NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. I think this is the stupidest way to die. I used my only scroll of teleportation to get in the Dwarven Mystic's room, and I thought I'd use the last charge on my wand of trap creation to create a teleportation trap once I spoke with him. Imagine my surprise when the trap turned out to be an alarm trap. Desperate, I wrenched a final charge from the wand (I didn't have anything to recharge it with and tried it on the space to the right, where my PC stands in the screenshot. It was an arrow trap. So I used all seven of my scrolls of monster creation hoping for a pixie (for teleportitis), a wand of trap creation (if anything, it was the tile in the upper left corner I needed), or something that would teleport me out. I even used my only scroll of familiar summoning, hoping for something that could potentially get me out. Sadly, the walls can't be dug, and gods don't send wands of teleportation here. My two potions of wonder afforded me Heal Serious Wounds and Summon Monsters, but the latter summoned monsters OUTSIDE the Dwarven Mystic's room. Oh well. If I had spellbooks, I might have had a chance to be teleported out by one, but I ignored spellbooks whenever I found one. I was well on my way to proving that Trollish Mindcrafters were anything but impossible--in fact, I don't see how they're so difficult. Once you find some decent equipment (don't use two handed weapons), it's just a matter of getting the experience points. I don't know where "Iron Fist" are. In fact, I didn't know they were generated until I had died. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####################### ########################## ......................... ............................ ########......................##########............................ #=/'(](#......................#........#..........#######............. #..#[[.?['#..............#####...#........#..........#.....#.............. #....#[[{?[[#..............#..&#.../........#..........#...../............... ##....#]!!\*/#..............#...#...#........#..........#..&..#................# #.....#.../]=#..............#...#...#........#..........#.....#................# #.....##/#####..............###/#...##########..........#.....#................# #.......................................................#######................# #...<.......................................................................>..# #..............................................................................# #........###/###.......####........................######/##...................# ##.......#.....#.......#.[#........................#.......#...................# #.......#.....#.......#^@#........................#.......#...................# ###.....#.._..#.......####........................#.......#.................### #.....#.....#...........................>.......#.......#.................# ###...#######...................................#########...............### #..... .............................................................# ##### ############################################################## Runge St:36 Le:19 Wi:13 Dx:21 To:31 Ch:16 Ap:12 Ma:17 Pe:12 N= DV/PV: 53/21 H: 0(149) P: 62(62) Exp: 12/201377 D: 10 Sp: 107 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Runge Race: male Troll Class: Mindcrafter Eye color: light blue Hair color: white Complexion: tanned Height: 9' Weight: 524 pounds Age: 21 (grown-up, 12 years of unnatural aging added in) Star sign: Cup Birthday: 17/Cup (day 257 of the year) YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Mindcrafter. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2064 stones Carrying capacity: 6675 stones Head : uncursed helm of mental stability [+2, +3] {Le+1} [100s] Neck : blessed amulet of defense +2 [3s] Body : uncursed elven chain mail [+2, +5] [10s] Girdle : uncursed girdle of strength [+0, +0] {St+4} [15s] Cloak : uncursed cloak of protection [+0, +3] [20s] Right Hand : uncursed mithril spear (+1, 1d8+5) [40s] Left Hand : uncursed tower shield (-2) [+7, +0] [150s] Right Ring : uncursed ring of luck [1s] Left Ring : uncursed ring of luck [1s] Bracers : uncursed bracers of resistance [+0, +0] [10s] Gauntlets : uncursed gauntlets of strength (-1, +0) [-1, +4] {St+3}[40s] Boots : blessed seven league boots [+1, +0] [30s] Missile weapon: blessed short bow (+1, +0) [20s] Missiles : bundle of 29 uncursed arrows (+0, 1d6) [58s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1566 stones Carrying capacity: 6675 stones Gauntlets ('[') uncursed black leather gauntlets [+0, +3] [10s] uncursed blue leather gauntlets [+0, +1] [10s] uncursed gauntlets (-1, +0) [+0, +1] [10s] Girdles ('[') uncursed girdle of greed [+0, +0] [7s] Necklaces (''') blessed amulet of perseverance {Wi+3} [3s] uncursed amulet of protection +2 [3s] blessed amulet of order [3s] uncursed amulet of health [3s] heap of 2 uncursed brass amulets [6s] uncursed necklace of rapid healing [2s] cursed amulet of perseverance {Wi+3} [3s] uncursed necklace of rabies resistance [2s] Missiles ('/') bundle of 6 uncursed arrows of darkness (+3, 1d6) [12s] cursed arrow (+1, 1d6) [2s] uncursed arrow (+3, 1d6) [2s] uncursed arrow (+0, 1d6+3) [2s] bundle of 8 cursed arrows of darkness (+0, 1d6) [16s] bundle of 7 uncursed arrows of undead slaying (+4, 2d4+4) [14s] uncursed arrow (-1, 1d6) [2s] bundle of 9 uncursed arrows (+0, 1d6+1) [18s] bundle of 3 uncursed arrows (+2, 1d6) [6s] bundle of 2 cursed arrows (+2, 1d6) [4s] blessed arrow (+0, 1d6) [2s] uncursed arrow (+0, 1d6+2) [2s] cursed arrow (+3, 1d6) [2s] uncursed arrow (+1, 1d6) [2s] bundle of 25 uncursed arrows (+0, 1d6) [50s] bundle of 17 uncursed weighted arrows (+0, 1d6+4) [34s] bundle of 6 cursed arrows of undead slaying (+3, 2d4+3) [12s] cursed arrow of hunting (+0, 1d6+2) [2s] bundle of 10 uncursed adamantium arrows (+1, 1d6+6) [10s] uncursed griffon-feathered arrow (+0, 1d6-2) [2s] uncursed barbed arrow (+0, 1d6+6) [2s] cursed arrow (+0, 1d6) [2s] uncursed arrow (+3, 1d6-1) [2s] bundle of 2 uncursed arrows of hunting (+0, 1d6) [4s] uncursed arrow (+0, 1d6-3) [2s] uncursed arrow of targeting (+6, 1d6) [2s] uncursed unerring arrow of targeting (+6, 1d6) [2s] cursed arrow (+0, 1d6+1) [2s] uncursed unerring arrow (+0, 1d6) [2s] uncursed arrow (+1, 1d6-2) [2s] blessed arrow (+0, 1d6+1) [2s] bundle of 6 uncursed arrows of jelly slaying (+1, 2d4+3) [12s] heap of 5 uncursed rocks (+0, 1d4) [25s] uncursed rock (+2, 1d4) [5s] bundle of 5 uncursed adamantium arrows (+1, 1d6+8) [5s] Tools (']') uncursed hexagonal key [1s] heap of 2 uncursed round keys [2s] heap of 3 uncursed fireproof blankets [30s] uncursed triangular key [1s] cursed tiny key [1s] heap of 3 uncursed waterproof blankets [30s] blessed tiny key [1s] heap of 2 uncursed tiny keys [2s] blessed si [10s] heap of 11 uncursed sis [110s] uncursed small key [1s] heap of 2 cursed sis [20s] heap of 8 blessed bandages [16s] blessed waterproof blanket [10s] blessed fireproof blanket [10s] Rings ('=') uncursed ring of stun resistance [1s] blessed ring of stun resistance [1s] heap of 2 uncursed rings of fire [2s] heap of 4 uncursed rings of fire resistance [4s] blessed ring of defense +1 [1s] uncursed ring of searching [1s] cursed ring of cold resistance [1s] uncursed ring of the fish [1s] blessed ring of fire resistance [1s] Wands ('\') blessed rusty wand of cold (2 charges) [4s] uncursed wand of magic missiles (7 charges) [3s] cursed wand of knocking (1 charge) [3s] uncursed wand of door creation (7 charges) [3s] uncursed wand of item detection (7 charges) [3s] uncursed wand of gold detection (6 charges) [6s] uncursed wand of gold detection (2 charges) [6s] uncursed wand of knocking (6 charges) [3s] uncursed wand of far slaying (5 charges) [3s] uncursed wand of monster detection (5 charges) [3s] uncursed wand of door creation (6 charges) [3s] uncursed wand of lightning (3 charges) [4s] uncursed wand of lightning (0 charges) [4s] cursed wand of digging (2 charges) [3s] uncursed wand of far slaying (4 charges) [3s] blessed wand of fireballs (12 charges) [3s] uncursed wand of item detection (5 charges) [3s] Potions ('!') heap of 6 potions of holy water [24s] heap of 3 cursed potions of invisibility [12s] uncursed potion of invisibility [4s] uncursed potion of visibility [4s] uncursed potion of poison [4s] blessed potion of longevity [4s] heap of 4 uncursed