NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This was a fairly easy game overall. I only had a couple of close calls and was prepared for both. Luck was with me most of the time, it seemed... I found a pair of 7LB on UD:1, and later an AoLS in the big room. I killed a tree in the animated forest and it dropped a RoDS, the only one found the entire game. I spent the wish on rings of ice, as I loathe doing the ToEF without them. On my visit to Darkforge before the fire temple, I found Executor, which blew the game wide open in the killing things department. I also disposed of Kherab while there, which got me a few levels, IIRC. The only real obstacle in the fire temple was the elementals. The grues and demons all fell to Executor pretty quickly. I was worried about energy rays from the ACW, as I've had many other characters die to them, but it never hit me with one. I finally got crowned about this time, with the none-too-exciting Nature's Friend. I already had a very nice eternium tower shield. I did get shock immunity, though, which isn't so bad. After getting the RotHK, freeing Griff's spirit, vanquishing Keethrax, reuniting Blup and his mother, and, unfortunately, completely forgetting about the Pyramid, I decided it was time to get some more orbs. The water temple was, as usual, quite easy. I then made a stop in the casino to examine the wares. Picking up every single item to identify sure takes a while. The best items were Preserver and a set of red dragon-scale mail. The cat lord was one of those close calls. I was mentally prepared for him, but forgot to wear a ring of see invisible. So I basically walked right into him, lost 75% of my hitpoints, and watched my 7LB get destroyed. Humanoid-slaying ammo and wands of teleport made quick work of him after that. I had killed a lot of cats, and was delighted to gain ~1.45 million experience. On to the the air temple. I had forgotten about the electrically charged atmosphere and thus lost some miscellaneous, mostly unimportant, stuff. Yulgash was easy. I walked right past the summoned monsters into the temple proper, killed him in two hits, picked up the goods, and walked right back out. The earth temple was similarly easy, except I gained a lot more experience. I should mention here that between the air temple and the unreal branch were two greater vaults. I got extremely lucky in that both were of the giant/ogre variety. The first contained Skullcrusher and Serpent's Bite (could I get any more humanoid slaying?). The second wasn't quite so flashy with the black tome of Alsophocus and the scorched spear. Though none of the artifacts were very useful, I did have a lot of fun clearing both of the vaults. The mana temple wasn't too difficult. I disarmed most of the traps on the perimeter, executed monsters at the door until Nuurag-Vaarn appeared, and killed the Archmage with humanoid-slaying ammo. Lost a few stat points (willpower and mana, I believe), but nothing crippling. At this point I made a really good decision to do the rift/library. I was worried about the item destruction aspect, but decided 5 more SoCR would be nice. And nice they were, as I would have turned pink on D:50 without them. Three giant rust monsters turned some of my equipment to dust, most notably my [+2, +5] orcish helmet and my beloved [+2, +3] {St+5} gauntlets of strength. The weird tome and the resulting scrolls were a good tradeoff, though. I also offed the greater black unicorn 'round about this time, who suprisingly never even touched me before falling to my axe. I thought I might find some good items by doing the blue dragon caves, so down I went. Upon finding a "room" full of greater molochs on the first level, I immediately regretted my decision. So I tried out my shiny new runed trident. It missed a few times, eventually