NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This time in polish language :) Learn hard languages people! :D - O tak, o tak! Daniel san dobrze pracowac! Jeszcze raz: lewa, prawa, lewa, prawa! Niedokladnie! Daniel san robi to niedokladnie! Polerowanie samochodu to podstawowa kata kazdego szanujacego sie boga karate! - Czy tak dobrze, panie Miyagi? - Nie, nie tak! Powtorz! Jeszcze raz! Koleczka! Koleczka! * * * - Panie Miyagi, a co to jest? - Daniel san odlozy te noze i sztylety. Sa bardzo ostre, rytualne i ... mordercze. - Mordercze? Ale przeciez mowil mi pan, ze ucze sie karate po to, zeby nie walczyc. Ze podczas walki zawsze ktos cierpi, ze cierpienie nie jest dobre. - Tak, Daniel san dobrze zapamietal. Sa jednak chwile, kiedy nie ma wyjscia, kiedy trzeba walczyc. Tak, jak wtedy gdy musialem obronic Drakalor Chain przed ChAoSem. Wtedy trzeba bylo walczyc. - I co wtedy, panie Miyagi? - Jesli juz dojdzie do walki... ZWYCIEZAJ. * * * Duh, pewnie niektorzy powiedza, ze jesli Pan Miyagi to powinien byc human monk... ale... co tam. Japonski halfling ranger ninja atakuje! :P Jak dobrze wiadomo, halflingi rangerzy maja przerabane, wiec na dzien dobry potrzebowalem mocnego imienia. Akurat czesc czwarta karate kid leciala, wiec imie juz bylo. Dla zwiekszenia mocy dodalem 'Pan' :) Kolejnym problemem byla taktyka. Granie jaki prawdziwy ranger na poczatku gry bylo czystym samobojstwem (setki ubitych postaci), wiec trzeba bylo siegnac do sprytu mhrocznych neenjaaas i posluchac rad uzytkownikow forum adom'a - wzialem do lapki bron oraz tarcze. Szybka generacja SMC, a potem wejsce do ID. Jakoze tension roomy to obawa przed rychlym uberefektem trzeba bylo znalezc inne zrodlo kamieni. Wiecie, co zrobilem? Wylapywalem goblin rockthrowery i ganialem sie z nimi tak dlugo, az nie wyrzucily z siebie 20-30 kamieni. Majac dzieki temu bezpieczne 100 kamieni moglem myslec o dalszej grze. Wzialem questa z pieskiem, gdzie na drugim poziomie wygenerowal mi sie oltarz. Majac jakies 8-10 lvl bez problemu rozwalilem Hotziego wandkami, ktore juz mialem (magic missile) oraz kamieniami, po czym konwersja na bialy kolor i precrowning - Ironfist. Gra stala sie latwiejsza, majac 23 St :) Przeszedlem przez SMC do HMV nieco z problemami, szczegolnie jak sie pokazywaly nieco podpakowane potwory, a ja az do bodajze 15 lvlu mialem ... short sworda 1d6... Po HMV widze, ze mam L+, wiec czas na koronacje, ale wpierw do piramidy... bez ognia nie wejde, bo jestem ostrozny, wiec ide do krasnoludzkiego miasta zrobic questy. Z rozpedu zrobilem wszystkie i wskoczyl 17 lvl... no to bez piramidy ;) Koronacje zrobilem potworkami plus black torc, shock immunity + Sun's Messenger! Yay! Nawet nie wiedzialem, ze taki fajny item moze nieelf ranger dostac :) Masakra :) Gdzies w tych rejonach odkrylem, ze w plecaku mam RoDS'a, ot random drop. Uratowalem Khelka, duzo duzo pozniej przeczytalem "oTele, ale z tak badziewnym literacy i Le nauczylem sie moze ze 100 ladunku, a wciaz nie mialem blink doga, troche ciezka sprawa dla kogos, kto chce byc ciagle praworzadny. Ale w koncu rozpykalem jakas horde blinkow i cialko sie znalazlo. Ale to bylo gdzies kolo 20 lvl. Nie mialem TH, wiec generalnie z potionami, scrollami byl problem, ale za to pierscienie obradzaly niezle - invisibility, damage, wiec trenujemy backstaba! Gdzies tutaj stalo sie to, czego ostatnio zazdroscilem jakiejs postaci... bloody daggers! Ha, niby takie nieporozne, obrazenia standardowe sredniawe, ale mialem wrazenie, ze kosi o wiele bardziej niz eternium long sword. Wtedy juz wiedzialem, ze nie ma sensu isc dalej w miecze, tylko ciagnac sztylety i probowac znalezc jak najlepsze. A w sztylety gra obrodzila, oj obrodzila. Oprocz bloody daggersow mialem tez eternium daggers, dagger of mayhem, dagger of death (yeah!, a w ogole ma to jakies specjalne wlasciwosci?), no i na sam koniec niespodziewajka, o ktorej napisze nizej. Nie wiedzialem, co wybierac, praktycznie do konca gry