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Phew! I've done it!

My second victory, my first special ending.

Still haven't seen Filk, Scintillating Cave, Emperor Moloch, TotRR. And I'm
not going to, most likely - this OCG enterprise drained me, in person, for
like 10 Wi, 15 Pe, 8 Le and 7 To.

The worst thing is - I can't really complain about the game, it was quite nice
to me, and even if something bad happened, RNG usually had a nice way of saying
sorry. All the problems went from my own stupidity. I'm a stubborn dumbass,
and I often did things I wanted to do instead of doing things needed for
victory. This works for the normal ending, imho, but specials are quite another
story, so I'm quite shocked I did win after all...

So, dark elven assassins. Mediocre stats, relatively weak and frail. Bad
spellcasting early in the game, virtually nonexistant. Chaotic. So-so skills,
no healing, no herbalism, no appraising, no detect item status, no athletics,
no concentration, no food preservation. OTOH, Alertness, Find Weakness,
Backstabbing, Stealth, Detect Traps, Archery, Dodge. What's good then? Ok
equipment - not as good as dwarven priests may get, but I've got a [+0, +8]
elven chain mail, that really made a difference early on. Excellent weapon
skills - 3 in swords, 4 in daggers and 4 in thrown daggers, which, combined
with a heap of daggers they get from the start makes them almost as good as
(and in some ways even better than) grey elven archers and hurthling archers
at ranged combat.

Side note: I was saving and backing up a lot. After losing my wonderful lvl 27
dwarven priest to a windows crash... Well, I didn't want to experience that
feeling again. Never restored from a backup, although a couple of times I
had a strong urge to do that. But the scumming resistance check was successful.

The beginning

Can't say much. Either went to SMC or skipped it :-) Anyway, first kill was an
orc, which explains why I decided to go for an OCG, instead of some ultra.

Raider lord is on my kill list, but not on my achievements list, so I wonder
myself what happened there? Anyway, VD: 1 had a chaotic altar, so after some
levellings up and possibly some ID dive I went for my usual precrowning.

Crown of leadership, not bad at all. Killed Yrrigs (I was going to be purely
chaotic, without ever converting, which, of course, made the game more
challenging). At that time I already had a knife of vampirism, so I didn't know
if I needed that Healing at all. Anyway, I decided to get a few more level
increases before going to Kranf Niest. Did PC. There was a bee hive on PC: 1,
methinks, and it was horrible. No altars but the first one at VD: 1. Still,
I decided I'd want a second precrowning. Took quite a few time, but it was
worth it, because the gift was robes of resistance. Served me well.

Another ID dive, got a couple of PoGAs I think, but instead of saving them
for later blessed and drank them as soon as I could. Healing from Kranf Niest,
amulet of chaos from Hotzenplotz, and I was ready to leave for the CoC. (UD?
without invisibility and teleportation? No way.) Btw, I've actually found a
few spellbooks, including the spellbook of Teleportation, but I had no TC,
losing the only blink dog corpse to being bloated without scrolls of
uncursing/holy water, and, anyway, trying to read that book I got only ~40
castings, then stopped, not wanting to lose it.

The CoC

Ugh, nothing special, and nothing special or can't I remember anything
special? Don't even know what my first Thrundarr quest was, but I completed
it eventually (I think it was on the top level of the Pyramid). The Pyramid
itself was relatively easy. Detect Traps saved me a lot of trouble, and the
fight wasn't anything special, although I used a few wand charges.

Then, Dwarven Graveyard. A few To increases, and artifacts. Nothing special,
again, although it was surprisingly easy for my fighter-type, and I thought
he'd get more trouble than my normal spellcaster characters. (Oh! I just
remembered - I wanted to dig up the graves a bit later in the game, but
eventually forgot to do that.)

Okay, second Thrundarr quest. It was horrible. I couldn't pass the forest
without Invisibility/Teleportation, and I, actually, barely escaped alive -
those trees really went hard on me for once. In the process I got my equipment
cursed by Lol'th, so I had to go back to VD: 1 (no other altars but the one
in the DT) to restore my relationship with the deity. Then tried DH.

Horrible. DH: 1. Baby karmic dragon ate my gauntlets of strength, chaos wizard
and his WMoPCes slowed and corrupted me, and at the same time a Giant Rust
Monster sneaked up on me and ate my knife of vampirism. I barely escaped,
killing most of opposition, but severely damaged, and with depleted wands,
to enter DH: 2.

Bad. Lots of spider factories, but I managed to get through. Then, a moloch by
the stairs. There was no way I could've killed him (that stone axe of
penetration appeared a lot later), so it was running around with the spiders
and the moloch on my tail, then, eventually, I managed to get to the
stairs leaving those bastards behind.

Btw, both DH had neutral altars... that I never used, finding a few convenient
chaotic altars in the levels below.

Okay, got to Khelly. I didn't hope to save him soon, but... after finding
him I decided to look in the last unexplored room on the level, and there
was a werewolf lord, - after killing him and his minions I looked at the


The glowing wand! Knowing that those are probabilities, not rules (for example,
7LBs in this game were soft boots, and worn boots were either of speed or of
sneakiness - can't remember), knowing that, I zapped the wand.

What do you wish for? _

*sigh of great relief*

By the way, it is the first time I've seen a WoWi. Had a few wishes both from
the pools and RoDS, but no WoWis for me before.

I wished for an AoLS (identifying my newly obtained items first and seeing
that I didn't have one, of course), and quickly ran for Khelly. Luckily, he
was literally in the room next door, so it wasn't as thrilling as your usual
AoLS delivery run.

Got my nice loot, then checked my wands. Oh, that wand has two charges left!

Well, looking back, I think that I should've wished for SoCRs, SoCRs and SoCRs.
But, having 6 SoCRs in my backpack, and hoping for 9 more - guaranteed - I
didn't think it was a priority. So I wished for - 7LBs (got 4, but never needed
them, only got one pair destroyed once), GoGS (sure, helpful... and survived
the whole game) and Athletics (speed bonus and stuff - although I agree that
this, too, was quite a questionable wish).

The rest of Thrundarr quests - easy, even that demon fell to some demon
slaying quarrels without draining me stats a bit. Got a few St increases from
the Ogre cave, got Tactics, of course.

Then again, can't say what was the sequence, but I did ToEW (easy), TotHK (ok),
DF (no artifacts, but some nice weapons, I think my club of devastation and
stone axe of penetration come from there, maybe some other good weapons, too),
ventured to Gremlin Cave (got phial and a PoGA, but left it in quite a messy
state), graveyard (To!), Banshee, and went to the wall of flames. Got crowned
with Far Slayer and ice immunity (stupid me, forgot to wear the mummy wrapping
before checking) - and I really hoped for the Serpent's Bite... Meanwhile I
worked somewhat on my Wi, To, Dx, but without herbalism and decent herb levels
didn't do much. I've read some spellbooks a little, wasn't exactly good at it,
but got some useful spells, such as Teleport and SoA. Tried SMC, it was hard,
but I've found both the blanket and the downstairs (with the help from cloak
of invisibility and amulet of teleport control). There was a forge in UD,
and a few herbs, but nothing too useful. The only shop I've seen was
figurines, crap.

Then, ToEF. This late in the game it was quite easy.

Beyound the wall of flames there was a book shop with some quite nice stuff
(ADOM certainly wanted my assassin to become a spellcaster, but I resisted).

Now, Casino. SoCR, scorched spear and ring of immunity - this was perhaps the
best Casino I've ever got, although getting 3,500,000 gp was boring.

Shortcut to surface - killed Kherab, got anvil. Now, I was level 27, and
demented ratling already ate Big Punch, scythe, phial and crown of science
(first I got doomed in the wilderness, found a boar real soon and to my
delight he dropped a skull; I also had a WoMC). I needed two more... and I
needed PoCC for Gaab-Baay... The solution was obvious - Minotaur Maze.

Which I've never seen before.



No, traps weren't bad on me. With ring of searching, Alertness and Detect Traps
they didn't have much chance to hurt me. And I haven't seen a single fake
level - every time (two times, actually) I was faced with a choice, I chose

But the Minotaur Mages... ohh... crap... they're terrible... If you want to
know what's Andor Drakon like - try to fight a few Minotaur Mages.

They confuse you, and while you stagger around aimlessly, unable to hit them,
they close on you, and stat drain you like hell. No, they can't possibly kill
you, but they can keep you confused indefinitely, and stat drain you
indefinitely... to the point where either corruption or overburdening kills
you... Yes, I overemphasize somewhat, but they're real bad.

And, most inappropriate, I recieved stiffened muscles just before encountering
first one of them.

I was stat drained quite a bit, and the fact that minotaur emperor panicked and
fled didn't help either.

Finally I killed him, but some mages were left alive on the level, and didn't
even explore it completely... for the first time in the game. And I didn't
explore those fake levels, I just grabbed the loot and fled.

