NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. 1st challenge win, Titanium Woman. This might also qualify for lowest victory score or least kills victory or lowest xp victory. 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Generated higher danger levels and out of depth equipment like phase daggers and eternium flails. Sold for $$$ for keys. -BugWil with DV~50 (shields:8) and HP~40 tamed a GCB and fled. -Always be 2 spaces away (and against a wall with stealth) when having bugs dual like gladiators in the Arena (watch for hostile spawn). -Ratling LizardMongers generate fast food when you let monsters spawn on the arena level. -Used si cash on Garth. St and To for HP -Wiping out the dwarves yielded 2 pick-axes (didn't have to go to TOEF:4 and pray) -Smacking acid-skin creatures with pick-axe reduces repair costs from $6000~$4500 to $1500 with no loss in effectivity. -Went to Lv2 from gray ooze bleeding to death. crap -Stopped monster generation in BigRoom /w bugs for food, Wi, and speed (KBs got outta hand and took over the level later on though...) -BugTemple w/ DV~100 and 7 !PoInvis (potion shop on S:1). Got Mana Drain and accidentaly drained the /WoFB and /WoDC. Wasted a ?SoCR to get /WoTeleport (should have waited till 2nd corruption and higher speed) -Pets only have to kill 2 GCBs in main temple then you can dig around the sleeping bugs to get to the statues. Too bad invis ran out... -Speed 220+ and 7LB's made pets a pain. It's faster to dig tunnels and push pets around. Sometimes I would just take them off just so KB could catch up -DF had crap (forgot to wear damned knife) -Herbs and high piety encouraged aggressive pool drinking. Got intrensic Invis, death+, and paralysis+. Lots of trips to alters. -KBs took over dwarven graveyard! The stupid non-hostile bugs killed the Master Liches before they could summon enough yummy undead. -Dooming might negatively affect the amount of treasure found in graves -River below DH/AF split, had to train Bridge Building. Good thing AF is right above us. -Jherod doesn't reward neutrals for pet healing? I guess I'd have to make peace but never tried. I should have converted to L, but absence of white altars dissuaded me. -COC graveyard very productive, the MLs recharged fast. Yum. -The snake is crazy! Took several refills of slaying ammo to get to get the thing to critical. It's to-hit was good enough to graze a DV:50 KB. The poison forced me to de-commission Murder the killer bug. He seemed highly experienced. -Looted Water Dragon Lair with Darkness (got needed fireproof blanket). -TOEF w/ ~80HP, day 60 or so -KB's resist fire up to TOEF:3 -TOEF:4 does lvl 5 fire damage (lvl 3 resist + 2 extra = immunity) elemental gauntlets and a =RoFR was enough (and let me wear a =RoMS) -Luring Chaos Servants to KB was a pain. If you dig around the temple and enter from the top, you don't wake the Chaos Servant lair at the bottom. -Using Ventriloquism _does_ wake up _everyone_ in the temple. (it's better to kick that stupid Fire Drake) -Stupid Find Weakness! I hit ACW exactly w/ dragon slaying ammo and killed it in _one_ hit! Got 5 levels from that mistake! Unbelievable!!! Stupid Bard Luck!!! -Casino had fine leather armor. Useless. -Lured Banshee to Dwarftown that was saturated with bugs. -Banshee offed demented ratling (should have lured him off level) -Waldo hostile, had random bug off him. -Played with smithing (tele'd Glod and [:s]witched him off level w/!oV) to generate bugs and wait for stats. Waste of time. -400+ speed is lousy for pet keeping. -Trained UnPoisoned the KB to extremely by having him kill EGs weakened w/ humanoid slaying (gotta love blessed 'AoBalance) -Rushed to BDC. -BDs and ABDs are generated out of LOS. I mined all of BDC:2 and it became a BigRoom with very few BD's generated. Failure. (Shouldn't have mined and should have killed all non BD's (they might spawn seperatly, BDs in groups) -Helped KB slay AKW. Yum! -Flawless Mana Temple. Stuck to the corridor and shoved non-hostile KB spawn into the temple proper. UnPoisoned got confused so I created a door, locked it, and waited for confusion to wear off. I started disarming traps so KB wouldn't be blinded as well, ended up getting to Lv7. Careless. Wished for Spellbooks of Cure Critical Wounds so KB could be more aggressive. 