NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
Been a while since that happened, maybe Yrrigs has been buffed up a bit in V1. Or
Maybe it was just because I was so darn slow ;)
Anyway this was mostly a test character, my first one was "killed" by the quick-mark-
spell-bug. I even ate a Koblod corpse to test the new sickness code. I like it, it's
still nasty, but it's not instant death to weak characters (even my To: 3 wizard survived
the initial fever attacks). Maybe eating a Kobolod is actualy preferable to dying of
starvation now... It probably would have killed me if I hadn't been so close to the
healer though, it lasts for a LOOOONG time, and you hardly heal at all while you are
sick (figures).
Also like the coloring of uncursed items, I'm just dying to figure out what all those
new items does :)
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Screenshot
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Otl'Wedr St:13 Le:21 Wi:18 Dx:17 To: 8 Ch:10 Ap:19 Ma:22 Pe:17 N-
DV/PV: 15/6 H: -1(35) P: 70(70) Exp: 7/5413 VD: 6 Sp: 81
Strained! Bleeding Coward
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Background Information
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Name: Otl'Wedr Race: male Gray Elf Class: Wizard
Eye color: light blue Hair color: white Complexion: light
Height: 6'6" Weight: 143 pounds
Age: 319 (grown-up)
Star sign: Tree Birthday: 5/Tree (day 335 of the year)
YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
In your childhood you were fascinated by your environment and the
everchanging wonders of the world. You were a very curious and adventurous
child.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Wizard.
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Inventory
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Total weight: 1992 stones Carrying capacity: 1300 stones
Head : uncursed metal cap [+0, +1] [50s]
Neck : -
Body : blessed chain mail (-1, -3) [-3, +4] [400s]
Girdle : -
Cloak : -
Right Hand : uncursed quarterstaff (+0, 1d10) [40s]
Left Hand : -
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : -
Boots : uncursed sandals [+0, +1] [6s]
Missile weapon: -
Missiles : uncursed arrow of thunder (+0, 1d6) [2s]
* Cool name, wonder what it does...
Tool : -
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Stuff
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Total weight: 1494 stones Carrying capacity: 1300 stones
Helmets ('[')
uncursed hat [+0, +0] [4s]
Armor ('[')
uncursed robe [+0, +1] [60s]
uncursed clothes [+0, +0] [40s]
uncursed leather armor [+0, +2] [150s]
cursed clean robe (+1, +1) [+0, +1] {Ap+2} [60s]
Shields ('[')
uncursed small shield [+2, +0] [50s]
Boots ('[')
uncursed sandals [+0, +0] [6s]
One-handed weapons ('(')
uncursed dagger (+0, 1d4) [10s]
uncursed orcish knife (+0, 1d3+3) [10s]
uncursed spear (+1, 1d8) [50s]
uncursed broken warhammer (+0, 2d3) [60s]
uncursed orcish knife (+0, 1d3+2) [10s]
Missile weapons ('}')
heap of 2 cursed short bows (+1, +0) [40s]
heap of 2 uncursed short bows (+1, +0) [40s]
uncursed short bow (+4, +0) [20s]
Missiles ('/')
cursed delicate arrow (+0, 1d6) [2s]
* Hmm, break more often perhaps?
bundle of 2 uncursed arrows (+2, 1d6) [4s]
uncursed arrow of hunting (-2, 1d6) [2s]
* Same effect as bow of hunting maybe ??
uncursed arrow (+0, 1d6+2) [2s]
uncursed balanced arrow (+4, 1d6) [2s]
* Nice to-hit bonus :)
uncursed griffon-feathered arrow (+0, 1d6) [2s]
* Hmm, yet another new arrow type, cool.
