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This time in polish language :) Learn hard languages people! :D

- O tak, o tak! Daniel san dobrze pracowac! Jeszcze raz: lewa, prawa, lewa, prawa!
Niedokladnie! Daniel san robi to niedokladnie! Polerowanie samochodu to podstawowa
kata kazdego szanujacego sie boga karate!
- Czy tak dobrze, panie Miyagi?
- Nie, nie tak! Powtorz! Jeszcze raz! Koleczka! Koleczka!

* * *

- Panie Miyagi, a co to jest?
- Daniel san odlozy te noze i sztylety. Sa bardzo ostre, rytualne i ... mordercze.
- Mordercze? Ale przeciez mowil mi pan, ze ucze sie karate po to, zeby nie
walczyc. Ze podczas walki zawsze ktos cierpi, ze cierpienie nie jest dobre.
- Tak, Daniel san dobrze zapamietal. Sa jednak chwile, kiedy nie ma wyjscia,
kiedy trzeba walczyc. Tak, jak wtedy gdy musialem obronic Drakalor Chain przed
ChAoSem. Wtedy trzeba bylo walczyc.
- I co wtedy, panie Miyagi?
- Jesli juz dojdzie do walki... ZWYCIEZAJ.

* * *

Duh, pewnie niektorzy powiedza, ze jesli Pan Miyagi to powinien byc human
monk... ale... co tam. Japonski halfling ranger ninja atakuje! :P

Jak dobrze wiadomo, halflingi rangerzy maja przerabane, wiec na dzien
dobry potrzebowalem mocnego imienia. Akurat czesc czwarta karate kid leciala,
wiec imie juz bylo. Dla zwiekszenia mocy dodalem 'Pan' :)

Kolejnym problemem byla taktyka. Granie jaki prawdziwy ranger na poczatku
gry bylo czystym samobojstwem (setki ubitych postaci), wiec trzeba bylo
siegnac do sprytu mhrocznych neenjaaas i posluchac rad uzytkownikow
forum adom'a - wzialem do lapki bron oraz tarcze. Szybka generacja
SMC, a potem wejsce do ID. Jakoze tension roomy to obawa przed
rychlym uberefektem trzeba bylo znalezc inne zrodlo kamieni. Wiecie,
co zrobilem? Wylapywalem goblin rockthrowery i ganialem sie z nimi
tak dlugo, az nie wyrzucily z siebie 20-30 kamieni. Majac dzieki temu
bezpieczne 100 kamieni moglem myslec o dalszej grze.

Wzialem questa z pieskiem, gdzie na drugim poziomie wygenerowal mi sie
oltarz. Majac jakies 8-10 lvl bez problemu rozwalilem Hotziego wandkami,
ktore juz mialem (magic missile) oraz kamieniami, po czym konwersja na
bialy kolor i precrowning - Ironfist. Gra stala sie latwiejsza, majac
23 St :) Przeszedlem przez SMC do HMV nieco z problemami, szczegolnie
jak sie pokazywaly nieco podpakowane potwory, a ja az do bodajze 15
lvlu mialem ... short sworda 1d6... Po HMV widze, ze mam L+, wiec
czas na koronacje, ale wpierw do piramidy... bez ognia nie wejde,
bo jestem ostrozny, wiec ide do krasnoludzkiego miasta zrobic
questy. Z rozpedu zrobilem wszystkie i wskoczyl 17 lvl... no to
bez piramidy ;) Koronacje zrobilem potworkami plus black torc,
shock immunity + Sun's Messenger! Yay! Nawet nie wiedzialem, ze taki
fajny item moze nieelf ranger dostac :) Masakra :)

Gdzies w tych rejonach odkrylem, ze w plecaku mam RoDS'a, ot random
drop. Uratowalem Khelka, duzo duzo pozniej przeczytalem "oTele, ale
z tak badziewnym literacy i Le nauczylem sie moze ze 100 ladunku,
a wciaz nie mialem blink doga, troche ciezka sprawa dla kogos, kto
chce byc ciagle praworzadny. Ale w koncu rozpykalem jakas horde
blinkow i cialko sie znalazlo. Ale to bylo gdzies kolo 20 lvl.