didn't return, and got picked up by a GM. I left it behind and teleported to the down stairs, which was nestled among a good twenty GMs. I eventually got to the bottom level, killed a few great blue wyrms (which I found were almost as easy as ancient blue dragons), and found the ancient wyrm. I ended up berserking it in the dark, with the aid of a few divine interventions. I elected to avoid the bug temple like the plague (my last good character died there), and go ahead and finish the game. I picked up my cache of SoCR and other fun stuff in the ogre cave, and dove (through Darkforge, of course). I found a lesser red dragon vault on D:47, cleared it, and descended to place the orbs. I basically waded into D:50. I gained a *lot* of corruptions, it being well past day 90 by then. Getting surrounded by ghost lords was somewhat alarming, but nothing much came of it (~35 years aging, IIRC). I killed all of the balors in melee after realizing that my demon-slaying ammo just wasn't doing enough damage. I used a lot of divine interventions in the fight with Fistinarius, as well as an amulet of life saving. I had him down to critically wounded, and figured I might as well keep hitting since I had another AoLS at the ready. The normal chaos servants ended up being the biggest problem. Near the end, they were doing more damage than the balors were in combat, and poisoning me as well. I had also gained the stiff muscles corruption by this time. Finally, I zapped my wand of monster detection and "sensed the absence of monsters." I talked to the unicorn, Thrundarr, and everyone in Terinyo (Khelevaster didn't seem to care much that I had saved the world and his life, etc.), and then left the Chain. Snipped/commented character dump follows: ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^^^^^^^^^^ ^^^^^^ ^^^ ^^^^^ ^^*^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^^^^ ^^^^^^^^ ^ ^ ^^^@.^ ^===""""~~ ^^*^^^&&&&&&&~~~~~~ ~~~~^*^^= ^^*^^^^^^^^^^^^..^^ ===="""~~~~~ ^^^&&&&&&o&&&&&&&~~~ ~~~&&&=== """""""&&^~^^*^.^^ """""~~~^^^^ ^^^^^^^^&&&&&&&&&&&&&&&&&&&&& """""&&~~~^....^ """~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""" """&&&&&o..~^^^ ""~~~^^^^^^^*^~~~~~~^o^^^*^""""""""""""""""""" """&&&&&&&&&&^^^^ ~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""= """"&&&&&&&&&&&~~^^^ ^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""== """"&&&&&&&&&&&&~~~^^^^ ^^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^^ ^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^ ^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^ ^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^ ^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^ ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^ ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^ ^o^ ^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Rat St:35 Le:21 Wi:14 Dx:23 To:35 Ch:29 Ap:13 Ma:22 Pe:13 L+ DV/PV: 71/46 H: 891(891) P: 6(224) Exp: 50/27304297 DrCh Sp: 125 Blessed >>> Pretty plain stats, but apparently they were good enough. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Rat Race: male Gnome Class: Ranger Eye color: light blue Hair color: brown Complexion: tanned Height: 3'3" Weight: 110 pounds Scars: 5 Age: 156 (grown-up, 45 years of unnatural aging added in) Star sign: Cup Birthday: 11/Cup (day 251 of the year) >>> This is more or less what I was wearing on D:50: ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 26507 stones Carrying capacity: 48690 stones He: uncursed crown of leadership [+2, +7] {Ch+18} [65s] >>> I think this was found in the blue dragon caves. Ne: blessed amulet of life saving [3s] >>> Found a total of three. Not bad. Bo: uncursed red dragon scale mail (-1, -4) [-1, +6] [220s] >>> Had +14 to PV upon entering D:50. Gi: uncursed adamantium girdle [+0, +3] [18s] >>> No GoGS this game. Cl: blessed cloak of protection [+0, +3] [20s] RH: uncursed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd) >>> This weapon is awesome, if only for the message it generates when you >>> kill something. :) LH: uncursed tower eternium shield (-1) [+13, +6] [70s] RR: blessed ring of slaying (+9 melee damage, +6 missile damage) [1s] LR: blessed ring of slaying (+8 melee damage, +6 missile damage) [1s] Br: blessed brass bracers [+0, +0] [10s] >>> My bracers of regeneration got melted in the lesser red dragon vault. Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: uncursed eternium boots (-1, +1) [+6, +8] [55s] >>> Some of the best boots I've ever seen. MW: uncursed light crossbow of accuracy (+11, +0) [70s] Mi: bundle of 4 uncursed quarrels of demon slaying (+4, 2d6+3) [16s] Tl: heap of 8 blessed spenseweeds [16s] >>> Went through about 20 of these on D:50 before resorting to divine >>> interventions. ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 25842 stones Carrying capacity: 48690 stones >>> Heavily snipped. Only good and/or interesting stuff remains. Helmets ('[') uncursed eternium cap (-1, -1) [+0, +7] [28s] uncursed leather cap (+1, +1) [+3, +3] [5s] >>> I thought this was too cool to leave behind. :) uncursed crown of lightning [+0, +1] (+5 spd) [65s] blessed eternium cap [+0, +4] [28s] uncursed eternium cap [+0, +6] [28s] uncursed eternium cap [+0, +5] [28s] uncursed eternium cap [+0, +7] [28s] >>> Quite a range, there. Armor ('[') blessed elven chain mail [+7, +3] [10s] >>> My main armor in the early game. Was [+8, +6] at one point from >>> extensive use of scrolls. uncursed black dragon scale mail (-2, -4) [-2, +12] [200s] uncursed blue dragon scale mail (-1, -4) [-1, +10] [200s] uncursed white dragon scale mail (-2, -4) [-2, +11] [200s] uncursed black dragon scale mail (-2, -4) [-2, +11] [200s] uncursed black dragon scale mail (-1, -3) [-4, +11] [200s] uncursed rotting eternium plate mail (+0, -1) [-1, +13] [240s] >>> Hm... Eternium rots? I'll just imagine it's the leather >>> bindings and/or straps. Shields ('[') blessed intricate wooden shield "Nature's Friend" [+6, +3] [80s] uncursed tower eternium shield (-1) [+13, +6] [70s] >>> An identical backup. Gauntlets ('[') uncursed gauntlets (-1, +0) [+1, +3] [10s] uncursed gauntlets of strength (-1, +0) [+2, +1] {St+6} [40s] uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} [10s] >>> I think these were dropped in the lesser red dragon vault. Didn't >>> realize I had them until the game was over. Cloaks ('[') >>> Nothing good here the whole game, really. Girdles ('[') >>> Same situation as the cloaks. Boots ('[') uncursed gnomish boots (+1, +0) [+2, +1] [10s] >>> Started off with these. :) blessed eternium boots (+1, +1) [+1, +5] [55s] uncursed eternium boots [+2, +8] [55s] uncursed eternium boots (+1, +1) [-2, +8] [55s] uncursed eternium boots [+0, +5] [55s] blessed eternium boots [+1, +5] [55s] uncursed eternium boots [-2, +8] [55s] Necklaces (''') blessed amulet of free action [3s] >>> Used this most of the early game. blessed black torc [+4, +2] (+10 spd) [3s] >>> Used this until I found Preserver. uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s] >>> Good, but I think AoLS are more practical. blessed amulet of death ray resistance [7s] >>> Didn't find this until after the mana temple. Bracers (',') uncursed bracers of toughness [+0, +0] {To+4} [10s] >>> Had a +6 pair for a good part of the early to mid game. One-handed weapons ('(') uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s] uncursed phase dagger (+0, 1d4) [5s] uncursed scimitar of devastation (-3, 5d8+5) [40s] blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} uncursed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] [13s] >>> Used for a bit to train up daggers in preparation