uncursed arrow (-2, 1d6+3) [2s]
bundle of 2 cursed arrows (+0, 1d6) [4s]
bundle of 21 blessed arrows (+0, 1d6) [42s]
bundle of 9 uncursed arrows (+0, 1d6) [18s]
uncursed rock (+0, 1d4) [5s]
bundle of 9 uncursed lead sling bullets (+3, 1d5-2) [27s]
Tools (']')
uncursed torch [10s]
blessed torch [10s]
uncursed box with flint and steel (20) [5s]
uncursed tinderbox (13) [3s]
uncursed waterproof blanket [10s]
Rings ('=')
uncursed ring of searching [1s]
uncursed ring of fire resistance [1s]
Wands ('\')
uncursed wand of door creation (6 charges) [3s]
uncursed wand of webbing (9 charges) [3s]
Potions ('!')
heap of 2 uncursed potions of booze [8s]
heap of 2 uncursed potions of water [8s]
blessed potion of carrot juice [4s]
uncursed potion of dexterity [4s]
Scrolls ('?')
uncursed scroll of item destruction [2s]
uncursed scroll of amnesia [2s]
uncursed scroll of information [2s]
uncursed scroll of warning [2s]
uncursed scroll of power [2s]
Food ('%')
cursed large ration [200s]
heap of 2 uncursed iron rations [200s]
uncursed loaf of dwarvish bread [60s]
uncursed large ration [200s]
Valuables ('$')
3252 gold pieces [32s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 30
Daggers & knives 0 +0 +0 +0 unskilled 28
Clubs & hammers 0 +0 +0 +0 unskilled 30
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 0 +0 +0 +0 unskilled 30
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 1 +1 +0 +1 basic 28
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30
Damage caused with your melee weapons:
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Right hand: -3 bonus to hit, 1d10-3 damage
Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.
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Skills
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Alchemy .............. 30 (mediocre) [+4d5]
Climbing ............. 33 (fair) [+3d3]
Concentration ........100 (superb) [+2d4]
Dodge ................ 18 (mediocre) [+3d4]
Find weakness ........ 29 (mediocre) [+3d4]
First aid ............ 26 (mediocre) [+3d4]
Haggling ............. 31 (fair) [+3d3]
Healing .............. 80 (great) [+1d3]
Herbalism ............ 61 (good) [+3d4]
Listening ............ 30 (mediocre) [+3d5]
Literacy .............100 (superb) [+2d4]
Pick pockets ......... 25 (mediocre) [+3d4]
Stealth .............. 38 (fair) [+3d4]
Ventriloquism ........ 23 (mediocre) [+3d4]
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Spells
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Fire Bolt : 612, 8pp (Effectivity: +5)
Light : 644, 3pp (Effectivity: +0)
Lightning Bolt: 423, 10pp (Effectivity: +6)
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His achievements during his adventures:
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Otl'Wedr, the gray elven wizard, was killed by Yrrigs, the mad carpenter.
He scored 8111 points and advanced to level 7.
He survived for 0 years, 15 days, 19 hours, 8 minutes and 40 seconds (2820
turns).
Otl'Wedr visited 11 places.
His strength score was modified by +2 during his career.
His mana score was modified by +1 during his career.
He ended his adventuring life in the small village dungeon on dungeon level
6.
99 monsters perished before him.
He possessed the following intrinsic:
He was able to control teleportation.
* He he, first blink dog I ran into left a corpse...
He was not very pious.
He asked for 3 divine interventions.
He was neutrally aligned.
The following monsters were vanquished:
1 bandit
1 beggar
1 berserker
13 blink dogs
* The aforementioned blink dog managed to call some friends before I killed it though...
1 chaos brother
1 cutpurse
1 giant centipede
1 giant frog
1 giant rat
8 goblins
7 goblin rockthrowers
1 goblin slavemaster
1 hippogriff
6 kobolds
1 kobold shaman
9 large bats
4 large kobolds
10 orcs
1 orc scorcher
1 outlaw leader
3 rabid dogs
6 raiders
1 raider lord
7 rats
1 ratling archer
1 ratling warrior
3 skeletons
1 wererat
6 white worms