Nie mialem TH, wiec generalnie z potionami, scrollami byl problem,
ale za to pierscienie obradzaly niezle - invisibility, damage, wiec
trenujemy backstaba! Gdzies tutaj stalo sie to, czego ostatnio
zazdroscilem jakiejs postaci... bloody daggers! Ha, niby takie
nieporozne, obrazenia standardowe sredniawe, ale mialem wrazenie,
ze kosi o wiele bardziej niz eternium long sword. Wtedy juz
wiedzialem, ze nie ma sensu isc dalej w miecze, tylko ciagnac
sztylety i probowac znalezc jak najlepsze.

A w sztylety gra obrodzila, oj obrodzila. Oprocz bloody
daggersow mialem tez eternium daggers, dagger of mayhem, dagger of
death (yeah!, a w ogole ma to jakies specjalne wlasciwosci?), no
i na sam koniec niespodziewajka, o ktorej napisze nizej. Nie
wiedzialem, co wybierac, praktycznie do konca gry chodzilem
z dagger of death i dagger of mayhem, dokladnie w takiej
kolejnosci. Oczywiscie od chwili, gdy w walce dwiema bronmi
czulem sie na tyle pewnie, ze moglem odlozyc bardzo fajna
tarcze z eternium, nie wspominajac o tej artefaktycznej z questa
dziadka.

W ramach prewencji musialem uzbroic sie w wieksza liczbe
strzal. Stary motyw z barbarianami wzbogacilem o ganianie sie
z nimi na jednej planszy, dzieki czemu oprocz 20 strzal w
kolczanie z ciala mialem dodatkowych 30 lezacych luzem, a
potem zebranych do wlasciwych, mniejszych kolczanow.

W DF nie poszalalem za bardzo, golemy byly dosc mocne,
odporne na moje ciosy, strzaly of construct slaying sie
skonczyly, a zbroje i bronie jakies slabawe... chociaz
to chyba tam mialem sporo ze swoich fajnych sztyletow ;)

Na cmentarzu krasnoludzkim dwa emperor lichy. Dzieki
lukowi zeszly, jeden przypadkiem sciagnal raz Dx i Ap,
wiecej drainow przez cala gre nie bylo. Tak samo malo
bylo PoGA, tylko jeden :( Na szczescie znalazl sie
=oIce, wiec przyszedl czas na ToEF. Z poczatku bylo
trudno, bo nie mialem immune'a, wiec zamiast
niewidzialnosci z pierscienia zalozylem RotHKa, przez
co demony, elementale i grue mnie trafialy. A ja ich
niestety nie, ciagle miss, miss, miss... Czasem cos
tam padlo. Generalnie bylo bardzo ciezko. Jak w
koncu przebilem sie do ACW dostal jakims slayingiem,
spanikowal, uciekl, troche sie podleczyl, ale na
szczescie lawirujac miedzy przeciwnikami dostal
PoCC w twarz i padl. Jak widac, tym razem z ACW
problemow nie bylo, natomiast z obstawa niestety tak.

W miedzyczasie oczywiscie zrobilem water temple,
bez zadnych problemow. Przed kasynem pierwszy
save bezpieczenstwa, postac zbyt wazna zeby
chojraczyc z nosavemanem. W kasynie bezuzyteczna
wlocznia, masa uzytecznych itemow (GoGS!, =oRegen!, AoLS!),
nawet mi sie w miedzyczasie zrespanowalo. Zabralem
wiekszosc fajnych rzeczy gdzies za dwa miliony albo
i wiecej i zszedlem nizej.

Cat lord mimo ogromnej masy zabitych z premedytacja
kotow to 1. web, 2. !oBlindness, 3. 3x /oHumanoidSlaying,
4. parskniecie, ze tak latwo bylo.

Air temple latwe i bez wspomnien. W earth temple problem
byl taki, ze ciosy przeciwnikow wchodzily, chyba musialem
wypic jakas popite, ale mialem ich sporo. W ruch szla
odpowiednia amunicja, ale tym razem gra nie obrodzila
za bardzo w construct slayery. Jakos to poszlo.