So, I needed one more artifact, and I knew what it would be - the Boots of
Great Speed. But that had to wait, since I didn't have the very light
corruption (and extremely thin and nimble, which was my third corruption,
messed up somehow - I didn't get that Dx +6, so my Dx was quite horrible with
-12 from the first two corruptions...)

Another problem - I was low on food, and ratlings didn't restock. So I became
absolute champion of the arena, and bought a few more lizards.

Then I did the Rift. Fell, of course, lost lots of stuff, including quite a
few wands. Got my weird tome and a bunch of spellbooks and scrolls.

Trying to read a few simpler books in the library I was delighted to find
that I'm pretty good at it, despite now having Concentration and not being a
spellcaster. So I used a potion of boost learning and read the most of my great
stash of spellbooks, getting Acid Ball and Ice Ball... which I didn't use
much. Also had Lightning Ball, but it was gone without giving me a single

Then I went for the DF shortcut.

I did the bunnies the usual way - Teleport in, kill Bugs, kill bunny, but it
didn't work this time... after checking back for the starting point and coming
to the downstairs again I stumbled upon some fifty cheerfully breeding killer
bunnies! Tried to fight them but to no avail. Teleported away in terror.
Luckily, they were breeding some distance away from both staircases, so instant
teleportation worked... I, however, repeated those attempts to eliminate
bunnies later in the game, but I never was able to kill them faster than they
bred, even with speed about 200 and dagger twins in my clutches... so at that
point I finally decided to leave them alone as long as they didn't block the
stairs, seeing that I could to nothing to contain this threat...

Okay, cat lord. As usual, I didn't bother about saving the cats, so I had a
real bad kitty karma. Nonetheless, cat lord fell easily to my wands of poison,
wands of stunning and humanoid slayers. Eventually panicked, then I finished
him off.

ToEA, easy. Master Summoner didn't summon much... he was standing too close to
the entrance, so I quickly reached him and assassinated him in a couple of

ToEE, I had to go back to the surface in the middle of the fight to remove
some nasty corruption, but it was quite easy too. After that, I went to D: 44,
where I finally received very light. But on my way back, on a cavernous level,
in a cave with a downstairs... there was a dark elven princess... No, I didn't
fell in love with her the moment I saw her, we didn't marry, and didn't live
a long and prosperous life. Instead she summoned a huge bunch of spiders, and
as I was fighting the beasts, something squeezed past them, and that
something... looked... like... me?!

Doppelganger king.

I personally prefer playing spellcasters. And they rarely have a problem with
those abominations. But now I understand what all the gossip is about. He
almost killed me, twice (or thrice), and I couldn't reach those stairs due to
the swarm of spiders... I teleported around like mad, but the doppelganger king
seemed to be everywhere, he always catched up with me, and hit me hard... I
gave up on fighting him, and was just trying to clear my way to the stairs.

After some tense moments I finally managed to go up, but the path into the
deeper CoC was blocked... Now I was stuck with doing everything on a surface,
until I was powerful enough to do that doppelganger king.

First things first. I finally pacified the Big Cave with purple worms, and
harvested some herbs. While there were some herb levels in the game, there
wasn't anything good, and I was too low on holy water to try anything with
them. But the Big Cave gave me a steady supply of stoma, devil's roses,
morgia roots and moss patches of mareilon. Sure, speseweeds would make a nice
addition, but, as I said, I was low on holy water...

Smithed my stuff somewhat, especially elven chain mails. Lost all of my
pickaxes and didn't bother repairing them seeing as I didn't have Smithing 100
yet anyway.

Dried the pools in the DF, and the single one in PC. Teleportitis and a few
nice resistances. No wish.

Quickling tree. Used quicksilver staff and a hand crossbow. Should've known
better and taken foos of hunting with me. Still, some nice speed increases and
Boots of Great Speed for a demented ratling.

Actually, taking them to DT was horrible. First some quickling lord stole and
equipped them, so I had nice time hunting him. Then, instead of just carrying
them with me I contunued kicking them around the upper levels of CoC. Ghost
lord came outta wall, stole, equipped, panicked, well... You can imagine that.
All my scrolls of repair went on repairing pickaxes, and some charges from
wands of digging, too... Finally managed to catch the bastard, but it was
incredibly frustrating.

Temple of bugs. Had some problems there, but finally prevailed. With my
speed around 180, natural Dx around 50, but Wi of 1 I was quite happy - the
Big Cave provided me a good supply of morgia roots.

Water dragon cave. I was somewhat afraid of dragon turtles, but they died
easily to my awesome melee skills. And in treasury there was a sapphire
amulet... Oooh :-) Informed Blup, then got back and decided to fight the 
water dragon for the Preserver. If I die here - so be it. Casted Darkness
(the only casting in the game), and stabbed her hard. In three or four turns
she was dead, without fighting back or panicking. Some nice loot also was
there. And now I finally changed my bracers of regeneration for bracers of
toughness (that I lost somewhere later). Also had to take off the Ring of High
Kings, since I couldn't use amulets of teleport control anymore and had to
resort to the ring of teleport control - still no intrinsic.

Now, for the SIL!

With 14 SoCRs at Minstrel's I was pretty sure corruption wouldn't be a problem,
and fellow forumers reassured me, too.

Probably it would've been as said, if only I weren't too stubborn to explore
all the levels encountered... Six hours, some greater karmic wyrms, some
molochs, some minotaur mages and doppelganger kings later I barely escaped
the ID with the Sceptre, being extremely corrupted with no SoCRs. And I had
taken five with me, and also found one there. Had to spend three more to get
myself to acceptable state of corruption. So now I only had 6 SoCRs remaining
with a big chunk of the game still before me...

The fact that I was carrying the Sceptre around with me didn't help either -
but I still remembered very well that ghost lord stealing my boots of great

Well, you see, it's me being stupid almost killed me, not the game. As I said
earlier the game was pretty kind to me, but I just wasn't playing it right,
and that almost costed me...

(I trained my unarmed in the upper ID, then I received the rune-covered
trident... Which became my mainstay until the ascent of twin daggers. This
trident is real good, I must admit.)

At least I had the Sceptre and knew the location of the Stone Circle. Gaab-Baay
wouldn't be a trouble too, since I already had a WoMC, a giant boar skull,
a PoCC (spent one of the minotaur's two in the BUGCAV, never seen any more),
and a RoDS from my ID trip. Had to spend that RoDS on scrolls of danger,
hunted in HIVI for farmers for some time - only second one dropped the corpse,
got Crown (or was it Medal? no, I think it was Crown).

With my speed around 180, trident and a nice weapon skill in polearms, having
also on-demand teleportation and Disarm Traps I finally went to clear the
Gremlin Cave. Easy.

Okay, back into the CoC. The doppelganger king I've left there still was hell
(strangely enough his fellows in the ID weren't nearly as bad - they just
didn't seem to hit me hard enough), but I managed to kill him, and went deeper
into the CoC. On a D: 45 (cavernous) there was a huge pit of berserker
emperors. Not a problem... and a wand of wishing in a loot.

I zapped it and wished for the SoCRs. The one of the few wise things I've
done in the game. Got four. It was the only charge, but I wrenched the final
one, and wished for Concentration. Stupido cretino! I should've wished for
more SoCRs, Andor Drakon wouldn't've been a tiniest trouble then. With three or
four more SoCRs I wouldn't even have to worry about killing him in time!

And that Concentration - I wasn't spellcasting a lot anyway!!! Phew. I AM an

At this point I also decided that if I get another wish - I'll spend it on a
Courage (being thoroughly chaotic as I was I couldn't get that from barbarian).
And that shows just how exactly stupid I am. Luckily, I didn't get no more
wishes, so my incredible idiotism didn't get a chance to raise its ugly head

Now I had nine SoCRs, which was slightly better, but still not enough.

D: 46, split. UL: 1 - book shop. Well, I was happy, even though I didn't cast
those spells a lot... but the spellbooks of SoA helped, I was already
somewhat low on it...

UL: 4, ancient karmic wyrm. My winning character almost got himself killed
on BDC1, so he was almost happy when accidentally stepped from the stairs,
enraging the wyrm - so he didn't have to go back *there*. I was worried, too,
but it was easy. I didn't bother to clear the caves, especially the final
level, since the corruption was really taking the turn on me. Killed Barney,
got Needle. Went back to surface, assassin prince fell to a couple of
humanoid slayers, and, whoa... I didn't believe Needle-Sting were so powerful
before I've seen that myself :-)

I also found a "Hammerhead" somewhere in the BDC, and it WAS helpful, since
the next thing I did was some smithing in the UD. Only mined out one level,
didn't have a lot to smith up... My bracers, phase dagger, shield and
some foos of vampirism mainly. Most of which didn't help me with the rest
of the game.

