NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

This was a fairly easy game overall. I only had a couple of close calls and
was prepared for both. Luck was with me most of the time, it seemed...

I found a pair of 7LB on UD:1, and later an AoLS in the big room. I killed
a tree in the animated forest and it dropped a RoDS, the only one found the
entire game. I spent the wish on rings of ice, as I loathe doing the ToEF
without them.

On my visit to Darkforge before the fire temple, I found Executor, which
blew the game wide open in the killing things department. I also disposed
of Kherab while there, which got me a few levels, IIRC.

The only real obstacle in the fire temple was the elementals. The grues and
demons all fell to Executor pretty quickly. I was worried about energy rays
from the ACW, as I've had many other characters die to them, but it never hit
me with one.

I finally got crowned about this time, with the none-too-exciting
Nature's Friend. I already had a very nice eternium tower shield. I did get
shock immunity, though, which isn't so bad.

After getting the RotHK, freeing Griff's spirit, vanquishing Keethrax,
reuniting Blup and his mother, and, unfortunately, completely forgetting 
about the Pyramid, I decided it was time to get some more orbs.

The water temple was, as usual, quite easy. I then made a stop in the casino
to examine the wares. Picking up every single item to identify sure takes a
while. The best items were Preserver and a set of red dragon-scale mail.
The cat lord was one of those close calls. I was mentally prepared for him,
but forgot to wear a ring of see invisible. So I basically walked right into
him, lost 75% of my hitpoints, and watched my 7LB get destroyed.
Humanoid-slaying ammo and wands of teleport made quick work of him after
that. I had killed a lot of cats, and was delighted to gain ~1.45 million
experience. On to the the air temple. I had forgotten about the electrically
charged atmosphere and thus lost some miscellaneous, mostly unimportant,
stuff. Yulgash was easy. I walked right past the summoned monsters into the
temple proper, killed him in two hits, picked up the goods, and walked right
back out. The earth temple was similarly easy, except I gained a lot more
experience.

I should mention here that between the air temple and the unreal branch
were two greater vaults. I got extremely lucky in that both were of
the giant/ogre variety. The first contained Skullcrusher and Serpent's
Bite (could I get any more humanoid slaying?). The second wasn't quite
so flashy with the black tome of Alsophocus and the scorched spear.
Though none of the artifacts were very useful, I did have a lot of fun
clearing both of the vaults.

The mana temple wasn't too difficult. I disarmed most of the traps on the
perimeter, executed monsters at the door until Nuurag-Vaarn appeared, and
killed the Archmage with humanoid-slaying ammo. Lost a few stat points
(willpower and mana, I believe), but nothing crippling.

At this point I made a really good decision to do the rift/library. I was
worried about the item destruction aspect, but decided 5 more SoCR would
be nice. And nice they were, as I would have turned pink on D:50 without
them. Three giant rust monsters turned some of my equipment to dust, most
notably my [+2, +5] orcish helmet and my beloved [+2, +3] {St+5} gauntlets
of strength. The weird tome and the resulting scrolls were a good tradeoff,
though. I also offed the greater black unicorn 'round about this time, who
suprisingly never even touched me before falling to my axe.

I thought I might find some good items by doing the blue dragon caves, so
down I went. Upon finding a "room" full of greater molochs on the first
level, I immediately regretted my decision. So I tried out my shiny new 
runed trident. It missed a few times, eventually didn't return, and got
picked up by a GM. I left it behind and teleported to the down stairs, which
was nestled among a good twenty GMs. I eventually got to the bottom level,
killed a few great blue wyrms (which I found were almost as easy as ancient
blue dragons), and found the ancient wyrm. I ended up berserking it in the
dark, with the aid of a few divine interventions.

I elected to avoid the bug temple like the plague (my last good character
died there), and go ahead and finish the game. I picked up my cache of
SoCR and other fun stuff in the ogre cave, and dove (through Darkforge,
of course). I found a lesser red dragon vault on D:47, cleared it, and
descended to place the orbs.