potions of potential learning [16s] uncursed potion of potential willpower [4s] cursed oil of rust removal [2s] uncursed potion of charisma [4s] blessed potion of balance [4s] blessed potion of carrot juice [4s] uncursed potion of balance [4s] cursed potion of potential strength [4s] uncursed potion of training [2s] cursed potion of booze [4s] uncursed potion of booze [4s] uncursed potion of carrot juice [4s] uncursed potion of potential mana [4s] cursed potion of carrot juice [4s] uncursed potion of potential toughness [4s] heap of 5 uncursed potions of extra healing [10s] uncursed potion of ultra healing [2s] heap of 6 blessed potions of insight [12s] Scrolls ('?') heap of 7 uncursed scrolls of uncursing [14s] heap of 2 uncursed scrolls of increase melee damage [4s] cursed scroll of increase melee damage [2s] heap of 3 uncursed scrolls of identify [6s] heap of 7 blessed scrolls of identify [14s] heap of 6 uncursed scrolls of power [12s] heap of 7 uncursed scrolls of repair [14s] heap of 3 uncursed scrolls of darkness [6s] heap of 2 uncursed scrolls of item destruction [4s] blessed scroll of item destruction [2s] heap of 3 uncursed scrolls of satiation [6s] cursed scroll of power [2s] uncursed scroll of gold detection [2s] uncursed scroll of item detection [2s] uncursed scroll of monster aggravation [2s] heap of 2 blessed scrolls of power [4s] uncursed scroll of vermin control [2s] blessed scroll of satiation [2s] uncursed scroll of danger [2s] heap of 4 blessed scrolls of chaos resistance [8s] Food ('%') heap of 20 uncursed bones [80s] heap of 39 uncursed cooked lizards [117s] cursed bit of plain candy [2s] heap of 4 blessed alraunia antidotes [8s] heap of 4 cursed demon daisies [8s] heap of 3 cursed devil's roses [6s] uncursed devil's rose [2s] heap of 4 cursed spenseweeds [8s] heap of 4 uncursed spenseweeds [8s] blessed demon daisy [2s] blessed curaria mancox herb [2s] heap of 2 cursed stomacemptia herbs [4s] uncursed stomacemptia herb [2s] heap of 3 uncursed lumps of bee wax [15s] uncursed moss of mareilon [2s] uncursed demon daisy [2s] uncursed iron ration [100s] blessed bit of plain candy [2s] uncursed bit of plain candy [2s] blessed bone [4s] uncursed giant bat corpse [120s] Valuables ('$') 16578 gold pieces [165s] Gems ('*') uncursed amber [1s] uncursed aquamarine [1s] blessed crystal of power [1s] blessed turquoise [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 2 +2 +0 +0 basic 40 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 1 +1 +0 +0 basic 25 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 10 +10 +6 +12 excellent 1650 Twohanded weapons 8 +7 +10 +3 excellent 601 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 5 +10 +7 +1 skilled 26 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 7 +14 skilled 445 Damage caused with your melee weapons: -------------------------------------- Right hand: +31 bonus to hit, 1d8+23 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 29, base range: 8, +22 bonus to hit, 1d6+15 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................ 42 (fair) [+1d3] Backstabbing ............. 3 (poor) [+3d4] Bridge building .......... 12 (mediocre) [+3d5] (mr) Climbing ................. 33 (fair) [+1d5] Concentration ............100 (superb) [+2d4] Detect traps ............. 27 (mediocre) [+3d3] First aid ................ 51 (good) [+1d3] Food preservation ........ 74 (great) [+1] Gemology ................. 77 (great) [+2d4] Haggling ................. 29 (mediocre) [+4d5] Healing .................. 44 (fair) [+1d5] Herbalism ................ 51 (good) [+1d3] Listening ................100 (superb) [+1d5] Literacy .................100 (superb) [+2d4] Mining ................... 27 (mediocre) [+3d3] Music .................... 31 (fair) [+2d4] Pick pockets ............. 50 (fair) [+1] Stealth .................. 62 (good) [+1] Swimming ................. 8 (poor) [+4d4] Tactics .................. 12 (mediocre) [+3d3] Two weapon combat ........ 