Killed an oracle, only got +1 Le from it :-( There was a chaotic altar on
UD: 7, so dooming and cursing wasn't a problem, but I still was disappointed...

Killed the arena master. That scroll of peace might've been a lifesaver... If
they really work in the palace of Andor Drakon.

It still wasn't day 240, so I spent some time reading all of my spellbooks,
and run around the stone circle until I could enter it. Keriax was very very
easy at Clvl 47.

I had some considerations about eating the corpse... but... 8 corruptions?
And Oracle only gave me +1 Le? No, I'm not going to risk it... (Wise decision!
Those 8 corruptions would've certainly killed me.)

MT. This time I was well-prepared. Very very easy. Servants and eyes generaly
died to a single swing of my daggers, and wizards (including Nuurag himself)
died quickly to my 30+ humanoid slaying quarrels+Far Slayer. There were a
couple of summonings after Nuurag-Varn fell, but I managed to deal with them
in melee. Some annihilator took 1 PV from my bracers, tho :-(

On UL: 5 there was a pool, but it dried up on a first sip. *sigh*

So, back to surface to get the trinity, and the final dive into the CoC. But
before going down I casted a lot of SoA, and, having only two or three SoCRs
remaining, decided to give that magical writing set (5) a try. Managed to write
4, both a blessing and a curse. Blessing - those four SoCRs certainly saved
me ass. Curse - Ma drained to 1. And SoA is mana-depended! With all the loot
I was suddenly Strained! So I had to leave a lot of nice stuff behind, lowering
my score.

Also read my only scroll of education hoping only not to get something stupid
like Gardening... it was Courage :-) I'm telling you, the game was really kind
to me.

D: 48. Easy.

D: 49. Uselessness - bah, hammer of the gods :-( I was hoping for the bracers
of war... I've never seen them, and they would've been real useful...

D: 50. Very very easy. No, really. My character was a tank. He just sliced
through those chaos legions without even stopping to recover his breath.
Even balors were easy, and I took on some of them in melee. Fisty
summoned some molochs, but they were absolutely helpless against my daggers.

(Only by this time I've got Alchemy 100... what do you think the recipe for
PoGA was? Potion of strength + PoCC... Couldn't've been nastier...)

I could've finished the game easily, I even had a Wand of Destruction, but I
really wanted to see the chaos plane.

I had about 16 corruptions, and I was getting rid of the nasty ones on my
trip here (which was yet ANOTHER stupid thing), so I only had 5 SoCRs
remaining. Collected the loot, and it WAS wise - moloch armor wasn't very
helpful with my 4 Ma (still managed to train one point of Dx while waiting
for the corruptions), but magical writing set (1)... oh, losing all of my
Ma again? I don't care, I want that SoCR!!!

So. Sorted my stuff. Dropped a lot to get to unburdened. Equipped the Trinity
properly. Uncursed everything. Checked my alignment. C-. Ok. Very well. Checked
the torch and all the other stuff. All ok.

Soon I was extremely corrupted.


Lit the torch. Drank Pe, Dx, St, Wi, Ma boosters. Drank my five blessed potions
of boost speed (got about 350). Took a deep breath.

Entered the gate.

For a moment I thought the game was fucked up. TB, you shouldn't be scaring
people like that!

ChAoS plane.

Dropped the medal and the crown. Equipped crown of leadership and the
Preserver. Read all of my SoCRs, only six of them. Read all of my five blessed
scrolls of peace (don't know if this was helpful, but I decided to take risk
of losing five turns in exchange for a possible reduction in background
corruption). Zapped WoMD. Andy was far away... and surrounded by lots of purple
'j's... So I zapped a wand of teleportation... Didn't work. Very dissappointed
and feeling that I'm gonna die here, I walked there on foot, but... on a second
step my teleportitis kicked in, an it worked. Teleported right next to Andy
and started whacking at him. Gaining two corruptions he was still only
slightly damaged. Absolutely sure now that I'm gonna become a WMoPC, I
unequipped the Sceptre, and started using my twin daggers. After taking him
to critical, and some five more blows for a good measure, I equipped the
Sceptre again and whacked him some more.

All of this time it was pure hell. Background corruption, corruption from
WMoPCes, corruption from Andy himself, stat drains from Andy, confusion,
slowing... And Sceptre didn't seem to do much damage... I was absolutely
exhausted when Andor finally fell... I couldn't believe it, but I really did
it. I've slain the elder chaos god.


I wasn't even exactly happy... too tired for that.

And too angry for my own stupidity. I should've been far more conservative with
my corruption removals, and shouldn't've stayed that long in a higly corrupting
areas such as that deep ID. And I should've used my wishes wiser. With ten or
twelve SoCRs in my backpack Andy would've been sooo easy to beat.

Uhh... anyway.

I think I'm gonna quit.

No more.

I'll just try that human mindcrafter for a couple of levels.

- No Greater Vaults (and maybe that's for better, I might've tried Greater
  Undead and they would certainly either kill or disable me) 
- 7 wishes: WoWi (3) - werewolf lord on the Khelly level, RoDS - deep in ID,
  WoWi (1) - berserker emperor pit ~D: 45
  (spent on: AoLS, 7LBs, GoGS, Athletics, ?s of danger, SoCRs, Concentration;
       been: AoLS, 7LBs, GoGs, PoCCs, ?s of danger, SoCRs, SoCRs)
- 2 PoCC (minotaur emperor),
  6 SoCRs from Khelly,
  1 SoCR from HIVI,
  1 SoCR from Casino,
  5 SoCRs from Weird Tome,
  3 SoCRs from BUGCAV,
  1 SoCR from ID,
  4 SoCRs from wish,
  1 SoCR from BDC,
  5 SoCRs written in six tries;
  27 SoCRs total, none left :-|
- Random artifacts:
  crown of leadership (first precrowning),
  robes of resistance (second precrowning),
  Far Slayer (crowning),
  scorched spear (Casino),
  ring of immunity (Casino),
  Preserver (water dragon cave),
  dwarven pick-axe (BDC),
  hammer of the gods (uselessness)
- Forgot to: loot the graves, clear the animated forest with my scorched spear,
  try out figurines and SoFSes, and, perhaps, some other stuff, too.


                                                         #.##...   #.
                                                        .#.#....  #.#.  #     #
                                                         .#...#.  .#.##.# #   .#
                                                         #.#....# ##...#..#  #.#
                                                      .# #....#..#.##.##..## ..
                                                     .#.##...#..#.##.#.....# .##
                                                     #.#.##.##.#..###......# .##
                                                      #..#...#....#......## #..
                                                        #.#....#....#@#.&.j #.##
                                                          #........##..##.j ...#
                                                         #...#.[##.###..j#Y YY.#
                                                      #.# ###..###.##....Yj@jjj#
                                                      .  #....# ...###...j&j#.j#
                                                      ##...#..# #...####...Yj###
                                                      ##.##...  .....  #...j...#
                                                      .##...#. #..#.## #..##..##
                                                      # ###### ################
Rhys Mortis   St:42  Le:23  Wi:33  Dx:50  To:61  Ch: 5  Ap: 1  Ma:21  Pe:61 C-
Actual non-      42    ~30    ~20     50     47    4-5    ~25      1    ~25
boosted stats
before ChAoS
plane (approx.,
from memory)
DV/PV: 53/71     H:786(1085)   P:0(318)      Exp: 50/31571704   ChAoS Sp: 254
                                               Natural speed was like 185-190
Blessed Bloated Berserk

                            Background Information

Name: Rhys Mortis         Race: male Dark Elf       Class: Assassin
Eye color: amber          Hair color: white         Complexion: black
Height: 5'10"             Weight: 2 pounds          Scars: 3
                                                  > (1 from BUGCAV, 2 from
                                                  >  corrupted tissue)
Age: 177 (grown-up, 34 years of unnatural aging added in)
>  recipe for potion of youth was something horrible,
>  can't remember it precisely, tho

Star sign: Dragon         Birthday: 7/Dragon (day 157 of the year)

        Your parents are travelling adventurers. Both are competent,
 talented and doing very well.
        In your childhood you were fascinated by your environment and the
 everchanging wonders of the world. You were a very curious and adventurous
        In your youth you became seriously ill and suffered for many years.
 When your disease finally was cured you were left weakened, both
 physically and spiritually, and bereft of the joys of youth.
        Your path was always clearly lying before you. You knew about your
 destiny since your earliest years and fortunately your grandfather
 supported your wishes. You managed to find a competent trainer and began
 your studies.
        You decided to become an Assassin.