I basically waded into D:50. I gained a *lot* of corruptions, it being well
past day 90 by then. Getting surrounded by ghost lords was somewhat
alarming, but nothing much came of it (~35 years aging, IIRC). I killed all
of the balors in melee after realizing that my demon-slaying ammo just
wasn't doing enough damage. I used a lot of divine interventions in the
fight with Fistinarius, as well as an amulet of life saving. I had him down
to critically wounded, and figured I might as well keep hitting since I
had another AoLS at the ready. The normal chaos servants ended up being
the biggest problem. Near the end, they were doing more damage than
the balors were in combat, and poisoning me as well. I had also gained
the stiff muscles corruption by this time. Finally, I zapped my wand of
monster detection and "sensed the absence of monsters."

I talked to the unicorn, Thrundarr, and everyone in Terinyo (Khelevaster
didn't seem to care much that I had saved the world and his life, etc.), and
then left the Chain.

Snipped/commented character dump follows:


------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^           ^^^^^^^^^^^            ^^^^^^        ^^^          ^^^^^
       ^^*^^^^        ^^^^^^^^^^^^^^^^^     ^^^^^^^^      ^^^^^^^^ ^ ^ ^^^@.^
      ^===""""~~      ^^*^^^&&&&&&&~~~~~~  ~~~~^*^^=      ^^*^^^^^^^^^^^^..^^
     ===="""~~~~~     ^^^&&&&&&o&&&&&&&~~~ ~~~&&&===      """""""&&^~^^*^.^^
     """""~~~^^^^     ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&        """""&&~~~^....^
     """~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&"""         """&&&&&o..~^^^
     ""~~~^^^^^^^*^~~~~~~^o^^^*^"""""""""""""""""""        """&&&&&&&&&&^^^^
     ~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=    """"&&&&&&&&&&&~~^^^
     ^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""== """"&&&&&&&&&&&&~~~^^^^
      ^^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^^
       ^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^
      ^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^
     ^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
    ^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^
    ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
    ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^  ^o^
     ^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^   ^^^
      ^^^^^^^^^^^^^^^^^^^^   ^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Rat           St:35  Le:21  Wi:14  Dx:23  To:35  Ch:29  Ap:13  Ma:22  Pe:13 L+
DV/PV: 71/46   H: 891(891)    P: 6(224)      Exp: 50/27304297   DrCh  Sp: 125
Blessed

>>> Pretty plain stats, but apparently they were good enough.


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Rat                 Race: male Gnome          Class: Ranger
Eye color: light blue     Hair color: brown         Complexion: tanned
Height: 3'3"              Weight: 110 pounds        Scars: 5
Age: 156 (grown-up, 45 years of unnatural aging added in)
Star sign: Cup            Birthday: 11/Cup (day 251 of the year)


>>> This is more or less what I was wearing on D:50:
----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 26507 stones                Carrying capacity: 48690 stones

He: uncursed crown of leadership [+2, +7] {Ch+18}                     [65s]
>>> I think this was found in the blue dragon caves.
Ne: blessed amulet of life saving                                      [3s]
>>> Found a total of three. Not bad.
Bo: uncursed red dragon scale mail (-1, -4) [-1, +6]                 [220s]
>>> Had +14 to PV upon entering D:50.
Gi: uncursed adamantium girdle [+0, +3]                               [18s]
>>> No GoGS this game.
Cl: blessed cloak of protection [+0, +3]                              [20s]
RH: uncursed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
>>> This weapon is awesome, if only for the message it generates when you
>>> kill something. :)
LH: uncursed tower eternium shield (-1) [+13, +6]                     [70s]
RR: blessed ring of slaying (+9 melee damage, +6 missile damage)       [1s]
LR: blessed ring of slaying (+8 melee damage, +6 missile damage)       [1s]
Br: blessed brass bracers [+0, +0]                                    [10s]
>>> My bracers of regeneration got melted in the lesser red dragon vault.
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
Bo: uncursed eternium boots (-1, +1) [+6, +8]                         [55s]
>>> Some of the best boots I've ever seen.
MW: uncursed light crossbow of accuracy (+11, +0)                     [70s]
Mi: bundle of 4 uncursed quarrels of demon slaying (+4, 2d6+3)        [16s]
Tl: heap of 8 blessed spenseweeds                                     [16s]
>>> Went through about 20 of these on D:50 before resorting to divine
>>> interventions.


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 25842 stones   Carrying capacity: 48690 stones

>>> Heavily snipped. Only good and/or interesting stuff remains.