chodzilem z dagger of death i dagger of mayhem, dokladnie w takiej kolejnosci. Oczywiscie od chwili, gdy w walce dwiema bronmi czulem sie na tyle pewnie, ze moglem odlozyc bardzo fajna tarcze z eternium, nie wspominajac o tej artefaktycznej z questa dziadka. W ramach prewencji musialem uzbroic sie w wieksza liczbe strzal. Stary motyw z barbarianami wzbogacilem o ganianie sie z nimi na jednej planszy, dzieki czemu oprocz 20 strzal w kolczanie z ciala mialem dodatkowych 30 lezacych luzem, a potem zebranych do wlasciwych, mniejszych kolczanow. W DF nie poszalalem za bardzo, golemy byly dosc mocne, odporne na moje ciosy, strzaly of construct slaying sie skonczyly, a zbroje i bronie jakies slabawe... chociaz to chyba tam mialem sporo ze swoich fajnych sztyletow ;) Na cmentarzu krasnoludzkim dwa emperor lichy. Dzieki lukowi zeszly, jeden przypadkiem sciagnal raz Dx i Ap, wiecej drainow przez cala gre nie bylo. Tak samo malo bylo PoGA, tylko jeden :( Na szczescie znalazl sie =oIce, wiec przyszedl czas na ToEF. Z poczatku bylo trudno, bo nie mialem immune'a, wiec zamiast niewidzialnosci z pierscienia zalozylem RotHKa, przez co demony, elementale i grue mnie trafialy. A ja ich niestety nie, ciagle miss, miss, miss... Czasem cos tam padlo. Generalnie bylo bardzo ciezko. Jak w koncu przebilem sie do ACW dostal jakims slayingiem, spanikowal, uciekl, troche sie podleczyl, ale na szczescie lawirujac miedzy przeciwnikami dostal PoCC w twarz i padl. Jak widac, tym razem z ACW problemow nie bylo, natomiast z obstawa niestety tak. W miedzyczasie oczywiscie zrobilem water temple, bez zadnych problemow. Przed kasynem pierwszy save bezpieczenstwa, postac zbyt wazna zeby chojraczyc z nosavemanem. W kasynie bezuzyteczna wlocznia, masa uzytecznych itemow (GoGS!, =oRegen!, AoLS!), nawet mi sie w miedzyczasie zrespanowalo. Zabralem wiekszosc fajnych rzeczy gdzies za dwa miliony albo i wiecej i zszedlem nizej. Cat lord mimo ogromnej masy zabitych z premedytacja kotow to 1. web, 2. !oBlindness, 3. 3x /oHumanoidSlaying, 4. parskniecie, ze tak latwo bylo. Air temple latwe i bez wspomnien. W earth temple problem byl taki, ze ciosy przeciwnikow wchodzily, chyba musialem wypic jakas popite, ale mialem ich sporo. W ruch szla odpowiednia amunicja, ale tym razem gra nie obrodzila za bardzo w construct slayery. Jakos to poszlo. Gdzies tam nizej truly excited room red dragonow. Arty zapisane nizej. Ubilem great red wyrma, nawet go zjadlem (bez rewelacji), ubilem pare ARD, dzieki czemu levele ladnie podskoczyly mimo speeda ponad 120. Nie wszystko tam wybilem, bo skonczyla mi sie smoczoubijaczowa amunicja, a z reki dostawalem troche po glowie, potworki w takich roomach sa sporo mocniejsze od ich normalnych pobratymcow. Generalnie byl to room, gdzie mozna bylo sie wteleportowac do zamknietych pomieszczen z artami, zabic pojedyncze smoki i wyjsc. Gra troche obrodzila w trudne potworki - eternium golemy, diamond golemy, greater molochy, molochy, quickling kingi, quickling queeny, tak o po prostu w srodku lochow. Jeden quickling party spacyfikowalem w wildernessie zyskujac sporo speeda. Potem szybka wycieczka do Nuuraga, ktora sie jednak przeciagnela, bo mimo wandoffarslaying Nuurag nie wychodzil, natomiast magusi przyzywali jak opetani. Dwa sztylety poszly w ruch, wszystko wycialem, ale chaos servantow padlo naprawde duzo, co sie zemscilo na D:50. Nuurag w koncu wyszedl. I dejavu: 1. potion of blindness, 2. 