Total weight: 15094 stones                Carrying capacity: 29475 stones

He: uncursed crown of leadership [+2, +7] {Ch+18}                     [65s]
Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7}               [3s]
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5}            [60s]
Gi: uncursed girdle of giant strength [+1, +3] {St+12}                [30s]
>>>>> One of my wishes, scrolled up somewhat.
Cl: uncursed hooded cloak [+2, +3]                                    [40s]
>>>>> It was [+2, +3] when I found it. No scrolls used.
RH: uncursed Sceptre of Chaos (+8, 6d6+8) [-8, +0] {Ma+8} (+8 spd)   [800s]
LH: -
RR: blessed ring of immunity                                           [1s]
LR: blessed ring of the High Kings [+2, +3]                            [1s]
Br: uncursed bracers of speed [+7, +4] (+4 spd)                       [10s]
>>>>> Damaged by annihilator in MT, were [+7, +5]. And, unfortunately, I've
>>>>> lost my only bracers of toughness {To +4} somewhere.
Ga: uncursed thick gauntlets (-1, -2) [+3, +3]                        [15s]
Bo: blessed seven league boots [+1, +2]                               [30s]
MW: blessed heavy crossbow "The Far Slayer" (+18, +18)               [350s]
Mi: bundle of 12 uncursed winged quarrels of slaying (+1, 2d6+3)      [24s]
Tl: uncursed torch (1009 turns of fuel remaining, lit)                [10s]


Total weight: 13655 stones   Carrying capacity: 29475 stones

Helmets ('[')
   uncursed helm of water breathing [+2, +2]                          [30s]
   uncursed crown of ice [+1, +2]                                     [65s]
   uncursed helm of water breathing (+1, +1) [+0, +1]                 [30s]
   uncursed crown of regeneration [+0, +0]                            [55s]
   heap of 2 uncursed eternium caps (+1, +1) [+0, +4]                 [56s]
   cursed helm of mental stability [+0, +1] {Le+3}                   [100s]

>  Ooooh, great! Unfortunately, can't be smithed, or I would've been wearing
>  this instead of my crown of leadership.

   uncursed hat [+2, +4]                                               [4s]
   uncursed helm of teleportation [+0, +1]                            [50s]
   uncursed metal cap (+1, +1) [+0, +1]                               [50s]
   uncursed hood (+1, +1) [+0, +2]                                     [3s]
   . . . . .
Armor ('[')
   uncursed elven chain mail [+6, +8]                                 [10s]
   blessed leather apron (-1, -1) [+0, +2]                            [75s]
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
   blessed elven chain mail [+5, +5]                                  [10s]

>  Elven chain mails were smithed somewhat before going to quickling tree.
>  First one is my original armour, initially [+0, +8], which's quite nice.

   blessed gorgeous eternium plate mail (-1, -2) [-1, +13]           [240s]
   uncursed vigilant adamantium plate mail of travelling (-2, -4) [-2, +13]
   uncursed padded elven chain mail of resilience [+2, +8]            [10s]
   uncursed clothes of protection [+0, +6]                            [40s]
   uncursed elven chain mail [+2, +8]                                 [10s]
   uncursed robe of invisibility [+0, +1]                             [60s]
   uncursed elven chain mail [+0, +5]                                 [10s]
   . . . . .
   uncursed eternium plate mail (-1, -2) [-1, +15]                   [240s]
   uncursed green eternium plate mail (-1, -2) [-1, +13]             [240s]

>  Also got hulking armor from one of the summoned molochs on D: 50, but had
>  to leave that behind - way too heavy for my Ma 1 SoA. Still, managed to
>  train 1 point of Dx before becoming extremely corrupted :-)

Shields ('[')
   uncursed large eternium shield (-3) [+16, +5]                      [54s]
   uncursed medium eternium shield [+14, +5]                          [46s]
   . . . . .

>  I've also found a few eternium tower shields, but these were PV +4, and I'm
>  a real PV type, even with this char, who would've probably better benefitted
>  from DV. Oh, those two are somewhat smithed, but not much.

Gauntlets ('[')
   blessed elemental gauntlets (-1, +0) [+0, +3]                      [10s]
   uncursed thick gauntlets (-1, -2) [+0, +3]                         [15s]
   heap of 2 uncursed pairs of gloves of dexterity [+0, +0] {Dx+4}    [12s]
   uncursed blue dragon-hide gauntlets (-2, +0) [+0, +4]              [10s]
   uncursed gloves of dexterity [+0, +0] {Dx+5}                        [6s]
   uncursed gloves of smiting [+0, +0] (+2 damage)                     [6s]
   uncursed thick gauntlets (-1, -2) [+3, +1]                         [15s]
   heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+2, +1]      [30s]
   uncursed gauntlets (-1, +0) [+3, +1]                               [10s]
   uncursed thick gauntlets (+0, -1) [+0, +4]                         [15s]
   uncursed thick gauntlets (-1, -2) [-2, +1]                         [15s]
   uncursed thick gauntlets (-1, -2) [+0, +1]                         [15s]
   blessed boxing gloves (+3, -5) [+2, +1]                             [6s]
   uncursed studded gloves [+1, +4]                                    [6s]
   heap of 2 uncursed pairs of gauntlets (-1, +0) [+1, +1]            [20s]
   uncursed thick gauntlets (-1, -2) [+0, +4]                         [15s]

>  Ugh, didn't notice those +4 thick gauntlets, would've been wearing them
>  instead.

Cloaks ('[')
   uncursed cloak of invisibility (-1, +0) [+1, +0]                   [30s]
   heap of 2 uncursed cloaks of protection [+0, +3]                   [40s]
   uncursed hooded cloak [+1, +0]                                     [40s]
   uncursed cloak of invisibility (-1, +0) [+2, +1]                   [30s]
   . . . . .
Girdles ('[')
   blessed girdle of carrying [+2, +1]                                [15s]
   uncursed eternium girdle [+0, +4]                                  [12s]
   uncursed eternium girdle [+1, +4]                                  [12s]
   uncursed girdle of carrying [+0, +0]                               [15s]
   . . . . .
Boots ('[')
   heap of 2 uncursed pairs of seven league boots [+1, +0]            [60s]

>  Those are from my second wish.

   uncursed boots of speed [+2, +0] (+8 spd)                          [20s]
   blessed eternium boots [+0, +6]                                    [55s]
   uncursed boots of speed [+2, -3] (+8 spd)                          [20s]
   uncursed eternium boots [+2, +6]                                   [55s]
   uncursed boots of sneakiness [+0, +0] {Dx+2}                       [20s]
   uncursed seven league boots [+2, +0]                               [30s]

>  Random drop in ID.

   uncursed boots of speed (+1, +1) [+4, +0] (+8 spd)                 [20s]
   uncursed seven league boots [+3, +0]                               [30s]

>  Random drop in BDC.

   uncursed boots of speed [+3, +0] (+8 spd)                          [20s]
   . . . . .
   uncursed eternium boots [+0, +7]                                   [55s]
   uncursed eternium boots [+2, +5]                                   [55s]
   uncursed spiked boots (+1, -1) [+2, +4]                            [30s]
   . . . . .
Necklaces (''')
   heap of 2 uncursed amulets of chaos                                 [6s]
   blessed ankh                                                        [3s]
   . . . . . < lots of amulets of all sorts >
   blessed amulet of chaos                                             [3s]
   heap of 4 uncursed amulets of teleport control                     [12s]

>  These were very important, since I got teleportitis from DF pools, and
>  had no blink dog corpses till some D: 40.

   . . . . .
   uncursed amulet of life saving                                      [3s]

>  Found it somewhere in ID... useless.

   . . . . .
Bracers (',')
   uncursed bracers of regeneration [+5, +5]                          [18s]

>  Mainstay till 'Preserver'.

