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First character submission by me.
Kinda weird death.
Went to ID to get levels, gold and stuff.
Ran into a corpse fiend that got me sick with one shot
then ran into a cube. 
Didn't know you got sickness damage while paralyzed.


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Rob           St:18  Le: 7  Wi:11  Dx:18  To:19  Ch: 8  Ap: 8  Ma: 6  Pe:12 C
DV/PV: 4/5     H: 0(71)       P: 13(13)      Exp: 7/6148        I3    Sp: 101
Paralyzed Berserk
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----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Rob                 Race: male Orc            Class: Thief
Eye color: brown          Hair color: black         Complexion: tanned
Height: 6'                Weight: 198 pounds
Age: 16 (grown-up, 3 years of unnatural aging added in)
Star sign: Sword          Birthday: 7/Sword (day 187 of the year)

YOUR HISTORY:
        Your parents were poor people. They loved you and cared for you,
 although you had to hunger more than once.
        As a child you lived through happy days. Your parents tried to ease
 your life as much as possible and gave you a lot of comfort.
        In your youth you enjoyed competition against others to the
 fullest. You were a very active kid.
        As a young adult you had to work a lot to finance your
 apprenticeship. You were often tired and exhausted but all this was
 forgotten, when you finally achieved your goal.
        You decided to become a Thief.


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                                  Inventory
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Total weight: 963 stones                Carrying capacity: 1950 stones

Head          : uncursed leather cap [+0, +0]                          [5s]
Neck          : -
Body          : uncursed studded leather armor (-1, +0) [-1, +3]     [250s]
Girdle        : -
Cloak         : -
Right Hand    : cursed orcish spear (+1, 1d8+2)                       [75s]
Left Hand     : uncursed medium shield [+3, +1]                      [100s]
Right Ring    : -
Left Ring     : -
Bracers       : -
Gauntlets     : -
Boots         : blessed heavy boots [-1, +1]                          [30s]
Missile weapon: cursed short bow (+4, +0)                             [20s]
Missiles      : bundle of 13 uncursed arrows (+0, 1d6+1)              [26s]
Tool          : -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 457 stones   Carrying capacity: 1950 stones

Gauntlets ('[')
   uncursed black leather gauntlets [+0, +1]                          [10s]
Boots ('[')
   blessed light boots [+0, +0]                                       [20s]
Necklaces (''')
   uncursed amulet of perseverance {Wi+3}                              [3s]
   uncursed brass amulet                                               [3s]
   uncursed amulet of petrification resistance                         [3s]
One-handed weapons ('(')
   uncursed club (+1, 1d6)                                            [30s]
   uncursed dagger (+0, 1d4)                                          [10s]
Two-handed weapons ('(')
   blessed quarterstaff (+0, 1d10)                                    [40s]
Missile weapons ('}')
   heap of 2 uncursed slings (+0, +1)                                  [6s]
   blessed sling (+0, +1)                                              [3s]
   cursed sling (+0, +1)                                               [3s]
   heap of 2 uncursed short bows (+1, +0)                             [40s]
   uncursed short bow (+1, +2)                                        [20s]
Missiles ('*')
   heap of 4 uncursed rocks (+2, 1d4+1)                               [20s]
Tools (']')
   blessed thieves picks                                               [5s]
Rings ('=')
   uncursed ring of stun resistance                                    [1s]
   uncursed ring of cold resistance                                    [1s]
   cursed ring of acid resistance                                      [1s]
   uncursed ring of damage                                             [1s]
Wands ('\')
   uncursed wand of digging (3 charges)                                [3s]
   uncursed wand of stunning (2 charges)                               [3s]
Potions ('!')
   uncursed potion of blindness                                        [2s]
   uncursed potion of healing                                          [4s]
   uncursed potion of potential learning                               [4s]
Scrolls ('?')
   uncursed scroll of repair                                           [2s]
   heap of 2 uncursed scrolls of uncursing                             [4s]
   blessed scroll of power                                             [2s]
   uncursed scroll of satiation                                        [2s]
   cursed scroll of identify                                           [2s]
Food ('%')
   blessed large ration                                              [200s]
Valuables ('$')
   961 gold pieces                                                     [9s]