'AoBal kept my alignment in check. Weakened the archmage w/slaying(see a pattern?) and UnPoisoned finished him off. -The amount of wishes (5), cleansing (2 writing sets, !s and ?s), and being almost level 8. Tempted me to try for a Chaos God ending. -renamed myself Chaostina -Forced KB up to DF, getting =RoMC, and moloch armor drop on the way. -Learned that tiny dwarf doesn't give gifts if you led the Banshee to Dwarftown. -ID:1->66 incredibly tedious. I should have teleported directly to MaLaKaI and teleported him away from the sceptre w/my speed. Instead I had my bug engage in a longish melee. UnPoisoned couldn't hit him at all even when I had weakened him with Magic Missle. I cast Slow Monster on him to speed it up, but it still took forever for the KB to get a stupid hit in. -ID:66->1 even more tedious. Abandoned UnPoisoned on ID:65 knowing I'd see him later in the Wilderness. Would drop Sceptre and explore for exit; sometimes leaving it under a tame animal, sometimes leaving it locked in a tiny 1x1 corridor. I was risking the chance that a generated monster would pick it up. I almost panicked when I teleported onto a creature sitting where I placed it. Fortunately it was a blink dog. Kicked it up on ID:1-6. -Didn't have enough artifacts so stepped in Gremlin Caves. Used /WoID but some gremlin picked up the phial so I didn't bother. Got Sting from Assassin Prince instead. -Dug up graves for C -For some reason the demented ratling I wished for refused the artifacts. WTH!!! When [C]hatted with he gave the 'gimme' message. When [g]iven an artifact he threatens me w/ something like "And now you Die!", dropping it. I sacced the artifacts to Nef in disgust. -Forgot to take off 'AoB when donating to priest. Wasted millions of $$$. Careless mistake. Healed drowning bugs to get back to N= -Forgot that you can't sneak past EG with hostile EG's present had to go back for UnPoisoned. -Uselessness = Long Sting -D:50 diggable, yay! -1st ?SoFS was Earth Elemental bleah. Read blessed ?SoDanger. 2nd gave Greater Earth Elemental. Named it PRIME EARTH (btw b?SoFS with cost 1 Ma) -read 2 b?SoPeace when I got 2 quick corruptions. -When Balor teleports out, I teleport in to teleport Chaos Wizards (thats alot of teleportation) -Balor got a critical hit in and damaged my hulking armor. No real danger however (250HP->125HP) Blessed slaying to severely, phase dagger to critical, PRIME EARTH finishes. We bumped off both lever Balors this way. -?SoFS a purple j on one lever, PRIME EARTH on the other, victory. (a cheap one, I should have tried to clear D:50, but was too cowardly) -Wasted a wish on cute puppy, forgot I talked to tiny girl already. -renamed to QueenTitania ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: QueenTitania Race: female Troll Class: Bard Eye color: black Hair color: brown Complexion: dark Height: 8'5" Weight: 480 pounds Scars: 1 Age: 13 (young) Star sign: Raven Birthday: 22/Raven (day 22 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Bard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 240085 stones Carrying capacity: 224425 stones Head : blessed helm of teleportation [+7, +3] [50s] Neck : uncursed amulet of light [3s] Body : blessed moloch armor (-8, -16) [-29, +32] {Dx-20} (-20 spd) Girdle : blessed girdle of greed [+4, +5] [7s] Cloak : blessed cloak of defense [+6, +0] [20s] Right Hand : blessed tower crystal shield (+1) [+13, +4] [260s] Left Hand : blessed tower crystal shield (-2) [+13, +4] [260s] Right Ring : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) Left Ring : blessed ring of the High Kings [+2, +3] [1s] Bracers : blessed bracers of toughness [+0, +0] {To+7} [10s] Gauntlets : blessed thick gauntlets (+0, -1) [+2, +1] [15s] Boots : blessed seven league boots [+7, +7] [30s] Missile weapon: - Missiles : - Tool : blessed glockenspiel [120s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 224308 stones Carrying capacity: 224425 stones [snip] Bracers (',') uncursed bracers of regeneration [+7, +4] [18s] // smithing One-handed weapons ('(') uncursed pick axe (-1, 1d6-3) [75s] blessed broken pick axe (-1, 1d6-5) [75s] blessed pick axe (-3, 1d6-4) [75s] // corrosion is good Two-handed weapons ('(') uncursed eternium two-handed sword of vampirism (+17, 6d5+20) [-1, +0] // tempting... Rings ('=') blessed ring of djinni summoning [1s] Wands ('\') blessed wand of wishing (0 charges) [3s] // ugh 2 spares... ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 14 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 7 Twohanded weapons 2 +2 +2 +0 basic 40 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 4 +8 +6 +1 skilled 38 Bows 4 +8 +6 +1 skilled 19 Crossbows 7 +14 +10 +2 skilled 45 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 1 +2 +1 +0 basic 9 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 1 +2 +1 +0 basic 12 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 11 +22 Mastery 2859 Damage caused with your melee weapons: -------------------------------------- No melee weapons available. Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ...............100 (superb) [+2d4] Athletics ................ 78 (great) [+3d3] Bridge building .......... 46 (fair) [+3d5] (ma) Climbing ................. 85 (great) [+2d4] Detect traps .............100 (superb) [+2d4] Disarm traps .............100 (superb) [+2d4] Find weakness ............ 