Gdzies tam nizej truly excited room red dragonow. Arty
zapisane nizej. Ubilem great red wyrma, nawet go zjadlem
(bez rewelacji), ubilem pare ARD, dzieki czemu levele
ladnie podskoczyly mimo speeda ponad 120. Nie wszystko
tam wybilem, bo skonczyla mi sie smoczoubijaczowa
amunicja, a z reki dostawalem troche po glowie, potworki
w takich roomach sa sporo mocniejsze od ich normalnych
pobratymcow. Generalnie byl to room, gdzie mozna bylo
sie wteleportowac do zamknietych pomieszczen z artami,
zabic pojedyncze smoki i wyjsc.

Gra troche obrodzila w trudne potworki - eternium
golemy, diamond golemy, greater molochy, molochy,
quickling kingi, quickling queeny, tak
o po prostu w srodku lochow. Jeden quickling party
spacyfikowalem w wildernessie zyskujac sporo speeda.

Potem szybka wycieczka do Nuuraga, ktora sie jednak
przeciagnela, bo mimo wandoffarslaying Nuurag nie
wychodzil, natomiast magusi przyzywali jak opetani.
Dwa sztylety poszly w ruch, wszystko wycialem, ale
chaos servantow padlo naprawde duzo, co sie zemscilo
na D:50. Nuurag w koncu wyszedl. I dejavu:
1. potion of blindness, 2. 3x /oHumanoidSlaying,
3. rybka na twarzy, ze tak latwo poszlo.

W tych duzych lochach przed samym koncem threaten
room tytanow. Dzieki nim udalo mi sie dojsc do
lvl 50, bo pewnie bym skonczyl kolo 45. Z 6 cial
tylko jedno podnioslo staty. W tym momencie mialem
sile gdzies 54. Nic dziwnego, ze wystarczylo srogie
spojrzenie pana Miyagiego, a wszystkie deski
z drewnem, nie mowiac o brylach lodu pekaly same.
To sie nazywa moc! :>

Na D:49 spelnilo sie marzenie, o ktorym balem sie
nawet myslec - Serpent's Bite! Po tylu wygenerowanych
artach w grze istnialo duze prawdopodobienstwo, ze
to bedzie wlasnie to - dwa surge of power mimo ze
biedne dla mnie pomogly bardzo, wyczerpujac pule.

No to sztylet w reke, w druga dagger of death i
jedziemy! Caly srodek D:50 mozna nazwac przytrzymaniem
klawisza '4' na numerycznej, potwory padaly latwo,
czasem rabalem ze swojego 120 strzalowego kolczana
ze zwyklymi strzalami. WMoPCe schodzily tylko z
lapy, strzaly byly malo efektywne. Problem pokazal
sie w korytarzach na gorze i dole, bo servant staly
sie uberservantami. Zdarzalo mi sie popic healingu,
powachac ziolka, ale generalnie dalem rade.

Wielki fun brac z lapy potwory, ktore zazwyczaj
bilem tylko i wylacznie czarami, badz amunicja,
mam tu na mysli chaos warriory :)

Balory wyciagalem pojedynczo metoda zamykania
bramy i wracania do wajchy. Bez zadnych problemow.
Za srodek sie nie bralem ze wzgledu na uberefekt
i moje zadowolenie. SoCRy z Khelka nadal mialem,
oczyscilem sie z przyjaznych korupcji, a drugiego
losowo znalezionego RoDS'a zuzylem na walke
z curse'm w wildernessie z AKW. A curse'a mialem
za kasyniarza, ktory padl tak latwo, ze az sie
zdziwilem. Trzy ciosy w ciemnosci i dwie strzaly
za uciekajacym. W sumie z tego wszystkiego
zapomnialem wteleportowac sie po Rolf's Compa
i po gwarantowanego SoCR'a.

Dla pewnosci oczyscilem sie drugi raz i
zakonczylem gre.