Helmets ('[')
   uncursed eternium cap (-1, -1) [+0, +7]                            [28s]
   uncursed leather cap (+1, +1) [+3, +3]                              [5s]
>>> I thought this was too cool to leave behind. :)
   uncursed crown of lightning [+0, +1] (+5 spd)                      [65s]
   blessed eternium cap [+0, +4]                                      [28s]
   uncursed eternium cap [+0, +6]                                     [28s]
   uncursed eternium cap [+0, +5]                                     [28s]
   uncursed eternium cap [+0, +7]                                     [28s]
>>> Quite a range, there.
Armor ('[')
   blessed elven chain mail [+7, +3]                                  [10s]
>>> My main armor in the early game. Was [+8, +6] at one point from
>>> extensive use of scrolls.
   uncursed black dragon scale mail (-2, -4) [-2, +12]               [200s]
   uncursed blue dragon scale mail (-1, -4) [-1, +10]                [200s]
   uncursed white dragon scale mail (-2, -4) [-2, +11]               [200s]
   uncursed black dragon scale mail (-2, -4) [-2, +11]               [200s]
   uncursed black dragon scale mail (-1, -3) [-4, +11]               [200s]
   uncursed rotting eternium plate mail (+0, -1) [-1, +13]           [240s]
>>> Hm... Eternium rots? I'll just imagine it's the leather
>>> bindings and/or straps.
Shields ('[')
   blessed intricate wooden shield "Nature's Friend" [+6, +3]         [80s]
   uncursed tower eternium shield (-1) [+13, +6]                      [70s]
>>> An identical backup.
Gauntlets ('[')
   uncursed gauntlets (-1, +0) [+1, +3]                               [10s]
   uncursed gauntlets of strength (-1, +0) [+2, +1] {St+6}            [40s]
   uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}        [10s]
>>> I think these were dropped in the lesser red dragon vault. Didn't
>>> realize I had them until the game was over.
Cloaks ('[')
>>> Nothing good here the whole game, really.
Girdles ('[')
>>> Same situation as the cloaks.
Boots ('[')
   uncursed gnomish boots (+1, +0) [+2, +1]                           [10s]
>>> Started off with these. :)
   blessed eternium boots (+1, +1) [+1, +5]                           [55s]
   uncursed eternium boots [+2, +8]                                   [55s]
   uncursed eternium boots (+1, +1) [-2, +8]                          [55s]
   uncursed eternium boots [+0, +5]                                   [55s]
   blessed eternium boots [+1, +5]                                    [55s]
   uncursed eternium boots [-2, +8]                                   [55s]
Necklaces (''')
   blessed amulet of free action                                       [3s]
>>> Used this most of the early game.
   blessed black torc [+4, +2] (+10 spd)                               [3s]
>>> Used this until I found Preserver.
   uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7}                [3s]
>>> Good, but I think AoLS are more practical.
   blessed amulet of death ray resistance                              [7s]
>>> Didn't find this until after the mana temple.
Bracers (',')
   uncursed bracers of toughness [+0, +0] {To+4}                      [10s]
>>> Had a +6 pair for a good part of the early to mid game.
One-handed weapons ('(')
   uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
   uncursed phase dagger (+0, 1d4)                                     [5s]
   uncursed scimitar of devastation (-3, 5d8+5)                       [40s]
   blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
   uncursed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1]      [13s]
>>> Used for a bit to train up daggers in preparation for Needle & Sting.
>>> Realized I sucked without a shield, though, and ditched the idea.
   uncursed whip of the snake (-5, 5d2+7) {Dx+7} (+7 spd)             [15s]
   uncursed whip of slaughtering (-2, 1d30)                           [15s]
