NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. Been a while since that happened, maybe Yrrigs has been buffed up a bit in V1. Or Maybe it was just because I was so darn slow ;) Anyway this was mostly a test character, my first one was "killed" by the quick-mark- spell-bug. I even ate a Koblod corpse to test the new sickness code. I like it, it's still nasty, but it's not instant death to weak characters (even my To: 3 wizard survived the initial fever attacks). Maybe eating a Kobolod is actualy preferable to dying of starvation now... It probably would have killed me if I hadn't been so close to the healer though, it lasts for a LOOOONG time, and you hardly heal at all while you are sick (figures). Also like the coloring of uncursed items, I'm just dying to figure out what all those new items does :) ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### ######################### #.........# #........./.............# #############################.........# #.........#############.# #.....................................# #.........# #.......# #.# #.###############################/##### #....<....# #.......# #.# #.# #.........# #.# #.........# #.......# #.# #.# #.........# #.# ########### #.......# #.# #.# #.........# #.# #.......# #.# ###/##### #.........###########.#######################.......# #.# #.......# #........./................................|........# #.# #.......#######.........###########.############################### #.# #......./...../.........# #.# #.# #.......################# #.# #####################/# #.......# #.# #...../...../.........# #.......# #.#############.....#######...>.t@..# #.......# #............./.....# #.........# ######### ##################### ########### Otl'Wedr St:13 Le:21 Wi:18 Dx:17 To: 8 Ch:10 Ap:19 Ma:22 Pe:17 N- DV/PV: 15/6 H: -1(35) P: 70(70) Exp: 7/5413 VD: 6 Sp: 81 Strained! Bleeding Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Otl'Wedr Race: male Gray Elf Class: Wizard Eye color: light blue Hair color: white Complexion: light Height: 6'6" Weight: 143 pounds Age: 319 (grown-up) Star sign: Tree Birthday: 5/Tree (day 335 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1992 stones Carrying capacity: 1300 stones Head : uncursed metal cap [+0, +1] [50s] Neck : - Body : blessed chain mail (-1, -3) [-3, +4] [400s] Girdle : - Cloak : - Right Hand : uncursed quarterstaff (+0, 1d10) [40s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +1] [6s] Missile weapon: - Missiles : uncursed arrow of thunder (+0, 1d6) [2s] * Cool name, wonder what it does... Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1494 stones Carrying capacity: 1300 stones Helmets ('[') uncursed hat [+0, +0] [4s] Armor ('[') uncursed robe [+0, +1] [60s] uncursed clothes [+0, +0] [40s] uncursed leather armor [+0, +2] [150s] cursed clean robe (+1, +1) [+0, +1] {Ap+2} [60s] Shields ('[') uncursed small shield [+2, +0] [50s] Boots ('[') uncursed sandals [+0, +0] [6s] One-handed weapons ('(') uncursed dagger (+0, 1d4) [10s] uncursed orcish knife (+0, 1d3+3) [10s] uncursed spear (+1, 1d8) [50s] uncursed broken warhammer (+0, 2d3) [60s] uncursed orcish knife (+0, 1d3+2) [10s] Missile weapons ('}') heap of 2 cursed short bows (+1, +0) [40s] heap of 2 uncursed short bows (+1, +0) [40s] uncursed short bow (+4, +0) [20s] Missiles ('/') cursed delicate arrow (+0, 1d6) [2s] * Hmm, break more often perhaps? bundle of 2 uncursed arrows (+2, 1d6) [4s] uncursed arrow of hunting (-2, 1d6) [2s] * Same effect as bow of hunting maybe ?? uncursed arrow (+0, 1d6+2) [2s] uncursed balanced arrow (+4, 1d6) [2s] * Nice to-hit bonus :) uncursed griffon-feathered arrow (+0, 1d6) [2s] * Hmm, yet another new arrow type, cool. uncursed arrow (-2, 1d6+3) [2s] bundle of 2 cursed arrows (+0, 1d6) [4s] bundle of 21 blessed arrows (+0, 1d6) [42s] bundle of 9 uncursed arrows (+0, 1d6) [18s] uncursed rock (+0, 1d4) [5s] bundle of 9 uncursed lead sling bullets (+3, 1d5-2) [27s] Tools (']') uncursed torch [10s] blessed torch [10s] uncursed box with flint and steel (20) [5s] uncursed tinderbox (13) [3s] uncursed waterproof blanket [10s] Rings ('=') uncursed ring of searching [1s] uncursed ring of fire resistance [1s] Wands ('\') uncursed wand of door creation (6 charges) [3s] uncursed wand of webbing (9 charges) [3s] Potions ('!') heap of 2 uncursed potions of booze [8s] heap of 2 uncursed potions of water [8s] blessed potion of carrot juice [4s] uncursed potion of dexterity [4s] Scrolls ('?') uncursed scroll of item destruction [2s] uncursed scroll of amnesia [2s] uncursed scroll of information [2s] uncursed scroll of warning [2s] uncursed scroll of power [2s] Food ('%') cursed large ration [200s] heap of 2 uncursed iron rations [200s] uncursed loaf of dwarvish bread [60s] uncursed large ration [200s] Valuables ('$') 3252 gold pieces [32s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 28 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 1 +1 +0 +1 basic 28 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: -3 bonus to hit, 1d10-3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 30 (mediocre) [+4d5] Climbing ............. 33 (fair) [+3d3] Concentration ........100 (superb) [+2d4] Dodge ................ 18 (mediocre) [+3d4] Find weakness ........ 29 (mediocre) [+3d4] First aid ............ 26 (mediocre) [+3d4] Haggling ............. 31 (fair) [+3d3] Healing .............. 80 (great) [+1d3] Herbalism ............ 61 (good) [+3d4] Listening ............ 30 (mediocre) [+3d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 25 (mediocre) [+3d4] Stealth .............. 38 (fair) [+3d4] Ventriloquism ........ 23 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Fire Bolt : 612, 8pp (Effectivity: +5) Light : 644, 3pp (Effectivity: +0) Lightning Bolt: 423, 10pp (Effectivity: +6) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Otl'Wedr, the gray elven wizard, was killed by Yrrigs, the mad carpenter. He scored 8111 points and advanced to level 7. He survived for 0 years, 15 days, 19 hours, 8 minutes and 40 seconds (2820 turns). Otl'Wedr visited 11 places. His strength score was modified by +2 during his career. His mana score was modified by +1 during his career. He ended his adventuring life in the small village dungeon on dungeon level 6. 99 monsters perished before him. He possessed the following intrinsic: He was able to control teleportation. * He he, first blink dog I ran into left a corpse... He was not very pious. He asked for 3 divine interventions. He was neutrally aligned. The following monsters were vanquished: 1 bandit 1 beggar 1 berserker 13 blink dogs * The aforementioned blink dog managed to call some friends before I killed it though... 1 chaos brother 1 cutpurse 1 giant centipede 1 giant frog 1 giant rat 8 goblins 7 goblin rockthrowers 1 goblin slavemaster 1 hippogriff 6 kobolds 1 kobold shaman 9 large bats 4 large kobolds 10 orcs 1 orc scorcher 1 outlaw leader 3 rabid dogs 6 raiders 1 raider lord 7 rats 1 ratling archer 1 ratling warrior 3 skeletons 1 wererat 6 white worms