* * *

- Panie Miyagi! Panie Miyagi! Ten sztylet nadal ma
krew na ostrzu! Nie mogl go pan doczyscic?
- Te slady maja tam zostac, sa dowodem na to,
ze ChAoS zostal zgladzony i nie powroci. Te slady
powoduja, ze pan Miyagi jest spokojny i moze
sie poswiecic na nauke takiego tlumoka jak Daniel san.

* * * 

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^         ^^^^^^
       ^^*^^^^        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^=====^^^^^^^^^ ^ ^ ^^^..^
      ^===""""~       ^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^
       =="""~~~       ^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
       """~~~^^       ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
       "~~^^*^        ^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
       ~~~^^^^^^^          ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^
       ~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^^
        ^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^^
        ^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^^
       ^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^
      ^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^
     ^^^&"""""  """""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
    ^^^^&&"""""""""""""""" &&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^  ^*^
    ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^  ^~^
    ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^   ^o^
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^      ^^^
     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Pan Miyagi    St:46  Le:21  Wi:16  Dx:37  To:35  Ch:21  Ap:18  Ma: 8  Pe:20 L+
DV/PV: 35/38   H: 921(921)    P: 130(130)    Exp: 50/43104007   DrCh  Sp: 128
Blessed Invisible Bloated Berserk
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Pan Miyagi          Race: male Hurthling      Class: Ranger
Eye color: light blue     Hair color: blonde        Complexion: light
Height: 2'11"             Weight: 72 pounds
Age: 56 (grown-up, 23 years of unnatural aging added in)
Star sign: Candle         Birthday: 2/Candle (day 272 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        During your childhood one of your uncles taught you a lot of things
 about the history of your people. Your vast knowledge on the legends and
 the lore of your people made you very popular with your friends because of
 all the exciting stories you knew.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        As a young adult you spent a lot of time searching for a deeper
 meaning and purpose in your life. You pondered and pondered but nothing
 truly sparked your interest. Finally, after many many hours, you made a
 decision.
        You decided to become a Ranger.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 10619 stones                Carrying capacity: 16601 stones

Head          : uncursed eternium cap (+1, +1) [+0, +4]               [28s]
Neck          : uncursed amulet of life saving                         [3s]

// wyjatkowo nie bylo potrzebne w late game :)

Body          : uncursed empowered eternium plate mail (-1, -2) [+1, +13]

// zalozone na samym koncu, wypadlo z ktoregos chaos warriora, fajnie wyglada :)

Girdle        : blessed waterproof girdle of giant strength [+0, +0] {St+12}

// kasyno

Cloak         : blessed cloak of invisibility (-1, +0) [+1, +0]       [30s]

// kasyno, wczesniej invisa dawal pierscien

Right Hand    : uncursed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1]

// D:49

Left Hand     : blessed dagger of death (+1, 5d5+4)                   [10s]

// chyba kasyno

Right Ring    : blessed ring of regeneration                           [1s]

// kasyno

Left Ring     : blessed ring of damage                                 [1s]
Bracers       : uncursed bracers of war [+8, +4] {Dx+8}               [10s]

// red dragon truly excited room

Gauntlets     : uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}

// precrown

Boots         : blessed seven league boots [+4, +0]                   [30s]

// kasyno

Missile weapon: blessed elven long bow "Sun's Messenger" (+15, +15)   [30s]

// crown

Missiles      : bundle of 72 uncursed arrows (+0, 1d6)               [144s]
Tool          : heap of 5 blessed spenseweeds                         [10s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 10029 stones   Carrying capacity: 16601 stones