3x /oHumanoidSlaying, 3. rybka na twarzy, ze tak latwo poszlo. W tych duzych lochach przed samym koncem threaten room tytanow. Dzieki nim udalo mi sie dojsc do lvl 50, bo pewnie bym skonczyl kolo 45. Z 6 cial tylko jedno podnioslo staty. W tym momencie mialem sile gdzies 54. Nic dziwnego, ze wystarczylo srogie spojrzenie pana Miyagiego, a wszystkie deski z drewnem, nie mowiac o brylach lodu pekaly same. To sie nazywa moc! :> Na D:49 spelnilo sie marzenie, o ktorym balem sie nawet myslec - Serpent's Bite! Po tylu wygenerowanych artach w grze istnialo duze prawdopodobienstwo, ze to bedzie wlasnie to - dwa surge of power mimo ze biedne dla mnie pomogly bardzo, wyczerpujac pule. No to sztylet w reke, w druga dagger of death i jedziemy! Caly srodek D:50 mozna nazwac przytrzymaniem klawisza '4' na numerycznej, potwory padaly latwo, czasem rabalem ze swojego 120 strzalowego kolczana ze zwyklymi strzalami. WMoPCe schodzily tylko z lapy, strzaly byly malo efektywne. Problem pokazal sie w korytarzach na gorze i dole, bo servant staly sie uberservantami. Zdarzalo mi sie popic healingu, powachac ziolka, ale generalnie dalem rade. Wielki fun brac z lapy potwory, ktore zazwyczaj bilem tylko i wylacznie czarami, badz amunicja, mam tu na mysli chaos warriory :) Balory wyciagalem pojedynczo metoda zamykania bramy i wracania do wajchy. Bez zadnych problemow. Za srodek sie nie bralem ze wzgledu na uberefekt i moje zadowolenie. SoCRy z Khelka nadal mialem, oczyscilem sie z przyjaznych korupcji, a drugiego losowo znalezionego RoDS'a zuzylem na walke z curse'm w wildernessie z AKW. A curse'a mialem za kasyniarza, ktory padl tak latwo, ze az sie zdziwilem. Trzy ciosy w ciemnosci i dwie strzaly za uciekajacym. W sumie z tego wszystkiego zapomnialem wteleportowac sie po Rolf's Compa i po gwarantowanego SoCR'a. Dla pewnosci oczyscilem sie drugi raz i zakonczylem gre. * * * - Panie Miyagi! Panie Miyagi! Ten sztylet nadal ma krew na ostrzu! Nie mogl go pan doczyscic? - Te slady maja tam zostac, sa dowodem na to, ze ChAoS zostal zgladzony i nie powroci. Te slady powoduja, ze pan Miyagi jest spokojny i moze sie poswiecic na nauke takiego tlumoka jak Daniel san. * * * ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^ ^^^^^^ ^^*^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^=====^^^^^^^^^ ^ ^ ^^^..^ ^===""""~ ^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^ =="""~~~ ^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^ """~~~^^ ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^ "~~^^*^ ^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^ ~~~^^^^^^^ ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^ ~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^^ ^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^^ ^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^^ ^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^ ^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^ ^^^&""""" """""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^ ^^^^&&"""""""""""""""" &&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^ ^*^ ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^ ^~^ ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^ ^o^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Pan Miyagi St:46 Le:21 Wi:16 Dx:37 To:35 Ch:21 Ap:18 Ma: 8 Pe:20 L+ DV/PV: 35/38 H: 921(921) P: 130(130) Exp: 50/43104007 DrCh Sp: 128 Blessed Invisible Bloated Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pan Miyagi Race: male Hurthling Class: Ranger Eye color: light blue Hair color: blonde Complexion: light Height: 2'11" Weight: 72 pounds Age: 56 (grown-up, 23 years of unnatural aging added in) Star sign: Candle Birthday: 2/Candle (day 272 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Ranger. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 10619 stones Carrying capacity: 16601 stones Head : uncursed eternium cap (+1, +1) [+0, +4] [28s] Neck : uncursed amulet of life saving [3s] // wyjatkowo nie bylo potrzebne w late game :) Body : uncursed empowered eternium plate mail (-1, -2) [+1, +13] // zalozone na samym koncu, wypadlo z ktoregos chaos warriora, fajnie wyglada :) Girdle : blessed waterproof girdle of giant strength [+0, +0] {St+12} // kasyno Cloak : blessed cloak of invisibility (-1, +0) [+1, +0] [30s] // kasyno, wczesniej invisa dawal pierscien Right Hand : uncursed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] // D:49 Left Hand : blessed dagger of death (+1, 5d5+4) [10s] // chyba