42 (fair) [+3d3] First aid ................100 (superb) [+2d4] Food preservation ........100 (superb) [+2d4] Gemology .................100 (superb) [+1d5] Haggling ................. 31 (fair) [+4d5] Healing ..................100 (superb) [+2d4] Herbalism ................100 (superb) [+2d4] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+2d4] Mining ...................100 (superb) [+1d3] Music ....................100 (superb) [+2d4] Pick locks ............... 91 (superb) [+2d4] Pick pockets .............100 (superb) [+2d4] Smithing .................100 (superb) [+2d4] Stealth ..................100 (superb) [+1d3] Survival ................. 64 (good) [+2d4] Ventriloquism ............100 (superb) [+2d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 6, 15pp (Effectivity: +0) Cure Critical Wounds: 890, 14pp (Effectivity: +5) Darkness : 191, 4pp (Effectivity: +1) Improved Fireball : 8, 57pp (Effectivity: +0) Invisibility : 47, 15pp (Effectivity: +0) Know Alignment : 10, 19pp (Effectivity: +0) Light : 7, 5pp (Effectivity: +0) Magic Missile : 318, 8pp (Effectivity: +1) Scare Monster : 5, 23pp (Effectivity: +0) Slow Monster : 145, 7pp (Effectivity: +2) Slow Poison : 379, 6pp (Effectivity: +0) ---------------------------------------------------------------------------- Her further life: ---------------------------------------------------------------------------- After she leaves the Drakalor Chain she is welcomed by her people with great honors. They acknowledge her noble deeds, her valor, her cunning and her great skills that helped to prevent the complete destruction of the world she knows. She returns to her lands victorious and is hailed as a great leader. Eventually she becomes queen and settle the many differences among your people, allowing her people to prosper and grow. ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- QueenTitania, the trollish bard, saved the world with her brave efforts and became a great ruler while saving herself 12 times. She scored 5132228 points and advanced to level 7. She survived for 0 years, 83 days, 0 hours, 55 minutes and 47 seconds (204603 turns). 175 companions were killed during her adventures. QueenTitania visited 112 places. Her strength score was modified by +59 during her career. Her learning score was modified by +39 during her career. Her willpower score was modified by +34 during her career. Her dexterity score was modified by +87 during her career. Her toughness score was modified by +60 during her career. Her charisma score was modified by +30 during her career. Her appearance score was modified by +3 during her career. Her mana score was modified by +92 during her career. Her perception score was modified by +29 during her career. She was a member of the thieves guild. She defeated the arch enemy of a mighty karmic wyrm. She adhered to the principles of the Cat Lord and thus rose to great fame. She left the Drakalor Chain after completing her quest and became a great leader and famous heroine. 36 monsters perished before her. The following 19 artifacts were generated during her adventure: the si the scythe of corruption "Moon Sickle" the ring of the master cat the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the Sceptre of Chaos the glaive "Long Sting" the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the fine leather armor "Nature's Companion" the jet-black battle axe "Executor" She possessed the following intrinsics: She was fire resistant (enhanced through an item). She was poison resistant (enhanced through an item). She was cold resistant (gained through an item). She was acid resistant. She was lucky. Fate smiled upon her (enhanced through an item). She was able to teleport (gained through an item). She was able to control teleportation. She was invisible. She was paralyzation resistant. She was resistant to death rays. She was shock resistant (enhanced through an item). She was able to see invisible things (gained through an item). She was immune to fire attacks (gained through an item). She was a messiah of Ne'Ftrr. She did not ask for divine help. She was neutrally aligned. The following monsters were vanquished: 1 Ancient Chaos Wyrm 1 big dog 1 fire beetle 1 giant bat 1 giant centipede 1 giant lizard 2 giant rats 1 gnoll 2 goblins 1 goblin berserker 1 goblin rockthrower 6 gray oozes 1 gremlin 1 hobgoblin leader 1 imp 1 jackal 3 kobolds 1 large bat 2 large dogs 1 mummy 3 orcs 1 rat 1 ratling thief 1 wolf 1 zombie As someone pointed out, the actual amount of kills listed is 37. I think bleeding, petrify, and poison don't increase the kill counter. Forgot to heal scars w/ gelee. If studied the Guidebook more I would not have tried for CG enging. It's very possible to beat the game @ Lv1. There you go, my first challange game win. -p_ouji