   blessed scorched spear (+2, 3d8+1) [+2, +0]                        [50s]
   uncursed crystal dagger (+0, 2d3+5)                                [25s]
   uncursed phase dagger (-2, 1d4)                                     [5s]
   blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]      [10s]
   uncursed sword of sharpness (+1, 4d8+6)                            [35s]
   uncursed barbed eternium long sword (+2, 2d8+10)                   [20s]
   uncursed flaming scourge (-4, 1d3+3)                               [25s]
>>> I don't recall killing a balrog...
   uncursed scourge of the void (-3, 1d3+3)                           [25s]
   uncursed eternium long sword of devastation (+0, 6d8+15)           [20s]
>>> It's too bad you get this kind of stuff after you really
>>> need it.
   uncursed weeping mithril broadsword of lightning (+0, 1d7+7)       [64s]
Two-handed weapons ('(')
   uncursed quicksilver quarterstaff (+8, 5d3+5) [+3, +0] (+20 spd)   [20s]
   uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}        [40s]
>>> I believe this was in Darkforge.
   uncursed two-handed sword of parrying (+3, 3d5) [+16, +0]         [100s]
   uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]
>>> Potion of uselessness gift. :/
Missile weapons ('}')
   blessed light crossbow of accuracy (+8, +1)                        [70s]
   uncursed short bow of accuracy (+6, +0)                            [20s]
   uncursed short bow of accuracy (+6, +3)                            [20s]
   uncursed long bow of hunting (+6, +3)                              [30s]
Missiles ('/')
>>> Far too many quarrels and arrows that I almost never used. I did
>>> have some griffon-feathered sling bullets at one point. :)
Tools (']')
   uncursed green blob statue                                       [2000s]
>>> I wonder what this looks like, exactly? :)
Instruments ('{')
   blessed mandoline                                                  [23s]
>>> The one instrument I didn't sell.
Rings ('=')
   heap of 2 uncursed rings of fire                                    [2s]
   heap of 4 uncursed rings of invisibility                            [4s]
   uncursed ring of mental stability [+0, +1] {Le+3}                   [1s]
>>> Used for leveling early in the game.
   blessed ring of the High Kings [+2, +3]                             [1s]
   heap of 2 blessed rings of slaying (+6 melee damage, +6 missile damage)
   heap of 3 uncursed rings of ice                                     [3s]
   heap of 2 uncursed rings of speed [+0, +1] (+5 spd)                 [2s]
   heap of 2 uncursed rings of regeneration                            [2s]
   uncursed ring of the clear mind                                     [1s]
   uncursed ring of mental stability [+3, +1] {Le+1}                   [1s]
   uncursed ring of speed [+0, +1] (+5 spd)                            [1s]
   uncursed ring of karmic absorption                                  [1s]
   heap of 4 uncursed rings of slaying (+6 melee damage, +6 missile damage)
   heap of 4 blessed rings of ice                                      [4s]
   blessed ring of speed [+0, +1] (+5 spd)                             [1s]
   uncursed ring of slaying (+8 melee damage, +6 missile damage)       [1s]
Wands ('\')
   uncursed wand of destruction (4 charges)                            [3s]
>>> Gotta have a backup plan.
Potions ('!')
>>> The usual, with an excess of potions of poison.
Scrolls ('?')
   uncursed scroll of literacy check                                   [2s]
>>> Hm...
Books ('"')
   uncursed spellbook of Ice Ball                                    [100s]
>>> Didn't even try.
Food ('%')
>>> Lots of unused herbs.
Valuables ('$')
   325 gold pieces                                                     [3s]
>>> Sac'd it all at Dwarftown on the way out.
Gems ('*')
>>> Snip.