   uncursed bracers of speed [+2, +0] (+4 spd)                        [10s]
   uncursed bracers of protection [+0, +5]                            [10s]
   cursed bracers of regeneration [+6, +3]                            [18s]
   blessed bracers of protection [+0, +2]                             [10s]
One-handed weapons ('(')
   uncursed knife of hunting (+2, 1d3)                                 [8s]
   uncursed hatchet (+0, 1d6+1)                                       [50s]
   blessed eternium dagger of slaughtering (+0, 3d6+7)                 [5s]
   uncursed club of devastation (+0, 5d6+6)                           [30s]
   uncursed light adamantium dagger of mayhem (+0, 3d4+11)             [3s]
   heap of 5 uncursed orcish knives (+0, 1d3+2)                       [50s]
   blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}                [80s]
   blessed flail of vampirism (+4, 2d4+5) [+1, +0]                   [150s]
   uncursed rabbit knife (+0, 1d3+6)                                   [8s]
   uncursed knife of endurance (+7, 1d3+7) {To+4}                      [8s]
   uncursed stone axe of penetration (+0, 1d7+2)                     [170s]
   uncursed brutal pick axe (+0, 2d6+1)                               [75s]
   uncursed hatchet of mayhem (+0, 3d6+7)                             [50s]
   uncursed mace of destruction (+4, 5d6+7)                          [120s]
   uncursed dagger of death (+1, 5d5-1)                               [10s]
   uncursed scorched spear (+2, 3d8+1) [+2, +0]                       [50s]
   uncursed rabbit knife of slaughtering (+0, 2d5+4)                   [8s]
   uncursed frozen eternium dagger (+0, 2d4+7)                         [5s]
   uncursed sickle of hunting (+0, 1d4+3)                             [55s]
   uncursed adamantium warhammer (+0, 2d3+6)                          [43s]
   blessed hatchet (+0, 1d6+1)                                        [50s]
   uncursed hand axe of might (+1, 1d6)                               [50s]
   uncursed battle axe of might (+2, 1d6+5)                           [70s]
   uncursed orcish spear of hunting (+2, 1d8+2)                       [75s]
   uncursed hatchet (-1, 1d6-2)                                       [50s]
   blessed large eternium hammer (-1, 2d10+10)                        [55s]
   uncursed sword of sharpness (+0, 4d8+6)                            [35s]
   uncursed light hatchet (+0, 1d6+1)                                 [25s]
   uncursed phase dagger (+5, 1d4+10) [+2, +0]                         [5s]
   uncursed adamantium warhammer (+1, 2d3+6)                          [43s]
   uncursed dagger of death (+1, 5d5+2)                               [10s]
   uncursed large mithril hammer (+0, 1d10+5)                         [96s]
   uncursed pick axe of hunting (+0, 1d6+1)                           [75s]
   uncursed adamantium warhammer (+0, 2d3+8)                          [43s]
   uncursed mithril warhammer of defense (+0, 2d3+5)                  [48s]
   uncursed mithril spear of devastation (+1, 5d8+7)                  [40s]
   uncursed brutal adamantium long sword (+0, 2d8+5)                  [28s]
   uncursed adamantium spear of vampirism (+6, 1d8+9) [+1, +0]        [36s]
   uncursed mithril warhammer (+1, 2d3+5)                             [48s]
   uncursed orcish dagger of vampirism (+1, 1d4+3)                    [10s]
   blessed eternium long sword of might (+0, 2d8+8)                   [20s]
   uncursed eternium long sword (+3, 2d8+7)                           [20s]
   uncursed rabbit knife (-3, 1d3+5)                                   [8s]
   uncursed dagger of death (+2, 5d5+2)                               [10s]
   uncursed club of might (+0, 1d6+3)                                 [30s]
   uncursed murderous battle axe (-3, 1d6+2)                          [70s]
   uncursed short sword of devastation (+3, 5d6+6)                    [30s]
   uncursed eternium long sword (+2, 2d8+9)                           [20s]
   uncursed eternium long sword of thunder (+0, 2d8+9)                [20s]
   uncursed whip of mayhem (-4, 3d3+6)                                [15s]
   uncursed barbed pick axe of vampirism (+2, 1d6+4)                  [75s]
   uncursed knife of endurance (+6, 1d3+7) {To+4}                      [8s]
   blessed broadsword of devastation (+3, 5d7+5)                      [80s]
   blessed whip of the snake (-1, 5d2+8) {Dx+7} (+7 spd)              [15s]
   uncursed large eternium hammer (+0, 2d10+10)                       [55s]
   uncursed knife of endurance (+6, 1d3+6) {To+4}                      [8s]
   uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
   uncursed frozen mithril spear of vampirism (+10, 1d8+3)            [40s]
   uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s]
   blessed white rabbit knife (+1, 1d3+5)                              [8s]
   uncursed dagger of death (+2, 5d5+3)                               [10s]
   uncursed swift adamantium long sword (+2, 1d8+5)                   [28s]
   blessed hatchet (+1, 1d6+4)                                        [50s]
   uncursed hatchet of might (+2, 1d6+1)                              [50s]
   blessed mithril battle axe of mayhem (+2, 3d6+12)                  [56s]
   uncursed eternium long sword (+0, 2d8+10)                          [20s]
   uncursed eternium long sword of vampirism (+0, 2d8+7)              [20s]
   uncursed eternium long sword (+0, 2d8+9)                           [20s]
   cursed frozen dagger (+2, 1d4+3)                                   [10s]
   uncursed adamantium broadsword of mayhem (+1, 3d7+16)              [57s]

>  I love weaponzzz! Lotzzz of weaponzzz! Especially vampiric onezzz :-)

Two-handed weapons ('(')
   uncursed staff of smiting (+4, 1d37+2)                             [30s]
   uncursed staff of power (+0, 1d10+2) [+1, +1] {Wi+4}               [40s]
   uncursed eternium two-handed sword (+18, 6d5+18) [-1, +0]          [50s]
   uncursed staff of the magi (+2, 1d10+2) [+3, +3] {Ma+6}            [40s]
   uncursed halberd of defense (+10, 2d7+4) [+18, +0]                 [80s]
   uncursed staff of the magi (+2, 1d10+2) [+3, +3] {Ma+6}            [40s]
   uncursed staff of power (-3, 1d10+2) [+1, +1] {Wi+7}               [40s]
   uncursed halberd of defense (+8, 2d7+5) [+18, +0]                  [80s]
   uncursed halberd of defense (+7, 2d7+6) [+18, +0]                  [80s]
   uncursed quicksilver quarterstaff (+6, 5d3+2) [+3, +0] (+20 spd)   [20s]
   uncursed quicksilver quarterstaff (+8, 5d3+8) [+3, +0] (+20 spd)   [20s]
   uncursed eternium two-handed sword (+18, 6d5+20) [-1, +0]          [50s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
   uncursed barbed trident of hunting (+1, 3d5+4)                     [70s]
   uncursed two-handed sword of parrying (+3, 3d5+3) [+16, +0]       [100s]
   uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)   [20s]
   uncursed hammer of the gods (+1, 7d6+8) [-6, +0]                  [400s]
   uncursed hefty eternium halberd (+12, 4d7+12) [-2, +0]             [60s]
   uncursed quarterstaff of the void (+0, 1d10+2)                     [40s]

>  More weaponzzz that I almost never used :-) I really don't like
>  two-handers... though 'Vanquisher' could've changed that opinion.
>  But I've never seen it. Oh, quicksilver quarterstaff was used in the
>  quickling tree. And, I'm lying actually, I used rune-covered trident
>  ever since I got it... till Needle+Sting appeared.

Missile weapons ('}')
   uncursed hand crossbow (+0, +2)                                    [30s]
   uncursed sling of accuracy (+3, +4)                                 [3s]
   uncursed hand crossbow (+0, +1)                                    [30s]
   uncursed sling (+2, +4)                                             [3s]
   uncursed long bow (+2, +5)                                         [30s]
   uncursed long bow of hunting (+6, +6)                              [30s]
   uncursed short bow (+1, +3)                                        [20s]
   uncursed sling (+0, +4)                                             [3s]
   blessed long bow of accuracy (+5, +3)                              [30s]
   uncursed long bow of hunting (+3, +6)                              [30s]
Missiles ('/')

>  Arrows, quarrels, sling bullets, throwing knives of slaying, daggers of
>  returning, javelins of death... couldn't find my spear of returning...
>  Lost it somewhere?.. No rocks, no scurgaris and no boomerangs.

Tools (']')

>  blankets, thieves picks, torches and stuff... thousands of them.

   . . . . .
   uncursed floating eye figurine of wondrous power                   [25s]
   uncursed ghost bat figurine of wondrous power                      [25s]

>  Aaargh! Forgot to try these again!

   . . . . .
Rings ('=')

>  Lots of rings for possible polypilings. Never got a RoDS from that...
>  Nicer ones:

   . . . . 
   heap of 2 uncursed rings of fire                                    [2s]
   heap of 2 blessed rings of ice                                      [2s]

>  Only had one by ToEF. Was enough.

   heap of 3 uncursed rings of slaying (+6 melee damage, +6 missile damage)
   heap of 5 uncursed rings of invisibility                            [5s]
   uncursed ring of teleport control                                   [1s]

>  Very important. At one moment I already had 'Preserver' but no intrinsic
>  teleport control. So I started using this instead of AoTCes.

   uncursed ring of luck                                               [1s]
   uncursed ring of ice                                                [1s]
   uncursed ring of mental stability [+0, +1] {Le+3}                   [1s]

>  Another nice Le enhancing item :-) The game was obviously trying to make
>  me a spellcaster...

   heap of 6 uncursed rings of mental stability [+1, +1] {Le+1}        [6s]

>  Last polypiling.

   heap of 2 uncursed rings of speed [+0, +1] (+5 spd)                 [2s]
   blessed brass ring                                                  [1s]

>  Used up RoDS. Got that from ID.

   . . . . .
   uncursed ring of see invisible                                      [1s]
Wands ('\')

>  lots of wands as usual

Potions ('!')