Armor ('[')
   uncursed red dragon scale mail (-1, -4) [-1, +1]                  [220s]
   uncursed eternium plate mail (-2, -3) [-1, +11]                   [240s]
   uncursed eternium ring mail (-1, -1) [+0, +9]                     [196s]
Shields ('[')
   blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6]             [120s]
   blessed tower eternium shield (+1) [+16, +7]                       [70s]
Gauntlets ('[')
   uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
Cloaks ('[')
   uncursed cloak of protection [+0, +3]                              [20s]
   blessed cloak of protection [+0, +3]                               [20s]
Girdles ('[')
   uncursed eternium girdle [+0, +4]                                  [12s]
   uncursed girdle of carrying [+0, +0]                               [15s]
   uncursed adamantium girdle [+0, +3]                                [18s]
Boots ('[')
   blessed seven league boots [+1, +0]                                [30s]
   blessed eternium boots [+0, +5]                                    [55s]
   uncursed eternium boots [+0, +6]                                   [55s]
   heap of 4 uncursed pairs of eternium boots [+0, +5]               [220s]
Bracers (',')
   blessed bracers of resistance [+0, +0]                             [10s]
   uncursed bracers of defense [+5, +0]                               [10s]
One-handed weapons ('(')
   uncursed orcish dagger (+3, 2d3+5)                                 [10s]
   blessed orcish dagger (+3, 2d3+6)                                  [10s]
   heap of 2 uncursed crystal daggers (+0, 2d3+4)                     [50s]
   blessed eternium dagger (+0, 2d4+7)                                 [5s]
   uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
   uncursed eternium dagger (+0, 2d4+5)                                [5s]
   blessed dagger of mayhem (+2, 3d4+8)                               [10s]

// moja kolekcja sztyletow, az nie wiadomo, co uzywac :)

   uncursed eternium long sword of penetration (+0, 2d8+7)            [20s]
   uncursed eternium long sword of the void (+0, 2d8+9)               [20s]
   uncursed eternium long sword of slaughtering (+3, 3d10+7)          [20s]

// to juz z chaos warriorow, nie wiem, czy by byly dobre

   blessed flaming scourge (-4, 1d3+6)                                [25s]
   heap of 4 uncursed scourges (-4, 1d3+3)                           [100s]
   uncursed scourge (-4, 1d3)                                         [25s]
   blessed scourge (-3, 1d3+6)                                        [25s]
   uncursed scourge (-4, 1d3+5)                                       [25s]
   uncursed scourge (-1, 1d3+5)                                       [25s]
   uncursed scourge (-4, 1d3+6)                                       [25s]

// trofea :)

Two-handed weapons ('(')
   uncursed eternium halberd of mayhem (+14, 6d7+15) [-2, +0]         [50s]
   uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0]            [10s]
   uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}        [40s]
Missile weapons ('}')
   uncursed light crossbow (+2, +3)                                   [70s]
   uncursed light crossbow (+2, +0)                                   [70s]
   uncursed long bow of hunting (+6, +3)                              [30s]
   uncursed heavy crossbow of accuracy (+12, +3)                     [140s]
   uncursed heavy crossbow of accuracy (+9, +3)                      [140s]
   uncursed heavy crossbow (+3, +3)                                  [140s]
   uncursed rune-covered sling "Whirlwind" (+12, +12)                  [3s]
   uncursed long bow of hunting (+4, +3)                              [30s]
Missiles ('/')
   uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8)              [2s]

// reszte wycialem, standard, duzo amunicji i oczywiscie nie do
// tej broni, ktorej uzywalem ;)

Tools (']')
   uncursed rusty cooking set                                        [100s]

// dziala tak samo dobrze jak jest zardzewialy... bo to nie garnki sie
// licza tylko kucharz! :P

   uncursed magical writing set (2)                                    [5s]

// zastanawiam sie, czemu tego nie uzylem... aha... bo nie mialbym
// do czego ;)

   blessed fletchery set (5)                                          [70s]

// az zal sciska, ze nie umialem uzyc...

   uncursed everburning torch [+1, +0]                                [10s]

// kasyno

   uncursed cooking set                                              [100s]

// garnki nierdzewne tez mialem

Rings ('=')
   heap of 2 uncursed rings of mental stability [+0, +1] {Le+1}        [2s]

// jeden mialem od poczatku gry, uratowal zycie nie raz, czyszczac
// umysl z niepotrzebnych mysli

   heap of 10 uncursed rings of defense +1                            [10s]

// dwa nieudane dipy

   uncursed ring of see invisible                                      [1s]

// przydalo sie u Nuuraga, jak widac mozna przejsc gre bez
// umiejetnosci widzenia niewidzialnych

   blessed ring of invisibility                                        [1s]