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         5    +3    +2   +1   skilled              166
Daggers & knives         5    +4    +2   +1   skilled              147
Clubs & hammers          1    +1    +0   +0   basic                10
Maces & flails           1    +1    +0   +0   basic                25
Swords                   9    +7    +5   +3   excellent            684
>>> Used a long sword of the eagle for a while after my initial
>>> early game weapon got destroyed.
Axes                    14   +16   +14   +4   Mastery              6410
Whips                    1    +1    +0   +1   basic                25
Pole arms               11   +12    +7  +14   Mastery              740
>>> Used a light mithril spear for most of the early game.
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     8   +16   +12   +2   excellent            258
Crossbows                8   +16   +12   +2   excellent            198

Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            2    +4    +3   +0   basic                3
>>> Runed trident didn't get much use.
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 12   +24              Mastery              323
>>> This skill makes using a shield almost mandatory.


Damage caused with your melee weapons:
--------------------------------------
Right hand: +86 bonus to hit, 5d6+50 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 4, base range: 21, +94 bonus to hit, 2d6+40 damage


----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................100    (superb)       [+1d5]
  Archery ..................100    (superb)       [+1d3]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+2d4]
  Climbing .................100    (superb)       [+2d4]
  Detect traps .............100    (superb)       [+2d4]
  Disarm traps .............100    (superb)       [+1]
  Dodge ....................100    (superb)       [+1d5]
  First aid ................100    (superb)       [+1d5]
  Food preservation ........100    (superb)       [+2d4]
  Gemology ................. 86    (great)        [+1]
  Haggling ................. 46    (fair)         [+1d3]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1]
  Mining ................... 92    (superb)       [+1d3]
  Pick pockets ............. 85    (great)        [+1d3]
  Smithing ................. 52    (good)         [+1d5]
  Stealth ..................100    (superb)       [+1d5]
  Survival .................100    (superb)       [+2d4]
  Swimming .................100    (superb)       [+1d3]
  Tactics .................. 61    (good)         [+1]
  Two weapon combat ........100    (superb)       [+2d4]
>>> Never utilized the awesome ranger abilities.
  Ventriloquism ............ 55    (good)         [+1d5]
  Woodcraft ................100    (superb)       [+2d4]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball        :    44,  54pp     (Effectivity: +0)
   Cure Light Wounds:   266,   5pp     (Effectivity: +0)
   Darkness         :   580,   4pp     (Effectivity: +0)
   Disarm Trap      :   286,  10pp     (Effectivity: +0)
   Farsight         :   429,  17pp     (Effectivity: +0)
   Fire Bolt        :   141,  10pp     (Effectivity: +2)
   Fireball         :   100,  20pp     (Effectivity: +0)
   Frost Bolt       :   139,  12pp     (Effectivity: +4)
   Identify         :   258,  75pp     (Effectivity: +0)
   Knock            :   188,  12pp     (Effectivity: +0)
   Light            :   598,   3pp     (Effectivity: +4)
   Magic Lock       :   237,   8pp     (Effectivity: +0)
   Magic Missile    :   401,   8pp     (Effectivity: +0)
   Neutralize Poison:   271,  10pp     (Effectivity: +0)
   Slow Monster     :   403,   7pp     (Effectivity: +0)
   Strength of Atlas:   504,  10pp     (Effectivity: +3)
   Stun Ray         :   347,   8pp     (Effectivity: +0)
   Teleportation    :   259,  22pp     (Effectivity: +3)

>>> Mostly used wands until very late in the game.


----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all gnomes and lives a long and
prosperous life full of love, happiness and pleasure.


----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Rat, the gnomish ranger, saved the world with his brave efforts and became a
great ruler while saving himself 9 times.
He scored 13752136 points and advanced to level 50.
He survived for 0 years, 122 days, 2 hours, 49 minutes and 48 seconds
(189591 turns).
1 companion was killed during his adventures.
>>> Summoned a balor, greater fire elemental, and an emperor lich on DH:1.
>>> The emperor lich got mad at me, so the balor summoned some swamp
>>> hydras to take care of it for me. :)
Rat visited 123 places.
His strength score was modified by +16 during his career.
His learning score was modified by +10 during his career.
His willpower score was modified by +4 during his career.
His dexterity score was modified by +8 during his career.
His toughness score was modified by +19 during his career.
His charisma score was modified by -3 during his career.
His appearance score was modified by +2 during his career.
His mana score was modified by +5 during his career.
His perception score was modified by -1 during his career.
He was unnaturally aged by 45 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
8889 monsters perished under his attacks.
The following 30 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the scorched spear
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the intricate wooden shield "Nature's Friend"
  the black torc
  the rune-covered club "Skullcrusher"
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the jet-black battle axe "Executor"
  the staff of the archmagi
  the sapphire amulet "Preserver"
  the crown of leadership
  the iron gauntlets "Ironfist"
  the black tome of Alsophocus
  the emerald dagger "Serpent's Bite"
  the weird tome
  the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
  He was fire resistant (enhanced through an item).
  He was poison resistant (enhanced through an item).
  He was cold resistant (gained through an item).
  He was acid resistant.
  He was lucky.
  Fate smiled upon him.
  He was cursed (gained through an item).
>>> Didn't seem to be much of a problem.
  He was sleep resistant (gained through an item).
  He was able to control teleportation.
  He was stun resistant (gained through an item).
  He was shock resistant (enhanced through items).
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks.
  He was immune to fire attacks (gained through an item).
  He was able to resist confusion attacks (gained through items).
He had the following talents: Affinity with Axes, Affinity with Clubs &
Hammers, Affinity with Daggers & Knives, Aggressive, Alert, Beast of Burden,
Eagle Eye, Good Shot, Greased Lightning, Healthy, Keen Shot, Master
Packager, Miser, Porter, Quick, Stealthy, Treasure Hunter, Very Quick.
>>> At a certain point, I just don't know which skills to pick.
He had a final speed score of 125 (final base speed: 122).
He cheated Death once.
He was a messiah of Gnarl.
He asked for 29 divine interventions.
>>> Less than I though it would be, but still too reliant...
He was a holy champion of Order.