>  some crapulous potions, I've used up everything good for Andy

Scrolls ('?')
   . . . . .
   heap of 4 blessed scrolls of familiar summoning                     [8s]

>  Blargh... forgot to try them again. I 'spose I don't like companions, too.

   . . . . .
   heap of 2 blessed blank scrolls                                     [4s]
   . . . . . 
   uncursed blank scroll                                               [2s]

>  But no more writing sets.

Food ('%')
   uncursed spider bread                                               [3s]

>  Oh, I preserved it for the entire game :-))) That's gonna remind me of HOME
>  on that ChAoS plane :-))

   blessed plant seed                                                  [2s]
   heap of 4 uncursed herb seeds                                       [8s]
   heap of 10 uncursed moss patches of mareilon                       [20s]
   heap of 10 uncursed burb roots                                     [20s]
   heap of 14 uncursed alraunia antidotes                             [28s]
   heap of 30 uncursed curaria mancox herbs                           [60s]
   heap of 16 uncursed spenseweeds                                    [32s]
   heap of 20 uncursed stomafillia herbs                              [40s]
   heap of 6 blessed stomafillia herbs                                [12s]
   heap of 9 uncursed plant seeds                                     [18s]
   heap of 2 uncursed lumps of bee wax                                [10s]
   heap of 20 uncursed devil's roses                                  [40s]
   heap of 22 uncursed morgia roots                                   [44s]
   heap of 4 uncursed stomacemptia herbs                               [8s]
   uncursed pepper petal                                               [2s]
   heap of 12 uncursed demon daisies                                  [24s]

>  Gold? Chaos gods don't need no stinking gold!

Gems ('*')
   heap of 3 blessed crystals of light                                 [3s]
   heap of 4 uncursed crystals of light                                [4s]
   heap of 3 uncursed crystals of power                                [3s]
   heap of 2 uncursed crystals of fire                                 [2s]
   heap of 2 uncursed crystals of knowledge                            [2s]
   heap of 14 blessed crystals of health                              [14s]
   uncursed crystal of darkness                                        [1s]
   uncursed aquamarine                                                 [1s]

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         5    +3    +2   +1   skilled              33

> Just fooling around the upper levels of the ID.

Daggers & knives        13   +16   +10   +4   Mastery              6317

> Trained it from the beginning, for Needle and Sting. Also hoped for Serpent's
> Bite, but didn't get that. Early orcish knife of vampirism helped.

Clubs & hammers          9    +7    +5   +3   excellent            628

> Club of devastation (used in conjunction with mace of destruction)

Maces & flails          11   +10    +7   +4   Mastery              1025

> Flail of vampirism, mace of destruction. Maybe I should've saved that Big
> Punch...

Swords                  11   +10    +7   +4   Mastery              764

> Sword of Nonnak mostly. There were a few good swords in the first half of the
> game, too...

Axes                     9    +7    +6   +2   excellent            766

> A couple of axes of might and sickle of hunting.
> Oh, and that stone axe of penetration, of course.

Whips                    5    +5    +2   +5   skilled              137

> Fooling around, again :-)

Pole arms               13   +16   +10  +18   Mastery              6420

> Some good orcish spears early on, then scorched spear and rune-covered
> trident (which ROCKS).

Twohanded weapons        2    +2    +2   +0   basic                31

> Underdeveloped, but I don't like this category at all... Maybe Vanquisher
> could've helped...

Staves                   5    +5    +1   +7   skilled              126

> Quicksilver staff in the quickling tree.

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   5   +10    +7   +1   skilled              44

> Never used a rock, sling bullets only. Actually, could've improved this
> somewhat, still had some bullets... But what's the point?

Bows                    10   +20   +15   +3   excellent            665

> Certainly!

Crossbows               11   +22   +16   +3   Mastery              325

> With Far Slayer as the crowning gift? Sure!!!

Thrown axes & hammers    0    +0    +0   +0   unskilled            7

> Oh... should've tried that hammer of the gods.

Thrown daggers           8   +16   +12   +2   excellent            134

> I wanted to develop this a bit more, but only actually used it in the
> early game (where starting 4 rating and a heap of daggers can be lifesavers).
> I collected quite a nice heap of basic orcish knives (some 30 of them),
> but never really bothered to train the skill...

Thrown rocks & clubs     0    +0    +0   +0   unskilled            7

> Phew!!!

Thrown spears            1    +2    +1   +0   basic                3

> Wanted to train this, too, but never got enough javelins of death, and my
> spear of returning was lost somewhere...

Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

> Phew!!!!! I don't like drakelings, I don't like scurgari, and I don't like
> boomerangs, either.

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  7   +14              skilled              271

> I used a shield sometimes, when in need of protection or when training
> a new weapon - scorched spear and some others... Somehow it added up,
> although I was mostly either dual-wielding something or smacking the baddies
> with the rune trident.

Damage caused with your melee weapons:
Right hand: +152 bonus to hit, 6d6+64 damage

> Phew, this is an insult compared to that Needlesting figure.

Damage caused with your missile weapons:
Ammunition: 12, base range: 348, +149 bonus to hit, 2d6+76 damage


  Alchemy ..................100    (superb)       [+1]

> Oh yeah... and PoGA was potion of strength + PoCC. Very funny.
> Only used this for potions of longevity and a few extra healings...

  Alertness ................100    (superb)       [+1d5]
  Archery ..................100    (superb)       [+1d3]
  Athletics ................100    (superb)       [+1d5]

> Spent my fourth wish on it. Maybe not the wisest decision (SoCRs), but I
> really wanted this skill.

  Backstabbing .............100    (superb)       [+2d4]
  Bridge building .......... 75    (great)        [+2d4] (mr)

> Used it once, in the TotHK. And should've actually just recharged that wand
> of cold (1) instead of carrying a load of logs for a single bridge section...
> Stupid me.

  Climbing .................100    (superb)       [+2d4]

> Didn't even train with Yergius, still could do Rift early.

  Concentration ............100    (superb)       [+2d4]

> Spent my seventh wish on it. Again, not wise (SoCRs), but I wanted to be a
> little more spellcastish. All in all, wasted wish.

  Courage ..................100    (superb)       [+1]

> I decided that I'd spend my eight wish on it, if I get one (stupid, very
> stupid, SoCRs), but actually recieved this from my only scroll of education.
> This was a pleasant surprise - I was just hoping I wouldn't get something
> very out of style, such as Gardening :-)

  Detect traps .............100    (superb)       [+2d4]

> Didn't train with Yergius, still Dwarven Graveyard and Pyramid were quite
> easy with it in 70s (+Alertness).

  Disarm traps .............100    (superb)       [+1d5]

> Oh, I had a few extra bucks... At least I cleared the Gremlin Cave with it.

  Dodge ....................100    (superb)       [+1d5]
  Find weakness ............100    (superb)       [+2d4]
  First aid ................100    (superb)       [+1d3]
  Haggling ................. 65    (good)         [+1d3]
  Healing ..................100    (superb)       [+3d3]

> From Kranf Niest. But he was relatively gentle this time around: -1 Le,
> -2 Wi. I actually hesitated getting the skill, since I already had orcish
> knife of vampirism...

  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1d3]
  Pick locks ...............100    (superb)       [+2d4]

> Crap. Utter crap.

  Pick pockets .............100    (superb)       [+1d5]
  Smithing .................100    (superb)       [+1d3]

> I love the skill, although it wasn't very helpful this time :-)

  Stealth ..................100    (superb)       [+2d4]
  Swimming .................100    (superb)       [+1d3]

> Blup gave it very early, but I only went to water dragon cave around Clvl 35.
> Don't like the place... bad memories...

  Tactics ..................100    (superb)       [+1]

> I still wonder - is it worth the Golden Gladius?

  Two weapon combat ........100    (superb)       [+1d5]


>  for a fighter/thief he's quite well-versed in spells :-)
   Acid Ball           :   349,  28pp     (Effectivity: +1)
   Acid Bolt           :   441,  11pp     (Effectivity: +2)
   Bless               :   235,   7pp     (Effectivity: +0)
   Burning Hands       :  1498,   6pp     (Effectivity: +0)
   Calm Monster        :  1061,   7pp     (Effectivity: +2)

>  Tried to calm Yrruir. Darn, he's resistant.

   Cure Critical Wounds:   367,  12pp     (Effectivity: +2)
   Cure Disease        :   636,   7pp     (Effectivity: +1)

>  Got it at ~ D: 47, used curaria mancox for the whole game...

   Cure Light Wounds   :  1198,   4pp     (Effectivity: +0)
   Cure Serious Wounds :   696,   8pp     (Effectivity: +0)
   Darkness            :  4286,   3pp     (Effectivity: +0)

>  I 'spose it could've been VERY deadly with my assassin... but I'm afraid of
>  dark. Only used it against Blup's mother.