kasyno Right Ring : blessed ring of regeneration [1s] // kasyno Left Ring : blessed ring of damage [1s] Bracers : uncursed bracers of war [+8, +4] {Dx+8} [10s] // red dragon truly excited room Gauntlets : uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} // precrown Boots : blessed seven league boots [+4, +0] [30s] // kasyno Missile weapon: blessed elven long bow "Sun's Messenger" (+15, +15) [30s] // crown Missiles : bundle of 72 uncursed arrows (+0, 1d6) [144s] Tool : heap of 5 blessed spenseweeds [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 10029 stones Carrying capacity: 16601 stones Armor ('[') uncursed red dragon scale mail (-1, -4) [-1, +1] [220s] uncursed eternium plate mail (-2, -3) [-1, +11] [240s] uncursed eternium ring mail (-1, -1) [+0, +9] [196s] Shields ('[') blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6] [120s] blessed tower eternium shield (+1) [+16, +7] [70s] Gauntlets ('[') uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Cloaks ('[') uncursed cloak of protection [+0, +3] [20s] blessed cloak of protection [+0, +3] [20s] Girdles ('[') uncursed eternium girdle [+0, +4] [12s] uncursed girdle of carrying [+0, +0] [15s] uncursed adamantium girdle [+0, +3] [18s] Boots ('[') blessed seven league boots [+1, +0] [30s] blessed eternium boots [+0, +5] [55s] uncursed eternium boots [+0, +6] [55s] heap of 4 uncursed pairs of eternium boots [+0, +5] [220s] Bracers (',') blessed bracers of resistance [+0, +0] [10s] uncursed bracers of defense [+5, +0] [10s] One-handed weapons ('(') uncursed orcish dagger (+3, 2d3+5) [10s] blessed orcish dagger (+3, 2d3+6) [10s] heap of 2 uncursed crystal daggers (+0, 2d3+4) [50s] blessed eternium dagger (+0, 2d4+7) [5s] uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s] uncursed eternium dagger (+0, 2d4+5) [5s] blessed dagger of mayhem (+2, 3d4+8) [10s] // moja kolekcja sztyletow, az nie wiadomo, co uzywac :) uncursed eternium long sword of penetration (+0, 2d8+7) [20s] uncursed eternium long sword of the void (+0, 2d8+9) [20s] uncursed eternium long sword of slaughtering (+3, 3d10+7) [20s] // to juz z chaos warriorow, nie wiem, czy by byly dobre blessed flaming scourge (-4, 1d3+6) [25s] heap of 4 uncursed scourges (-4, 1d3+3) [100s] uncursed scourge (-4, 1d3) [25s] blessed scourge (-3, 1d3+6) [25s] uncursed scourge (-4, 1d3+5) [25s] uncursed scourge (-1, 1d3+5) [25s] uncursed scourge (-4, 1d3+6) [25s] // trofea :) Two-handed weapons ('(') uncursed eternium halberd of mayhem (+14, 6d7+15) [-2, +0] [50s] uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s] uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s] Missile weapons ('}') uncursed light crossbow (+2, +3) [70s] uncursed light crossbow (+2, +0) [70s] uncursed long bow of hunting (+6, +3) [30s] uncursed heavy crossbow of accuracy (+12, +3) [140s] uncursed heavy crossbow of accuracy (+9, +3) [140s] uncursed heavy crossbow (+3, +3) [140s] uncursed rune-covered sling "Whirlwind" (+12, +12) [3s] uncursed long bow of hunting (+4, +3) [30s] Missiles ('/') uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8) [2s] // reszte wycialem, standard, duzo amunicji i oczywiscie nie do // tej broni, ktorej uzywalem ;) Tools (']') uncursed rusty cooking set [100s] // dziala tak samo dobrze jak jest zardzewialy... bo to nie garnki sie // licza tylko kucharz! :P uncursed magical writing set (2) [5s] // zastanawiam sie, czemu tego nie uzylem... aha... bo nie mialbym // do czego ;) blessed fletchery set (5) [70s] // az zal sciska, ze nie umialem uzyc... uncursed everburning torch [+1, +0] [10s] // kasyno uncursed cooking set [100s] // garnki nierdzewne tez mialem Rings ('=') heap of 2 uncursed rings of mental stability [+0, +1] {Le+1} [2s] // jeden mialem od poczatku gry, uratowal zycie nie raz, czyszczac // umysl z niepotrzebnych mysli heap of 10 uncursed rings of defense +1 [10s] // dwa nieudane dipy uncursed ring of see invisible [1s] // przydalo sie