40 (fair) [+1d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Cure Serious Wounds: 7, 19pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Runge, the trollish mindcrafter, starved to death. He scored 81770 points and advanced to level 12. He survived for 0 years, 50 days, 17 hours, 44 minutes and 59 seconds (61294 turns). Runge visited 35 places. His strength score was modified by +5 during his career. His learning score was modified by +8 during his career. His dexterity score was modified by +10 during his career. His toughness score was modified by +5 during his career. His charisma score was modified by +4 during his career. His appearance score was modified by +5 during his career. His mana score was modified by +4 during his career. His perception score was modified by +7 during his career. He was unnaturally aged by 12 years. He was the champion of the arena. He was the head of the thieves guild. He ended his adventuring life on level 10 of the caverns of chaos. 3028 monsters perished under his attacks. The following three artifacts were generated during his adventure: the si the golden gladius "Death's Sting" the iron gauntlets "Ironfist" He possessed the following intrinsics: He was fire resistant (gained through an item). He was poison resistant. He was cold resistant (gained through an item). He was acid resistant. He was lucky (gained through items). He was sleep resistant (gained through an item). He was able to control teleportation. He was resistant to death rays (gained through an item). He was shock resistant (gained through an item). He was able to see invisible things. He was able to resist confusion attacks (gained through an item). He had the following talents: Alert, Miser, Quick, Treasure Hunter, Very Quick. He had a final speed score of 107 (final base speed: 107). He was a fervent follower of Ne'Ftrr. He asked for 3 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 animated tree 3 ankhegs 6 assassins 27 bandits 29 barbarians 6 barbarian leaders 3 beggars 14 berserkers 2 berserker lords 1 berserker prince 10 big dogs 13 black hurthlings 52 blink dogs 16 bugbears 7 carrion crawlers 4 cave bears 21 cave fishers 18 cave lizards 4 cavemen 9 chaos brothers 3 chaos plague bearers 9 chaos rats 5 chaos sisters 18 claw bugs 3 clay golems 1 cloaked ratling 1 cobra 6 cooshoos 9 corpse fiends 1 crime lord 9 cutpurses 5 dark elven archers 4 dark elven warriors 5 dark elven wizards 6 dark orcs 8 dark sages 43 dire wolves 8 displacer beasts 8 dopplegangers 2 doppleganger lords 3 dwarves 7 eyes of destruction 39 fire beetles 8 fire lizards 6 floating eyes 2 gargoyles 3 gelatinous cubes 4 ghosts 11 ghost bats 33 ghuls 1 giant ant queen 37 giant ant warriors 4 giant ant workers 21 giant bats 1 giant bee queen 30 giant bee warriors 5 giant bee workers 16 giant centipedes 15 giant frogs 21 giant lizards 1 giant raccoon 178 giant rats 47 giant spiders 7 gibbering mouthers 22 gnolls 1 gnoll chieftain 99 goblins 4 goblin berserkers 9 goblin chieftains 74 goblin rockthrowers 35 goblin slavemasters 6 gray oozes 4 green hags 4 green slimes 3 gremlins 2 griffons 2 grizzly bears 2 half-orc bouncers 7 harpies 8 hell hounds 2 hill giants 12 hill orcs 4 hill orc sergeants 6 hippogriffs 40 hobgoblins 10 hobgoblin chiefs 6 hobgoblin leaders 5 homunculi 6 huge bats 4 hyenas 5 imps 4 invisible stalkers 71 jackals 6 jackalweres 3 karmic lizards 2 king cobras 99 kobolds 12 kobold chieftains 9 kobold shamans 72 large bats 22 large dogs 9 large gnolls 5 large jackals 41 large kobolds 58 large orcs 6 large snakes 17 large spiders 8 least daemons 5 leucrottas 1 lightning lizard 70 lizard men 1 mad doctor 3 master swordsmen 1 master thief 2 mimics 5 minotaurs 2 muggers 8 necromancers 3 ochre jellies 51 ogres 1 ogre king 1 ogre lord 3 ogre magi 153 orcs 9 orc chieftains 24 orc scorchers 15 outlaws 7 outlaw leaders 9 owlbears 17 pit vipers 1 pixie 1 pixie archer 4 quasits 1 quickling 1 quickling lord 15 rabid dogs 10 raiders 338 rats 17 ratling archers 2 ratling duelists 8 ratling fencers 20 ratling thieves 19 ratling warriors 6 rattlesnakes 6 red worms 1 revenant 1 rust monster 8 shadows 4 shadow centipedes 6 silver wolves 1 skeletal warrior 98 skeletons 1 slow shadow 6 staring eyes 1 stone golem 14 swordsmen 53 tarantulas 4 trolls 1 vapor rat 3 vipers 1 water snake 13 wererats 6 werewolves 1 white baby dragon 39 white worms 4 wights 131 wolves 2 yellow oozes 63 zombies