for Needle & Sting. >>> Realized I sucked without a shield, though, and ditched the idea. uncursed whip of the snake (-5, 5d2+7) {Dx+7} (+7 spd) [15s] uncursed whip of slaughtering (-2, 1d30) [15s] blessed scorched spear (+2, 3d8+1) [+2, +0] [50s] uncursed crystal dagger (+0, 2d3+5) [25s] uncursed phase dagger (-2, 1d4) [5s] blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] uncursed sword of sharpness (+1, 4d8+6) [35s] uncursed barbed eternium long sword (+2, 2d8+10) [20s] uncursed flaming scourge (-4, 1d3+3) [25s] >>> I don't recall killing a balrog... uncursed scourge of the void (-3, 1d3+3) [25s] uncursed eternium long sword of devastation (+0, 6d8+15) [20s] >>> It's too bad you get this kind of stuff after you really >>> need it. uncursed weeping mithril broadsword of lightning (+0, 1d7+7) [64s] Two-handed weapons ('(') uncursed quicksilver quarterstaff (+8, 5d3+5) [+3, +0] (+20 spd) [20s] uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s] >>> I believe this was in Darkforge. uncursed two-handed sword of parrying (+3, 3d5) [+16, +0] [100s] uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s] >>> Potion of uselessness gift. :/ Missile weapons ('}') blessed light crossbow of accuracy (+8, +1) [70s] uncursed short bow of accuracy (+6, +0) [20s] uncursed short bow of accuracy (+6, +3) [20s] uncursed long bow of hunting (+6, +3) [30s] Missiles ('/') >>> Far too many quarrels and arrows that I almost never used. I did >>> have some griffon-feathered sling bullets at one point. :) Tools (']') uncursed green blob statue [2000s] >>> I wonder what this looks like, exactly? :) Instruments ('{') blessed mandoline [23s] >>> The one instrument I didn't sell. Rings ('=') heap of 2 uncursed rings of fire [2s] heap of 4 uncursed rings of invisibility [4s] uncursed ring of mental stability [+0, +1] {Le+3} [1s] >>> Used for leveling early in the game. blessed ring of the High Kings [+2, +3] [1s] heap of 2 blessed rings of slaying (+6 melee damage, +6 missile damage) heap of 3 uncursed rings of ice [3s] heap of 2 uncursed rings of speed [+0, +1] (+5 spd) [2s] heap of 2 uncursed rings of regeneration [2s] uncursed ring of the clear mind [1s] uncursed ring of mental stability [+3, +1] {Le+1} [1s] uncursed ring of speed [+0, +1] (+5 spd) [1s] uncursed ring of karmic absorption [1s] heap of 4 uncursed rings of slaying (+6 melee damage, +6 missile damage) heap of 4 blessed rings of ice [4s] blessed ring of speed [+0, +1] (+5 spd) [1s] uncursed ring of slaying (+8 melee damage, +6 missile damage) [1s] Wands ('\') uncursed wand of destruction (4 charges) [3s] >>> Gotta have a backup plan. Potions ('!') >>> The usual, with an excess of potions of poison. Scrolls ('?') uncursed scroll of literacy check [2s] >>> Hm... Books ('"') uncursed spellbook of Ice Ball [100s] >>> Didn't even try. Food ('%') >>> Lots of unused herbs. Valuables ('$') 325 gold pieces [3s] >>> Sac'd it all at Dwarftown on the way out. Gems ('*') >>> Snip. ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 5 +3 +2 +1 skilled 166 Daggers & knives 5 +4 +2 +1 skilled 147 Clubs & hammers 1 +1 +0 +0 basic 10 Maces & flails 1 +1 +0 +0 basic 25 Swords 9 +7 +5 +3 excellent 684 >>> Used a long sword of the eagle for a while after my initial >>> early game weapon got destroyed. Axes 14 +16 +14 +4 Mastery 6410 Whips 1 +1 +0 +1 basic 25 Pole arms 11 +12 +7 +14 Mastery 740 >>> Used a light mithril spear for most of the early game. Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 8 +16 +12 +2 excellent 258 Crossbows 8 +16 +12 +2 excellent 198 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 2 +4 +3 +0 basic 3 >>> Runed trident didn't get much use. Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 12 +24 Mastery 323 >>> This skill makes using a shield almost mandatory. Damage caused with your melee weapons: -------------------------------------- Right hand: +86 bonus to hit, 5d6+50 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 4, base range: 21, +94 bonus to hit, 2d6+40 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+1d5] Archery ..................100 (superb) [+1d3] Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+2d4] Climbing .................100 (superb) [+2d4] Detect traps .............100 (superb) [+2d4] Disarm traps .............100 (superb) [+1] Dodge ....................100 (superb) [+1d5] First aid ................100 (superb) [+1d5] Food preservation ........100 (superb) [+2d4] Gemology ................. 86 (great) [+1] Haggling ................. 46 (fair) [+1d3] Healing ..................100 (superb) [+2d4] Herbalism ................100 (superb) [+2d4] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1] Mining ................... 92 (superb) [+1d3] Pick pockets ............. 85 (great) [+1d3] Smithing ................. 52 (good) [+1d5] Stealth ..................100 (superb) [+1d5] Survival .................100 (superb) [+2d4] Swimming .................100 (superb) [+1d3] Tactics .................. 61 (good) [+1] Two weapon combat ........100 (superb) [+2d4] >>> Never utilized the awesome ranger abilities. Ventriloquism ............ 55 (good) [+1d5] Woodcraft ................100 (superb) [+2d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 44, 54pp (Effectivity: +0) Cure Light Wounds: 266, 5pp (Effectivity: +0) Darkness : 580, 4pp (Effectivity: +0) Disarm Trap : 286, 10pp (Effectivity: +0) Farsight : 429, 17pp (Effectivity: +0) Fire Bolt : 141, 10pp (Effectivity: +2) Fireball : 100, 20pp (Effectivity: +0) Frost Bolt : 139, 12pp (Effectivity: +4) Identify : 258, 75pp (Effectivity: +0) Knock : 188, 12pp (Effectivity: +0) Light : 598, 3pp (Effectivity: +4) Magic Lock : 237, 8pp (Effectivity: +0) Magic Missile : 401, 8pp (Effectivity: +0) Neutralize Poison: 271, 10pp (Effectivity: +0) Slow Monster : 403, 7pp (Effectivity: +0) Strength of Atlas: 504, 10pp (Effectivity: +3) Stun Ray : 347, 8pp (Effectivity: +0) Teleportation : 259, 22pp (Effectivity: +3) >>> Mostly used wands until very late in the game. ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He is crowned to be the king of all gnomes and lives a long and prosperous life full of love, happiness and pleasure. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Rat, the gnomish ranger, saved the world with his brave efforts and became a great ruler while saving himself 9 times. He scored 13752136 points and advanced to level 50. He survived for 0 years, 122 days, 2 hours, 49 minutes and 48 seconds (189591 turns). 1 companion was killed during his adventures. >>> Summoned a balor, greater fire elemental, and an emperor lich on DH:1. >>> The emperor lich got mad at me, so the balor summoned some swamp >>> hydras to take care of it for me. :) Rat visited 123 places. His strength score was modified by +16 during his career. His learning score was modified by +10 during his career. His willpower score was modified by +4 during his career. His dexterity score was modified by +8 during his career. His toughness score was modified by +19 during his career. His charisma score was modified by -3 during his career. His appearance score was modified by +2 during his career. His mana score was modified by +5 during his career. His perception score was modified by -1 during his career. He was unnaturally aged by 45 years. He was the champion of the arena. He was a member of the thieves guild. He made a little water dragon very happy. He defeated the arch enemy of a mighty karmic wyrm. He saved Khelavaster from certain death. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 8889 monsters perished under his attacks. The following 30 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the scorched spear the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the intricate wooden shield "Nature's Friend" the black torc the rune-covered club "Skullcrusher" the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the jet-black battle axe "Executor" the staff of the archmagi the sapphire amulet "Preserver" the crown of leadership the iron gauntlets "Ironfist" the black tome of Alsophocus the emerald dagger "Serpent's Bite" the weird tome the rune-covered halberd "Wyrmlance" He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was poison resistant (enhanced through an item). He was cold resistant (gained through an item). He was acid resistant. He was lucky. Fate smiled upon him. He was cursed (gained through an item). >>> Didn't seem to be much of a problem. He was sleep resistant (gained through an item). He was able to control teleportation. He was stun resistant (gained through an item). He was shock resistant (enhanced through items). He was able to see invisible things (gained through an item). He was immune to shock attacks. He was immune to fire attacks (gained through an item). He was able to resist confusion attacks (gained through items). He had the following talents: Affinity with Axes, Affinity with Clubs & Hammers, Affinity with Daggers & Knives, Aggressive, Alert, Beast of Burden, Eagle Eye, Good Shot, Greased Lightning, Healthy, Keen Shot, Master Packager, Miser, Porter, Quick, Stealthy, Treasure Hunter, Very Quick. >>> At a certain point, I just don't know which skills to pick. He had a final speed score of 125 (final base speed: 122). He cheated Death once. He was a messiah of Gnarl. He asked for 29 divine interventions. >>> Less than I though it would be, but still too reliant... He was a holy champion of Order. The following monsters were vanquished: 1 acid vortex 19 air demons 7 air elementals 7 air grues 3 ancient black dragons 21 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 3 ancient minotaurs 10 ancient red dragons 1 Ancient Stone Beast 2 ancient white dragons 10 animated armors 16 animated trees 3 ankhegs 10 annihilators 5 annis hags 3 assassins 9 balors 36 bandits 1 banshee 23 barbarians 15 barbarian leaders 2 battle bunnies >>> Hooray for wands of digging. 23 berserkers 10 berserker emperors 4 berserker kings 31 berserker lords 3 berserker princes 9 big dogs 2 black baby dragons 1 black dragon 1 black druid 25 black hurthlings 2 black slayers 2 black unicorns 8 black wizards 27 blink dogs >>> Before I converted to lawful, I suppose... 46 blue baby dragons 55 blue dragons 1 bone golem 4 brown bears 13 brown worms 26 bugbears 3 bulettes 1 bunny master 21 carrion crawlers 1 cat lord 9 cave bears 74 cave fishers 13 cave lions 27 cave lizards 17 cave tigers 27 cavemen 1 Chaos Archmage 9 chaos brothers 4 chaos eyes 7 chaos knights 9 chaos lizards 69 chaos mutants 18 chaos plague bearers 12 chaos rats 251 chaos servants >>> Ewww. 11 chaos sisters 8 chaos spawns 7 chaos spiders 1 chaos viper 1 chaos warlord 32 chaos warriors 24 chaos wizards 28 claw bugs 10 clay golems 5 cobras 3 cooshoos 27 corpse fiends 4 corruptors 1 crime lord 21 crystal statues 12 cutpurses 8 cyclopes 17 dark elven archers 7 dark elven lords 9 dark elven priestesses 14 dark elven princesses 23 dark elven warriors 7 dark elven wizards 23 dark orcs 14 dark sages 4 death oozes 2 diamond golems 79 dire wolves 20 displacer beasts 28 dopplegangers 4 doppleganger kings >>> Had a scare with one of these... 