The following monsters were vanquished:
      1 acid vortex
     19 air demons
      7 air elementals
      7 air grues
      3 ancient black dragons
     21 ancient blue dragons
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
      3 ancient minotaurs
     10 ancient red dragons
      1 Ancient Stone Beast
      2 ancient white dragons
     10 animated armors
     16 animated trees
      3 ankhegs
     10 annihilators
      5 annis hags
      3 assassins
      9 balors
     36 bandits
      1 banshee
     23 barbarians
     15 barbarian leaders
      2 battle bunnies
>>> Hooray for wands of digging.
     23 berserkers
     10 berserker emperors
      4 berserker kings
     31 berserker lords
      3 berserker princes
      9 big dogs
      2 black baby dragons
      1 black dragon
      1 black druid
     25 black hurthlings
      2 black slayers
      2 black unicorns
      8 black wizards
     27 blink dogs
>>> Before I converted to lawful, I suppose...
     46 blue baby dragons
     55 blue dragons
      1 bone golem
      4 brown bears
     13 brown worms
     26 bugbears
      3 bulettes
      1 bunny master
     21 carrion crawlers
      1 cat lord
      9 cave bears
     74 cave fishers
     13 cave lions
     27 cave lizards
     17 cave tigers
     27 cavemen
      1 Chaos Archmage
      9 chaos brothers
      4 chaos eyes
      7 chaos knights
      9 chaos lizards
     69 chaos mutants
     18 chaos plague bearers
     12 chaos rats
    251 chaos servants
>>> Ewww.
     11 chaos sisters
      8 chaos spawns
      7 chaos spiders
      1 chaos viper
      1 chaos warlord
     32 chaos warriors
     24 chaos wizards
     28 claw bugs
     10 clay golems
      5 cobras
      3 cooshoos
     27 corpse fiends
      4 corruptors
      1 crime lord
     21 crystal statues
     12 cutpurses
      8 cyclopes
     17 dark elven archers
      7 dark elven lords
      9 dark elven priestesses
     14 dark elven princesses
     23 dark elven warriors
      7 dark elven wizards
     23 dark orcs
     14 dark sages
      4 death oozes
      2 diamond golems
     79 dire wolves
     20 displacer beasts
     28 dopplegangers
      4 doppleganger kings
>>> Had a scare with one of these...
      9 doppleganger lords
      3 Dorn Beasts
      3 dragon turtles
      1 dwarven artificer
     20 dwarven chaos knights
     48 earth elementals
      1 emperor lich
     88 ettins
     14 eyes of destruction
     52 fire beetles
     34 fire demons
     39 fire drakes
     54 fire elementals
     81 fire giants
      1 fire giant king
     19 fire grues
     91 fire lizards
      3 fire vortices
     12 flesh golems
     16 floating eyes
     92 fomorian giants
     16 frost giants
      8 frost giant berserkers
      2 frost giant jarls
      7 gargoyles
     11 gelatinous cubes
     48 ghosts
     29 ghost bats
      1 ghost king
     40 ghost lords
    198 ghuls
      3 giant ant queens
     76 giant ant warriors
     18 giant ant workers
     71 giant bats
      2 giant bee queens
    160 giant bee warriors
      6 giant bee workers
     18 giant centipedes
     17 giant frogs
     28 giant lizards
      4 giant raccoons
    204 giant rats
      8 giant rust monsters
>>> Not a fan of these guys.
      3 giant sharks
      3 giant slugs
     93 giant spiders
      2 giant turtles
      7 gibbering mouthers
    145 gnolls
     13 gnoll chieftains
    112 goblins
     19 goblin berserkers
     26 goblin chieftains
     92 goblin rockthrowers
     74 goblin slavemasters
      1 gorgon
>>> Very glad I didn't encounter more.
     31 gray oozes
      2 gray slayers
      6 great blue wyrms
      1 great red wyrm
      1 greater balor
      1 greater black unicorn
>>> Too easy.
    187 greater chaos servants
     41 greater claw bugs
      4 greater daemons