   Death Ray           :   368,  72pp     (Effectivity: +0)
   Disarm Trap         :   461,   8pp     (Effectivity: +0)
   Fire Bolt           :  1117,   7pp     (Effectivity: +1)
   Frost Bolt          :   747,   9pp     (Effectivity: +0)
   Ice Ball            :   724,  20pp     (Effectivity: +1)
   Identify            :   300,  60pp     (Effectivity: +0)
   Invisibility        :  1348,   8pp     (Effectivity: +0)
   Knock               :  1131,  10pp     (Effectivity: +0)
   Know Alignment      :  1218,   8pp     (Effectivity: +0)
   Light               :  1257,   1pp     (Effectivity: +8)
   Lightning Ball      :   527,  24pp     (Effectivity: +0)
   Lightning Bolt      :   849,  10pp     (Effectivity: +3)

>  Antirustmonster. I hate rust monsters! And I hate their habit to eat my
>  precious quarrels when I'm trying to kill 'em!

   Magic Lock          :  1602,   7pp     (Effectivity: +1)
   Magic Map           :   312,  32pp     (Effectivity: +2)
   Magic Missile       :  1818,   6pp     (Effectivity: +4)
   Mystic Shovel       :   472,  80pp     (Effectivity: +0)
   Remove Curse        :   174,  40pp     (Effectivity: +0)
   Revelation          :   439,  27pp     (Effectivity: +1)
   Scare Monster       :   263,  10pp     (Effectivity: +0)
   Slow Monster        :  2484,   6pp     (Effectivity: +0)
   Strength of Atlas   :  2150,   7pp     (Effectivity: +8)

>  Did you know it was dependent on your Ma? Wrote a few SoCRs and was shocked
>  when I found myself Strained! :-(

   Stun Ray            :   751,   7pp     (Effectivity: +0)
   Teleportation       :   671,  16pp     (Effectivity: +10)

>  Ooh... I was lucky to find some six or seven spellbooks... This is a
>  lifesaver.

   Web                 :  1640,  10pp     (Effectivity: +0)

                            Effects of Corruption

> Yeah, corruption always was a problem for me... and I thought I wouldn't
> make it...

Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
You have become extremely thin and nimble (1/2 weight, DV: +6).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
You have grown horns (+3 melee damage, Ap: -4).
Your antennae explore the details of your environment (Ap: -4).
You rage (DV: -9, +6 melee damage)!
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
Poison drips from your hands.
Your corrupted tissue seems to heal much faster.
You are surrounded by an unholy aura (Ch: -10, DV: +6).
You exhale sulphur (Ch: -4).
You are a living mana battery.

                              His further life:

After slaying Andor Drakon and absorbing his powers you quickly grow
accustomed to your new might. You enjoy yourself slaughtering your
opposition for a couple of moments and then prepare for a greater goal...
the conquest of your former home world.

To your own surprise you have to realize that omnipotence is a stretchable
word and that you no longer are strong enough (maybe due to the heavy
fighting before) to pass the Chaos gate or even send malicious energies
through it to harass Ancardia. Thus you bide your time and enjoy yourself
sending Chaos troops to Ancardia every couple of centuries.

This continues until you are finally strong enough to create a bridge
between the planes of Chaos and Ancardia. Sadly a nasty surprise is waiting
for you: the heroic folks of Ancardia obviously did not forget the last
incursion of Chaos and this time a hero is prepared to challenge you. Bathed
in the radiance of Law and Goodness He enters your home plane and challenges
you to a battle.

To your very surprise your dark magics don't effect him and you are killed
in a long battle. In the last seconds of your life, facing the might of the
hero of light, you wonder if everything could have been different, had you
made some other decisions in your mortal life...

> Blah blah blah... In fact I killed him, and took TotRR from his cold,
> lifeless body, and then ate his cold, lifeless body, and got +25 To for
> that :-)

              His achievements during his adventures:

Rhys Mortis, the dark elven assassin, managed to become a ChAoS gOd.
He scored 8797167 points and advanced to level 50.

> Not much :-(

He survived for 0 years, 256 days, 10 hours, 52 minutes and 56 seconds
(296933 turns).

> It's been said already, but I'm a slooooow player. This time it almost killed
> me.

1 companion was killed during his adventures.

> Yeah?! Who?!! I don't know no stinkin' companions!!!

Rhys Mortis visited 139 places.
His strength score was modified by +18 during his career.
>>> Didn't really bother with giant-scumming...

His learning score was modified by +1 during his career.
>>> That's Andy! I actually got my Le increased by something like 12-15!

His willpower score was modified by +7 during his career.
>>> Despite regularly dropping to single digits.

His dexterity score was modified by +26 during his career.
>>> With the bug that didn't count in extremely thin and nimble? Sure.

His toughness score was modified by +31 during his career.
>>> Ooh, really? I 'spose I worked well on it...

His charisma score was modified by -1 during his career.
>>> I don't care, I was precrowned with crown of leadership...

His appearance score was modified by +15 during his career.
>>> I must be some freakin' dark elven supermodel. That's Athletics...
>>> But I wasn't taking it for Ap.

His mana score was modified by -12 during his career.
>>> Writing SoCRs.

His perception score was modified by +5 during his career.
>>> Andy again. I've got a few increases, and a +5 from carrot room once (and
>>> -2 or -3 from shattering mirrors rooms).

He was unnaturally aged by 34 years.
>>> Not enough potions of youth, and crappy recipe. At least my lifespan was
>>> incresed about twenty times... I wonder how much does that give to dark
>>> elves?
He was the champion of the arena.
He was the head of the thieves guild.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
15523 monsters perished under his attacks.
The following 33 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
>>> ratling fodder
  the golden gladius "Death's Sting"
>>> Tactics, of course...
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
>>> Crowning. I hoped for Serpent's Bite... But this crossbow is not bad, too.
  the lead-filled mace "Big Punch"
>>> ratling fodder
  the scorched spear
>>> Casino. Should've given this to ratling, didn't use much...
  the rune-covered trident
>>> Oh, I was stupid saying this thing's crap. It ROCKS.
  the sword of Nonnak
>>> Wielded it every time I needed to cast those SoAs...
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
>>> ratling fodder
  the crown of science
>>> ratling fodder - but first I used it to get a boar skull
  the ancient mummy wrapping
>>> saved it for the MT, but Nuurag-Varn didn't have a single chance to
>>> deathray me
  the ankh
  the hammer of the gods
>>> uselessness, should've tried throwing it...
  the boots of great speed
>>> ratling fodder
  the Crown of Chaos
  the Sceptre of Chaos
  the Medal of Chaos
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the robes of resistance
>>> second precrowning, stayed on me for the whole game
  the ring of immunity
>>> Casino! Now that's nice :-)
  the sapphire amulet "Preserver"
>>> Water dragon lair! NICE :-)
  the crown of leadership
>>> first precrowning, used it constantly
  the dwarven pick axe "Hammerhead"
>>> BDC drop. It WAS, actually, helpful... at least I've sold all those
>>> fifteen pickaxes stashed away at the Minstrel's... But never used it as a
>>> weapon.
  the weird tome
  the axe of the minotaur emperor
>>> ratling fodder - getting it was HELL
He possessed the following intrinsics:
  He was fire resistant (enhanced through items).
  He was poison resistant (enhanced through items).
  He was cold resistant (enhanced through an item).
  He was acid resistant (enhanced through an item).
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was doomed (gained through an item).
  He was cursed (gained through an item).
  He was sleep resistant.
  He was petrification resistant.
  He was able to teleport.
>>> Pools.
  He was able to control teleportation.
>>> Got it very late, used AoTC/RoTC before that.
  He was stun resistant.
  He was paralyzation resistant (gained through an item).
  He was shock resistant (enhanced through items).
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks (gained through an item).
  He was immune to acidic attacks (gained through an item).
  He was immune to ice attacks.
>>> Crowning, as you've probably guessed. Should've been wearing the mummy
>>> wrapping, but I was just checking, I didn't think I was already
>>> eligible for crowning. And no other immunities for me this time :-(
>>> Ring of immunity saved the day.
  He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Crossbows, Affinity with Daggers
& Knives, Ambidextrous, Careful, Defensive Fighter, Dodger, Eagle Eye, Good
Shot, Greased Lightning, Keen Shot, Lightning Shot, Long Stride, Quick,
Quick Shot, Stealthy, Tough, Very Quick.
>>> A very nice collection imho - for an assassin.
He had a final speed score of 254 (final base speed: 191).
>>> Should've been using foos of hunting in the quickling tree and temple of
>>> bugs. Base speed of 250 would've made things somewhat easier, and I still
>>> got 30,000,000 xp only needing 20,000,000 for Clvl 50.
He was a Chaos God. He asked for 20 divine interventions.
>>> Yeah, I had to resort to that quite often... and once I got my equipment
>>> cursed. But after being crowned I always maintained 'very close' just in
>>> case. Sometimes this helped.
He was Chaos personified.