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                                Weapon Skills
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Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            12
Daggers & knives         0    +0    +0   +0   unskilled            12
Clubs & hammers          4    +3    +1   +1   skilled              72
Maces & flails           0    +0    +0   +0   unskilled            12
Swords                   0    +0    +0   +0   unskilled            12
Axes                     0    +0    +0   +0   unskilled            12
Whips                    0    +0    +0   +0   unskilled            12
Pole arms                3    +3    +1   +2   basic                22
Twohanded weapons        0    +0    +0   +0   unskilled            12
Staves                   0    +0    +0   +0   unskilled            12

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   1    +2    +1   +0   basic                5
Bows                     1    +2    +1   +0   basic                11
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  1    +2              basic                17


Damage caused with your melee weapons:
--------------------------------------
Right hand: +24 bonus to hit, 1d8+10 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 13, base range: 4, +20 bonus to hit, 1d6+7 damage




----------------------------------------------------------------------------
                                   Skills
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  Alertness ............ 53    (good)         [+3d4]
  Appraising ........... 15    (mediocre)     [+4d4]
  Backstabbing ......... 21    (mediocre)     [+4d5]
  Climbing ............. 64    (good)         [+3d5]
  Detect traps ......... 60    (good)         [+3d5]
  Disarm traps ......... 31    (fair)         [+4d5]
  Find weakness ........ 37    (fair)         [+3d3]
  First aid ............ 43    (fair)         [+2d4]
  Haggling ............. 52    (good)         [+3d5]
  Listening ............ 27    (mediocre)     [+4d5]
  Metallurgy ...........  9    (poor)         [+4d4]
  Mining ...............  6    (poor)         [+4d5]
  Pick locks ........... 39    (fair)         [+4d5]
  Pick pockets ......... 71    (great)        [+3d4]
  Stealth .............. 36    (fair)         [+4d5]







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              His achievements during his adventures:
----------------------------------------------------------------------------

Rob, the orcish thief, choked on his own vomit while paralyzed.
He scored 4303 points and advanced to level 7.
He survived for 0 years, 4 days, 0 hours, 35 minutes and 57 seconds (8301
turns).
Rob visited 3 places.
His strength score was modified by +1 during his career.
His learning score was modified by +2 during his career.
His willpower score was modified by +2 during his career.
He was unnaturally aged by 3 years.
He ended his adventuring life on level 3 of some ancient caves.
136 monsters perished under his attacks.
He had the following talents: Alert, Miser, Treasure Hunter.
He had a final speed score of 101 (final base speed: 101).
He was religious.
He did not ask for divine help.
He was chaotically aligned.

The following monsters were vanquished:
      2 bandits
      1 big dog
      1 black hurthling
      1 bugbear
      1 claw bug
      1 corpse fiend
      1 cutpurse
      1 displacer beast
      1 doppleganger
      1 fire beetle
      1 gelatinous cube  <--- damn thing got the last laugh
      3 ghost bats
      2 ghuls
      3 giant bats
      3 giant centipedes
      2 giant lizards
      4 giant rats
      4 gnolls
      8 goblins
      1 goblin berserker
      1 goblin chieftain
     12 goblin rockthrowers
      3 goblin slavemasters
      1 gremlin
      1 hobgoblin
      2 hobgoblin leaders
      1 jackal
     27 kobolds
      1 kobold chieftain
      1 kobold shaman
      6 large bats
      6 large kobolds
      2 large orcs
      3 lizard men
      1 ogre
      6 orcs
      3 orc scorchers
      1 pixie
      1 rabid dog
      1 raider
      4 rats
      2 ratling archers
      3 ratling thieves
      3 skeletons
      1 viper
      1 zombie