// z pol gry to nosilem, potem kloaka :)

   blessed ring of ice                                                 [1s]

// dzieki niemu ToEF nie byl pain in the ass...

   uncursed ring of elemental mastery [+0, +0]                         [1s]

// oj tam, oj tam

Wands ('\')

// wysnipowalem. Wiekszosc z 0 ladunkami, wyczerpane do granic mozliwosci,
// w oczekiwaniu na ta niewielka ilosc boozosow albo scroll of charging,
// bardzo pomocne

Potions ('!')
[22s]
   heap of 5 uncursed potions of extra healing                        [10s]
   heap of 2 uncursed potions of ultra healing                         [4s]
   blessed potion of ultra healing                                     [2s]
   heap of 2 uncursed potions of boost strength                        [4s]
   heap of 8 blessed potions of extra healing                         [16s]
   uncursed potion of boost dexterity                                  [2s]
   uncursed phial of Caladriel                                         [2s]
   heap of 2 uncursed potions of oil                                   [4s]
   blessed potion of boost toughness                                   [2s]
   heap of 3 uncursed potions of boost appearance                      [6s]
   uncursed potion of boost learning                                   [2s]
   heap of 2 uncursed potions of boost toughness                       [4s]
   heap of 7 potions of holy water                                    [28s]
   heap of 2 uncursed potions of boost charisma                        [4s]
   uncursed potion of boost speed                                      [2s]
   uncursed potion of water                                            [4s]
   heap of 3 uncursed potions of booze                                [12s]
Scrolls ('?')
   uncursed scroll of information                                      [2s]
   heap of 2 uncursed scrolls of familiar summoning                    [4s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         3    +2    +1   +0   basic                27
Daggers & knives        12   +14    +8   +4   Mastery              219

// A tak niewiele zabraklo do poziomu 13...

Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           1    +1    +0   +0   basic                25
Swords                   9    +7    +5   +3   excellent            157
Axes                     1    +1    +0   +0   basic                25
Whips                    1    +1    +0   +1   basic                25
Pole arms                1    +1    +0   +0   basic                25
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            5
Bows                    12   +24   +18   +4   Mastery              2147

// To lubie, nawet bardzo :) Kusze tez mialy swoj udzial, nie wspomne
// o ciskaniu samymi kamieniami. Bardzo mocna rzecz.

Crossbows                7   +14   +10   +2   skilled              143
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     7   +14   +10   +2   skilled              141
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    1    +2    +1   +0   basic                3

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  9   +18              excellent            1165


Damage caused with your melee weapons:
--------------------------------------
Right hand: +172 bonus to hit, 3d4+50 damage
Left hand: +177 bonus to hit, 5d5+51 damage

// To mi sie bardoz podoba :)


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 72, base range: 28, +141 bonus to hit, 1d6+64 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................100    (superb)       [+1d5]
  Archery ..................100    (superb)       [+1d3]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+2d4]
  Climbing .................100    (superb)       [+2d4]
  Cooking ..................100    (superb)       [+1d3] (ma)
  Courage ..................100    (superb)       [+1d3]
  Dodge ....................100    (superb)       [+1d5]
  First aid ................100    (superb)       [+1d5]
  Food preservation ........100    (superb)       [+2d4]
  Gardening ................ 74    (great)        [+1d3]
  Haggling ................. 46    (fair)         [+1d3]
  Healing ..................100    (superb)       [+1d5]
  Herbalism ................100    (superb)       [+3d3]
  Listening ................100    (superb)       [+3d3]
  Literacy .................100    (superb)       [+1]
  Smithing ................. 75    (great)        [+1d5]
  Stealth ..................100    (superb)       [+2d4]
  Survival .................100    (superb)       [+2d4]
  Swimming ................. 63    (good)         [+1d3]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........100    (superb)       [+2d4]
  Woodcraft ................100    (superb)       [+2d4]

// Nic dodatkowego.