The following monsters were vanquished:

     . . . . .
      6 ancient black dragons
     60 ancient blue dragons
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
      4 ancient karmic dragons
      1 ancient karmic wyrm
> It was intentional :-)
     56 ancient minotaurs
      5 ancient red dragons
      1 Ancient Stone Beast
      4 ancient white dragons
     . . . . . 
     64 animated trees
> And barely escaped, never to come back. That's no invisibility, no teleport.
> But DH were horrible, too, for the same reason.
     . . . . .
      1 arena master
> Maybe that scroll of peace saved my arse in the end...
     . . . . .
     69 assassins
> Losers :-)
      1 assassin prince
> For Sting? Anything! Anyway I would've killed him, since I'm freakin'
> assassin emperor :-)
      9 balors
     . . . . .
      1 banshee
     . . . . .
    154 battle bunnies
> Messed up there, too... I 'spose even my character before going to ChAoS
> plane wouldn't've been able to clear that place. Luckily, they were
> breeding far away from stairs. So, Teleport helped...
     . . . . .
     59 berserker emperors
> Tension room on a cavernous level around D: 45. Gave me WoWi (1).
     . . . . .
     24 black slayers
> Who's da black slayer here?!
     . . . . .
     32 blink dogs
> And early ones didn't give me any corpses (I think I've got one, but was
> Bloated atm, so it rot away... and no, no holy water).
     . . . . .
      1 bunny master
> You bastard! Why didn't you stop their breeding?!
     . . . . .
      1 cat lord
> Phew :-)
     . . . . .
     23 cave lions
     . . . . .
     12 cave tigers
     . . . . .
      1 Chaos Archmage
     23 chaos brothers
     12 chaos eyes
     17 chaos knights
     11 chaos lizards
     73 chaos mutants
     52 chaos plague bearers
     18 chaos rats
    243 chaos servants
> Even then, easy. Needle, Sting.
     33 chaos sisters
      4 chaos spawns
     11 chaos spiders
      5 chaos vipers
     45 chaos warlords
     41 chaos warriors
     44 chaos wizards
     . . . . .
      1 cloaked ratling
     . . . . .
      1 crime lord
     . . . . .
     17 dark elven archers
     12 dark elven lords
     26 dark elven priestesses
     17 dark elven princesses
     14 dark elven warriors
     19 dark elven wizards
     . . . . .
     11 death oozes
     . . . . .
      4 doppleganger kings
> Only one of them was tough somewhy. On my way back on a cavernous level
> around D: 38. I, actually, was afraid to come back (couldn't kill him atm),
> so I decided to do the SIL and all the other stuff before going after him.
> Even after that he took half my hitpoints. Some crazed guy, really...
     . . . . .
      3 dragon turtles
     . . . . .
      1 dwarven artificer
> Anvil.
     . . . . .
      1 ElDeR cHaOs GoD
> Woohoo! Still can't believe I did it :-)
     . . . . .
      1 emperor lich
> BDC2. The only problem was getting the line of fire...
     . . . . .
      2 farmers
> First one didn't drop the corpse despite ammo of hunting. Both were in HIVI.
     . . . . .
     21 fire giant kings
> And not a whole lot of corpses... I suppose Food Preservation is a real good
> skill...
     . . . . .
    133 ghosts
> Lots of them in tension rooms.
     28 ghost bats
     39 ghost kings
> I didn't know these existed?
     56 ghost lords
     . . . . .
      3 giant ant queens
     77 giant ant warriors
     23 giant ant workers
     . . . . .
      3 giant bee queens
     36 giant bee warriors
     36 giant bee workers
> SIX hives! Ant hive on D: 50, too. :-)
     . . . . .
      5 giant boars
> Two of them dropped the skulls, including the first one.
     . . . . .
      1 giant dragon turtle
> I didn't know these existed?! HATE THEM, anyway.
     . . . . .
    290 giant rats
      7 giant rust monsters
> Hate them.
     18 giant slugs
> No corpses.
     . . . . .
      1 goodwife
> She attacked me first, I swear!
      3 gorgons
> Already had intrinsic resistance from pools, but, anyway, stayed away and
> fired at them until they were dead.
     . . . . .
      3 great blue wyrms
> Didn't bother clearing BDC5. Would've been easy, but I had severe corruption
> problems...
     13 great karmic wyrms
> Threatening room deep in the ID.
      1 great water dragon
> The only intentional darkstabbing in the whole game. She was EASY.
      5 greater air elementals
      1 greater balor
> Bye-bye, Fisty.
     91 greater chaos servants
> It's funny, but they're much weaker than normal chaos servants.
    102 greater claw bugs
> Nice speed increases.
      6 greater daemons
> No stat drains. Speed+demon slayers.
      1 greater earth elemental
      4 greater fire elementals
     89 greater mimics
      1 greater moloch
> Yeah? Don't remember this one. Somewhere in the ID, I suppose...
     28 greater mummies
      1 greater titan
> Phew, easy. Just meleed him to death.
     10 greater water elementals
      1 greater white unicorn
> Had to kill him... he didn't want to talk to me... Things would've been much
> easier with corruption cleared...
     . . . . .
   1807 gremlins
> 1 PoGA. Was it worth it? (Gremlin Cave, not DH.)
     . . . . .
      2 half-orc bouncers
     . . . . .
      1 healer
     . . . . .
    122 hill giants
      8 hill giant chieftains
     . . . . .
      5 invisible stalkers
> I've actually killed something invisible early in the game, but there were no
> stalkers or ogre magi on the list... I think some poor goblin drank the
> potion of invisibility...
     . . . . .
    261 jackals
      5 jackal demons
     38 jackalweres
     . . . . .
      5 karmic baby dragons
     18 karmic lizards
    250 killer bugs
> Speed!
     . . . . .
     17 kobold shamans
> One corpse. That I didn't eat anyway.
     . . . . .
     16 large rust monsters
> Hate them.
     . . . . .
    387 large spiders
> This time, no uber-jackals for me, only killer spiders.
     12 least daemons
      5 lesser daemons
     . . . . .
     22 liches
      2 lich kings
> Lich kings?! 8-o I haven't killed any, I swear!
     33 lightning lizards
> No corpses, no immunity.
     . . . . .
     11 living walls
     . . . . .
      1 mad carpenter
      1 mad doctor
     . . . . .
     43 master assassins
> Losers! They didn't even know what hit 'em.
     12 master liches
     32 master mimics
      1 master necromancer
      1 Master Summoner
     33 master swordsmen
      6 master thieves
     18 mimics
     11 mimic hiveminds
     26 minotaurs
      1 minotaur emperor
> Bastard.
      6 minotaur kings
     24 minotaur lords
     12 minotaur mages
> Perhaps the PITA monster of this game. And I've also encountered a couple of
> them in the ID...
     13 minotaur mazelords
      9 minotaur mazemasters
     16 molochs
      1 mugger
> If only it was my first kill...
      1 multi-headed chaos dragon
> 8 corruptions? Thank you very much, but I'm stuffed.
     39 mummies
      1 mummy lord
     24 necromancers
     20 ochre jellies
    147 ogres
      4 ogre emperors
     14 ogre kings
     41 ogre lords
     17 ogre magi
      1 oracle
> +1 Le? I've heard about +6... I wonder if Keriax' corpse works the same...
> Not eating it was perhaps then the only wise decision in the game...
    354 orcs
> First kill. Wanna ask me why I wasn't going for an ultra?
     . . . . .
     98 quicklings
      5 quickling kings
     92 quickling lords
      2 quickling queens
> Yum!
     . . . . .
     48 raiders
      1 raider lord
    376 rats
     54 ratling archers
     18 ratling duelists
     20 ratling fencers
     19 ratling master thieves
     38 ratling thieves
      2 ratling traders
> Crazed ones in HIVI.
     14 ratling warlords
     44 ratling warriors
     . . . . .
      1 royal guardian
     18 rust monsters
     . . . . .
     17 shadow wyrms
> Threatening room.
     . . . . .
      1 sheriff
     . . . . .
      4 skeletal kings
     . . . . .
    136 spectres
> Yum!
     . . . . .
    101 stone giants
     12 stone giant lords
     . . . . .
      3 thugs
> Who the hell are these?!!
      6 titans
     . . . . .
     37 trolls
     30 troll berserkers
     15 troll chiefs
     13 troll kings
> Still couldn't get to 1HP/5t. Was about 1HP/35t only.
      1 undead chaos dwarven berserker
     . . . . .
      3 wall beasts
     . . . . .
      2 werewolf kings
> Easy.
     . . . . .
      3 white unicorns
     . . . . .
    219 wights
> Yum!
     19 wild cats
      4 will o'wisps
    150 wolves
    167 wraiths
> Yum! some more!
    114 writhing masses of primal chaos
     21 yellow oozes
    198 zombies