swamp hydras 101 swordsmen 193 tarantulas 4 thugs 68 titans 104 trolls 117 troll berserkers 43 troll chiefs 42 troll kings 1 undead chaos dwarven berserker 68 vampires 103 vapor rats 29 vipers 18 water demons 10 water elementals 20 water grues 30 water snakes 147 wererats 72 werewolves 48 werewolf lords 61 white baby dragons 24 white dragons 71 white worms 374 wights 32 wild cats 31 will o'wisps 272 wolves 183 wraiths 135 writhing masses of primal chaos 70 yellow oozes 1039 zombies