NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.



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                                 Screenshot
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Quon          St:24  Le:17  Wi:34  Dx:20  To:23  Ch:14  Ap: 8  Ma:18  Pe:12 C-
DV/PV: 42/31   H: 0(201)      P: 162(162)    Exp: 19/1381185    UC: 5 Sp: 106
Invisible
------------------------------------------------------------------------------

My impatience and inconformity got the best of my character. An altar was not
generated anywhere in the game, except for dwarftown, so i was a bit upset.
Regardless, i convinced myself to conform and see what happened. Things went
pretty nice. Saved the pup and killed Kranach. Found some sources of stomachfilia,
morgia, and mareleon. Found TWO cloaks of invisibility (real life-savers). And
i found "Purifier" in a treasure grave. I cleaned out darkforge and feeling
reckless, consumed half the pools and got many resistances but a LOT of aging
and two of the worst intrinsics to me, permanent invisibility and "teleportitis",
plus i got doomed and cursed. So i just felt like givin up but i went to the only
altar that popped up, which was in the high king cave, and decided to try and
sacrifice some stuff to my diety, which resulted extremely difficult since i was
invisible. I hit a goblin and stepped over the altar and *SWOOSH!*. I didnt mind,
the character was getting too messy for my enjoyment anyway. Early in the adventure,
on the last lvl of the puppy cave, i found an ordinary ring in a gnoll vault. I kept
it at dwarftown while i decided what to wish for. A nice game, in retrospect, but i
should have saved when it began to get tiresome. A word to the wise: when recklessness
claws your back, save and get some rest.


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Quon                Race: male Troll          Class: Priest
Eye color: black          Hair color: white         Complexion: tanned
Height: 9'3"              Weight: 537 pounds
Age: 58 (very old, 48 years of unnatural aging added in)
Star sign: Unicorn        Birthday: 8/Unicorn (day 98 of the year)

YOUR HISTORY:
        Your parents belong to the lower class. They were honest
 hard-working people, who did everything to enable you to live a
 comfortable and fine life. They were not very succesful.
        During your childhood one of your uncles taught you a lot of things
 about the history of your people. Your vast knowledge on the legends and
 the lore of your people made you very popular with your friends because of
 all the exciting stories you knew.
        As a youth you spent a lot of time in the wilds exploring woods and
 generally enjoying your freedom. You had a lot of fun and learned to value
 the treasures of nature.
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Priest.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 1976 stones                Carrying capacity: 3700 stones

He: blessed adamantium cap [+0, +2]                                   [36s]
Ne: uncursed ankh                                                      [3s]
Bo: uncursed red dragon scale mail (-1, -4) [-1, +12]                [220s]
Gi: uncursed adamantium girdle [+0, +3]                               [18s]
Cl: uncursed cloak of defense [+3, +0]                                [20s]
RH: uncursed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
LH: blessed large crystal shield [+10, +3]                           [210s]
RR: blessed ring of the High Kings [+2, +3]                            [1s]
LR: uncursed ring of ice                                               [1s]
Br: uncursed bracers of speed [+0, +0] (+4 spd)                       [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
Bo: uncursed seven league boots [+1, +0]                              [30s]
MW: uncursed long bow (+2, +2)                                        [30s]
Mi: bundle of 95 uncursed arrows (+0, 1d6)                           [190s]
Tl: -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 997 stones   Carrying capacity: 3700 stones

Helmets ('[')
   uncursed helm of teleportation [+0, +1]                            [50s]
Cloaks ('[')
   uncursed cloak of invisibility (-1, +0) [+1, +0]                   [30s]
Girdles ('[')
   uncursed girdle of carrying [+0, +0]                               [15s]
One-handed weapons ('(')
   uncursed hatchet (+0, 1d6+1)                                       [50s]
Missiles ('/')
   bundle of 12 uncursed arrows of dragon slaying (+6, 1d6+3)         [24s]
Tools (']')
   uncursed holy symbol                                                [5s]
   heap of 2 uncursed triangular keys                                  [2s]
   uncursed broken hexagonal key                                       [1s]
   uncursed stethoscope                                                [5s]
   heap of 2 uncursed small keys                                       [2s]
   blessed tiny key                                                    [1s]
   heap of 2 uncursed waterproof blankets                             [20s]
   blessed stethoscope                                                 [5s]
   heap of 2 uncursed round keys                                       [2s]
   blessed waterproof blanket                                         [10s]
   uncursed climbing set                                             [180s]
   heap of 3 blessed sis                                              [30s]
   heap of 3 uncursed blankets                                        [30s]
   uncursed square key                                                 [1s]
   uncursed tiny key                                                   [1s]
Wands ('\')
   uncursed wand of teleportation (1 charge)                           [4s]
   blessed wand of fireballs (12 charges)                              [3s]
   uncursed wand of digging (0 charges)                                [3s]
   uncursed wand of trap creation (1 charge)                           [3s]
Potions ('!')
   heap of 2 uncursed potions of water                                 [8s]
   uncursed potion of potential dexterity                              [4s]
Food ('%')
   heap of 32 uncursed stomafillia herbs                              [64s]
   heap of 66 blessed stomafillia herbs                              [132s]
   uncursed lump of bee wax                                            [5s]
Valuables ('$')
   30706 gold pieces                                                 [307s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         4    +3    +1   +1   skilled              31
Daggers & knives         1    +1    +0   +0   basic                37
Clubs & hammers          9    +7    +5   +3   excellent            100
Maces & flails           8    +6    +4   +2   excellent            250
Swords                   1    +1    +0   +0   basic                37
Axes                     1    +1    +0   +0   basic                37
Whips                    1    +1    +0   +1   basic                37
Pole arms                1    +1    +0   +0   basic                37
Twohanded weapons        3    +3    +3   +1   basic                97
Staves                   1    +1    +0   +1   basic                37

