NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. Started by luring a farmer out of Terinyo and killing him, then headed to the Small Cave, located the waterproof blanket and the down staircase, and popped out to kill Kranach and learn Pick Pockets. Went through the Unremarkable Dungeon where I found several altars, saved the carpenter and brought back the dead puppy. Killed the crime lord and trekked to the Caverns of Chaos. Picked up some quests from Thrundarr (who asked me to kill a giant rat, which must be the easiest random monster quest I've ever had). Since I was level 16 by now, did the Pyramid, then freed Griff's soul, went back to Dwarftown and did the rest of Thrundarr's quests. The greater daemon killed Glod before I could lead it to the altar. I had not engineered this, but it was useful. I picked up his yellow eternium warhammer and used it until I found a mace of destruction much later, except against heavily armoured monsters who got an orcish spear of penetration instead. Headed on down until I found Khelavaster, and tried my healing skills out on him, but all ADOM had to say about that was "Khelavaster, the dying sage, does not seem to be injured". Oh well... off to hunt for an amulet of life saving. Started with the Gremlin Cave (killing them with Light spells), then tried the first level of the Bug Temple despite lacking invisibility. After getting mauled many times and using up all my potions of extra healing, decided I wasn't ready for that yet. I didn't feel up to trying Darkforge either (I had no ring of ice and not many offensive spells), so I went to the Tomb of the High Kings, although I had no way to freeze the water on the final level. Here I found a source of morgia roots for the first time this game, and a few levels down I found an ordinary ring. A quick identify confirmed that it was RoDS, so I zoomed back to the Caverns of Chaos and saved Khelavaster. Now that I could cast Teleportation I visited the Dwarven Mystic and got more scrolls of chaos resistance from him. I picked up a ring of invisibility and _two_ more RoDS on the way down to the wall of flames. The wishes went on seven league boots and spellbooks of Frost Bolt (I figured that these would allow me to get the RotHK, clear out the Bug Temple, and if I had any castings left, would come in handy in the ToEF). Got the RotHK and did the Bug Temple, eating all the corpses and getting my speed and Dx way up. Cleared out Darkforge and drank from the pools until I finally acquired intrinsic free action, then decided it wasn't worth drinking from pools any more. I still had no ring of ice, but entered the Tower of Eternal Flames anyway. This may have been unwise, as my girdle of carrying was quickly destroyed, so I was Strained for a while. Then I got the apish corruption - at first I was annoyed because I had left all my SoCR in my stash, but then I realised that it was useful right now. I badly needed more St, my Wi had not been trained much after the Bug Temple, my Dx had been raised to 99 so it didn't matter if it went down slightly, and Ch and Ap don't matter much, so the only important stat to take a hit was Learning. The increased Strength and the Fire Orb resolved my carrying capacity problem, and I found a replacement girdle of carrying later in the game. After leaving the Tower I cured the apish corruption and went back to TotHK to pick tons of morgia roots. I went on down the Caverns of Chaos, stealing everything I wanted from the Casino shop as usual. The Cat Lord was really tough, probably because earlier a hostile wizard had summoned hordes of cats against me and I'd killed them all. I gained two levels killing him, but generally gaining experience was a problem this game. When I finally reached level 30, I headed up to get the unicorn quests. I decided to do the black unicorn's quest to turn chaotic, since with 16 SoCR already (from Khelavaster, the Dwarven Mystic and the Bug Temple) I was unlikely to need the white unicorn's cleansing. The only thing I still needed to satisfy the ratling and Gaab-Baay was a giant boar skull, which I quickly found by wearing the Crown of Science and searching the forest. Then I killed Yrriur, which dropped my alignment to C- (I hadn't realised it was _that_ chaotic). Fed the ratling six artifacts and gave Gaab-Baay her stuff, then headed for the nearest neutral altar to turn neutral again and get crowned. Since my Wi was high enough by now, went down the Rift hoping for more useful spellbooks, and emerged knowing many handy spells including