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Bless            :   194,   8pp     (Effectivity: +0)
   Burning Hands    :    98,   8pp     (Effectivity: +0)
   Calm Monster     :     5,  15pp     (Effectivity: +0)
   Frost Bolt       :   195,  12pp     (Effectivity: +4)

// I znowu Frost Bolt wygral :D

   Ice Ball         :     4,  49pp     (Effectivity: +0)
   Light            :   249,   3pp     (Effectivity: +0)
   Magic Missile    :    32,  13pp     (Effectivity: +0)
   Strength of Atlas:   296,  10pp     (Effectivity: +0)
   Teleportation    :    46,  33pp     (Effectivity: +2)
   Web              :   162,  12pp     (Effectivity: +1)




----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all hurthlings and lives a long and
prosperous life full of love, happiness and pleasure.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Pan Miyagi, the hurthling ranger, saved the world with his brave efforts and
became a great ruler while saving himself 2 times.
He scored 23578976 points and advanced to level 50.
He survived for 0 years, 74 days, 18 hours, 36 minutes and 39 seconds (90253
turns).
Pan Miyagi visited 105 places.
His strength score was modified by +17 during his career.
His learning score was modified by +11 during his career.
His willpower score was modified by +3 during his career.
His dexterity score was modified by +14 during his career.
His toughness score was modified by +18 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by +7 during his career.
His perception score was modified by +6 during his career.
He was unnaturally aged by 23 years.
He was the champion of the arena.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
4900 monsters perished under his attacks.
The following 25 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the dwarven shield "Rolf's Saviour"
  the elven long bow "Sun's Messenger"	// crowning
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the obsidian quarrel "Thunderstroke"	// D:50 random drop
  the lead-filled mace "Big Punch"
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the black torc
  the glaive "Long Sting"			// big room surge
  the bracers of war				// red dragon truly excited room
  the Chaos Orb of Elemental Mana
  the rune-covered sling "Whirlwind"	// gdzies pod kasynem surge
  the staff of the archmagi			// red dragon truly excited room
  the iron gauntlets "Ironfist"		// precrown
  the shining long spear "Soaker"		// bodajze kasyno
  the emerald dagger "Serpent's Bite"	// D:49. VERY USEFUL! :)
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant (enhanced through an item).
  He was cold resistant.
  He was acid resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was able to control teleportation.
  He was invisible (gained through an item).
  He was stun resistant (gained through items).
  He was resistant to death rays (gained through an item).
  He was immune to shock attacks.
  He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Daggers & Knives, Beast of
Burden, Eagle Eye, Extremely Hardy, Good Learner, Good Shot, Greased
Lightning, Hardy, Healthy, Iron Skin, Keen Shot, Master Packager, Porter,
Quick, Stealthy, Steel Skin, Tough Skin, Very Hardy, Very Quick.
He had a final speed score of 128 (final base speed: 138).
He was a messiah of Shalla.
He asked for 3 divine interventions.
He was a holy champion of Order.

The following monsters were vanquished:
      1 ancient black dragon
      1 ancient blue dragon
      1 ancient karmic wyrm
      8 ancient red dragons
      1 Ancient Stone Beast
      1 ancient white dragon
      5 animated armors
      9 balors
      4 berserker emperors
      1 big casino guard
     16 blink dogs
     32 casino guards
      1 cat lord
      1 Chaos Archmage
    213 chaos servants

// Uberefekt ftw! :/

     23 chaos warriors
     23 chaos wizards
      1 death ooze
      2 diamond golems
      1 dwarven artificer
      7 dwarven chaos knights
     28 earth elementals
      2 emperor liches
      1 eternium golem
     21 fire elementals
     12 fire grues
      2 frost giant berserkers
     15 ghost kings
      1 great red wyrm
      1 greater air elemental
      1 greater balor
      1 greater black unicorn
    212 greater chaos servants

// Uberefekt! :(

      1 greater moloch
      3 greater water elementals
      1 lich king
      3 living walls
      1 Master Summoner
      4 molochs
      6 quicklings
      3 quickling kings
      4 quickling lords
      1 quickling queen
      1 shopkeeper
      2 skeletal kings
      1 Snake from Beyond
     24 stone grues
     18 titans
      1 undead chaos dwarven berserker
      1 wall beast
     14 water demons
      4 water elementals
     20 water grues
      1 werewolf king