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            6
Bows                     6   +12    +9   +2   skilled              138
Crossbows                0    +0    +0   +0   unskilled            10
Thrown axes & hammers    0    +0    +0   +0   unskilled            10
Thrown daggers           0    +0    +0   +0   unskilled            10
Thrown rocks & clubs     0    +0    +0   +0   unskilled            10
Thrown spears            0    +0    +0   +0   unskilled            10
Boomerangs & scurgari    0    +0    +0   +0   unskilled            10

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  9   +18              excellent            656


Damage caused with your melee weapons:
--------------------------------------
Right hand: +47 bonus to hit, 4d5+17 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 95, base range: 10, +44 bonus to hit, 1d6+17 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Athletics ................. 69    (good)         [+1d3]
  Backstabbing .............. 55    (good)         [+1d5]
  Bridge building ........... 45    (fair)         [+2d4] (mr)
  Climbing .................. 52    (good)         [+2d4]
  Concentration .............100    (superb)       [+3d3]
  Detect item status ........100    (superb)       [+2d4]
  First aid ................. 97    (superb)       [+2d4]
  Food preservation .........100    (superb)       [+2d4]
  Gemology .................. 27    (mediocre)     [+3d3]
  Haggling .................. 17    (mediocre)     [+4d5]
  Healing ...................100    (superb)       [+2d4]
  Herbalism .................100    (superb)       [+2d4]
  Listening ................. 78    (great)        [+2d4]
  Literacy ..................100    (superb)       [+2d4]
  Mining .................... 16    (mediocre)     [+3d3]
  Music ..................... 94    (superb)       [+1d5]
  Pick pockets .............. 72    (great)        [+1d3]
  Tactics ................... 54    (good)         [+1]
  Two weapon combat ......... 24    (mediocre)     [+3d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Bolt           :     7,  21pp     (Effectivity: +2)
   Baptism of Fire     :    29,  10pp     (Effectivity: +2)
   Bless               :   352,   6pp     (Effectivity: +0)
   Calm Monster        :   217,   6pp     (Effectivity: +1)
   Cure Critical Wounds:   219,  12pp     (Effectivity: +0)
   Cure Disease        :   346,   6pp     (Effectivity: +1)
   Cure Light Wounds   :   408,   4pp     (Effectivity: +0)
   Cure Serious Wounds :   199,   8pp     (Effectivity: +0)
   Darkness            :   548,   3pp     (Effectivity: +0)
   Dispel Undead       :   142,   5pp     (Effectivity: +8)
   Divine Wrath        :    17,  16pp     (Effectivity: +0)
   Hellish Flames      :   348,   8pp     (Effectivity: +1)
   Holy Awe            :    54,  13pp     (Effectivity: +0)
   Invoked Devastation :    14,  42pp     (Effectivity: +0)
   Lesser Divine Touch :   519,   6pp     (Effectivity: +0)
   Light               :   101,   2pp     (Effectivity: +9)
   Revelation          :    17,  45pp     (Effectivity: +2)
   Slow Monster        :    24,   9pp     (Effectivity: +0)
   Slow Poison         :   262,   5pp     (Effectivity: +0)


----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).



----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Quon, the trollish priest, was sacrificed by a goblin rockthrower to his
gods.
He scored 235710 points and advanced to level 19.
He survived for 0 years, 121 days, 10 hours, 46 minutes and 37 seconds
(67186 turns).
Quon visited 57 places.
His strength score was modified by -6 during his career.
His learning score was modified by +12 during his career.
His willpower score was modified by +20 during his career.
His dexterity score was modified by +16 during his career.
His toughness score was modified by +1 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by -1 during his career.
His mana score was modified by +7 during his career.
His perception score was modified by +3 during his career.
He was unnaturally aged by 48 years.
He was the champion of the arena.
He was a member of the thieves guild.
He brought back joy into the life of a tiny girl.
He ended his adventuring life in a damp cave on level 5.
4159 monsters perished before him.
The following 12 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the lead-filled mace "Big Punch"
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the rune-covered heavy mace "Purifier"
He possessed the following intrinsics:
  He was fire resistant (gained through items).
  He was poison resistant (enhanced through an item).
  He was cold resistant (enhanced through items).
  He was lucky (enhanced through items).
  Fate smiled upon him (enhanced through an item).
  He was doomed.
  He was cursed.
  He was petrification resistant.
  He was able to teleport.
  He was able to control teleportation.
  He was invisible.
  He was stun resistant.
  He was resistant to death rays.
  He was shock resistant (gained through items).
  He was able to see invisible things.
  He was immune to fire attacks (gained through an item).
He was a fervent follower of Vagrak.
He asked for 1 divine intervention.
He was chaotically aligned.
He was tainted by Chaos.