Strength of Atlas. (Human Healers seem to do just fine at learning spells, but hardly ever find spellbooks.) Decided not to try Keriax yet, because I didn't know Death Ray, and had been severely corrupted and drained when fighting him in a previous game. Back to the Caverns of Chaos, where I found another RoDS in the blue dragon caves - this went on spellbooks of Death Ray. After exploring the entire CoC and retrieving all the Orbs, I still needed more experience before I could get the Filk quest. So I zapped Sharad-Waador with a death ray, which got me to level 44, and I gained the remaining level by diving into the Infinite Dungeon. Did the Filk quest, then went and killed the Emperor Moloch, using Berserk tactics and an orcish spear of penetration and retreating whenever I needed to heal. Then back to Terinyo where Khelavaster summoned the Trident for me (first time I ever got it!) Hung around in the wilderness until I could enter the Stone Circle, and killed Keriax with one zap of Death Ray. Collected everything from my stashes, and zoomed down for the last time. Paused on D:48 to identify and uncurse everything I owned and bless anything that could conceivably be useful in the fight against Andor Drakon. I became extremely corrupted on D:50 without really trying, and also achieved experience level 50 there - those eight points of toughness were nice. Equipped the Crown and Medal of Chaos, drank my stat boosting potions, and entered the gate, hoping I'd fulfilled all the criteria for surviving to the Plane of Primal Chaos. Fortunately the Trident and my extreme corruption seemed to keep me from harm. Removed and dropped the Chaos artifacts and read all remaining SoCR, then headed for Andor Drakon. Attacking him with normal tactics didn't seem to achieve much, but when I went Berserk with the Trident it worked much better, and fairly soon he was dead. I was magically cleansed of my corruption and transformed into an Avatar of Balance! ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############################################################################### #.#..#.#......#....#..#........#..#..#...## ##... ..##..........#.##.#..#...## ##.#...#.#.#....##.##..............#..#.... # ..##.##...#......##...#.......#.# #...###..#........#.....#...##.###..#... #.###.....# .##......#..............# ##.#.........#.#................##.#.C.#####.......## .......#...#.....###..#.# #.......#..#.................#................@# # #.#.....##.........#..#..# #.#.#..#......#.#....####....[.#........##.##.## # ..##.##.#.#.....#.##..#..# #...#.......#.#......#...##.#...#.##..####...# ## .....#..........#...###...# ##.#...###.....#.#.##.#.#..##.#...#...######### # #.#...#...#....#...####...## #.#..#..#.#.#.#..#....#..#.#..#......#..## #. # #...#......................# #...........#.#.....#...#.#...#...##......#.# ## #..#....##..#...#...##....#.## #..#..#...#.......#.#...............#......... # ......##.....#.......#.#.....# ###.....##........##..#........#.......#.....#...#.#.........................## #....##.......#...#..#.....##..#......#.....#.#.#...#...#.....##..#.#......##### #..............#........##...#.......#..####..##...#.............#........#..#.# #...##...........#.##....#......#..#....#..#...........#...##.###..#.....#..#..# #................##...#.#..#......##..#..#.#.....#...#..#..#.###.....##....#...# #..#....##.....#.#....#..#...#....#...#..#.#.#......##.....#.##...#...##...##..# ##.#...#...#......#..........#..#...................##..#...#.....##.......##..# ############################################################################### Rowan St:79 Le:41 Wi:45 Dx:99 To:74 Ch:21 Ap:34 Ma:60 Pe:61 N= DV/PV: 56/70 H: 1253(1253) P: 1(980) Exp: 50/27242871 ChAoS Sp: 418 Blessed Bloated Berserk ------------------------------------------------------------------------------ Following advice in the Guidebook, I blessed and drank every stat boosting potion I had before entering the gate. They hadn't completely worn off when Andor Drakon died. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Rowan Race: female Human Class: Healer Eye color: light blue Hair color: brown Complexion: tanned Height: 5'11" Weight: 149 pounds Scars: 1 Age: 25 (grown-up, 2 years of unnatural aging added in) Star sign: Dragon Birthday: 4/Dragon (day 154 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 33440 stones Carrying capacity: 87475 stones He: uncursed eternium cap (+1, +1) [+0, +7] [28s] Ne: uncursed amulet of light [3s] Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s] Gi: blessed girdle of carrying [+0, +0] [15s] Cl: uncursed cloak of protection [+0, +6] [20s] RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: blessed ring of the High Kings [+2, +3] [1s] LR: uncursed ring of mental stability [+0, +4] {Le+1} [1s] Br: uncursed bracers of war [+8, +4] {Dx+8} [10s] Ga: uncursed thick gauntlets (-1, -2) [+3, +1] [15s] Bo: blessed seven league boots [+1, +0] [30s] MW: uncursed light crossbow of accuracy (+9, +2) [70s] Mi: bundle of 38 uncursed quarrels of humanoid slaying (+3, 2d6+3) [152s] Tl: heap of 88 blessed spenseweeds [176s] Loaded up with humanoid slaying ammo before facing Andor Drakon, but in the end it proved easiest to whack him to death with the Trident. ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 32709 stones Carrying capacity: 87475 stones (Snipped almost everything - once I knew Strength of Atlas I never stopped casting it.) One-handed weapons ('(') uncursed orcish spear of penetration (+1, 1d8+2) [75s] uncursed pick axe of penetration (+0, 1d6+1) [75s] uncursed mace of destruction (+4, 5d6+6) [120s] uncursed mithril dagger of penetration (+0, 1d4) [8s] I kept all weapons of penetration for heavily armoured foes, and switched between the mace of destruction and the orcish spear of penetration until I got the Trident. Rings ('=') blessed ring of djinni summoning [1s] I was going to wish for speed on the Chaos Plane, but then I forgot about it. Oh well, I was fast enough anyway from all the bugs I'd eaten. Potions ('!') heap of 4 blessed potions of extra healing [8s] heap of 14 blessed potions of ultra healing [28s] It was the first time I'd ever faced Andor Drakon, and I was terrified of him, so I very carefully blessed every healing potion I had before entering the gate. Books ('"') uncursed tract of order [250s] Read it once or twice, and felt an increase in inner strength but didn't notice any effects. Is it of any use to a neutral character? Gems ('*') heap of 14 blessed crystals of health [14s] More overpreparation for Andor Drakon. ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 19 Daggers & knives 2 +2 +0 +0 basic 36 Clubs & hammers 12 +12 +8 +4 Mastery 1235 Maces & flails 13 +14 +10 +4 Mastery 387 Swords 6 +4 +2 +1 skilled 113 Axes 1 +1 +0 +0 basic 23 Whips 1 +1 +0 +1 basic 23 Pole arms 12 +14 +8 +16 Mastery 2285 Twohanded weapons 1 +1 +1 +0 basic 23 Staves 1 +1 +0 +1 basic 23 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 5 +10 +7 +1 skilled 73 Crossbows 4 +8 +6 +1 skilled 39 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 9 +18 excellent 611 Damage caused with your melee weapons: -------------------------------------- Right hand: +217 bonus to hit, 6d12+89 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 38, base range: 10, +147 bonus to hit, 2d6+53 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ..................100 (superb) [+2d4] Alertness ................ 68 (good) [+1] Backstabbing .............100 (superb) [+1d5] Climbing .................100 (superb) [+1d3] Concentration ............100 (superb) [+2d4] Cooking .................. 39 (fair) [+3d4] (mr) Courage ..................100 (superb) [+1] Find weakness ............100 (superb) [+1d5] First aid ................100 (superb) [+2d4] Fletchery ................ 32 (fair) [+1d3] (ma) Food preservation ........100 (superb) [+2d4] Haggling .................100 (superb) [+2d4] Healing ..................100 (superb) [+2d4] Herbalism ................100 (superb) [+2d4] Law ......................100 (superb) [+1d5] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Pick pockets .............100 (superb) [+1d5] Swimming .................100 (superb) [+1d3] Tactics .................. 62 (good) [+1] Two weapon combat ........ 85 (great) [+1] Alchemy, Courage and Fletchery were all from potions of education. Never got to use Alchemy (didn't have any potions of strength to mix with potions of ultra healing to make potions of gain attributes). ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 705, 7pp (Effectivity: +0) Calm Monster : 5850, 8pp (Effectivity: +0) Cure Disease : 5850, 8pp (Effectivity: +0) Cure Light Wounds : 6415, 5pp (Effectivity: +2) Cure Serious Wounds: 2137, 10pp (Effectivity: +3) Darkness : 1497, 4pp (Effectivity: +0) Death Ray : 1477, 90pp (Effectivity: +2) Destroy Undead : 574, 7pp (Effectivity: +0) Fire Bolt : 1506, 9pp (Effectivity: +2) Frost Bolt : 635, 9pp (Effectivity: +11) Invisibility : 519, 10pp (Effectivity: +0) Knock : 551, 12pp (Effectivity: +2) Know Alignment : 494, 10pp (Effectivity: +0) Light : 1095, 1pp (Effectivity: +10) Lightning Ball : 741, 30pp (Effectivity: +2) Lightning Bolt : 757, 10pp (Effectivity: +11) Magic Lock : 774, 8pp (Effectivity: +0) Magic Map : 603, 40pp (Effectivity: +1) Magic Missile : 1551, 5pp (Effectivity: +14) Neutralize Poison : 2819, 10pp (Effectivity: +1) Revelation : 719, 33pp (Effectivity: +2) Scare Monster : 413, 12pp (Effectivity: +0) Slow Monster : 1061, 7pp (Effectivity: +0) Slow Poison : 6378, 6pp (Effectivity: +0) Strength of Atlas : 549, 9pp (Effectivity: +6) Stun Ray : 525, 8pp (Effectivity: +0) Summon Monsters : 264, 30pp (Effectivity: +0) Teleportation : 317, 21pp (Effectivity: +5) Web : 524, 12pp (Effectivity: +0) Mostly from the Rift - not many spellbooks were randomly generated. ---------------------------------------------------------------------------- Her further life: ---------------------------------------------------------------------------- After slaying Andor Drakon and dispersing his malevolent energies the scales of Balance appear before you. All the forces of Balance seem to be united behind them. You are lifted to the status of an Avatar of Balance and the tales of your deeds are spread all over Ancardia. Your deeds are recounted at camp fires and interpreted by philosophers and priests alike. The common man looks up to you and you slowly start to be revered as a minor power of Balance. After a few millennia have passed you are raised to the position of a demi-god to guard Ancardia from the forces of Chaos and Order forever. Under your guidance Ancardia becomes a balanced and happy world, enjoying its own freedom to be never again threatened by the unbalancing powers of the universe. ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Rowan, the human healer, transformed into an avatar of Balance. She scored 23039361 points and advanced to level 50. She survived for 0 years, 124 days, 21 hours, 5 minutes and 58 seconds (153905 turns). Rowan visited 137 places. Her strength score was modified by +36 during her career. Her learning score was modified by +16 during her career. Her willpower score was modified by +15 during her career. Her dexterity score was modified by +75 during her career. Her toughness score was modified by +49 during her career. Her charisma score was modified by +9 during her career. Her appearance score was modified by +3 during her career. Her mana score was modified by +28 during her career. Her perception score was modified by +34 during her career. She was unnaturally aged by 2 years. She was the champion of the arena. She was a member of the thieves guild. She defeated the arch enemy of a mighty karmic wyrm. She stopped the generation of nasty bugs. She saved Khelavaster from certain death. She ended her adventuring life in the palace of Andor Drakon. 10001 monsters perished before her. The following 29 artifacts were generated during her adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the scorched spear the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the Crown of Chaos the Medal of Chaos the bracers of war the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the rune-covered sling "Whirlwind" the robes of resistance the medium obsidian shield "Protector" the dwarven pick axe "Hammerhead" the iron gauntlets "Ironfist" the black tome of Alsophocus the Trident of the Red Rooster the rune-covered halberd "Wyrmlance" She possessed the following intrinsics: She was fire resistant (enhanced through items). She was poison resistant (enhanced through an item). She was cold resistant (enhanced through an item). She was acid resistant (enhanced through an item). She was lucky (enhanced through an item). Fate smiled upon her. She was able to teleport. She was able to control teleportation. She was stun resistant (gained through an item). She was paralyzation resistant. She was resistant to death rays (enhanced through items). She was shock resistant (enhanced through items). She was able to see invisible things (gained through an item). She was immune to shock attacks (gained through an item). She was immune to fire attacks. She was immune to acidic attacks (gained through an item). She was immune to ice attacks (gained through an item). She was able to breathe water (gained through an item). She was able to resist confusion attacks (gained through items). She was a messiah of Istaria. She asked for 1 divine intervention. She was a holy champion of Balance. The following monsters were vanquished: (snipped everything except...) 1 ElDeR cHaOs GoD ...because I'm so thrilled about having killed him :-)