      1 greater fire elemental
     28 greater mimics
     16 greater mummies
      3 greater water elementals
      9 green hags
     53 green slimes
     12 green worms
    374 gremlins
      9 griffons
     17 grizzly bears
      1 half-orc bouncer
>>> The other was killed by a confused Hotzenplotz.
     17 harpies
     27 hell hounds
    135 hill giants
      3 hill giant chieftains
     23 hill orcs
     18 hill orc sergeants
     23 hippogriffs
     64 hobgoblins
     11 hobgoblin chiefs
     14 hobgoblin leaders
     19 homunculi
     20 huge bats
      4 hydras
     35 hyenas
      1 ice vortex
     21 imps
      3 invisible stalkers
      3 iron golems
    198 jackals
      1 jackal demon
     15 jackalweres
      1 karmic baby dragon
>>> Bumped into this one. :/
      2 karmic dragons
     11 karmic lizards
      3 killer bugs
      8 king cobras
    125 kobolds
     31 kobold chieftains
     15 kobold shamans
     76 large bats
      8 large dogs
     50 large gnolls
     14 large jackals
     59 large kobolds
     39 large orcs
      6 large rust monsters
     10 large snakes
    244 large spiders
     13 least daemons
      3 lesser daemons
      5 leucrottas
     12 liches
      2 lich kings
     10 lightning lizards
      2 lightning vortices
      3 living walls
     55 lizard men
     12 magebane eyes
     12 magedoom eyes
      8 margoyles
      1 master assassin
      1 master lich
      9 master mimics
      1 master necromancer
      1 Master Summoner
     34 master swordsmen
      3 master thieves
     33 mimics
      4 mimic hiveminds
     15 minotaurs
      2 minotaur lords
      1 minotaur mazemaster
      7 molochs
>>> Saw one of these on D:10 on the way out. :)
     55 mummies
     12 necromancers
     28 ochre jellies
     78 ogres
      1 ogre emperor
      2 ogre kings
    154 ogre lords
      9 ogre magi
    172 orcs
      6 orc butchers
     15 orc chieftains
     38 orc scorchers
     11 outlaws
     11 outlaw leaders
     17 owlbears
     39 pit vipers
     11 pixies
      5 pixie archers
     58 purple worms
     14 quasits
     13 quicklings
      3 quickling lords
      5 quickling queens
>>> These can be quite annoying.
     23 rabid dogs
     17 raiders
    313 rats
     35 ratling archers
     16 ratling duelists
      8 ratling fencers
     10 ratling master thieves
     17 ratling thieves
     13 ratling warlords
     25 ratling warriors
     10 rattlesnakes
     17 red baby dragons
     12 red dragons
     95 red worms
      5 revenants
     15 rust monsters
    124 shadows
     20 shadow centipedes
      7 shadow lords
      5 shadow trolls
      4 shadow wyrms
>>> These are always fun.
      5 shambling mounds
     10 silver wolves
      3 skeletal kings
     18 skeletal warriors
    374 skeletons
     16 slow shadows
     23 spectres
     18 staring eyes
     39 steel golems
      4 steel horrors
     15 steel zombies
     51 stone giants
      8 stone giant lords
     15 stone golems
     31 stone grues
      2 stone oozes
>>> Got paralyzed by one of these and got very
>>> scared for a second.
     14 stone snakes
      6 stone statues
      3 swamp hydras
     23 swordsmen
     45 tarantulas
      1 thug
      1 titan
     23 trolls
     29 troll berserkers
      3 troll chiefs
      2 troll kings
      1 undead chaos dwarven berserker
     12 vampires
     26 vapor rats
     10 vipers
     15 water demons
      8 water elementals
     20 water grues
     33 water snakes
     23 wererats
     15 werewolves
      2 werewolf kings
>>> Easy by the time I saw them.
     10 werewolf lords
     14 white baby dragons
      1 white dragon
     10 white worms
     73 wights
      7 wild cats
      4 will o'wisps
    173 wolves
     56 wraiths
    103 writhing masses of primal chaos
     28 yellow oozes
    214 zombies