The following monsters were vanquished:
      5 ankhegs
      3 assassins
     44 bandits
     60 barbarians
     25 barbarian leaders
     21 berserkers
      5 berserker lords
     13 big dogs
     21 black hurthlings
      7 black wizards
     32 blink dogs
      1 bone golem
      3 brown bears
      8 brown worms
     28 bugbears
     14 carrion crawlers
      5 cave bears
     33 cave fishers
      3 cave lions
     25 cave lizards
      4 cave tigers
      9 cavemen
     10 chaos brothers
     13 chaos lizards
      5 chaos plague bearers
     11 chaos rats
      8 chaos sisters
     17 claw bugs
      4 clay golems
      5 cobras
      5 cooshoos
      9 corpse fiends
      3 crystal statues
     13 cutpurses
     10 dark elven archers
      2 dark elven lords
      5 dark elven priestesses
      2 dark elven princesses
      7 dark elven warriors
     11 dark elven wizards
     10 dark orcs
     16 dark sages
     29 dire wolves
     24 displacer beasts
     19 dopplegangers
      2 dwarves
      1 dwarven chaos knight
      5 ettins
      7 eyes of destruction
      1 fairy dragon
     44 fire beetles
      3 fire drakes
     21 fire lizards
      2 fire vortices
      4 flesh golems
      8 floating eyes
      2 fomorian giants
      8 gargoyles
     12 gelatinous cubes
     19 ghosts
      9 ghost bats
      1 ghost lord
    150 ghuls
     17 giant ant warriors
     14 giant ant workers
     47 giant bats
      1 giant bee queen
     73 giant bee warriors
     17 giant bee workers
     20 giant centipedes
     13 giant frogs
     21 giant lizards
      4 giant raccoons
    141 giant rats
     22 giant spiders
      5 gibbering mouthers
     33 gnolls
      3 gnoll chieftains
     84 goblins
     11 goblin berserkers
     15 goblin chieftains
     86 goblin rockthrowers
     36 goblin slavemasters
      1 gorgon
     11 gray oozes
      1 greater daemon
      2 greater mummies
      1 green blob
      8 green hags
     21 green slimes
      4 green worms
    120 gremlins
      9 griffons
      2 grizzly bears
     19 harpies
      1 healer
     16 hell hounds
      1 hill giant
      9 hill orcs
     10 hill orc sergeants
     22 hippogriffs
     41 hobgoblins
     10 hobgoblin chiefs
      9 hobgoblin leaders
     14 homunculi
     15 huge bats
     24 hyenas
     16 imps
      4 invisible stalkers
    108 jackals
      5 jackal demons
     10 jackalweres
      8 karmic lizards
      3 king cobras
     99 kobolds
     19 kobold chieftains
     14 kobold shamans
     78 large bats
     34 large dogs
     15 large gnolls
      4 large jackals
     50 large kobolds
     30 large orcs
     10 large snakes
     95 large spiders
      6 least daemons
      4 leucrottas
      2 lightning lizards
     39 lizard men
      1 mad carpenter
      2 magebane eyes
      3 margoyles
      5 master lichs
      1 master mimic
      1 master necromancer
     11 master swordsmen
      9 mimics
     12 minotaurs
      1 mugger
     14 mummies
      1 mummy lord
      9 necromancers
     11 ochre jellies
     55 ogres
      1 ogre lord
      3 ogre magi
     96 orcs
     12 orc chieftains
     33 orc scorchers
     15 outlaws
      7 outlaw leaders
     15 owlbears
      6 pixies
      2 pixie archers
      7 purple worms
      8 quasits
     13 rabid dogs
     33 raiders
      1 raider lord
    313 rats
     16 ratling archers
     15 ratling fencers
      1 ratling master thief
     17 ratling thieves
      1 ratling warlord
     22 ratling warriors
      4 rattlesnakes
      2 red baby dragons
      6 red dragons
      6 red worms
      6 rust monsters
     82 shadows
      8 shadow centipedes
      1 shadow lord
      1 shadow troll
      1 sheriff
     12 silver wolves
      1 skeletal warrior
    108 skeletons
      7 slow shadows
      1 spectre
     14 staring eyes
     33 steel golems
      4 steel horrors
     16 stone giants
      4 stone snakes
     26 swordsmen
      8 tarantulas
     20 trolls
      2 troll berserkers
      1 undead chaos dwarven berserker
      3 vipers
      2 water elementals
      1 water grue
     43 water snakes
     18 wererats
      7 werewolves
      1 werewolf lord
      1 white baby dragon
     30 white worms
     51 wights
     69 wolves
     15 wraiths
      8 yellow oozes
    170 zombies