9 doppleganger lords 3 Dorn Beasts 3 dragon turtles 1 dwarven artificer 20 dwarven chaos knights 48 earth elementals 1 emperor lich 88 ettins 14 eyes of destruction 52 fire beetles 34 fire demons 39 fire drakes 54 fire elementals 81 fire giants 1 fire giant king 19 fire grues 91 fire lizards 3 fire vortices 12 flesh golems 16 floating eyes 92 fomorian giants 16 frost giants 8 frost giant berserkers 2 frost giant jarls 7 gargoyles 11 gelatinous cubes 48 ghosts 29 ghost bats 1 ghost king 40 ghost lords 198 ghuls 3 giant ant queens 76 giant ant warriors 18 giant ant workers 71 giant bats 2 giant bee queens 160 giant bee warriors 6 giant bee workers 18 giant centipedes 17 giant frogs 28 giant lizards 4 giant raccoons 204 giant rats 8 giant rust monsters >>> Not a fan of these guys. 3 giant sharks 3 giant slugs 93 giant spiders 2 giant turtles 7 gibbering mouthers 145 gnolls 13 gnoll chieftains 112 goblins 19 goblin berserkers 26 goblin chieftains 92 goblin rockthrowers 74 goblin slavemasters 1 gorgon >>> Very glad I didn't encounter more. 31 gray oozes 2 gray slayers 6 great blue wyrms 1 great red wyrm 1 greater balor 1 greater black unicorn >>> Too easy. 187 greater chaos servants 41 greater claw bugs 4 greater daemons 1 greater fire elemental 28 greater mimics 16 greater mummies 3 greater water elementals 9 green hags 53 green slimes 12 green worms 374 gremlins 9 griffons 17 grizzly bears 1 half-orc bouncer >>> The other was killed by a confused Hotzenplotz. 17 harpies 27 hell hounds 135 hill giants 3 hill giant chieftains 23 hill orcs 18 hill orc sergeants 23 hippogriffs 64 hobgoblins 11 hobgoblin chiefs 14 hobgoblin leaders 19 homunculi 20 huge bats 4 hydras 35 hyenas 1 ice vortex 21 imps 3 invisible stalkers 3 iron golems 198 jackals 1 jackal demon 15 jackalweres 1 karmic baby dragon >>> Bumped into this one. :/ 2 karmic dragons 11 karmic lizards 3 killer bugs 8 king cobras 125 kobolds 31 kobold chieftains 15 kobold shamans 76 large bats 8 large dogs 50 large gnolls 14 large jackals 59 large kobolds 39 large orcs 6 large rust monsters 10 large snakes 244 large spiders 13 least daemons 3 lesser daemons 5 leucrottas 12 liches 2 lich kings 10 lightning lizards 2 lightning vortices 3 living walls 55 lizard men 12 magebane eyes 12 magedoom eyes 8 margoyles 1 master assassin 1 master lich 9 master mimics 1 master necromancer 1 Master Summoner 34 master swordsmen 3 master thieves 33 mimics 4 mimic hiveminds 15 minotaurs 2 minotaur lords 1 minotaur mazemaster 7 molochs >>> Saw one of these on D:10 on the way out. :) 55 mummies 12 necromancers 28 ochre jellies 78 ogres 1 ogre emperor 2 ogre kings 154 ogre lords 9 ogre magi 172 orcs 6 orc butchers 15 orc chieftains 38 orc scorchers 11 outlaws 11 outlaw leaders 17 owlbears 39 pit vipers 11 pixies 5 pixie archers 58 purple worms 14 quasits 13 quicklings 3 quickling lords 5 quickling queens >>> These can be quite annoying. 23 rabid dogs 17 raiders 313 rats 35 ratling archers 16 ratling duelists 8 ratling fencers 10 ratling master thieves 17 ratling thieves 13 ratling warlords 25 ratling warriors 10 rattlesnakes 17 red baby dragons 12 red dragons 95 red worms 5 revenants 15 rust monsters 124 shadows 20 shadow centipedes 7 shadow lords 5 shadow trolls 4 shadow wyrms >>> These are always fun. 5 shambling mounds 10 silver wolves 3 skeletal kings 18 skeletal warriors 374 skeletons 16 slow shadows 23 spectres 18 staring eyes 39 steel golems 4 steel horrors 15 steel zombies 51 stone giants 8 stone giant lords 15 stone golems 31 stone grues 2 stone oozes >>> Got paralyzed by one of these and got very >>> scared for a second. 14 stone snakes 6 stone statues 3 swamp hydras 23 swordsmen 45 tarantulas 1 thug 1 titan 23 trolls 29 troll berserkers 3 troll chiefs 2 troll kings 1 undead chaos dwarven berserker 12 vampires 26 vapor rats 10 vipers 15 water demons 8 water elementals 20 water grues 33 water snakes 23 wererats 15 werewolves 2 werewolf kings >>> Easy by the time I saw them. 10 werewolf lords 14 white baby dragons 1 white dragon 10 white worms 73 wights 7 wild cats 4 will o'wisps 173 wolves 56 wraiths 103 writhing masses of primal chaos 28 yellow oozes 214 zombies