u Nuuraga, jak widac mozna przejsc gre bez // umiejetnosci widzenia niewidzialnych blessed ring of invisibility [1s] // z pol gry to nosilem, potem kloaka :) blessed ring of ice [1s] // dzieki niemu ToEF nie byl pain in the ass... uncursed ring of elemental mastery [+0, +0] [1s] // oj tam, oj tam Wands ('\') // wysnipowalem. Wiekszosc z 0 ladunkami, wyczerpane do granic mozliwosci, // w oczekiwaniu na ta niewielka ilosc boozosow albo scroll of charging, // bardzo pomocne Potions ('!') [22s] heap of 5 uncursed potions of extra healing [10s] heap of 2 uncursed potions of ultra healing [4s] blessed potion of ultra healing [2s] heap of 2 uncursed potions of boost strength [4s] heap of 8 blessed potions of extra healing [16s] uncursed potion of boost dexterity [2s] uncursed phial of Caladriel [2s] heap of 2 uncursed potions of oil [4s] blessed potion of boost toughness [2s] heap of 3 uncursed potions of boost appearance [6s] uncursed potion of boost learning [2s] heap of 2 uncursed potions of boost toughness [4s] heap of 7 potions of holy water [28s] heap of 2 uncursed potions of boost charisma [4s] uncursed potion of boost speed [2s] uncursed potion of water [4s] heap of 3 uncursed potions of booze [12s] Scrolls ('?') uncursed scroll of information [2s] heap of 2 uncursed scrolls of familiar summoning [4s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 3 +2 +1 +0 basic 27 Daggers & knives 12 +14 +8 +4 Mastery 219 // A tak niewiele zabraklo do poziomu 13... Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 9 +7 +5 +3 excellent 157 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 1 +1 +0 +0 basic 25 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 12 +24 +18 +4 Mastery 2147 // To lubie, nawet bardzo :) Kusze tez mialy swoj udzial, nie wspomne // o ciskaniu samymi kamieniami. Bardzo mocna rzecz. Crossbows 7 +14 +10 +2 skilled 143 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 7 +14 +10 +2 skilled 141 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 1 +2 +1 +0 basic 3 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 9 +18 excellent 1165 Damage caused with your melee weapons: -------------------------------------- Right hand: +172 bonus to hit, 3d4+50 damage Left hand: +177 bonus to hit, 5d5+51 damage // To mi sie bardoz podoba :) Damage caused with your missile weapons: ---------------------------------------- Ammunition: 72, base range: 28, +141 bonus to hit, 1d6+64 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+1d5] Archery ..................100 (superb) [+1d3] Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+2d4] Climbing .................100 (superb) [+2d4] Cooking ..................100 (superb) [+1d3] (ma) Courage ..................100 (superb) [+1d3] Dodge ....................100 (superb) [+1d5] First aid ................100 (superb) [+1d5] Food preservation ........100 (superb) [+2d4] Gardening ................ 74 (great) [+1d3] Haggling ................. 46 (fair) [+1d3] Healing ..................100 (superb) [+1d5] Herbalism ................100 (superb) [+3d3] Listening ................100 (superb) [+3d3] Literacy .................100 (superb) [+1] Smithing ................. 75 (great) [+1d5] Stealth ..................100 (superb) [+2d4] Survival .................100 (superb) [+2d4] Swimming ................. 63 (good) [+1d3] Tactics ..................100 (superb) [+1] Two weapon combat ........100 (superb) [+2d4] Woodcraft ................100 (superb) [+2d4] // Nic dodatkowego. ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Bless : 194, 8pp (Effectivity: +0) Burning Hands : 98, 8pp (Effectivity: +0) Calm Monster : 5, 15pp (Effectivity: +0) Frost Bolt : 195, 12pp (Effectivity: +4) // I znowu Frost Bolt wygral :D Ice Ball : 4, 49pp (Effectivity: +0) Light : 249, 3pp (Effectivity: +0) Magic Missile : 32, 13pp (Effectivity: +0) Strength of Atlas: 296, 10pp (Effectivity: +0) Teleportation : 46, 33pp (Effectivity: +2) Web : 162, 12pp (Effectivity: +1) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He is crowned to be the king of all hurthlings and lives a long and prosperous life full of love, happiness and pleasure. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pan Miyagi, the hurthling ranger, saved the world with his brave efforts and became a great ruler while saving himself 2 times. He scored 23578976 points and advanced to level 50. He survived for 0 years, 74 days, 18 hours, 36 minutes and 39 seconds (90253 turns). Pan Miyagi visited 105 places. His strength score was modified by +17 during his career. His learning score was modified by +11 during his career. His willpower score was modified by +3 during his career. His dexterity score was modified by +14 during his career. His toughness score was modified by +18 during his career. His charisma score was modified by +5 during his career. His appearance score was modified by +7 during his career. His perception score was modified by +6 during his career. He was unnaturally aged by 23 years. He was the champion of the arena. He saved Khelavaster from certain death. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 4900 monsters perished under his attacks. The following 25 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the dwarven shield "Rolf's Saviour" the elven long bow "Sun's Messenger" // crowning the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the obsidian quarrel "Thunderstroke" // D:50 random drop the lead-filled mace "Big Punch" the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the black torc the glaive "Long Sting" // big room surge the bracers of war // red dragon truly excited room the Chaos Orb of Elemental Mana the rune-covered sling "Whirlwind" // gdzies pod kasynem surge the staff of the archmagi // red dragon truly excited room the iron gauntlets "Ironfist" // precrown the shining long spear "Soaker" // bodajze kasyno the emerald dagger "Serpent's Bite" // D:49. VERY USEFUL! :) He possessed the following intrinsics: He was fire resistant. He was poison resistant (enhanced through an item). He was cold resistant. He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him. He was able to control teleportation. He was invisible (gained through an item). He was stun resistant (gained through items). He was resistant to death rays (gained through an item). He was immune to shock attacks. He was able to resist confusion attacks (gained through an item). He had the following talents: Affinity with Daggers & Knives, Beast of Burden, Eagle Eye, Extremely Hardy, Good Learner, Good Shot, Greased Lightning, Hardy, Healthy, Iron Skin, Keen Shot, Master Packager, Porter, Quick, Stealthy, Steel Skin, Tough Skin, Very Hardy, Very Quick. He had a final speed score of 128 (final base speed: 138). He was a messiah of Shalla. He asked for 3 divine interventions. He was a holy champion of Order. The following monsters were vanquished: 1 ancient black dragon 1 ancient blue dragon 1 ancient karmic wyrm 8 ancient red dragons 1 Ancient Stone Beast 1 ancient white dragon 5 animated armors 9 balors 4 berserker emperors 1 big casino guard 16 blink dogs 32 casino guards 1 cat lord 1 Chaos Archmage 213 chaos servants // Uberefekt ftw! :/ 23 chaos warriors 23 chaos wizards 1 death ooze 2 diamond golems 1 dwarven artificer 7 dwarven chaos knights 28 earth elementals 2 emperor liches 1 eternium golem 21 fire elementals 12 fire grues 2 frost giant berserkers 15 ghost kings 1 great red wyrm 1 greater air elemental 1 greater balor 1 greater black unicorn 212 greater chaos servants // Uberefekt! :( 1 greater moloch 3 greater water elementals 1 lich king 3 living walls 1 Master Summoner 4 molochs 6 quicklings 3 quickling kings 4 quickling lords 1 quickling queen 1 shopkeeper 2 skeletal kings 1 Snake from Beyond 24 stone grues 18 titans 1 undead chaos dwarven berserker 1 wall beast 14 water demons 4 water elementals 20 water grues 1 werewolf king